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Tap Titans 2 Advanced ClickBot (HiroMacro)

Discussion on Tap Titans 2 Advanced ClickBot (HiroMacro) within the Mobile Games forum part of the Other Online Games category.

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Old 02/14/2017, 01:36   #136
 
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Tried a 60-minute run and it still didn't work. Haven't actually managed to have a run successful beyond 9 minutes. Closest I got was at 65 or so minutes where it got to the prestige screen, closed it, and kept repeating as normal.
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Old 02/14/2017, 02:49   #137
 
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how do i disable leveling skills? i want to level hero only
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Old 02/14/2017, 05:48   #138
 
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ok my 180m run over night failed, he didnt prestige, also didnt attack clan boss once

going to switch over to my phone so i can play at work, gonna go with short runs tonight again (60m prestige) and let him run over night
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Old 02/14/2017, 06:03   #139
 
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Still not able to get any run beyond 9 minutes to loop properly. Still better than nothing to be able to get those loop endlessly, but it would be great to figure out why I'm encountering issues with any runs beyond that. Going from 25-30k potential relics an hour to barely 10-12 is unfortunate, but the convenience is handy.
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Old 02/14/2017, 07:27   #140
 
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Quote:
Originally Posted by Mackkz View Post
Tried a 60-minute run and it still didn't work. Haven't actually managed to have a run successful beyond 9 minutes. Closest I got was at 65 or so minutes where it got to the prestige screen, closed it, and kept repeating as normal.
Can you test it with 1 min? If that doesn't work too send me a screen of your prestige frame (maybe some positions are diff.?). I also try to increase the delays in the next update.
Quote:
Originally Posted by Elal View Post
@ i just changed
if #loopDetectionCount == 40
In line 481 and 514.
(Under LEVEL HEROES section => :levelheroesscrolldown and :levelHeroesSlideUpCollection)

but as mentioned before, i think it's only due to my CPU being overloaded.
I increase that too in the next update. Mine is scrolling fine with 3 heroes per slide on nox.
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Originally Posted by dankazama View Post
how do i disable leveling skills? i want to level hero only
var #enableSkills: 0

Quote:
Originally Posted by Paladintank View Post
ok my 180m run over night failed, he didnt prestige, also didnt attack clan boss once

going to switch over to my phone so i can play at work, gonna go with short runs tonight again (60m prestige) and let him run over night
I think the loop detection is a problem here, maybe increase that value too, or also test it with a 1 min delay.
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Old 02/14/2017, 07:38   #141
 
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@ As I mentioned, I've managed successful runs ranging from 1 to 9 minutes maximum. In terms of screen positioning, I'm running Nox with the proper resolution settings, so I'm doubtful that there's anything to do with positioning. I did manage to just get a successful 20 minute run, however the auto prestige didn't go through until roughly 27 minutes into the run. Seeing if the loop works again for my current 20 minute run.

Looks like I've got a 20 minute auto prestige to loop through a second time. Both prestiges ended up being between 25 to 27 minutes, but did manage to successfully prestige. Going to let it run overnight and tomorrow, and I'll report back with how it handles. Hopefully I'll be able to up it to longer runs more consistently in the future. It does suck to not be able to freely let it run long enough to get into equipment farming stages for me.
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Old 02/14/2017, 13:58   #142
 
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Looks like I did manage to successfully have it run for 5 hours overnight. Only thing I noticed is that beyond the first loop, it doesn't seem to recognize when the clan boss is up, and attack it like it should.
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Old 02/14/2017, 16:27   #143
 
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Thanks for the script, i can finally use my iPad for something else then TT! lol

Problems i encountered are fairy windows not getting closed/accepted (premium) and equipment doesnt get switched in later game (2000+). Guess not implemented yet. Havent tried automatic prestige yet, otherwise works fine on Nox!
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Old 02/14/2017, 19:57   #144
 
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@ : In :loopdetected we deleted "#LoopCount = 0"

But having "#runActionsOnStart = 1" make :init sets #loopcount to #HitsRunActions.

