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Tap Titans 2 Advanced ClickBot (HiroMacro)

Discussion on Tap Titans 2 Advanced ClickBot (HiroMacro) within the Mobile Games forum part of the Other Online Games category.

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Old 02/12/2017, 23:52   #106
 
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@ : Yeup 1/0/1
btw, i'm using this with Memu 2.8.6.
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Old 02/12/2017, 23:55   #107
 
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Quote:
Originally Posted by JasonF01 View Post
Lost all my skills and gems too. Wish I'd seen the update sooner.
Sorry to hear that, how much diamonds did you lost?
Quote:
Originally Posted by Paladintank View Post
memu 2.9.1

it works now except the constant "detected loop, restarting"

also, what script / macro settings for your script? when you start the script you can choose 3 settings

Times:
Interval:
Speed:

edit: hes doing something, i had resolution 800x480 instead of 480x800, still, what should i set at the 3 options above? times 1, interval 0 sec, speed 1x ?
the options are all fine, I posted an update for your "anti tapping" thoughts
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Old 02/12/2017, 23:59   #108
 
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Quote:
Originally Posted by Whyno View Post
Sorry to hear that, how much diamonds did you lost?
Not many, I think around 300. I've bought some more to re-spec my skills but they didn't come through, so waiting on a response from Game Hive support, so that's annoying.

You don't need to be sorry, tens of thousands of extra relics I've made with your are worth more than the diamonds. Thanks for you continued efforts with the script.
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Old 02/13/2017, 00:04   #109
 
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btw when i stop hiro macro to change some settings etc, does the timer for prestige reset?
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Old 02/13/2017, 00:07   #110
 
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Quote:
Originally Posted by Paladintank View Post
btw when i stop hiro macro to change some settings etc, does the timer for prestige reset?
yes the problem is, there is no timer. I calculate the time with the hitDelays. I also can't save a value with HiroMacro.
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Old 02/13/2017, 00:11   #111
 
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Humm... 0.9.9 => Hatch Egg option ; miam miam will try it overnight
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Old 02/13/2017, 00:13   #112
 
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Quote:
Originally Posted by Whyno View Post
yes the problem is, there is no timer. I calculate the time with the hitDelays. I also can't save a value with HiroMacro.
what about image recognition of the stage your at? or check options every 10m for "time since last prestige" timer

also, sometimes i get "loop detected - restarting" for no reason, and sometimes when I intervene (manually click a fairy or an egg)

does this reset the timer too? because i set mine to 3 hours, and that would be a shame
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Old 02/13/2017, 00:57   #113
 
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Quote:
Originally Posted by Paladintank View Post
what about image recognition of the stage your at? or check options every 10m for "time since last prestige" timer

also, sometimes i get "loop detected - restarting" for no reason, and sometimes when I intervene (manually click a fairy or an egg)

does this reset the timer too? because i set mine to 3 hours, and that would be a shame
the loop detection resets the timer. I change this in the next update. Just delete this line:

:loopDetected
toast loop detected - restarting ...
#loopCount = 0 <----- THIS LINE
goto :init

I increased the loop count in 0.9.9, which one do you use atm? The timer stops if you stop it over HiroMacro, manuall interactions dont affect that.
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Old 02/13/2017, 01:09   #114
 
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im using 0.9.8

i will update to 0.9.9 and delete the line you mentioned so that the loop detection wont reset the timer, else it will never prestige

edit: because 0.9.8 had no "enable / disable tapping" i remove the entire last section "random hits", which also included the delay

now with 0.9.9 i left that column as it is, but i think the delay inbetween lvling heroes and stuff is a little bit long no?, its #hitDelay 40 if im correct, so 40 seconds? thanks

edit 2: left the script running overnight but somehow did not prestige because emulator was lagging like hell, also internet spazzed out ~
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Old 02/13/2017, 05:54   #115
 
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having problem with prestige. left it over night, didn't prestige even once.
my setting
var #enableAutoprestige 1
var #prestigeAfterXMinutes 60
var #hitsRunActions 1503

version that i used: v0.9.8

updated with v0.9.9 still having problems with auto prestige
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Old 02/13/2017, 07:46   #116
 
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Quote:
Originally Posted by Paladintank View Post
im using 0.9.8

i will update to 0.9.9 and delete the line you mentioned so that the loop detection wont reset the timer, else it will never prestige

edit: because 0.9.8 had no "enable / disable tapping" i remove the entire last section "random hits", which also included the delay

now with 0.9.9 i left that column as it is, but i think the delay inbetween lvling heroes and stuff is a little bit long no?, its #hitDelay 40 if im correct, so 40 seconds? thanks

edit 2: left the script running overnight but somehow did not prestige because emulator was lagging like hell, also internet spazzed out ~
Yes you deleted the hits, so no delays here, this should be very buggy. I think the script cant calculate the time.

Quote:
Originally Posted by dankazama View Post
having problem with prestige. left it over night, didn't prestige even once.
my setting
var #enableAutoprestige 1
var #prestigeAfterXMinutes 60
var #hitsRunActions 1503

version that i used: v0.9.8

updated with v0.9.9 still having problems with auto prestige
Try to set the prestige time to 1 and test it out.
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Old 02/13/2017, 15:36   #117
 
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Quote:
Originally Posted by Whyno View Post
Try to set the prestige time to 1 and test it out.
auto prestige works for me now, last night it didn't.
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Old 02/13/2017, 17:31   #118
 
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15k relics/hour thanks to you
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Old 02/13/2017, 20:21   #119
 
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Thanks for this awesome script =)

How do i get the script to auto level my swordsman more frequently? I left it running for 15 minutes to find it didn't do a level up at all.

Memu Emulator

Version 9.9
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Old 02/13/2017, 20:25   #120
 
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Quote:
Originally Posted by Vazkii View Post
Thanks for this awesome script =)

How do i get the script to auto level my swordsman more frequently? I left it running for 15 minutes to find it didn't do a level up at all.

Memu Emulator

Version 9.9
Disable this option:
var #checkBossFight 1
Or reduce this:
var #hitsRunActions 2503 to 1003 or something
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