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Opennos Fins Packet

Discussion on Opennos Fins Packet within the Nostale forum part of the MMORPGs category.

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Old   #1
 
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Unhappy Opennos Fins Packet

Hallo habe ein problem mit den fins packet fehlercode :

[WARN][09:25:38][ON.NW.World.Program] -- The serialized packet has the wrong format. Packet: 33319 #fins -34 1
[WARN][09:25:38][ON.NW.World.Program] -- Packet with Header fins is corrupt or PacketDefinition is invalid. Content: 33319 #fins -34 1

kann mir einer helfen dabei ? wäre sehr nett



Hello, have a problem with the fin package error code:

[WARN] [09:25:38] [ON.NW.World.Program] - The serialized package has the wrong format. Package: 33319 #fins -34 1
[WARN] [09:25:38] [ON.NW.World.Program] - Package with header fins is corrupted or PacketDefinition is invalid. Content: 33319 #fins -34 1

Can someone help me? would be very nice
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Old 06/08/2018, 09:43   #2
 
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If fins is the bubble packet yes it’s not supported by opennos
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Old 06/08/2018, 09:46   #3
 
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Well, rather C # (nossharp) marry request comes as well as not friend now only willich the Get married works: D
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Old 06/08/2018, 13:51   #4
 
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Wedding system is not Fins but Guri ( take the packet directly on the official )

otherSession.SendPacket($"dlg #guri^603^1^{session.Character.CharacterId} #guri^603^0^{session.Character.CharacterId} {session.Character.Name} t'a demandé en mariage. Acceptes-tu sa demande ?");


Quote:
Originally Posted by 0Lucifer0 View Post
If fins is the bubble packet yes it’s not supported by opennos
Bubble packet work verry well on OpenNos "csp_e" etc ~~ ( )
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Old 06/08/2018, 16:00   #5
 
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// Cupid's arrow
case 34: // this is imaginary number I = √(-1)
if (packetsplit != null && packetsplit.Length > 3)
{
if (long.TryParse(packetsplit[3], out long characterId))
{

if (session.Character.CharacterRelations.Any(s => s.RelationType == CharacterRelationType.Spouse))
{
session.SendPacket($"info {Language.Instance.GetMessageFromKey("ALREADY_MARR IED")}");
return;
}
if (session.Character.IsFriendOfCharacter(characterId ))
{
ClientSession otherSession = ServerManager.Instance.GetSessionByCharacterId(cha racterId);
if (otherSession != null)
{
otherSession.SendPacket(UserInterfaceHelper.Instan ce.GenerateDialog(
otherSession.SendPacket($"dlg #guri^603^1^{session.Character.CharacterId} #guri^603^0^{session.Character.CharacterId} {session.Character.Name} t'a demandé en mariage. Acceptes-tu sa demande ?")));
session.Character.FriendRequestCharacters.Add(char acterId);
session.Character.Inventory.RemoveItemAmountFromIn ventory(1, inv.Id);

is so right? i have a fehler code


Severity Code Description Project File Line Suppression state
Error CS1503 Argument "1": Conversion from "void" to "string" not possible. OpenNos.GameObject C: \ Users \ Administrator \ Desktop \ ON.NosWings-dev \ srcs \ OpenNos.GameObject \ Object \ SpecialItem.cs 543 Active
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Old 06/08/2018, 16:04   #6
 
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Quote:
Originally Posted by LolyPopI1232 View Post
// Cupid's arrow
case 34: // this is imaginary number I = √(-1)
if (packetsplit != null && packetsplit.Length > 3)
{
if (long.TryParse(packetsplit[3], out long characterId))
{

if (session.Character.CharacterRelations.Any(s => s.RelationType == CharacterRelationType.Spouse))
{
session.SendPacket($"info {Language.Instance.GetMessageFromKey("ALREADY_MARR IED")}");
return;
}
if (session.Character.IsFriendOfCharacter(characterId ))
{
ClientSession otherSession = ServerManager.Instance.GetSessionByCharacterId(cha racterId);
if (otherSession != null)
{
otherSession.SendPacket(UserInterfaceHelper.Instan ce.GenerateDialog(
otherSession.SendPacket($"dlg #guri^603^1^{session.Character.CharacterId} #guri^603^0^{session.Character.CharacterId} {session.Character.Name} t'a demandé en mariage. Acceptes-tu sa demande ?")));
session.Character.FriendRequestCharacters.Add(char acterId);
session.Character.Inventory.RemoveItemAmountFromIn ventory(1, inv.Id);

is so right? i have a fehler code


Severity Code Description Project File Line Suppression state
Error CS1503 Argument "1": Conversion from "void" to "string" not possible. OpenNos.GameObject C: \ Users \ Administrator \ Desktop \ ON.NosWings-dev \ srcs \ OpenNos.GameObject \ Object \ SpecialItem.cs 543 Active
because you use a SendPacket into other SendPacket, remove otherSession.SendPacket(UserInterfaceHelper.Instan ce.GenerateDialog
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Old 06/08/2018, 16:07   #7
 
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// Cupid's arrow
case 34: // this is imaginary number I = √(-1)
if (packetsplit != null && packetsplit.Length > 3)
{
if (long.TryParse(packetsplit[3], out long characterId))
{

if (session.Character.CharacterRelations.Any(s => s.RelationType == CharacterRelationType.Spouse))
{
session.SendPacket($"info {Language.Instance.GetMessageFromKey("ALREADY_MARR IED")}");
return;
}
if (session.Character.IsFriendOfCharacter(characterId ))
{
ClientSession otherSession = ServerManager.Instance.GetSessionByCharacterId(cha racterId);
if (otherSession != null)
{
otherSession.SendPacket($"dlg #guri^603^1^{session.Character.CharacterId} #guri^603^0^{session.Character.CharacterId} {session.Character.Name} t'a demandé en mariage. Acceptes-tu sa demande ?")));
session.Character.FriendRequestCharacters.Add(char acterId);
session.Character.Inventory.RemoveItemAmountFromIn ventory(1, inv.Id);

}
}
else
{
session.SendPacket($"info {Language.Instance.GetMessageFromKey("NOT_FRIEND") }");
}
}
}
break;

i have 2 erros

#guri^603^0^{session.Character.CharacterId} {session.Character.Name} t'a demandé en mariage. Acceptes-tu sa demande ?"))); add ; and } by ?");})); i have 83errors by config this
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Old 06/08/2018, 18:03   #8
 
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Quote:
Originally Posted by Zanouu View Post
Wedding system is not Fins but Guri ( take the packet directly on the official )

otherSession.SendPacket($"dlg #guri^603^1^{session.Character.CharacterId} #guri^603^0^{session.Character.CharacterId} {session.Character.Name} t'a demandé en mariage. Acceptes-tu sa demande ?");




Bubble packet work verry well on OpenNos "csp_e" etc ~~ ( )
I mean permanent bubble (the one who left 30min) which need a change in the packet factory to work because it add a vertical tab in every packets
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