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[EN/FR/ES...] NosWings - An International Nostale Private Server

Discussion on [EN/FR/ES...] NosWings - An International Nostale Private Server within the Nostale PServer Advertising forum part of the Nostale category.

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[EN/FR/ES/DE/IT/TR...] NosWings - An International Nostale Private Server








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Old 10/30/2017, 00:35   #2
 
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At least we will see a server with real devs
Good luck with your server, hope you will show everyone that a server with dev is way better than a leecher one.
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Old 10/30/2017, 18:42   #3


 
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Finaly a Server with a good presentation!

Good luck!
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Old 10/30/2017, 22:37   #4
 
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Big performance improvements have been made today.

We are using 3% CPU for 5 different channels online on the same server with 70 players and 15K monsters per server.

Aswell, network is under rework to use the same architecture as jNos (to a proper running loop with a real network architecture)

Last thing, jNos (our emulator written in Java / Kotlin) is still under development, we are running it well actually, will keep that thread informed.

Regards,
Blowa.
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Old 11/01/2017, 13:32   #5
 
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Some changelog of those days :
We finally finished the entire conception of jNos (our emulator) which will be really modular and permit a lot of modding on the server side (which is more painful on OpenNos)

IPC Rework is ongoing (won't use Reactive anymore, we are switching to a MQ system which is much more performant and it's what we are using aswell on jNos)

Performance review again, removed a lot of **** from OpenNos which actually handle well the whole running loop.
Network rework is under rework too, to use the same architecture as jNos (which can be a great stress test for that network architecture)

jNos has been designed to be a professional emulator, modular, easy to deploy, easy to develop.
We are making a lot of abstraction
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Old 11/03/2017, 20:25   #6
 
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Hello guys.

We have done an awesome performance review, we are actually running the server with ~ 100 players with no performances issues (kinda 2% CPU with 15K monsters per channel and many events that are used)

Aswell, almost all features are working.
Quests are done (within the day)
Damage algorithms are properly working for Monsters/Characters/Mates/Partners
Icebreaker is working really well too
Mhhhh almost everything is working
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Old 11/04/2017, 20:25   #7
 
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Why i can't login on server?
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Old 11/04/2017, 21:03   #8
 
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Quote:
Originally Posted by Vertyas112 View Post
Why i can't login on server?
If you wanna get a good support, I suggest you to come on our discord, there is a support channel right there where everyone will gladly help you to solve your launcher problems.

Regards,
Blowa.
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Old 11/05/2017, 22:37   #9
 
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Quests have been added.

We added a VIP system which is really cool.

Our new emulator is still under development.
It will support some essential feature
- Personalized ingame langage (not a server with only ONE langage)
- An really stable basis
- Much performance improvements
- Modding (it's really developed in the eye to setup a real modded environment)


We started our new ClientModder that will come soon and a new launcher that will support many features of client modding.
Such as :
Images / Items / Quests / Maps / Models...

Our web architecture has been reworked so we can now provide more feature easier.

We are writing a cool GMTool aswell as our own Discord bot that will help players to enjoy a real game experience.
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Old 11/06/2017, 04:52   #10
 
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Great Server, with real Dev's and much features.
Stay on your way guys!
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Old 11/09/2017, 23:19   #11
 
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We are still developping our emulator.

Quests have been released.
We fixed ton of bugs those days
Website improvements (more are coming soon)
VIP system is almost finished

We are developing a referal system so people will enjoy inviting their friends to come play with them.


The server is clearly stable, we are releasing events oftenly.

I do hope that you guys will be able to enjoy our work to make our server one of the greatest you can play.
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Old 11/12/2017, 01:32   #12
 
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Yes, we are still alive !!

Added some quests
Website improvements
Some more missing features fixed


We are looking for GameMasters aswell as some support.
Take a look on our "application" forum


IT/EN/DE/ES/TR...
We are looking for players from every sides !

Just come play on our server and enjoy our awesome new revamped gameplay !
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Old 11/14/2017, 12:23   #13
 
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Hello guys !

Yes, we are still alive (it will stay as is for a long time)

We decided to write a little documentation about our project so you guys will be able to know more about us than this simple presentation thread.

We will write, on this repository, a documentation about our technologies, the changelogs and many things related to our project.

Hope you guys will follow our project.
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Old 11/17/2017, 14:34   #14
 
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Hi everyone !

Our new launcher / client is on going.

We did a lot of work those days to improve your gameplay.

Hope you guys will enjoy that

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Old 11/20/2017, 22:16   #15
 
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Under Development :
CLI (both web & console)
GM Tool (web
WatchDog (improvements for better bugfixing, benchmarking and load balancing)
Brand new log system
Brand new ISC system
New way to get datas to permit an easy Server & Client Modding for our new incoming launcher

Recently finished :
Entire quest system (customisable, easy to use...)
Reworked a lot act4 system so it will be much more enjoyable
Reworked a bit the website
Brand new NosWings Discord Bot
Many bug fixed
Some performance improvements
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