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[HELP]OPENNOS

Discussion on [HELP]OPENNOS within the Nostale forum part of the MMORPGs category.

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Old   #1
 
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Exclamation [HELP]OPENNOS

How to add TS in my p-server opennos ??

Thanks
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Old 04/18/2017, 08:21   #2
 
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Check this out And notice the error that the world console tells you there I told you how to put it
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Old 04/18/2017, 09:43   #3
 
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please help me with timespaces
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Old 04/18/2017, 12:27   #4
 
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Quote:
Originally Posted by MANUEL PERES View Post
Check this out And notice the error that the world console tells you there I told you how to put it
We add its or stp? Because if I create a new file ( Ts1.xml) I obtain 600 error messages
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Old 04/18/2017, 13:11   #5
 
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where you create ts1.xml file and send error

where put ts1.xml
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Old 04/18/2017, 13:44   #6
 
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Seriously guys 2min of search before ask... open the xml copy all past all into database... if you not even enough skilled to ctrl+a ctrl+c ctrl+v stop using computer just leave it and go watch tv.
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Old 04/18/2017, 13:49   #7
 
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WHAT This <?xml version="1.0" encoding="utf-8" ?>
<Definition>
<Globals>
<Label Value="Bienvenue dans le tutoriel de l'espace-temps de NosTale. Mimi Mentor va t'accompagner pour ta premi�re mission d'espace-temps et te montrer comment fonctionnent ces aventures. Clique sur le bouton � D�marrer � et c'est parti !" />
<LevelMinimum Value ="1"/>
<LevelMaximum Value ="99"/>
<Lives Value="1"/>
<RequieredItems>
</RequieredItems>
<DrawItems>
<Item VNum="2023" Amount="1"/>
<Item VNum="2024" Amount="1"/>
<Item VNum="2025" Amount="1"/>
<Item VNum="2026" Amount="1"/>
<Item VNum="2027" Amount="1"/>
</DrawItems>
<SpecialItems>
<Item VNum="2016" Amount="2"/>
</SpecialItems>
<GiftItems>
<Item VNum="13" Amount="1"/>
</GiftItems>
<Gold Value="1500"/>
<Reputation Value="50"/>
