Need for Speed World: Offline Server
Version v1.6Beta
"There is no real end for NFSW until we say so."
Introduction
They, even me, said it was impossible. Well, it turns out that it's possible and it can be done. Please welcome the first public offline server for NFS: World.
About
It's a pretty straight-forward tool but since it's in beta it requires many dependencies. These include: Java, Python2, Mitmproxy, Windows. We try our best to bring you the best experience but remember that it will take time. Also, tool is open-source and even has the source within the archive, so no viruses or anything like that.
How to use
Read the "readme.html" in the archive. It tells you everything you need to know. Make sure you do not change the path of the python installer. It has to be in C:\Python27.
Personas I download personas that are requested from me on my free time. I no longer do this. The ones I d/led were uploaded to .
Exchange them from ServerEditor.exe using the "Import".
Bugs
Can't do Team Escapes(no SP data on server)
Can't do some drags SP(no SP data on server)
Can do pursuits but can't finish them. Doing so will crash the game. The reason for that is this magnificent piece of junk called Java.
Can't process anything related to basket data, for now. Reason being we didn't code it yet.
Can change cars but going to safehouse again after changing cars will reset the car back to the default one.
Races give no rewards.(You have unlimited IGC & Boost anyways)
Can do TH but no rewards will be given when finished.
Can't sell cars.
Todo
Fix bugs(duh).
Create a tool that will allow players to change driver name, level, exp, money etc.
Create a tool that will allow players to exchange persona data with ease.(You have to do it manually for now)
Hopefully, get enough data to be able to create a UDP private server. donezo.
Changelog Release 18/07/2015 9:48AM GMT+3
Recompiled, removed Locale.setDefault and moved it to command line. (This could be the reason for all of the Out of Memory stuff)
ServerEditor will now close the server when nfsw.exe is closed.
Re-added file modification support, just make sure you follow the formats of the files, please.
Hell if I know what's the problem, just try this version too and let me know.
Release 17/07/2015 5:00PM GMT+3
Couldn't add the UDP classes from Nilzao's release as I just didn't have the time for it. They will be added no worries.
Catalog files updated to the latest one, including Pagani Zonda F Roadster.
All achievements are added and "badge-set" support is added.
I'll eventually add actually "achieving" them.
I added an example hidden achievement called "XKR Speed Hunter". There are 28 more achievements that are hidden. Follow the example to add them.
I addded all the community-done stuff 'till the date 14/07/2015. I'm currently on vacation so can't d/l the new ones.
Out of memory bug fixed. DAMN YOU JAVA!
Code is optimized from ground-up.
Uses byte[] instead of String for response.
LoginAnnouncements done and an example donation link is added, go crazy(?).
FileUtil taken care of, no more shitty functions to read files.
YAY and shit.
Sell cars are added back and works without a problem.
New ServerEditor incoorporated.
Support for carslots.xml only for now. Others will come.
New Readme.html.
All around new stuff.
Look around in the code for the other changes, I'm kind of a too *distracted* to remember the other changes.
Release 07/07/2015 00:50AM GMT+2 - 7320d/l
Every part is added to shop/inventory. Thanks to edin1989's help.
Performance Parts -> Inventory
A/M, Skill -> Shop
Every basket data for the cars in the car dealer is added. Thanks to zsomboor's help.
Added ServerLauncher, maybe now people will be able to play without crashes.
Fixed bug in ServerEditor.
CATALOG FILES FOR CAR DEALER AREN'T UPDATED!
Release 04/07/2015 10:25AM GMT+2 - 2249d/l
Basket+Commerce systems fully implemented, anything will work. (except some SB cars I didn't add to the car dealer, I'll leave those to you guys.)
A/M shop fully works and installs parts on-spot.
Performance shop fully works and installs parts on-spot.
Skill shop fully works and installs skills on-spot.
Paint shop fully works and can repaint each part individually.
Vinyl shop works, supports upto the default 31 layers.
Fixed(added?) ability to change cars. No longer resets when you go back to safehouse etc.
Fixed missing VinylCategory, you'll be able to edit vinyls now.
I even added the special ban hammer vinyl.
Added a function that automatically changes new car ID from 1 to 10k.
Please load a persona that you used before the Car Dealer update to fully live the experience without bugs.
Removed the need of ".txt" files from /basket.
Source files updated, edit it, make it yours, I don't give a fuck AS LONG AS YOU GIVE PROPER CREDITS.
Now checks whether or not cars/carslots file is valid so that player doesn't end up in the infamous "select your first car" dialog.
Now supports .xml extension on files cars and carslots(compability patch for ExCeed).
Exception handlers everywhere, so that player know that who's the one that fucked up.
Basket Data imported.
Currently only IGC cars can be bought. All other basket activity will crash the server and possibly corrupt your carslots.
You cannot sell cars, yet.
Pursuits are fixed. Player can know evade or get busted.
Default personaID changed.(something for upcoming releases)
Catalog data updated to the version 01/07/2015. (Stirling Moss IGC etc.) [grr]
Release 28.06.2015 04:41GMT+2 - 760d/l
Removed all buggy code from last release.(Really really sorry about this, I don't know what was in my mind)
Timeout times set to proper times, you should have less fatal13 or fatal5 now.
ServerEditor now runs on .net framework 3.5. Should work on XP.
Disabled special effects editor in ServerEditor, needs some improvements.(some people reported no track at golf course)
Source updated to v1.2.0, for people that want to debug EA's server.
and some other stuff I forgot. We are working on basket system now so expect that.
