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[Release/OpenNos] Prestige System

Discussion on [Release/OpenNos] Prestige System within the Nostale forum part of the MMORPGs category.

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Old 08/16/2018, 00:33   #46
 
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Quote:
Originally Posted by 0Lucifer0 View Post
He is taking about the last 2 things. With google translate which didn’t translated truc and he didn’t read after google translation.... he basicly want to have the prestige in the name and do something with stats. But the name var shouldn’t be changed and there is no details of what he want to do on stats...
hm i might be blind but where can you see that he is trying to do something with the current sessions name?
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Old 08/16/2018, 00:39   #47
 
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Not session name but charname “add the +1 on the name“
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Old 08/16/2018, 09:29   #48
 
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Originally Posted by 0Lucifer0 View Post
Not session name but charname “add the +1 on the name“
ah yeah i am actually blind sorry xD
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Old 09/02/2018, 13:34   #49
 
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I still have a problem. I managed to put the P0 in front of the nicks



the problem is when the prestige passes, the P0 becomes P1 but after a disconnect and reconnect or restart the server It becomes again in P0 and also the players sees their P0 but other players do not see it display

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Old 09/02/2018, 16:05   #50
 
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Originally Posted by redbull2905 View Post
I still have a problem. I managed to put the P0 in front of the nicks



the problem is when the prestige passes, the P0 becomes P1 but after a disconnect and reconnect or restart the server It becomes again in P0 and also the players sees their P0 but other players do not see it display

Code ?
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Old 09/02/2018, 16:31   #51
 
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Old 09/02/2018, 21:55   #52
 
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Originally Posted by redbull2905 View Post
I still have a problem. I managed to put the P0 in front of the nicks



the problem is when the prestige passes, the P0 becomes P1 but after a disconnect and reconnect or restart the server It becomes again in P0 and also the players sees their P0 but other players do not see it display

There are two packets(in and cinfo) and you are not reloading the variable
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Old 09/02/2018, 22:32   #53
 
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for the display problem it's good now there is the problem of P1 repeating P0 after disconnection or reboot
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Old 09/11/2018, 16:00   #54
 
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My eyes are burning

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Originally Posted by redbull2905 View Post
for the display problem it's good now there is the problem of P1 repeating P0 after disconnection or reboot
This is a different problem... you are not saving the **** Prestige Level so after reboot the Prestige is back to 0 and that's why you have P0 after logging back in...
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Old 02/05/2019, 21:01   #55
 
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Hello good afternoon, I would like to know how to do the migration, I see the fact of making the migration and being able to keep the prestige but that the file I have to put or that the code I have to put in order to make the migration
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Old 02/05/2019, 21:39   #56
 
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Doesn’t seems like you searched a lot before asking...
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Old 02/05/2019, 21:44   #57
 
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I don't actually get the question here.
Pretending that your Problem is, that you don't know how to use the code..
The answer ist literally the first Post..

Quote:
Originally Posted by ImTheReal View Post
Hey folks,
Step 1: Add a CommandPacket!
- For this action, you need to visit /OpenNos.GameObjects/Packets/CommandPackets. You need to create a class, which is called "PrestigePacket.cs".

Step 2: Creating a Handler!
- Visit /OpenNos.Handler/CommandPacketHandler.cs
After you opened it up, you can create a new Code.
There is nothing to add to those two steps besides that you might not've reached the Requirements yet.

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Originally Posted by ImTheReal View Post
Requirements
To add the Code: Knowledge 4/10
To edit it the way you want: 5/10
To add more benefits, or recode it: 7/10
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Old 02/05/2019, 23:51   #58
 
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That has not saved me the level of prestige, there must be a migration so that there is a level saved, no?
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Old 02/06/2019, 01:26   #59
 
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Originally Posted by AnayC View Post

That has not saved me the level of prestige, there must be a migration so that there is a level saved, no?
Session.Character.Save();

Does that awnser ur Question?
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Old 02/06/2019, 02:08   #60
 
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Originally Posted by InnoTx View Post
Session.Character.Save();

Does that awnser ur Question?
I regret to say that my question does not answer, there must be a field or table where the level information is stored, not?:confuso:
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nostale, opennos, prestige, pserver, system


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