Great job there mate! Congratulations! I just installed and it's running smoothly!
One question though: is there any guide on how some things work? E.g. how can I obtain speedboost or edit in game info in general? I see the server files have an editor but I doubt I got it to update my info properly!
Dont edit .class files, you will break the files by doing this!
If you really need to change something on the Server-Files, download the Source from GitHub and recompile the Server, otherwise it wont work.
can you tell me how to recompile the server? please i need it. also what about that exe thing?
[size=3]
✔ Increased Server-Performance, static XML content is now hardcoded in Server
That's not necessarily a good thing. In the older versions, the XML files could be easily modified, which allowed things such as disabling class restrictions on events. I assume it's now impossible without recompiling the whole server, right?
New Features:
✔ Added Persona Management (create / delete drivers)
✔ Added Carslot System, new Cars can't be bought if you haven't enough Carslots available
✔ Added Durability System, after finishing an Event your Car loses 2% of its health
✔ Added Time-Bonuses for Events, longer Events will give you more Cash
✔ Events on Map are now level-based, for reaching a new Level you'll unlock new Events
✔ You are now able to set an Motto for different Drivers
✔ You are now able to create Drivers ingame with lowercase Characters
✔ Increased TH Rewards, you now have to collect 30 Gems to finish an TH, not 15
Bugfixes:
✔ Fixed a Bug, where an wrong ProductID was used when trying to buy an Skillmod
✔ Fixed a Bug, where an wrong Resellprice was calculated for Performance-Parts
✔ Fixed a Bug, where Players were not able to sell multiple Parts from their Inventory
✔ Fixed a Bug, where Skillmod-Inventory Parts could only be sold for 0 IGC
✔ Fixed a Bug, where Players couldn't be able to pass Level 9
Other Changes:
✔ Increased Server-Performance, static XML content is now hardcoded in Server
✔ Removed broken TH-Streaks as there is a Bug in resetting to Day 0 (trying to fix)
Missing Features:
✘ Cardpack Shop System
✘ Achievement Progression System
Everything works great, but when I'm about to creater my first driver, nothing happens... what could I do?
I made a driver for you. Extract the attached .RAR to www/soapbox/Engine.svc/personas.
It has a Mazda 3 T-Mobile as a starter car, but you can just buy another car if you don't want it, you still have the 200k you start with since the T-Mobile Mazda 3 is a free car (costs 0 Boost).
It's perfect, but in a future update, it will be added Cardpack Shop System and Achievement Progression System????
Berkay has already shown that Achievements are possible to implement, but as far as I know what he showed us is a proof-of-concept, so I don't know how long it will take for it to be implemented on this server.
As for card packs, since everything is buyable in this server, most people deem them unnecessary. Card pack rewards might be changed if a fully functional achievement system is intended (Gold Packs could be changed to simply give out a random 3-star part, Car Prize Packs could be changed to either a fixed or random car, etc.)
New Features:
✔ Added Persona Management (create / delete drivers)
✔ Added Carslot System, new Cars can't be bought if you haven't enough Carslots available
✔ Added Durability System, after finishing an Event your Car loses 2% of its health
✔ Added Time-Bonuses for Events, longer Events will give you more Cash
✔ Events on Map are now level-based, for reaching a new Level you'll unlock new Events
✔ You are now able to set an Motto for different Drivers
✔ You are now able to create Drivers ingame with lowercase Characters
✔ Increased TH Rewards, you now have to collect 30 Gems to finish an TH, not 15
Bugfixes:
✔ Fixed a Bug, where an wrong ProductID was used when trying to buy an Skillmod
✔ Fixed a Bug, where an wrong Resellprice was calculated for Performance-Parts
✔ Fixed a Bug, where Players were not able to sell multiple Parts from their Inventory
✔ Fixed a Bug, where Skillmod-Inventory Parts could only be sold for 0 IGC
✔ Fixed a Bug, where Players couldn't be able to pass Level 9
Other Changes:
✔ Increased Server-Performance, static XML content is now hardcoded in Server
✔ Removed broken TH-Streaks as there is a Bug in resetting to Day 0 (trying to fix)
Missing Features:
✘ Cardpack Shop System
✘ Achievement Progression System
Downloaded it. Works fine. Problem is when I create the driver and hit continue it does nothing. I hit it many times annd it still does nothing. So, I need help this time.
Downloaded it. Works fine. Problem is when I create the driver and hit continue it does nothing. I hit it many times annd it still does nothing. So, I need help this time.
Guys, please, stick your server log form server window to your messages. That will do a great help for developer!
Server offline / server connected nicht mit client 03/23/2012 - Metin2 Private Server - 11 Replies Habe mir einen FreeBSD server erstellt (nur mysql und ftp bis jetzt drauf, falls da was fehlt)
Habe diese Serverfiles und das TuT befolgt, Clienten kann ich starten aber nicht einloggen, weiss jemand was das Problem ist?
Also "Fehler beim Verbinden mit dem Server"
http://www.elitepvpers.com/forum/metin2-pserver-g uides-strategies/1749783-release-fly-world-2-serve r-files.html
Server per DNS Server hat DMZ rechte Channel offline HELP! 02/04/2012 - Metin2 Private Server - 10 Replies hey leute mein server läuft per dns server bei no-ip.com
naja und jetzt habe ich das eingerichtet
und alles wird auf der homepage online angezeigt ausser Channel 1 &2
das komische ist auch
beim eingeben falscher daten kommt passwort/benutzername falsch
wenn ich die richtigen eingebe Fehler beim Verbinden
bitte um hilfe...