I have some questions about opennos server I'm "building":
- Family command like invite doesn't work, why?
- Buffs let character have a lot of HP instead having normal effects, why? I'd like to modify buff effects, but I don't know where they are
- when i use a buff, it shows me "Under Effect" and not buff name, why?
I' having this question because I noticed actually buffs generate exception and let server crash. Can u help me, please?
1 - Didn't tested it but not everything is implemented. It's not the official server files.
2 - AFAIK, buff values are parsed with parser. You probably can modify them from database using Navicat or SQL Server Management Tools (?).
3 - ?
I have some questions about opennos server I'm "building":
- Family command like invite doesn't work, why?
- Buffs let character have a lot of HP instead having normal effects, why? I'd like to modify buff effects, but I don't know where they are
- when i use a buff, it shows me "Under Effect" and not buff name, why?
I' having this question because I noticed actually buffs generate exception and let server crash. Can u help me, please?
Thank u and have a nice day
1) you need to precise the correct command in the packetdefinition
2) buff not finished
3) buff not finished and text not added to languages so it show you the key instead of the value... just need to add the correct text in your language.
1) you need to precise the correct command in the packetdefinition
2) buff not finished
3) buff not finished and text not added to languages so it show you the key instead of the value... just need to add the correct text in your language.
OK, thanks. Can u tell me where I can see buff Effects and where to add Buff names? I'm literarly being crazy in searching the correct file xD
Yes i know how cause I developed that part. You won't find any help for those kind of thing here cause you need at least to try to understand opennos.
I've started trying undertand Opennos from the beginning of my project. My "fear" is that I have to use the packet.txt for this kind of thing. If I just have to find it in the code or developing using the database, it would be better.
Just tell me if packet.txt is important or not for this scope, please
Proof that you don't understand is that packet.txt is useless all is parsed in database so you just need to edit the database to add what you want
Ok, I've understood I have to use the recipe table and recipe item to have a craft menù. However I used a monster as an NPC but i noticed that:
My NPC doesn't work, so i saw in the world server this part
So I've thought the character sees the shop like a mob and uses skill method, infact I tried with Evas' shop and it uses a different method and a different package.
I know, dear Lucifer, u want I've to understand the code, but I'm trying to understand why "My NPC monster " is seen like a monster and not like an NPC when in the database I used it in the shop table, recipe table.
I have some questions about opennos server I'm "building":
- Family command like invite doesn't work, why?
- Buffs let character have a lot of HP instead having normal effects, why? I'd like to modify buff effects, but I don't know where they are
- when i use a buff, it shows me "Under Effect" and not buff name, why?
I' having this question because I noticed actually buffs generate exception and let server crash. Can u help me, please?
Thank u and have a nice day
Do not work these things because you are usin my source of NosTale4All. about the inscription under effet just go the localizedresource and edit UNDER_EFFECT in Under effect on {0}
[opennos]The project 'OpenNos.Login' failed to build. 08/03/2017 - Nostale - 9 Replies Hello I have a problem with the package manager console to run the update- database command to opennos soon as I executes the command, he said: The project ' opennos.login ' failed to build
What to do? I made the updates to Microsoft Visual Studio thank you ..
[Release] map db opennos 01/26/2017 - Nostale - 5 Replies /!\If some music is not good on some map, thank you to inform me./!\
Link updated : http://www.partage-facile.com/28OYZ42SY6/map.sql.h tml
Release finish : 100%
[Release] portal db opennos 02/27/2016 - Nostale - 11 Replies Hello i release the portal
http://www.partage-facile.com/KS58I4PNIT/portal.s ql.html
This is not 100% complete, but it is already quite full! If you want to make changes or ask me to add portals as the official thank you for telling me.
Portal estimate: 90%
Note: Some portal are scripts, so I would delete some portals when scripts have been coded. ex : LoD, Act 4, arena ...
MapDatabase for OpenNos 02/09/2016 - Nostale - 1 Replies Hello epvp, I release the map file for database 100% complete tonight. I will soon put the download link :)
OpenNos Erstellung (Hilfe) 01/05/2016 - Nostale - 0 Replies Hallo Epvpler
Wir haben immoment die OpenNos files und wollten diese in betrieb nehmen. Es gibt aber kleine Probleme grundsätzlich der Dateien. Wir wissen nicht wie wir diese Optimal Konfigurieren villeicht findet sich da jemand der eine Ahnung von Visual Studios bzw C# hat. bin mal gespannt.
Mfg NaxumiX Skype: derraecher39