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Group

Discussion on Group within the Nostale forum part of the MMORPGs category.

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Old   #1
 
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Group

good evening, i need help i look absolutely everywhere but i do not find how to put the group has more than 3 places i would like to know how to do
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Old 11/28/2017, 04:34   #2
 
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In Opennos.GameObject , Networking and Servermanager

koshiram, if it's hard to do ctrl + f before posting a new thread, you're not fit for this project
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Old 11/28/2017, 11:30   #3
 
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know or search I just do not know what to change in the codes
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Old 11/28/2017, 19:48   #4
 
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If you have no fking plan from coding than don't make it...
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Old 12/02/2017, 13:28   #5
 
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Quote:
Originally Posted by ƳƲƘƖƝƠ View Post
If you have no fking plan from coding than don't make it...
And your comment is wasted and useless, if have nothing to say then dont do it.

Its good to ask if you have problems or if you need help at something but dont write such stupid comment
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Old 12/08/2017, 16:38   #6
 
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Just search for the definition of GroupType, you will see the values for each GroupType for example Group = 3 (3 sessions in 1 group) change it to what ever you want but, keep in mind its not only this u need to edit to make it flawless, its possible that something like the stats dont work for some players above 3. Dont know didnt test it by myself but, i think its like that.

Quote:
Originally Posted by ƳƲƘƖƝƠ View Post
If you have no fking plan from coding than don't make it...
And pls dude, fck off if you are rly that ignorant for not letting people ask how things work, i bet you never asked someone how something works didnt you? just pls dude, thats just the way almost 100% of humanity is learning its a process.....
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Old 12/08/2017, 16:56   #7
 
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All I see is that

public void LeaveGroup (ClientSession session)
******** {
************ session.Character.Group = null;
************ if (IsLeader (session) && GroupType! = GroupType.Group && Characters.Count> 1)
************ {
**************** Characters.ToList (). ForEach (s => s.SendPacket (UserInterfaceHelper.Instance.GenerateMsg (string.Format (Language.Instance.GetMessageFromKey ("TEAM_LEADER_CHANGE"), Characters.ElementAt (0) .Character? .Name), 0 )));
************ }
************ Characters = Characters.Where (s => s? .Character.CharacterId! = Session.Character.CharacterId);
******** }

Can you tell me what source and what line?
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Old 12/08/2017, 17:02   #8
 
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Quote:
Originally Posted by redbull2905 View Post
All I see is that

public void LeaveGroup (ClientSession session)
******** {
************ session.Character.Group = null;
************ if (IsLeader (session) && GroupType! = GroupType.Group && Characters.Count> 1)
************ {
**************** Characters.ToList (). ForEach (s => s.SendPacket (UserInterfaceHelper.Instance.GenerateMsg (string.Format (Language.Instance.GetMessageFromKey ("TEAM_LEADER_CHANGE"), Characters.ElementAt (0) .Character? .Name), 0 )));
************ }
************ Characters = Characters.Where (s => s? .Character.CharacterId! = Session.Character.CharacterId);
******** }

Can you tell me what source and what line?
Look at "public void LeaveGroup" you are completely wrong there at the moment, goto OpenNos.Domain and GroupType.cs i rly shouldnt tell you step by step what todo because you dont learn something but i can clearly give you advise so you figure it out by yourself. Good luck dude and happy learning.
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Old 12/08/2017, 18:45   #9
 
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Thank you it works, I just have two problems is to ensure that farts / partner drop and type and put the stuff up to r15 + 15 but hey I'll try to look like tonight if I do not find I would do another subject
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