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[Release/OpenNos] Prestige System
Discussion on [Release/OpenNos] Prestige System within the Nostale forum part of the MMORPGs category.
07/18/2018, 23:07
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#16
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I may have failed on two things, it's true that I see it now
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07/19/2018, 02:13
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#17
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Quote:
Originally Posted by redbull2905
I may have failed on two things, it's true that I see it now
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I don't think so. You still have no clue what you're doing.
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07/19/2018, 06:02
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#18
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so the first one is not useless having to test it is functional
So tell me how I can add more defenses
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07/19/2018, 07:33
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#19
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Quote:
Originally Posted by redbull2905
so the first one is not useless having to test it is functional
So tell me how I can add more defenses
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+= instead of =+ maybe... and yes it is useless you can merge them
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07/19/2018, 15:57
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#20
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I tried to make this code as complete as possible. I would like to ensure that the worn equipment is removed automatically
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07/21/2018, 16:25
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#21
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Quote:
Originally Posted by redbull2905
I tried to make this code as complete as possible. I would like to ensure that the worn equipment is removed automatically
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Hello redbull,
Although u could use options as a checker
Code:
if (option == 0)
{
//
}
else
{
Session.Character.GenerateSay(Session.Character.SendPacket("Your Equipment is not empty!")), 11;
}
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07/21/2018, 17:03
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#22
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Do you Read All message in this Thread ?
Code:
public void Prestige(Prestige PrestigePacket)
{
if (Session.CurrentMapInstance.MapInstanceType != MapInstanceType.BaseMapInstance)
{
return;
}
if (Sesssion.Character.Level != ServerManager.Instance.Configuration.MaxLevel ||
Session.Character.JobLevel != ServerManager.Instance.Configuration.MaxJobLevel ||
Session.Character.HeroLevel != ServerManager.Instance.Configuration.MaxHeroLevel)
{
Session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_LEVEL_PRESTIGE"), 0));
return;
}
if (Session.Character.Inventory.Any(s => s.Type == InventoryType.Wear))
{
Session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("EQ_NOT_EMPTY"), 0));
return;
}
Session.Character.ChangeClassPrestige(ClassType.Adventurer);
Session.Character.Prestige += 1;
ServerManager.Instance.ChangeMap(Session.Character.CharacterId);
// RewardsHelper.Instance.GetLevelUpRewards(Session);
LogHelper.Instance.InsertCommandLog(Session.Character.Name, Session.Character.CharacterId, PrestigePacket, Session.IpAddress);
}
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07/21/2018, 18:41
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#23
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when I make the command it makes the server crash
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07/21/2018, 19:19
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#24
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public short RespawnMapTypeId @
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07/21/2018, 19:51
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#25
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Quote:
Originally Posted by Zanouu
Do you Read All message in this Thread ?
Code:
public void Prestige(Prestige PrestigePacket)
{
if (Session.CurrentMapInstance.MapInstanceType != MapInstanceType.BaseMapInstance)
{
return;
}
if (Sesssion.Character.Level != ServerManager.Instance.Configuration.MaxLevel ||
Session.Character.JobLevel != ServerManager.Instance.Configuration.MaxJobLevel ||
Session.Character.HeroLevel != ServerManager.Instance.Configuration.MaxHeroLevel)
{
Session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_LEVEL_PRESTIGE"), 0));
return;
}
if (Session.Character.Inventory.Any(s => s.Type == InventoryType.Wear))
{
Session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("EQ_NOT_EMPTY"), 0));
return;
}
Session.Character.ChangeClassPrestige(ClassType.Adventurer);
Session.Character.Prestige += 1;
ServerManager.Instance.ChangeMap(Session.Character.CharacterId);
// RewardsHelper.Instance.GetLevelUpRewards(Session);
LogHelper.Instance.InsertCommandLog(Session.Character.Name, Session.Character.CharacterId, PrestigePacket, Session.IpAddress);
}
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again I use different codes of your zanou your codes give me an error
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07/21/2018, 20:15
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#26
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Code:
if (session.Character.Inventory.All(i => i.Value.Type == InventoryType.Wear))
{
session.SendPacket(
UserInterfaceHelper.Instance.GenerateMsg(
Language.Instance.GetMessageFromKey("EQ_NOT_EMPTY"), 0));
return;
}
For ON.NosWings Source
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07/22/2018, 21:54
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#27
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Quote:
Originally Posted by redbull2905
again I use different codes of your zanou your codes give me an error
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Come on it’s just missing a .Value at least try to understand and not only copy pasta...
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07/23/2018, 17:03
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#28
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your code does not work I become an adventurer even having the stuff worn
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07/23/2018, 17:07
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#29
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Quote:
Originally Posted by redbull2905
your code does not work I become an adventurer even having the stuff worn
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Pls unistall windows at you PC, read the code
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07/23/2018, 22:16
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#30
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Join Date: Sep 2014
Posts: 587
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Quote:
Originally Posted by Ortator
Pls unistall windows at you PC, read the code
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actually i also dont understand why he become an adventure even though he is wearing eq, to be honest i dont understand the whole second if codition, doesnt it say if your characters is wearing something then you jump out of the methode due to that return?
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