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[OPEN SOURCE PROJECT] NosOpen

Discussion on [OPEN SOURCE PROJECT] NosOpen within the Nostale forum part of the MMORPGs category.

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Old 09/21/2016, 16:39   #1066
 
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I am a bit confused. What exactly is OpenNos?
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Old 09/21/2016, 17:45   #1067
 
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rabbit64 You just need to connect on official nostale with packetlogger and recover all packets and paste in packet.txt and parse them...

1347539 first page : Hi, this is the thread in order to present the project(an opensource emulator(not pserver) for nostale) and release news about the files.
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Old 09/21/2016, 17:51   #1068
 
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Originally Posted by Uppermost View Post
rabbit64 You just need to connect on official nostale with packetlogger and recover all packets and paste in packet.txt and parse them...

1347539 first page : Hi, this is the thread in order to present the project(an opensource emulator(not pserver) for nostale) and release news about the files.
That's what i did, but it's not working. Just like 5 out of 100 mobs move around (nosville )... And that's all :/
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Old 09/21/2016, 17:58   #1069
 
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It's impossible it work fine for me with 13000 monsters... Remove your currently packet.txt and recreate it. After all update, the id of monster change, and the mv packet is linked to the id of the mob you need to do all the same day or map by map and also don't check anything on packetlogger and use packetlogger from electrochemie I can't help you more if you are not able to do this don't try to use OpenNos...
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Old 09/21/2016, 22:54   #1070
 
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OpenNos > Everything.

They are trying to support the P.Server Section of Nostale.
What everyone else did so far , is egoism.

Keep up the good work. Someday OpenNos will be 100% playable!
Greetz.
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Old 09/21/2016, 23:25   #1071


 
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Quote:
Originally Posted by DSyntax View Post
OpenNos > Everything.

They are trying to support the P.Server Section of Nostale.
What everyone else did so far , is egoism.

Keep up the good work. Someday OpenNos will be 100% playable!
Greetz.
Thats ****, because people are not sharing their source, they're selfish?...
They're supporting their source, hopefully it will someday, but this will be a long way to go
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Old 09/21/2016, 23:33   #1072
 
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We added JPS+ pathfinding no more problem with cpu. Just need to fix the cycle task system
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Old 09/22/2016, 17:06   #1073
 
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error visual studio with program.cs
World + login

/Edit: You must just close skype .
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Old 09/23/2016, 04:23   #1074
 
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I post this for two reasons.

First, I would like to thank all the people who contributed to the emulator test yesterday via "Mytale server project test". OpenNos is now more stable and your contributions will soon be the most stable NosTale emulator. Second thing to say, If you want to help us please sign in to this site:
Create an account to play and create an account on the forum. Tomorrow 4:00 PM get ready for a big update.

A problem with OpenNos Emulator? :

Thank you very much !
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Old 09/23/2016, 11:25   #1075


 
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Quote:
Originally Posted by Uppermost View Post
OpenNos is now more stable and your contributions will soon be the most stable NosTale emulator.

Thank you very much !
Challange accepted. [emoji14]

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Originally Posted by MasterDomino View Post
Liihes can i ask you to remove spoiler at page 72 or at least remove ip from it its not cool actually
I think a rulebreaking & this character tried is at least not cool too.
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Old 09/23/2016, 17:44   #1076
 
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I thnik you might be interested in it:
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Old 09/23/2016, 22:21   #1077
 
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Quote:
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I thnik you might be interested in it:
thank you this could be interesting
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Old 09/24/2016, 08:48   #1078
 
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Quote:
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Challange accepted. [emoji14]


I think a rulebreaking & this character tried is at least not cool too.
that doesnt mean you can share his dynamic ip xD
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Old 09/24/2016, 12:14   #1079


 
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that doesnt mean you can share his dynamic ip xD
I could share a lot more, but how about he'd ask by himself including an excuse
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Old 09/24/2016, 12:28   #1080
 
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I could share a lot more, but how about he'd ask by himself including an excuse
Illegal + you could get infront of court by him because law data protection, you published his IP.
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