Quote:
Originally Posted by EuterWarte
i know its serversided, but zynga games like cityville or farmville are also serversided....thats why i asked this!
but thx 4 the quick answer...then pls close/delete topic!
|
They are server-sided but poorly coded.
In FV2, we replace all Farmbucks addresses to Farmcoins addresses.
So when you buy something, it deducts the amount from your coins instead of cash..
But in NFSW, the calculations and checks are done server-sided too.
When you click buy on a car with price 6000 boost, it sends a data to the server (example: Client 57164874, Item 34141) Now, the server will check if the given client id has enough boost to buy the item. If yes, it will make changes to your account and return 'success' result back to nfsworld. if we manage to fake the returned result, we'll still have our accounts unaffected..