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[OPEN SOURCE PROJECT] NosOpen

Discussion on [OPEN SOURCE PROJECT] NosOpen within the Nostale forum part of the MMORPGs category.

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Old 09/11/2016, 21:05   #1021
 
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When i compiled it to the world/login.exe etc. how do i connect to my server?
with the localhost.exe ?? or which should i use?
help me.
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Old 09/11/2016, 23:04   #1022
 
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Quote:
Originally Posted by DSyntax View Post
When i compiled it to the world/login.exe etc. how do i connect to my server?
with the localhost.exe ?? or which should i use?
help me.
1.) To compile use CTRL+F5 or F5 for debug mode.
2.) For edit the client the link is here :
---------------------------------------------------------------------------------------------------------------


Changelog

* Add $SkillAdd command.
* Add upgraded skill effects.
* Add damage most advanced, fairy,... (soon true damage, I waiting)
* Add some objets effects, restart SP points, Dignity restoration, Potion for all HP...
* Fix very important problem (latence) There are still two problems to solve about it.
* Add you can't miss when you use $GodMode.
* Attack delay of monster is set to 3 seconds (need to find a way to have the real time to attack but before it was 1 seconds, very more speed)
* Right click on sp fix.
* Fix bug when you equip an item, latency problem.
* Position of monster are now parsed.
* When you kill boss monster, the reward is now on your inventory (before it was on the ground)
* Ban and Unban command optimisations.
* You can't sell nosmall item like fairy nosmall, suit after first use.
* Complete $Stat command, add memory and open time of the server.
* You can't open a private shop on banned zone, you can modify on the database 0 = Banned 1 = Can use private shop by default only map 147 can use private shop (like official)
* Monster respawn now at the correctly place.
* Cheat bug fix (item duplication)
* Teleporter bug effect fixed.
* Some others bug fix, enhancement of the stability of the server, some others minors add (you can see all on :

I hope you like this work. Have fun and don't forget to report all problem you can see.

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Old 09/12/2016, 03:30   #1023
 
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Hello!

First of all , thats a realy nice Project!
Thumbs up for the Developers!
Finally a "Team" which is trying to support the Nostale private Server section.

I have a Question..
Im able to set up the world/login.exe and login ingame. Is this "Emulator" able to create a private server?
I mean me and my friends can join on it , right?
So its also possible to use this for a private server right?
Because u just said that YOU guys dont want to use it by ur own. You just release it to the community.

greetz.

EDIT: I want to Learn C# to develop @ OpenNos myself too.
Is it hard to do? i Mean to learn to write things like you do.. :d
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Old 09/12/2016, 03:42   #1024
 
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Quote:
Originally Posted by DSyntax View Post
Hello!

First of all , thats a realy nice Project!
Thumbs up for the Developers!
Finally a "Team" which is trying to support the Nostale private Server section.

I have a Question..
Im able to set up the world/login.exe and login ingame. Is this "Emulator" able to create a private server?
I mean me and my friends can join on it , right?
So its also possible to use this for a private server right?
Because u just said that YOU guys dont want to use it by ur own. You just release it to the community.

greetz.

EDIT: I want to Learn C# to develop @ OpenNos myself too.
Is it hard to do? i Mean to learn to write things like you do.. :d
Thank you dude,

Yes you can open a private server with your friends with OpenNos emulator.

And for learn C# you can do it with some tutorial on the web... but you need some months of work to do a good job. On OpenNos we have several developers who make it their profession. But yes is possible to learn alone with internet
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Old 09/12/2016, 04:21   #1025
 
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Quote:
Originally Posted by Uppermost View Post
Thank you dude,

Yes you can open a private server with your friends with OpenNos emulator.

And for learn C# you can do it with some tutorial on the web... but you need some months of work to do a good job. On OpenNos we have several developers who make it their profession. But yes is possible to learn alone with internet
Is it also suitable for a big amout of players? Just like a "real server"?
I would appreciate it. :P
Because maybe someday u've made it into 100% workable Server like official.
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Old 09/12/2016, 04:37   #1026
 
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when he entered a NosVille meadows

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Old 09/13/2016, 02:08   #1027
 
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BUG/ERROR - Reporting:
When u are transformed into a Specialist and normaly u can detransform back into normal when u just double click on the SP on your Equipmentwindow , then u automatically stop the sp-transformation. But when i do that on opennos emulator , everything crashes.

Hope i could help. :P

EDIT: AND:
When u change SP and stuff ur Taskbar , where u put sitting etc resetts so u have to put everything in there again.

EDIT 2:
Armors and all this "EQ" stuff which gives HP or ressistence doesnt count. It doesnt give these attributes

EDIT 3:
In the Character-Window.. The Joblevel name is named Kampflevel/Fightlevel like the "real" level

Edit 4:
When u are in Act4 and u are farming , cuz the Items are instantly in ur inventory.. when ur inventory is full ur games just crashes/freezes , ucant do anything anymore.

