Quote:
Originally Posted by Singleplayer™
just remove the current mobs and use $AddMonster ID 1 2, should work  .
|
I already tried removing the current mobs, and putting in this case, (Skeletons of Lod) with Id: 439, but still not moving, I use the command like this: $AddMonster 439 1
Should I put it this way?
$AddMonster 439 1 2?
That same happens with all the mobs of Glace, act 6 and those of lod, the others work to perfection: / Thanks for your help D: