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NosFun source code !
Discussion on NosFun source code ! within the Nostale forum part of the MMORPGs category.
03/04/2014, 16:04
#16
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Thanks, now its working. YOLO
Why when i run it and login, they say me nothing (no channels, server, etc.)
03/04/2014, 16:17
#17
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Quote:
Originally Posted by
Kingrap
sk8ter08 a moment and i tell you how to solve.. ^^
-- EDIT --
Okay, try to change it:
Code:
err < 0 ? closesocket(Listen) && WSACleanup() && std::cout<<"Errore, impossibile avviare l'ascolto del server!"<<std::endl : std::cout<<"Listen() avviato con successo!"<<std::endl;
With it:
Code:
if(err < 0)
{
closesocket(Liste);
WSAcleanup();
std::cout<<"Errore, impossibile avviare l'ascolto del server!"<<std::endl
}
else
{
std::cout<<"Listen() avviato con successo!"<<std::endl;
}
are you using the version 2012 or more ?
4000 = EN
4001 = DE
4002 = FR
4003 = IT
4004 = PL
4005 = ES
4006 = CZ
4007 = RU
4008 = TR
Thanks for your help.
I use Visual Studio 2013 for it
I replaced the line you pasted with this.
Code:
if (err < 0)
{
closesocket(Listen);
//WSAcleanup();
std::cout << "Errore, impossibile avviare l'ascolto del server!" << std::endl;
}
else
{
std::cout << "Listen() avviato con successo!" << std::endl;
}
WSAcleanup(); is not defined so I made a '//' in front of it
So .. is the function WSAcleanup important for the procedure?
After that I compiled it and it seems working.
03/04/2014, 17:23
#18
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Yes ! sorry man, a my error.. I've written fast it so.. xD
Change
In
And Change
Code:
closesocket(Liste);
In
Code:
closesocket(Listen);
Tell me if there are problems.. ^^
03/04/2014, 17:24
#19
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Why when i run it and login, they say me nothing (no channels, server, etc.)
03/04/2014, 17:47
#20
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I think, that you need login server... I tried with WAAT, but one of window dissapers, when running ;p
03/04/2014, 17:48
#21
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Quote:
Originally Posted by
Kubixiorek
Why when i run it and login, they say me nothing (no channels, server, etc.)
Im not dynamo ! give me a screen of the client.. :P
03/04/2014, 17:58
#22
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Quote:
Originally Posted by
Kingrap
Im not dynamo ! give me a screen of the client.. :P
Its because you havnt a login server?^^
03/04/2014, 18:01
#23
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Its only gameserver, you can use another login server.. Example WAAT login server, where is the problem ? <.<
03/04/2014, 19:00
#24
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Quote:
Originally Posted by
Kingrap
Its only gameserver, you can use another login server.. Example WAAT login server, where is the problem ? <.<
Sorry i meant Kubixiorek
03/04/2014, 19:08
#25
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Ah, okay.. no problems so ! XD
03/04/2014, 20:16
#26
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could you give me the proof that you have the right to publish the work of Giorigo1? (per pm)
03/04/2014, 20:35
#27
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Kingrap, can you upload the screen where I tell you that you can publish this files..?
Thanks.. 'Cuz i dont remember ^^
03/04/2014, 20:56
#28
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Quote:
Originally Posted by
giorigo2
Kingrap, can you upload the screen where I tell you that you can publish this files..?
Thanks.. 'Cuz i dont remember ^^
it's some months ago, i haven't the conversation of skype..
But if you have changed idea only tell me it and i remove the download.. Where is the problem ? Why haven't you sent to me a private message ?
And sorry giorigo but the most of code into this project is coded by me, have you forgot it ? uhmmm ! multithreading ? packets management ? haven't you copied it from my project released some time ago ? yes ? so you aren't the unique that can say 'yes or not' cause the code is in part alto my job.. ^^
03/04/2014, 21:07
#29
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Uhmm.. Your code is only the multithreading.. The packets management is my ^^
Dont say bullshits..
03/04/2014, 21:09
#30
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I got login server soo can i publish it giorigo ?
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