Release 28.06.2015 00:14GMT+2[BUGGY BUILD, DOWNLOAD NEW ONE]
Added ServerEditor.
Server edited to work with ServerEditor.
Powerups edited to 110.
Added special effects.(Christmas etc. Use ServerEditor to change.)
Minor bug fixes.
DO NOT SHARE THIS SERVER TO OTHER PLACES WITHOUT GIVING PROPER CREDITS AND LINKING THE DOWNLOAD LINK TO HERE! PEOPLE THAT MAKE OFF MY MONEY WILL JUST CAUSE ME TO DELETE AND STOP WORKING ON THIS PROJECT ONCE AND FOR ALL, DON'T BE A BITCH.
Sadly 1.6 download link is off at the moment :c Err 404. Can you Upload to dlfiles, or any other fileshareing sites? ? pls!
Does anyone have a Torrent file for the game? It's easier when I download files because there's an "Estimated Waiting Time" so I can see what time it takes to download.
Tried this out, love it, a couple bugs here and there but it's extremely playable for what I need.
I started wondering, and wouldn't this work with 2 computers on a lan connection? one would start the server and play and the other would just click Start NFS:World and it would connect to the original computer.
I wish I could try this, I miss TEs with my friends haha
Don't worry about that others that are moaning about everything. The very much most of the users wouldn't ever post anything, they are just playing, enjoying and happy to play their game. They are (like me) grateful about the job you are doing, they like it and they are just following the ongoing progress.
Only a minimal few of them is posting, and often it sound unhappy. I think, most of them do not think about the circumstances and they are not able to understand, how much work this project causes. These are the guys that are posting ever and ever the same things. Their problems had been answered posts ago, but they are not able to search for it. They do not want to read the installation guide or to watch the video, they just expect that all works.
IMHO it is not possible to make them happy. Therefore it is not necessary to pay attention to them. In the case this project will leave the beta-status and the framework will work like it should, all the others will be prepared to spend a donation. These are the ones the eyes should go to...
However: You are doing a great work. And all the others, that are answering the ever and ever same questions, are doing a great job, too. Chapeau, guys, and thank you.
I don't know if anyone made anything like this but I made a logo for this offline version ^^ I used Photoshop, a YouTube tutorial, and the NFS font
I just made that logo for this offline version if berkay want to use it somewhere in this topic or in the game I can upload the .psd file if needed
Hello, I'm writing at 1st time in elitepvpers.com and I'm sorry if my English isn't very good. The first thing and the most important is to @Berkay2578 , we live as if we were machines but we aren't made of steel, we have bones and we are not so stronger as we think, so my better wishes are with you, get well soon.
I had reading NFSW "Offline" thread and NFSW "Project Reborn" since a few days ago. I know you a little and now you should know me. I'm KaleBellota, i got +250 wins without hacks in the last 20 days of NFSW. I was lvl 47. My driver, my friends drivers, as yours, was killed 14 July 2015 in the holocaust made by Electronic Arts, so it's something personal for us.
In my opinion, I know the hardness to remake the servers, because u need 4 servers to give life to NFSW, so I'm learning how to get free bitcoins to donate you a few in the following days. A private server for us is a pretty dream, but like all dreams, isn't easy to make them reality in the real life. I would be happy only if u can remake the game to play it easily in a LAN platform as Hamachi or Tunngle.
I'm very satisfied with the offline server, the game was dead for me, so you and your team deserve my congratulations for the work you have done, and my friends also think so. I would like play against you in NFSW someday, LAN or private server, it's not the most important thing, because the most important thing, is say to Electronic Arts: go to hell, we can play NFSW as we are doing right now, after the servers have been shut down.
World Server Offline 08/16/2013 - Metin2 Private Server - 2 Replies Hallo,
Ich bräuchte mal eure Hilfe....
Ich habe den Server "Root" aufgesetz fast alles fertig bearbeitet,nun kommt beim Starten folgender Fehler :
http://i.epvpimg.com/bspab.png
Wenn er dann fertig gestartet hat beginnt eine endlose schlange mit "Connection Refused"
Ich habe das gesamte forum nach diesen Fehler abgesucht,doch nicht´s gefunden,die Syserr spuckt nur SYSERR: Aug 16 14:56:22 :: socket_connect: HOST ***.**.***.****:*****, could not connect.
Offline World in Server Einfügen??? 10/07/2012 - Minecraft - 4 Replies Hey Ho :)
Ich würde gerne mit einem Kumpel auf einer gemeinsamen Karte spielen. Er spielt schon länger und hat eine richtige coole Welt erwicht.
Nun ist meine Frage ob ich dessen save-files irgendwo zu meinem Server adden kann, damit direkt diese Welt und nicht irgendeine geladen wird.
Benutze die ganz normale Minecraft-Server.exe , die man auf Minecraft.net downloaden kann.
Danke schon einmal für jegliche Hilfe
World Server offline? 07/31/2010 - Metin2 Private Server - 2 Replies Hi,
bei meinem P Server funzt eig alles, bis auf das wenn man die Map betretet (egal welche) das man rausgehauen wird.
Also ich komme ja hin, aber meine Fruende kommen nicht rein.
Hoffe ihr könnt mir helfen, jede Helfe wird mit nem THX belohnt =3
mfg
XYLongju - World Server Offline?" 11/07/2009 - Metin2 Private Server - 9 Replies Hey ich wollte mal fragen, ob ihr auch nimma in Xylongju rein könnt? Komme nur bis zu Charakter auswahl aber danach kriege ich einen kici.. bin ich der einzigste bei dem es so ist oder ist es bei mehreren so?!
lg,