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[OPEN SOURCE PROJECT] NosOpen

Discussion on [OPEN SOURCE PROJECT] NosOpen within the Nostale forum part of the MMORPGs category.

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Old 02/13/2018, 19:59   #1831
 
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This is github so you can get the first commit. But if you want to learn the network part opennos is clearly old designed. Look at my 2nd project
This is event driven network = new way to do the network thing.
This emulator isn’t pserver ready and will never be (I guess) this is only a proof of concept for myself. So don’t even try to use it on a pserver. However it’s nice for learning purpose
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Old 02/13/2018, 20:22   #1832
 
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Thank you. I will use it for educational purposes.
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Old 02/17/2018, 01:17   #1833


 
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An lifechanging projekt!
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Old 03/08/2018, 15:42   #1834
 
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How to download OpenNos Source??
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Old 03/08/2018, 16:58   #1835
 
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Quote:
Originally Posted by maximi21 View Post
How to download OpenNos Source??
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Old 03/12/2018, 10:48   #1836
 
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server down?
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Old 03/12/2018, 11:02   #1837
 
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Its not a server it never was.
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Old 03/12/2018, 17:50   #1838
 
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Hi Hi Everyone~~

I started testing ts1.xml and discovered issues... would someone please give me some advice...

1) When I double click on the Time-Space Stone, the mission screen does not pop up. I have to move the character right "onto" the stone in order to activate the mission screen

2) Start button doesn't do anything, but Record button starts the mission

3) I get a lot of "No n_run Handler implementation for 6"
-> I think I get this message from SendPacket Value=...

4) When I unlocked the portal, the lock on the portal does not disappear; but I can use the portal just like an unlock portal. When I leave the screen and come back, the lock disappear

5) When trying to protect NPC... He doesn't need any protection, the monsters do not attack him. When all the monsters are killed, the NPC changes to a NPC Shop... (Has a button on Top of him...

6) End Types:
1) Mission Failed - time ran out
2) Mission Failed - failed to protect NPC
3) Mission Failed - all vitality was consumed
4) Mission Failed - Party member failed
5) Mission Clear - Nothing happens when I double click on any mysterious box, cannot exit mission, wait a few minutes and i get Mission Failed (Ran out of time)
6) Mission Clear - High Score but everything else is same as number 5

I wish to create all the Time-Space Stones but want to make sure that I start with the perfect Mission 1. Please help me...

Does anyone know how to do the coding for Quests? Please tell me how or where to start...

Thanks a million~~
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Old 03/16/2018, 19:20   #1839
 
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Hi all~~

I found the following in the code:
OpenNos.GameObject\Networking\ServerManager.cs (1251)

if (DAOFactory.MapDAO.Where(s => s.MapId == 148).Any())
{
Logger.Log.Info("[ACT4] Demon Ship Loaded");
Act4ShipDemon = GenerateMapInstance(148, MapInstanceType.ArenaInstance, null);
Logger.Log.Info("[ACT4] Angel Ship Loaded");
Act4ShipAngel = GenerateMapInstance(148, MapInstanceType.NormalInstance, null);
}

Demon is ArenaInstance and Angel is NormalInstance, aren't they both suppose to be the same? if yes, which one is correct ArenaInstance or NormalInstance?

Thanks a million~~
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Old 03/16/2018, 19:40   #1840
 
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Yes should be normal for both
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Old 03/16/2018, 20:02   #1841
 
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thanks a lot~~ greatly appreciated
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Old 03/18/2018, 20:40   #1842
 
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New findings...

OpenNos.GameObject\Networking\ServerManager.cs (1240 - 1242)
FamilyArenaInstance = GenerateMapInstance(2106, MapInstanceType.ArenaInstance, new InstanceBag());
FamilyArenaInstance.IsPVP = true;
ArenaInstance.Portals.Add(new Portal
Please change to

FamilyArenaInstance = GenerateMapInstance(2106, MapInstanceType.ArenaInstance, new InstanceBag());
FamilyArenaInstance.IsPVP = true;
FamilyArenaInstance.Portals.Add(new Portal

Thanks~~
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Old 03/19/2018, 05:39   #1843
 
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just pull request changes you want.
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Old 03/28/2018, 18:09   #1844
 
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Hi, will there be the new class?
(If you don't know what i mean
)
It would be great to play it!
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Old 03/28/2018, 21:00   #1845
 
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This is an opensource project and it is an easy feature so you can do it if you want... btw no one is working on OpenNos at all. Mostly because some people prefere asking for feature instead of implement them and pull request...
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