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Tap Titans 2 Advanced ClickBot (HiroMacro)

Discussion on Tap Titans 2 Advanced ClickBot (HiroMacro) within the Mobile Games forum part of the Other Online Games category.

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Old 05/15/2017, 21:37   #496
 
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@
change the number in this line to something lower #resultClanQuest = #loopCount % 101 currently around every 6 seconds it checks

@ das steht da sogar mit beschreibung drin wie du das machst...

//fight the clan boss with max possible hits
var #clanQuestRunsPerReadyUp 1
//; 1 = (default) attack every ready up once for free
//; 2-99 = spend dias for more attacks
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Old 05/15/2017, 22:00   #497
 
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Quote:
Originally Posted by baumer12345 View Post
@
change the number in this line to something lower #resultClanQuest = #loopCount % 101 currently around every 6 seconds it checks
I don't think its checking every 6 seconds, if it was i wouldn't have missed my clan quest shots 2 bosses in a row now.. :/ Are you sure we change that variable?
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Old 05/15/2017, 22:08   #498
 
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Quote:
Originally Posted by baumer12345 View Post
@
change the number in this line to something lower #resultClanQuest = #loopCount % 101 currently around every 6 seconds it checks

@ das steht da sogar mit beschreibung drin wie du das machst...

//fight the clan boss with max possible hits
var #clanQuestRunsPerReadyUp 1
//; 1 = (default) attack every ready up once for free
//; 2-99 = spend dias for more attacks
kannst du mir sagen wie ich das einstellen muss damit ich 30 dias ausgebe und 3 mal angreife ich verstehe es nicht
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Old 05/15/2017, 22:48   #499
 
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@ machs auf 3
@ with the standard i get 3 attacks on a boss which is down in like 2-3 mins. the check for cq will be executed every 101 loop iterations. if you reduce the number, it will be executed more often --> checks cq more often
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Old 05/15/2017, 23:05   #500
 
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Quote:
Originally Posted by baumer12345 View Post
@ machs auf 3
@ with the standard i get 3 attacks on a boss which is down in like 2-3 mins. the check for cq will be executed every 101 loop iterations. if you reduce the number, it will be executed more often --> checks cq more often
3 attacks, and your boss is down in 2-3 mins dam Idk whats wrong with mine then... ive literally had no attacks the past 3 bosses...
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Old 05/16/2017, 11:38   #501
 
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Script still works with 1.4.2.
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Old 05/16/2017, 21:46   #502
 
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Quote:
Originally Posted by falcon_123 View Post
3 attacks, and your boss is down in 2-3 mins dam Idk whats wrong with mine then... ive literally had no attacks the past 3 bosses...
try with these settings. proobalby you have to adjust some things:

Code:
// -  Tap Titans 2 AdvancedClickBot by Tune389 [ v1.3 dev 1 ]

SCREEN_SIZE: 480x800

// ----------- Settings

var #enableFairies 1
//; 1 = (default) collect all fairies
//; 0 = no more ad pop ups will apear

var #enablePremiumCollect 0
//; 1 = collect all premium popups
//; 0 = (default)

var #hatchEggs 1
//; 1 = (default) collect eggs

var #enableTapping 1
//; 1 = (default) hit the titans with your sm
//; 0 = disable hits (execept on cq), no fairies will clicked at all

// ----------- Actions ----------- [ General ]

//level ms, heroes, skills every x minutes
var #runActionsEveryXMinutes 3
//; 3 = (default)
//; 1-99 = in Minutes

var #runActionsOnStart 1
//; 1 = (default) run actions on script start
//; 0 = run actions after given run time above

var #fullManaSkill 5
//; 2 = critical strike
//; 3 = (default) midas
//; 4 = fire blade
//; 5 = heroes
//; 6 = shadow clone

//Action Order | 1,2,3 = push heroes | 2,3,1 = push ms
var #orderLevelHeroes 1
var #orderLevelMaster 2
var #orderLevelSkills 3

// ----------- Actions ----------- [ ClanQuest ]
var #enableClanQuest 1

//fight the clan boss with max possible hits
var #clanQuestRunsPerReadyUp 4
//; 1 = (default) attack every ready up once for free
//; 2-99 = spend dias for more attacks