</Globals>
<InstanceEvents>
<CreateMap Map="0" VNum="4100" IndexX="3" IndexY="11">
<OnCharacterDiscoveringMap>
<SpawnPortal IdOnMap="0" PositionX="14" PositionY="1" Type="0" ToMap="1" ToX="14" ToY="28"/>
<SendMessage Value="Voici le lobby." Type="0"/>
<SendPacket Value="sinfo "/>
<NpcDialog Value="8004"/>
</OnCharacterDiscoveringMap>
<OnMoveOnMap>
<SendMessage Value="La mission commence dès que tu entres dans la première pièce." Type="0"/>
<GenerateClock Value="3000"/>
</OnMoveOnMap>
</CreateMap>
<CreateMap Map="1" VNum="4105" IndexX="3" IndexY="10">
<SpawnPortal IdOnMap="0" PositionX="14" PositionY="1" Type="0" ToMap="2" ToX="14" ToY="28"/>
<SpawnPortal IdOnMap="2" PositionX="14" PositionY="28" Type="0" ToMap="0" ToX="14" ToY="1"/>
<OnCharacterDiscoveringMap>
<NpcDialog Value="8005"/>
</OnCharacterDiscoveringMap>
<OnMoveOnMap>
<StartClock/>
<SummonMonster VNum="24" IsBonus="true">
<OnDeath>
<SummonMonsters VNum="24" Amount="1" IsBonus="true"/>
</OnDeath>
</SummonMonster>
</OnMoveOnMap>
</CreateMap>
<CreateMap Map="2" VNum="4105" IndexX="3" IndexY="9">
<SpawnPortal IdOnMap="0" PositionX="14" PositionY="1" Type="1" ToMap="3" ToX="14" ToY="28"/>
<SpawnPortal IdOnMap="2" PositionX="14" PositionY="28" Type="1" ToMap="1" ToX="14" ToY="1"/>
<OnCharacterDiscoveringMap>
<NpcDialog Value="8006"/>
</OnCharacterDiscoveringMap>
<OnMoveOnMap>
<SendPacket Value="sinfo Tu es attaqué !"/>
<SendPacket Value="rsfm 0 2 0 0"/>
<SummonMonster VNum="333">
<OnDeath>
<ChangePortalType IdOnMap="0" Type="0"/>
<ChangePortalType IdOnMap="2" Type="0"/>
<SendPacket Value="sinfo "/>
<SendMessage Value="Une porte s'est ouverte." Type="0"/>
<RefreshMapItems/>
<NpcDialog Value="8007"/>
</OnDeath>
</SummonMonster>
</OnMoveOnMap>
</CreateMap>
<CreateMap Map="3" VNum="4105" IndexX="3" IndexY="8">
<SpawnPortal IdOnMap="0" PositionX="14" PositionY="1" Type="1" ToMap="4" ToX="14" ToY="28"/>
<SpawnPortal IdOnMap="2" PositionX="14" PositionY="28" Type="1" ToMap="2" ToX="14" ToY="1"/>
<OnCharacterDiscoveringMap>
<NpcDialog Value="8008"/>
</OnCharacterDiscoveringMap>
<SpawnButton Id="0" PositionX="14" PositionY="18" VNumEnabled="1045" VNumDisabled="1000">
<OnEnable>
<SendMessage Value="Le levier a été actionné." Type="0"/>
<SummonMonster VNum="24"/>
<SummonMonster VNum="24" IsBonus="true">
<OnDeath>
<SendPacket Value="sinfo "/>
</OnDeath>
</SummonMonster>
<OnMapClean>
<ChangePortalType IdOnMap="0" Type="0"/>
<ChangePortalType IdOnMap="2" Type="0"/>
<RefreshMapItems/>
<SendMessage Value="Une porte s'est ouverte." Type="0"/>
<NpcDialog Value="8009"/>