#Hope i could help/support

Else:
Would be nice if u could add a $InventoryClear $AllClear "order" , inventory clear for clearing every inventory(equip,else etc) and Allclear for everything even the equiped items and fairys etc
Btw. these $... ORders only can be confirmed by the Crew right?
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Old 09/13/2016, 08:29   #1028
 
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Please add issue on github
The bug 3 is ā client bug We dont managed this
And command are only allowed when gm
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Old 09/13/2016, 09:09   #1029
 
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Hello DSyntax

Firstly bug, transformation problem :
don't appear for me, 0 crash.

1.) Skill bar reset, is not reset just you want to know on OpenNos all SP have a different skill bar because you can reorder it like you want on official all is the same.
Edit : Ok there is a bug with skillbar but only for SP

2.) Resistance work fine, HP never implemented for yet

3.) Bug from the client.

4.) Is normal to have item in the inventory in act 4 is like official NosTale, and for full inventory in act 4 its because we want to add "parcel", on official when you inventory is full on act 4 you receive the item into your parcel. Just need to wait act 4 part and again I don't have any crash with this.
Edit : I add an issue because Yes your character can't move after inventory full problem, and we can add the parcel system

4.) It's a client bug

For $Clean command is useless in my opinion... And yes command is only for Game Master player ^^'

To finish I don't know how you do to have they bugs, are you on the latest version from github because its very strange all work fine for me.

(Test this morning at 9h)
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Old 09/13/2016, 14:26   #1030
 
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Quote:
Originally Posted by Uppermost View Post
Hello DSyntax

Firstly bug, transformation problem :
don't appear for me, 0 crash.

1.) Skill bar reset, is not reset just you want to know on OpenNos all SP have a different skill bar because you can reorder it like you want on official all is the same.
Edit : Ok there is a bug with skillbar but only for SP

2.) Resistance work fine, HP never implemented for yet

3.) Bug from the client.

4.) Is normal to have item in the inventory in act 4 is like official NosTale, and for full inventory in act 4 its because we want to add "parcel", on official when you inventory is full on act 4 you receive the item into your parcel. Just need to wait act 4 part and again I don't have any crash with this.
Edit : I add an issue because Yes your character can't move after inventory full problem, and we can add the parcel system

4.) It's a client bug

For $Clean command is useless in my opinion... And yes command is only for Game Master player ^^'

To finish I don't know how you do to have they bugs, are you on the latest version from github because its very strange all work fine for me.

(Test this morning at 9h)
Hello!

Ok Ressistence just works for me aswell now , lol.
to put out the sp aswell , wtf i tried everything yesterday and it just crashed xd
so 2 bugs remaining.. Act4 & Skillbar.
I Explored a new one.. if i skill my SP i get -DMG it means i deal less dmg than before + the Critical rates etc doesnt count atleast they arent displayed

btw is the specialist upgrade system complete?..
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Old 09/13/2016, 15:08   #1031
 
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I got a question, what is exactly meant by battle system at Milestone 1.0.4? is it everything that has to do with battle (excluding pvp) for example: mob --> player dmg (now its 100), sp skill system to increase dmg, armor system (mobs --> player armor resistance) (player --> mobs armor resistance) and also i dont know what's called in english i think "shell system" to get boni's on weapons etc.
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Old 09/13/2016, 15:29   #1032
 
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Yes all battle system damage buff skill and so one just no pvp and no Shell.
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Old 09/13/2016, 15:32   #1033
 
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Quote:
Originally Posted by 0Lucifer0 View Post
Yes all battle system damage buff skill and so one just no pvp and no Shell.
Okay, thank you
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Old 09/17/2016, 11:34   #1034
 
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Hey!
I got everything to work, but i've got one problem..

Where do i have to update my database, and how to do that?
I would be really grateful if somebody could help me with that

//FIXED!!!

If you have the same issue, you have to delete your database in Navicat for MySQL, and then you have to create another one, and update it by using update-database -Verbose.
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Old 09/17/2016, 11:37   #1035
 
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Your rarity points system is wrong, but I am now providing you with what I have now, and I will try and complete it in future.

lvl (rarity points from 0 to 7) total rarity points

3 (0, 1, 2, 1, 2, 2, 3, 5) 16
4 (0, 1, 2, 2, 2, 2, 3, 6) 18
6 (0, 2, 2, 2, 2, 3, 4, 7) 22
10 (0, 3, 3, 3, 3, 3, 6, 9) 30
15 (0, 4, 4, 4, 4, 4, 8, 12) 40
63 (0, 13, 14, 13, 14, 14, 27, 41) 136
72 (0, 15, 15, 16, 15, 16, 30, 47) 154
90 (0, 19, 19, 19, 19, 19, 38, 57) 190
92 (0, 19, 19, 20, 19, 20, 38, 59) 194
93 (0, 19, 20, 19, 20, 20, 39, 59) 196
95 (0, 20, 20, 20, 20, 20, 40, 60) 200
96 (0, 20, 20, 20, 20, 21, 40, 61) 202

Hero from 6.1 (also has r8) (0, 21, 21, 21, 22, 21, 42, 64, 43) 255

Negative rarity: e.g. Hero Sword (90 lv+10 r0 - 348~352 440)
r-1 takes out only 10 dmg (348~352 -> 338~342)
r-2 takes out only 20 dmg (348~352 -> 328~332)
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