// ----------- Actions ----------- [ Heroes ]
var #enableHeroes 1

//clicks on level up per run
var #skillIntensity 4
//; 1 = (default)
//; 2-99 = Multiple level ups

var #maxOutHero 1
//; 1 = Damon (Mage)
//; 2 = Finn (Ranged)
//; 3 = Nohni (Meel)

// ----------- Actions ----------- [ Skills ]
var #enableSkills 1

//prevent sword master leveling after all skills are unlocked ( > lvl 600)
var #stopMasterAfterSkillsUnlocked 1

//press given skills every X seconds
var #intervalCrit 0
var #intervalFireBlade 0
var #intervalMidas 0
var #intervalHeroes 1
var #intervalShadowClone 1

//just level each skill once
var #justUnlockSkills 1
//; 0 = level skills much as possible
//; 1 = (default) just unlock

//run skill check after prestige or now
var #startSkillCheckNow 1

// ----------- Actions ----------- [ Boss ]
//cancel actions if boss fight running
var #checkBossFight 0

//wait for given skill (2-6) then start boss
var #startBossSkill 0
//; 2 = critical strike
//; 3 = midas
//; 4 = fire blade
//; 5 = heroes
//; 6 = shadow clone

//optional skill which will be clicked on start (not checked)
var #startBossSecondarySkill 0
//; 2 = critical strike
//; 3 = midas
//; 4 = fire blade
//; 5 = heroes
//; 6 = shadow clone

// ----------- Actions ----------- [ Prestige ]
var #enableAutoprestige 1
var #prestigeAfterXMinutes 57

// ----------- Developer / Expert
var #maxHitCount 9999999

//show current script time
var #showCurrentTime 1

//if you wanna sync the script time with real time you can play around with this value
var #timeScaleAddition 17
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Old 05/17/2017, 20:30   #503
 
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Quote:
Originally Posted by baumer12345 View Post
try with these settings. proobalby you have to adjust some things:

Code:
// -  Tap Titans 2 AdvancedClickBot by Tune389 [ v1.3 dev 1 ]

SCREEN_SIZE: 480x800

// ----------- Settings

var #enableFairies 1
//; 1 = (default) collect all fairies
//; 0 = no more ad pop ups will apear

var #enablePremiumCollect 0
//; 1 = collect all premium popups
//; 0 = (default)

var #hatchEggs 1
//; 1 = (default) collect eggs

var #enableTapping 1
//; 1 = (default) hit the titans with your sm
//; 0 = disable hits (execept on cq), no fairies will clicked at all

// ----------- Actions ----------- [ General ]

//level ms, heroes, skills every x minutes
var #runActionsEveryXMinutes 3
//; 3 = (default)
//; 1-99 = in Minutes

var #runActionsOnStart 1
//; 1 = (default) run actions on script start
//; 0 = run actions after given run time above

var #fullManaSkill 5
//; 2 = critical strike
//; 3 = (default) midas
//; 4 = fire blade
//; 5 = heroes
//; 6 = shadow clone

//Action Order | 1,2,3 = push heroes | 2,3,1 = push ms
var #orderLevelHeroes 1
var #orderLevelMaster 2
var #orderLevelSkills 3

// ----------- Actions ----------- [ ClanQuest ]
var #enableClanQuest 1

//fight the clan boss with max possible hits
var #clanQuestRunsPerReadyUp 4
//; 1 = (default) attack every ready up once for free
//; 2-99 = spend dias for more attacks

// ----------- Actions ----------- [ Heroes ]
var #enableHeroes 1

//clicks on level up per run
var #skillIntensity 4
//; 1 = (default)
//; 2-99 = Multiple level ups

var #maxOutHero 1
//; 1 = Damon (Mage)
//; 2 = Finn (Ranged)
//; 3 = Nohni (Meel)

// ----------- Actions ----------- [ Skills ]
var #enableSkills 1

//prevent sword master leveling after all skills are unlocked ( > lvl 600)
var #stopMasterAfterSkillsUnlocked 1