</OnMapClean>
</OnEnable>
</SpawnButton>
</CreateMap>
<CreateMap Map="4" VNum="4105" IndexX="3" IndexY="7">
<SpawnPortal IdOnMap="0" PositionX="14" PositionY="1" Type="1" ToMap="5" ToX="14" ToY="28"/>
<SpawnPortal IdOnMap="2" PositionX="14" PositionY="28" Type="1" ToMap="3" ToX="14" ToY="1"/>
<OnCharacterDiscoveringMap>
<NpcDialog Value="8010"/>
<GenerateMapClock Value="1200"/>
</OnCharacterDiscoveringMap>
<OnMoveOnMap>
<SendPacket Value="sinfo Élimine tous les ennemis dans le temps imparti."/>
<SummonMonster VNum="24" IsBonus="true">
<OnDeath>
<SummonMonster VNum="24" IsBonus="true">
<OnDeath>
<StopMapClock/>
</OnDeath>
</SummonMonster>
</OnDeath>
</SummonMonster>
<StartMapClock>
<OnStop>
<ChangePortalType IdOnMap="0" Type="0"/>
<ChangePortalType IdOnMap="2" Type="0"/>
<RefreshMapItems/>
<SendPacket Value="sinfo "/>
<SendMessage Value="Une porte s'est ouverte." Type="0"/>
</OnStop>
<OnTimeout>
<End Type="1"/>
</OnTimeout>
</StartMapClock>
</OnMoveOnMap>
</CreateMap>
<CreateMap Map="5" VNum="4105" IndexX="3" IndexY="6">
<SpawnPortal IdOnMap="0" PositionX="14" PositionY="1" Type="1" ToMap="6" ToX="14" ToY="28"/>
<SpawnPortal IdOnMap="2" PositionX="14" PositionY="28" Type="1" ToMap="4" ToX="14" ToY="1"/>
<OnCharacterDiscoveringMap>
<NpcDialog Value="8013"/>
<SendPacket Value="sinfo Protège la garde de NosVille et élimine tous les monstres !"/>
<SummonNpc VNum="310" IsProtected="true">
<OnDeath>
<End Type="2"/>
</OnDeath>
</SummonNpc>
<OnMoveOnMap>
<SummonMonster VNum="24"/>
<SummonMonster VNum="24" IsBonus="true">
<OnDeath>
</OnDeath>
</SummonMonster>
<OnMapClean>
<ChangePortalType IdOnMap="0" Type="0"/>
<ChangePortalType IdOnMap="2" Type="0"/>
<RefreshMapItems/>
<SendPacket Value="sinfo "/>
<SendMessage Value="Une porte s'est ouverte." Type="0"/>
<NpcDialog Value="8010"/>
</OnMapClean>
</OnMoveOnMap>
</OnCharacterDiscoveringMap>
</CreateMap>
<CreateMap Map="6" VNum="4105" IndexX="3" IndexY="5">
<SpawnPortal IdOnMap="2" PositionX="14" PositionY="28" Type="1" ToMap="5" ToX="14" ToY="1"/>
<SpawnPortal IdOnMap="0" PositionX="14" PositionY="1" Type="5">
<OnTraversal>
<End Type="5"/>
</OnTraversal>
</SpawnPortal>
<OnCharacterDiscoveringMap>
<NpcDialog Value="8011"/>
</OnCharacterDiscoveringMap>
<OnMoveOnMap>
<SummonMonster VNum="24"/>
<SummonMonster VNum="24" IsBonus="true">
<OnDeath>
</OnDeath>
</SummonMonster>
<OnMapClean>
<ChangePortalType IdOnMap="0" Type="4"/>
<ChangePortalType IdOnMap="2" Type="0"/>
<RefreshMapItems/>
<NpcDialog Value="8012"/>
</OnMapClean>
</OnMoveOnMap>
</CreateMap>
</InstanceEvents>
</Definition>

