I got programs to send packets to a game using its socket. I tried to send packets like this:
PHP Code:
int port = 29200;
Socket tcpsocket;
tcpsocket = new Socket(AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.IP);
IPEndPoint remoteServerEndPoint = new IPEndPoint(IPAddress.Parse("128.241.92.43"), port );
tcpsocket.Connect(remoteServerEndPoint);
So how do I send Packets to my game so that the game will accept my packets?
Its a bid late, and im tired so i hope you can guess what i mean
Thanks in advance,
Pain






