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[OPEN SOURCE PROJECT] NosOpen

Discussion on [OPEN SOURCE PROJECT] NosOpen within the Nostale forum part of the MMORPGs category.

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Old 05/18/2016, 16:22   #676
 
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Ooooh, thnkks very much.

Today I am bussy but can saw this tonight
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Old 05/18/2016, 23:22   #677
 
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Originally Posted by tuamamma22333 View Post
The project is active ?
The project is active , see update on GitHub page ...
If you want talk Italian send me a pm with your contact of skype .
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Old 05/19/2016, 22:28   #678
 
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What is the use of the command $SPRefil? ^^
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Old 05/19/2016, 23:28   #679
 
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What is the use of the command $SPRefil? ^^
SP recharge
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Old 05/21/2016, 23:08   #680
 
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I did everything in the videos but everytime I compile and launch, world server and login server both crash and shows this error before closing 1 second later?

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Old 05/22/2016, 15:26   #681
 
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I did everything in the videos but everytime I compile and launch, world server and login server both crash and shows this error before closing 1 second later?

you launched importconsole and login, you need to run world and login server
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Old 05/22/2016, 18:02   #682
 
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No, I run all 3 when I click compile and start, it's just that the world one closed before I could get the ss, so I just took the error it gave on login server xD
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Old 05/22/2016, 19:32   #683
 
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No, I run all 3 when I click compile and start, it's just that the world one closed before I could get the ss, so I just took the error it gave on login server xD
you cant run all 3 at the same time, try running as admin and checking if skype is using port 80
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Old 05/22/2016, 20:21   #684
 
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Ok it fixed it, thanks ^^

Is it possible to make multiple instances of the emulator?
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Old 05/23/2016, 18:10   #685
 
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Ok it fixed it, thanks ^^

Is it possible to make multiple instances of the emulator?
nope, because iis uses port 80 and every single instance would need to use it too, we've had idea to create a emulator compiled files without need of iis but its actually a lot of work, soo for now theres no way to run multiple instances
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Old 05/23/2016, 19:41   #686
 
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nope, because iis uses port 80 and every single instance would need to use it too, we've had idea to create a emulator compiled files without need of iis but its actually a lot of work, soo for now theres no way to run multiple instances
Oh okay, I hope you can do it in the future ^^
Also another question, how come some items dissappear when I close the emulator and then re open?
and why it randomly crashes a lot?
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Old 05/24/2016, 10:13   #687
 
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nope, because iis uses port 80 and every single instance would need to use it too, we've had idea to create a emulator compiled files without need of iis but its actually a lot of work, soo for now theres no way to run multiple instances
Curiosity, why the emulator is using IIS?
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Old 05/24/2016, 11:12   #688
 
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for the wcf :P in order to connect world to login efficiently ;D and later all world themself in channel/server
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Old 05/24/2016, 16:37   #689
 
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Oh okay, I hope you can do it in the future ^^
Also another question, how come some items dissappear when I close the emulator and then re open?
and why it randomly crashes a lot?
we changed a lot recently we work on fixing those issues, report issues if you find new ones on our github page
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Old 05/24/2016, 17:42   #690
 
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OpenNos (Problem)

I have this problem .. game on a server IT anyone has the solution? Thanks
Attached Images
File Type: jpg NosProblem.jpg (526.8 KB, 54 views)
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