Kingrap hat ihn geholfen und zwar sollte er erstmal die Grundbasis lernen wenn er es nicht macht können wir nichts machen. Lieber machte er sich über sein englisch lustig obwohl seins nicht besser is ö_ö
Your english is not better too .
Btw . Who need to learn english me or Kingrap ? Hmm let's see his one post
" I perfectly understhood what guiso wants say, are you the classic noob that write only for do something ? oh yeah"
understhood , wants ( wants to ) , only for do something ?
Thanks guys, but if the address change how i can find it? what is the function that i reverse to find the new address? And Why i refresh the address when in packet logger send and recv function work always? Sorry for bad english
Thanks guys, but if the address change how i can find it? what is the function that i reverse to find the new address? And Why i refresh the address when in packet logger send and recv function work always? Sorry for bad english
You had the code in front of you and you haven't understood because you don't know how to use c++, im sorry but it's the real story.. You Are An Useless Fat Kid !
Well well well Thanks but if the function is this :
void SendPacket(char *packet)
{
DWORD addrPtr = 0x66C0AC; // <--
DWORD addrCall = 0x0051ED8C;
__asm
{
MOV EAX, DWORD PTR DS:[addrPtr] // <--
MOV EAX, DWORD PTR DS:[EAX]
MOV EAX, DWORD PTR DS:[EAX]
MOV EDX, packet
CALL addrCall
}
}
And i call it with SendPacket(packet), if i use the pattern to find address,how i to do for call the address that find with function FindPattern?
Play sound via Packet Send?? [Question String Packet] 07/14/2010 - CO2 Private Server - 5 Replies Yow im trying to figure out why i cant play music with the string packet
What im doin is;
MyChar.Client.SendPacket(Game.Packet.String(MyCha r.UID, 20, Splitter));
My Packet is:
public byte String(long CharId, byte Type, string name)