//press given skills every X seconds
var #intervalCrit 0
var #intervalFireBlade 0
var #intervalMidas 0
var #intervalHeroes 1
var #intervalShadowClone 1

//just level each skill once
var #justUnlockSkills 1
//; 0 = level skills much as possible
//; 1 = (default) just unlock

//run skill check after prestige or now
var #startSkillCheckNow 1

// ----------- Actions ----------- [ Boss ]
//cancel actions if boss fight running
var #checkBossFight 0

//wait for given skill (2-6) then start boss
var #startBossSkill 0
//; 2 = critical strike
//; 3 = midas
//; 4 = fire blade
//; 5 = heroes
//; 6 = shadow clone

//optional skill which will be clicked on start (not checked)
var #startBossSecondarySkill 0
//; 2 = critical strike
//; 3 = midas
//; 4 = fire blade
//; 5 = heroes
//; 6 = shadow clone

// ----------- Actions ----------- [ Prestige ]
var #enableAutoprestige 1
var #prestigeAfterXMinutes 57

// ----------- Developer / Expert
var #maxHitCount 9999999

//show current script time
var #showCurrentTime 1

//if you wanna sync the script time with real time you can play around with this value
var #timeScaleAddition 17
hab das mit
//fight the clan boss with max possible hits
var #clanQuestRunsPerReadyUp 4
//; 1 = (default) attack every ready up once for free
//; 2-99 = spend dias for more attacks
versucht er greift nicht mal an
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Old 05/18/2017, 02:17   #504
 
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Quote:
Originally Posted by baumer12345 View Post
try with these settings. proobalby you have to adjust some things:

Code:
// -  Tap Titans 2 AdvancedClickBot by Tune389 [ v1.3 dev 1 ]

SCREEN_SIZE: 480x800

// ----------- Settings

var #enableFairies 1
//; 1 = (default) collect all fairies
//; 0 = no more ad pop ups will apear

var #enablePremiumCollect 0
//; 1 = collect all premium popups
//; 0 = (default)

var #hatchEggs 1
//; 1 = (default) collect eggs

var #enableTapping 1
//; 1 = (default) hit the titans with your sm
//; 0 = disable hits (execept on cq), no fairies will clicked at all

// ----------- Actions ----------- [ General ]

//level ms, heroes, skills every x minutes
var #runActionsEveryXMinutes 3
//; 3 = (default)
//; 1-99 = in Minutes

var #runActionsOnStart 1
//; 1 = (default) run actions on script start
//; 0 = run actions after given run time above

var #fullManaSkill 5
//; 2 = critical strike
//; 3 = (default) midas
//; 4 = fire blade
//; 5 = heroes
//; 6 = shadow clone

//Action Order | 1,2,3 = push heroes | 2,3,1 = push ms
var #orderLevelHeroes 1
var #orderLevelMaster 2
var #orderLevelSkills 3

// ----------- Actions ----------- [ ClanQuest ]
var #enableClanQuest 1

//fight the clan boss with max possible hits
var #clanQuestRunsPerReadyUp 4
//; 1 = (default) attack every ready up once for free
//; 2-99 = spend dias for more attacks

// ----------- Actions ----------- [ Heroes ]
var #enableHeroes 1

//clicks on level up per run
var #skillIntensity 4
//; 1 = (default)
//; 2-99 = Multiple level ups

var #maxOutHero 1
//; 1 = Damon (Mage)
//; 2 = Finn (Ranged)
//; 3 = Nohni (Meel)

// ----------- Actions ----------- [ Skills ]
var #enableSkills 1

//prevent sword master leveling after all skills are unlocked ( > lvl 600)
var #stopMasterAfterSkillsUnlocked 1

//press given skills every X seconds
var #intervalCrit 0
var #intervalFireBlade 0
var #intervalMidas 0
var #intervalHeroes 1
var #intervalShadowClone 1

//just level each skill once
var #justUnlockSkills 1
//; 0 = level skills much as possible
//; 1 = (default) just unlock

//run skill check after prestige or now
var #startSkillCheckNow 1

// ----------- Actions ----------- [ Boss ]
//cancel actions if boss fight running
var #checkBossFight 0

