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NFS World Offline Developement Thread

Discussion on NFS World Offline Developement Thread within the Need for Speed World forum part of the Other Online Games category.

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Old 07/24/2015, 04:07   #436
 
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Quote:
Originally Posted by geonfsmw View Post
We don't need commerce.bin, can replace temporary car in car dealer, attributes.bin with performance of 918 RSR and SRT 2012 work on last build of the game, GlobalC.lzc is problem, As you said, we need a tools to edit (adding new lines in globalC.lzc for any cars, etc) Or maybe some one know to edit globalC.lzc with hex editor to replace a RABBIT suv with 918 RSR.
Could we have two cars under one name such as with the Mazda RX7?
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Old 07/24/2015, 05:35   #437
 
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Quote:
Originally Posted by mortiisdei View Post
Sorry for disturbing, but can someone please tell me what's needed to proper run GlobalEd?
Requirements:
.NET Framework 4.0 or higher

There you go , dude

You can't simplay replace the car's body like that , the game engine will always recognize if the file suits what it does to be displayed , and if it's not the case , it will crash , or working , but in a bugged way , in the better case.

The 918 and the Charger SRT 2013 will be better to finx since they have been coded with the recent build of the game , the older ones may have been deleted in the code to block any attemps to use the car , like the hidden ones in the older NFS's.
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Old 07/24/2015, 10:11   #438
 
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Quote:
Originally Posted by Mr Explosive View Post
Could we have two cars under one name such as with the Mazda RX7?
Can't have it. These cars work on last build of game 1633 and older build 1594. But you can't play race, only TE, Pursuit and free roam. Of course you can tune. GlobalC.lzc is problem, he is responsable for show/management cars. Without him can't do any things, and now we don't have a tool for editing this file. I hope a tool can be development for editing GlobaC.lzc and more files, with possibility add new line for removed cars.

Later Edit: "Need For Speed Toolkit is "all-in-one" powerful modding tool, it is texture viewer, geometry viewer and texture & geometry compiler for NFS games (from Underground to Undercover) and even more... " sound support NFS World!
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Old 07/25/2015, 05:17   #439
 
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Some gameplay with 918 RSR:
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Old 07/25/2015, 06:00   #440
 
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Originally Posted by SaekwanB View Post
Some gameplay with 918 RSR:
That's Awesome! Looking forward to getting my hands on one some day!
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Old 07/25/2015, 13:58   #441
 
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Quote:
Originally Posted by geonfsmw View Post
You have idea why game crashed or locked on infinite loading when i want to play race with 918 RSR? Work only on Pursuit and TE.
i think no carstyles\visual parts in commerse.bin
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Old 07/25/2015, 14:47   #442
 
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Could any of you post the required files for the Porsche 918? I don't mind if it only works in Pursuits and SP TEs.
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Old 07/25/2015, 16:36   #443
 
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Hey everyone, I got a quick question.

I've been trying to use the older build of NFS World with NFSW Offline. It acts as if it's loading, but then it freezes, crashes, and closes out the server. Is there another way possible to load the older build with the server editor? By the way, this build was back from 2011.
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Old 07/25/2015, 16:53   #444
 
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how get 918 rsr ?
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Old 07/25/2015, 17:40   #445
 
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Quote:
Originally Posted by trackmaniamatt489 View Post
Hey everyone, I got a quick question.

I've been trying to use the older build of NFS World with NFSW Offline. It acts as if it's loading, but then it freezes, crashes, and closes out the server. Is there another way possible to load the older build with the server editor? By the way, this build was back from 2011.
You'd need a profile which is from 2011 too.
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Old 07/25/2015, 17:43   #446
 
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Originally Posted by Amaratha View Post
You'd need a profile which is from 2011 too.
Ohhhhh.... I don't have one. Does anyone here have a profile from 2011? By the way, Thanks for the info, Amaratha.
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Old 07/25/2015, 17:43   #447
 
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I also hope that the "Porsche 918 RSR Concept" will be released in sometime, but until then you have to wait as we all must do.

btw. Does someone know, if the "Pagani Huayra" or the "2012er Dodge CHarger SRT" (don't know how to write it) will find its way into "NFS World Offline(tm)" ?

Just a question. Hope, someone can answer, say "yes" or "no".

Edit: Ooops, wrong threat, sry. Well, ok. It's the right one.
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Old 07/25/2015, 18:35   #448
 
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Quote:
Originally Posted by trackmaniamatt489 View Post
Hey everyone, I got a quick question.

I've been trying to use the older build of NFS World with NFSW Offline. It acts as if it's loading, but then it freezes, crashes, and closes out the server. Is there another way possible to load the older build with the server editor? By the way, this build was back from 2011.
Offline server doesn't work with version of the game from 2011, because 2011 version has a different stuff than 1633 build (the last version). In 2011 version we have Tier Class system, less cars than now, etc. This server is made for latest build with latest stuff. Only way to play 2011 version is some one make a new server specific for that version.

Quote:
Originally Posted by Amaratha View Post
You'd need a profile which is from 2011 too.
What......Not really. Need a profile with one car which be exist in 2011 version, BMW M3 E92, R8 or BMW M3 GTR.
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Old 07/25/2015, 18:36   #449
 
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Hey all how to create vinyls on need for speed world pls help i have photoshop cs6
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Old 07/25/2015, 18:58   #450
 
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Quote:
Originally Posted by geonfsmw View Post
Offline server doesn't work with version of the game from 2011, because 2011 version has a different stuff than 1633 build (the last version). In 2011 version we have Tier Class system, less cars than now, etc. This server is made for latest build with latest stuff. Only way to play 2011 version is some one make a new server specific for that version.



What......Not really. Need a profile with one car which be exist in 2011 version, BMW M3 E92, R8 or BMW M3 GTR.
Oh, okay.
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