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[Release]WAAT Skills.txt

Discussion on [Release]WAAT Skills.txt within the Nostale forum part of the MMORPGs category.

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Old   #1
 
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[Release]WAAT Skills.txt

Hey! Da Velyras und oiakrap schon gute Arbeit geleistet haben konnte ich nun eine mehr oder weniger, fast vollständige, nun auch funktionierende & halbwegs übersichtlichere (beschriftete) Skills.txt zusammenbauen. Somit konnte ich auch einen kleinen Teil zur vervollständigung der Skills beitragen.. Enthalten sind einige Skills der jeweiligen Klassen & mehrere Grundausbildungen.

Die Liste wird aktuell gehalten, und somit wird sobald ich etwas neues oder verbessertes habe die Datei in diesem Thread ,,geupdatet".

Aktuellste Skills.txt!: (Auf den richtigen Download-Knopf zielen!)
Newest Skills.txt!: (Be sure to click on the right download-button)

E/:
All the adventure skills (without skill upgrade): 200 201 202 203 210
Archer: 240 241 242 243 244 245 246 247 248
Sword: 220 221 222 223 224 225 226 227 228 229 230
Magician: 260 261 262 263 264 265 266 267 268 269
Attached Files
File Type: txt Skills.txt (25.1 KB, 859 views)
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Old 06/30/2013, 15:55   #2
 
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Was hast du mit der Liste gemacht? Was ist dazu gekommen?
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Old 06/30/2013, 16:05   #3
 
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Quote:
Originally Posted by Velyras View Post
Was hast du mit der Liste gemacht? Was ist dazu gekommen?
Nicht wirklich neue Skills, dafür sind sie beschriftet, in einer besseren Übersicht und sie funktionieren
Wie gesagt, mir wars erstmal wichtig die meisten Skills in einer .txt zu haben, so das man sie auch verwenden kann.
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Old 06/30/2013, 16:09   #4
 
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Could you post the list of skills what can I can paste it to database?
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Old 06/30/2013, 16:13   #5
 
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You have to past the VNUM of the skills you want to use in your database. I have labeled the catergories:

Abenteurer -> Adventure
Bogenschütze -> Archer
Schwertkämpfer -> Sword
Magier -> Magician

(German -> English)

You can add the skills of all of these four classes in your DB.
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Old 06/30/2013, 16:17   #6
 
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I know, but is there a list of all VNUMs of your skills.txt? ._.
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Old 06/30/2013, 16:24   #7
 
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Originally Posted by nekomee View Post
I know, but is there a list of all VNUMs of your skills.txt? ._.
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Old 06/30/2013, 16:54   #8
 
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cool danke gefält mir
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Old 06/30/2013, 17:16   #9
 
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Oh ***, NOT ALL SKILLS BUT ONLY FROM THAT TXT FILE! -,-
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Old 06/30/2013, 17:34   #10
 
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Quote:
Originally Posted by nekomee View Post
Oh ***, NOT ALL SKILLS BUT ONLY FROM THAT TXT FILE! -,-
The VNUM is written on every skill! In the Skills.txt you have skills like:

//Waffenschlag
<START>
VNUM=200
CASTID=0
EFFECT=200
CASTEFFECT=-1
CASTANIM=-1
ATTANIM=11
TYPE=0
MPCOST=0
JLEVEL=0
CP=0
RANGE=1
TARGET=1
CASTTIME=2
COOLDOWN=6
COST=0
ITEMNEED=-1
DAMAGE=15
<END>

And there, you can read out the VNUM.
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Old 06/30/2013, 17:36   #11
 
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... I know it! But I'm lazy and don't want to search all VNUMs and rewrite it to datebase. Is there a list of all VNUMs from YOUR SKILL LIST?
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Old 06/30/2013, 17:46   #12
 
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I think this will help you:
All the adventure skills (without skill upgrade): 200 201 202 203 210
Archer: 240 241 242 243 244 245 246 247 248
Sword: 220 221 222 223 224 225 226 227 228 229 230
Magician: 260 261 262 263 264 265 266 267 268 269
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Old 06/30/2013, 17:59   #13
 
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Yes, thanks it's what i mean. But i see, there are skills from 20 to 86, it's passive skills, yea?
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Old 06/30/2013, 18:03   #14
 
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Quote:
Originally Posted by nekomee View Post
Yes, thanks it's what i mean. But i see, there are skills from 20 to 86, it's passive skills, yea?
Yes, but at the moment they won´t found any functions.. they are currently useless, i just wanted to complete the list how much i can.
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Old 07/01/2013, 10:19   #15
 
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Decryption key don't work...
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