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Hopefully Usefull Clientless "Bot"

Discussion on Hopefully Usefull Clientless "Bot" within the Nostale Hacks, Bots, Cheats & Exploits forum part of the Nostale category.

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Old 02/09/2020, 05:05   #406
 
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how to hong kong server?

login No connection,help

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Old 02/09/2020, 11:38   #407
 
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Hi,packetlogger is working ? if it does why i can t loop ? and the packetlogger is for all sessions opened ? or there is a one for each if you have discord i d like to ask you some question @
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Old 02/09/2020, 21:31   #408
 
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Can you tell us how to log-in with the new method before the old one is removed?
Thanks

Quote:
Originally Posted by alito12345 View Post
Hi,packetlogger is working ? if it does why i can t loop ? and the packetlogger is for all sessions opened ? or there is a one for each if you have discord i d like to ask you some question @
You can send packets from different users (Tools -> PacketLogger)
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Old 02/12/2020, 22:18   #409
 
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Hello. How can i log in 100 account from gf?
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Old 02/13/2020, 23:01   #410
 
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when connecting to a proxy, username is used, saved as a username and password
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Old 02/16/2020, 09:15   #411
 
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I noticed that in example source you are generating packet id's and then incrementing them by 1 after each packet sent.

Code:
socket->write(encrypt(QString::number(getPid())+" "+packet));
so, if I understand correctly, if I want to send 2 packets to socket, for example 'say woo' and 'say wee' I would have to encrypt something like '30500 say woo' and '30501 say wee' to socket, right?

Why is it necessary? What would happen if I encrypted and sent packet without its id?
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Old 02/16/2020, 12:36   #412
 
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it is necessary. If you don't, you will get disconnected
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Old 02/17/2020, 02:28   #413
 
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Better disable vendetta option in server list , and put nosbyte .
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Old 02/17/2020, 10:32   #414
 
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Quote:
Originally Posted by Apourtartt View Post
it is necessary. If you don't, you will get disconnected
Could you explain/elaborate this a bit? when will I get disconnected?

because for me it seems like sending packets without id works, while if I try to send packet with id, it is ignored (or literally treated as "<id> <packet>", which is not correct packet, thus nothing happens)

Not quite sure what I'm doing wrong.

Im using and boost::asio

so for example

Code:
boost::asio::write(socket, boost::asio::buffer(nc.encryptGamePacket("say hello there", sessionId)));
works but
Code:
boost::asio::write(socket, boost::asio::buffer(nc.encryptGamePacket(std::to_string(getPid()) + " " + "say hello there", sessionId)));
does not.
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Old 02/17/2020, 10:43   #415
 
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can you add HK server choose in server list? thanks~
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Old 02/26/2020, 18:43   #416
 
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Can you fix the "Invite master to miniland" Option?
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Old 02/28/2020, 22:43   #417
 
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Error transferring htttps://spark.gameforge.com/api/v1/auth/thin/session - server replited: Forbidden
How to fix that?

Quote:
Originally Posted by TesSfoOO View Post
Error transferring htttps://spark.gameforge.com/api/v1/auth/thin/session - server replited: Forbidden
How to fix that?
50 account works
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Old 03/06/2020, 01:46   #418
 
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Can you improve your software about autojoin instant battle, cause i'm currently using your software with 10 account and define a x/y pos in instant battle and they are all going to this point at the same time, can u add a delay between once character,
it will be less suspected. Thanks and nice project
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Old 03/06/2020, 18:43   #419
 
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this is awesome ty so much
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Old 03/06/2020, 19:06   #420
 
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Is it possible to change draco and glacerus amulets via this program or do I have to relog and change it mannually every time between raids?
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basar, bot, client, clientless, nostale


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