to Field Script
OMG im STUPID sorry and thanks

Connection to server has been lost ? What

i have problem with connecting to my server
Connection to server has been lost ?
Forced disconecting of client 2, too much connections
kurtmac is offline  
Old 04/18/2017, 16:08   #8
 
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Received Thanks: 74
Quote:
Originally Posted by kurtmac View Post
WHAT This <?xml version="1.0" encoding="utf-8" ?>
<Definition>
<Globals>
<Label Value="Bienvenue dans le tutoriel de l'espace-temps de NosTale. Mimi Mentor va t'accompagner pour ta premi�re mission d'espace-temps et te montrer comment fonctionnent ces aventures. Clique sur le bouton � D�marrer � et c'est parti !" />
<LevelMinimum Value ="1"/>
<LevelMaximum Value ="99"/>
<Lives Value="1"/>
<RequieredItems>
</RequieredItems>
<DrawItems>
<Item VNum="2023" Amount="1"/>
<Item VNum="2024" Amount="1"/>
<Item VNum="2025" Amount="1"/>
<Item VNum="2026" Amount="1"/>
<Item VNum="2027" Amount="1"/>
</DrawItems>
<SpecialItems>
<Item VNum="2016" Amount="2"/>
</SpecialItems>
<GiftItems>
<Item VNum="13" Amount="1"/>
</GiftItems>
<Gold Value="1500"/>
<Reputation Value="50"/>
</Globals>
<InstanceEvents>
<CreateMap Map="0" VNum="4100" IndexX="3" IndexY="11">
<OnCharacterDiscoveringMap>
<SpawnPortal IdOnMap="0" PositionX="14" PositionY="1" Type="0" ToMap="1" ToX="14" ToY="28"/>
<SendMessage Value="Voici le lobby." Type="0"/>
<SendPacket Value="sinfo "/>
<NpcDialog Value="8004"/>
</OnCharacterDiscoveringMap>
<OnMoveOnMap>
<SendMessage Value="La mission commence dès que tu entres dans la première pièce." Type="0"/>
<GenerateClock Value="3000"/>
</OnMoveOnMap>
</CreateMap>
<CreateMap Map="1" VNum="4105" IndexX="3" IndexY="10">
<SpawnPortal IdOnMap="0" PositionX="14" PositionY="1" Type="0" ToMap="2" ToX="14" ToY="28"/>
<SpawnPortal IdOnMap="2" PositionX="14" PositionY="28" Type="0" ToMap="0" ToX="14" ToY="1"/>
<OnCharacterDiscoveringMap>
<NpcDialog Value="8005"/>
</OnCharacterDiscoveringMap>
<OnMoveOnMap>
<StartClock/>
<SummonMonster VNum="24" IsBonus="true">
<OnDeath>
<SummonMonsters VNum="24" Amount="1" IsBonus="true"/>
</OnDeath>
</SummonMonster>
</OnMoveOnMap>
</CreateMap>
<CreateMap Map="2" VNum="4105" IndexX="3" IndexY="9">
<SpawnPortal IdOnMap="0" PositionX="14" PositionY="1" Type="1" ToMap="3" ToX="14" ToY="28"/>
<SpawnPortal IdOnMap="2" PositionX="14" PositionY="28" Type="1" ToMap="1" ToX="14" ToY="1"/>
<OnCharacterDiscoveringMap>
<NpcDialog Value="8006"/>
</OnCharacterDiscoveringMap>
<OnMoveOnMap>
<SendPacket Value="sinfo Tu es attaqué !"/>
<SendPacket Value="rsfm 0 2 0 0"/>
<SummonMonster VNum="333">
<OnDeath>
<ChangePortalType IdOnMap="0" Type="0"/>
<ChangePortalType IdOnMap="2" Type="0"/>
<SendPacket Value="sinfo "/>
<SendMessage Value="Une porte s'est ouverte." Type="0"/>
<RefreshMapItems/>
<NpcDialog Value="8007"/>
</OnDeath>
</SummonMonster>
</OnMoveOnMap>
</CreateMap>
<CreateMap Map="3" VNum="4105" IndexX="3" IndexY="8">
<SpawnPortal IdOnMap="0" PositionX="14" PositionY="1" Type="1" ToMap="4" ToX="14" ToY="28"/>
<SpawnPortal IdOnMap="2" PositionX="14" PositionY="28" Type="1" ToMap="2" ToX="14" ToY="1"/>
<OnCharacterDiscoveringMap>
<NpcDialog Value="8008"/>
</OnCharacterDiscoveringMap>
<SpawnButton Id="0" PositionX="14" PositionY="18" VNumEnabled="1045" VNumDisabled="1000">
<OnEnable>