//wait for given skill (2-6) then start boss
var #startBossSkill 0
//; 2 = critical strike
//; 3 = midas
//; 4 = fire blade
//; 5 = heroes
//; 6 = shadow clone

//optional skill which will be clicked on start (not checked)
var #startBossSecondarySkill 0
//; 2 = critical strike
//; 3 = midas
//; 4 = fire blade
//; 5 = heroes
//; 6 = shadow clone

// ----------- Actions ----------- [ Prestige ]
var #enableAutoprestige 1
var #prestigeAfterXMinutes 57

// ----------- Developer / Expert
var #maxHitCount 9999999

//show current script time
var #showCurrentTime 1

//if you wanna sync the script time with real time you can play around with this value
var #timeScaleAddition 17
Even with these settings.. still 0 hits...
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Old 05/19/2017, 19:06   #505
 
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have a look to set up bot right. maybe you are missing settings in hiromacro
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Old 05/20/2017, 08:41   #506
 
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bei mir lernt der auch nicht mehr alle skills
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Old 05/21/2017, 03:51   #507
 
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Any idea what settings I can play with to make CQ attack more consistent? My CQ boss is down in 2-3 minutes so I don't know if maybe that's just too short of an interval for the script to loop and notice it's up. Seems I'm about 50/50 with CQ attacks.
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Old 05/21/2017, 22:29   #508
 
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Quote:
Originally Posted by crash_501 View Post
Any idea what settings I can play with to make CQ attack more consistent? My CQ boss is down in 2-3 minutes so I don't know if maybe that's just too short of an interval for the script to loop and notice it's up. Seems I'm about 50/50 with CQ attacks.
look up a bit, to the settings i use, i have 100% participation with 3-4 attacks.

@ bei mir auch meist nur alle bis auf shadow clone
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Old 05/23/2017, 10:06   #509
 
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Quote:
Originally Posted by baumer12345 View Post
try with these settings. proobalby you have to adjust some things:

snip
With those settings, do you hit EVERY boss 3-4 times? No downtimes?

If yes, I will try this later today.

Also, can you tell me what exactly you have changed?
(Not the # of the line, but rather what it does)

Thanks!
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Old 05/24/2017, 00:31   #510
 
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sometimes (only rarely) it misses boss but i am not yet sure when this happens. but last boss was attacked 5 seconds after spawn

Code:
// ----------- Actions ----------- [ ClanQuest ]
var #enableClanQuest 1

//fight the clan boss with max possible hits
var #clanQuestRunsPerReadyUp 4   // total of 4 attacks. 1 free +3 for diamonds
//; 1 = (default) attack every ready up once for free
//; 2-99 = spend dias for more attacks

// ----------- Actions ----------- [ Heroes ]
var #enableHeroes 1

//clicks on level up per run
var #skillIntensity 4 //4 taps for each hero while leveling (unlock +3 more)
//; 1 = (default)
//; 2-99 = Multiple level ups

var #maxOutHero 1 //max damon first
//; 1 = Damon (Mage)
//; 2 = Finn (Ranged)
//; 3 = Nohni (Meel)

// ----------- Actions ----------- [ Skills ]
var #enableSkills 1 //use skills

//prevent sword master leveling after all skills are unlocked ( > lvl 600)
var #stopMasterAfterSkillsUnlocked 1

//press given skills every X seconds 
var #intervalCrit 0
var #intervalFireBlade 0
var #intervalMidas 0
var #intervalHeroes 1
var #intervalShadowClone 1

//tap on skills every x seconds 0 means no tap

//just level each skill once
var #justUnlockSkills 1  //keep skills at level 1 doesnt work for heavenly strike
//; 0 = level skills much as possible
//; 1 = (default) just unlock

//run skill check after prestige or now
var #startSkillCheckNow 1

// ----------- Actions ----------- [ Prestige ]
var #enableAutoprestige 1
var #prestigeAfterXMinutes 57 //automatically prestige after x minutes no matter what stage

// ----------- Developer / Expert
var #maxHitCount 9999999

//show current script time
var #showCurrentTime 1 //shows script time. good to find out time to hit max stage

//if you wanna sync the script time with real time you can play around with this value
var #timeScaleAddition 17
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