So am i wrong, or every loop detected gets back my loopcount to #HitsRunActions anyway ? 1003 in my case, which make me never prestiging (4h without prestige right now with autoprestige to 40min, no problems if i desactivate heroleveling).
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Old 02/14/2017, 20:57   #145
 
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Was genau muss ich einstellen damit er während den biss Phasen skillt?
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Old 02/14/2017, 21:38   #146
 
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somebody has an idea what line to change to decrease the delay in between actions? i think i saw hitDelay 40 somewhere, which would be 40 seconds and this is way too long, 20 are more than enough for my taste

edit: also script seems to hit fire sword and shadowclone on accident (meaning with its random clicks)
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Old 02/14/2017, 21:44   #147
 
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Quote:
Originally Posted by Elal View Post
@ : In :loopdetected we deleted "#LoopCount = 0"

But having "#runActionsOnStart = 1" make :init sets #loopcount to #HitsRunActions.

So am i wrong, or every loop detected gets back my loopcount to #HitsRunActions anyway ? 1003 in my case, which make me never prestiging (4h without prestige right now with autoprestige to 40min, no problems if i desactivate heroleveling).
Yes your right, I need to change the loop detection. Its hart to calculate the time for prestige maybe I need to count every delay.

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Originally Posted by IceHookah View Post
Hey hab ein paar Probleme irgendwie über springt er das skillen der Helden und kommt somit kaum
Denke es liegt daran das er nicht skillt wärend der boss da ist. Da ich momentan am Farmen bin ist jeder 2 Gegner ein boss...

Wo stelle ich also bitte aus bzw ein das er auch während des bosses angreift?

Und wie stell ich ein das er ohne fire sword den boss checkt?..

Ist es möglich das der script firesword und midas benutzt sobald mana voll ist und kein anderen spell mehr?
checkBossFight auf 0 setzen -> startBossWithoutFireBlade auch auf 0. 2tes ist momentan nicht möglich. Fokus war erstmal den Skript stabiel zu bekommen ohne Fehler. Der nächste schritt werden dann solche Features sein.

Quote:
Originally Posted by Paladintank View Post
somebody has an idea what line to change to decrease the delay in between actions? i think i saw hitDelay 40 somewhere, which would be 40 seconds and this is way too long, 20 are more than enough for my taste
hitDelay-> is the delay between the taps in ms. You should decrease the #hitsRunActions to 503 (actions every 30 seconds) or 1003 (every minute)
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Old 02/14/2017, 22:12   #148
 
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Danke für die Hilfe

Sorry fals ich nerve ...
gibt es die möglichkeit einzustellen das er öfters die heros lvlt? Und die skills komplett aus lässt bzw nur den Helden lvlt für Prestige?
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Old 02/14/2017, 22:13   #149
 
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Quote:
Originally Posted by IceHookah View Post
Danke für die Hilfe

Sorry fals ich nerve ...
gibt es die möglichkeit einzustellen das er öfters die heros lvlt? Und die skills komplett aus lässt bzw nur den Helden lvlt für Prestige?
Ersteres hab ich in dem letzten Post schon geschrieben, 2teres steht in der config, enableSkills 0.
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Old 02/15/2017, 00:00   #150
 
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I deleted #loopcount = #hitsrunactions =>
Quote:
if #runActionsOnStart == 1
goto :runActions
endif
Works fine ; but still not prestiging if i ask for 40min prestiges -_-"

I reverted back :levelheroes to what it was in 0.9.7 (less loopdetection) i kept the coordinates. Trying right now.
But if this works we'll have to check out why.

Btw, how could you change loopdetection ?
You are counting how many times it loops and setting a maximum loop to achieve before reseting.
That's sounds good to me.

For what i see loopdetectioncount is well reseted (in the start of loop ; when scrolling down ; we could add when scrolling up but it will be pointless as when going to close menu we get out of the loop). I can't see why it fails (if that's really the part failling).

So much shame we can't retrieve system hour. It would be so much easier for prestiging xD
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