are you sure that send_addr is correct?
maybe somethings wrong with
char *packet = "c_skill";
i know its working with ansii strings of VCL, so try a 0x00 termination at the end of the packet.
did you try to set a breakpoint at send_addr and see at the register whats different?
are you sure that send_addr is correct?
maybe somethings wrong with
char *packet = "c_skill";
i know its working with ansii strings of VCL, so try a 0x00 termination at the end of the packet.
did you try to set a breakpoint at send_addr and see at the register whats different?
Mmmh !! funny the video, ahah XD
You totally fucked me, man ! lol..
A moment and i say you what is wrong in the register at send_addr, the address is right like you can see on the asm code that i written in first post.. and all packets have it ( the call ) after eax and edx.. and with breakpoint i see all packets that client send..
If you want test, it's the download of dll.. only inject to the client xD
PS. I already tryed to add 0x00 at the end of packet but don't change nothing..
------------------------------------------------------------------------------
Ok, i post for you 3 screens..
1) c_skill from client ( normal, not dll ): 2) c_skill from dll:
3) error:
it crashes? or you just get an access violation message?
it should work.. if you give the function a null-terminated string...
send me your code for testing
__asm{
MOV EDX,packet
MOV EAX,DWORD PTR DS:[654DDC]//654DDC it's old address you need to put new one
MOV EAX,DWORD PTR DS:[EAX]
MOV EAX,DWORD PTR DS:[EAX]
MOV EAX,DWORD PTR DS:[EAX]
CALL send_addr
}
------
Edit i don't want up to 500 posts yet.
You need move the pointer(& <- Show's the pointer) to DWORD i think, then you set at DWORD the pointer of char* :P
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