<SendMessage Value="Le levier a été actionné." Type="0"/>
<SummonMonster VNum="24"/>
<SummonMonster VNum="24" IsBonus="true">
<OnDeath>
<SendPacket Value="sinfo "/>
</OnDeath>
</SummonMonster>
<OnMapClean>
<ChangePortalType IdOnMap="0" Type="0"/>
<ChangePortalType IdOnMap="2" Type="0"/>
<RefreshMapItems/>
<SendMessage Value="Une porte s'est ouverte." Type="0"/>
<NpcDialog Value="8009"/>
</OnMapClean>
</OnEnable>
</SpawnButton>
</CreateMap>
<CreateMap Map="4" VNum="4105" IndexX="3" IndexY="7">
<SpawnPortal IdOnMap="0" PositionX="14" PositionY="1" Type="1" ToMap="5" ToX="14" ToY="28"/>
<SpawnPortal IdOnMap="2" PositionX="14" PositionY="28" Type="1" ToMap="3" ToX="14" ToY="1"/>
<OnCharacterDiscoveringMap>
<NpcDialog Value="8010"/>
<GenerateMapClock Value="1200"/>
</OnCharacterDiscoveringMap>
<OnMoveOnMap>
<SendPacket Value="sinfo Élimine tous les ennemis dans le temps imparti."/>
<SummonMonster VNum="24" IsBonus="true">
<OnDeath>
<SummonMonster VNum="24" IsBonus="true">
<OnDeath>
<StopMapClock/>
</OnDeath>
</SummonMonster>
</OnDeath>
</SummonMonster>
<StartMapClock>
<OnStop>
<ChangePortalType IdOnMap="0" Type="0"/>
<ChangePortalType IdOnMap="2" Type="0"/>
<RefreshMapItems/>
<SendPacket Value="sinfo "/>
<SendMessage Value="Une porte s'est ouverte." Type="0"/>
</OnStop>
<OnTimeout>
<End Type="1"/>
</OnTimeout>
</StartMapClock>
</OnMoveOnMap>
</CreateMap>
<CreateMap Map="5" VNum="4105" IndexX="3" IndexY="6">
<SpawnPortal IdOnMap="0" PositionX="14" PositionY="1" Type="1" ToMap="6" ToX="14" ToY="28"/>
<SpawnPortal IdOnMap="2" PositionX="14" PositionY="28" Type="1" ToMap="4" ToX="14" ToY="1"/>
<OnCharacterDiscoveringMap>
<NpcDialog Value="8013"/>
<SendPacket Value="sinfo Protège la garde de NosVille et élimine tous les monstres !"/>
<SummonNpc VNum="310" IsProtected="true">
<OnDeath>
<End Type="2"/>
</OnDeath>
</SummonNpc>
<OnMoveOnMap>
<SummonMonster VNum="24"/>
<SummonMonster VNum="24" IsBonus="true">
<OnDeath>
</OnDeath>
</SummonMonster>
<OnMapClean>
<ChangePortalType IdOnMap="0" Type="0"/>
<ChangePortalType IdOnMap="2" Type="0"/>
<RefreshMapItems/>
<SendPacket Value="sinfo "/>
<SendMessage Value="Une porte s'est ouverte." Type="0"/>
<NpcDialog Value="8010"/>
</OnMapClean>
</OnMoveOnMap>
</OnCharacterDiscoveringMap>
</CreateMap>
<CreateMap Map="6" VNum="4105" IndexX="3" IndexY="5">
<SpawnPortal IdOnMap="2" PositionX="14" PositionY="28" Type="1" ToMap="5" ToX="14" ToY="1"/>
<SpawnPortal IdOnMap="0" PositionX="14" PositionY="1" Type="5">
<OnTraversal>
<End Type="5"/>
</OnTraversal>
</SpawnPortal>
<OnCharacterDiscoveringMap>
<NpcDialog Value="8011"/>
</OnCharacterDiscoveringMap>
<OnMoveOnMap>
<SummonMonster VNum="24"/>
<SummonMonster VNum="24" IsBonus="true">
<OnDeath>
</OnDeath>
</SummonMonster>
<OnMapClean>
<ChangePortalType IdOnMap="0" Type="4"/>
<ChangePortalType IdOnMap="2" Type="0"/>
<RefreshMapItems/>
<NpcDialog Value="8012"/>
</OnMapClean>
</OnMoveOnMap>
</CreateMap>
</InstanceEvents>
</Definition>

to Field Script
OMG im STUPID sorry and thanks

Connection to server has been lost ? What

i have problem with connecting to my server
Connection to server has been lost ?
Forced disconecting of client 2, too much connections
Sometimes I can not give you the solution so easy you should look for yourselves|Google is your best friend
MANUEL PERES is offline  
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