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[FIX][C++] SQL Injection in Messenger and Guild
Discussion on [FIX][C++] SQL Injection in Messenger and Guild within the Metin2 PServer Guides & Strategies forum part of the Metin2 Private Server category.
12/19/2015, 12:36
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#46
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Quote:
Originally Posted by naosou
Code:
This difference file is created by IdaPro
game
002EB6F5: 01 00
Code:
This difference file is created by IdaPro
db
00082F15: 01 00
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Can any one tell what this diff does? What this fix?
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12/19/2015, 13:44
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#47
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Quote:
Originally Posted by oceanusPT
Can any one tell what this diff does? What this fix?
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Did you read the topic?
You asked for a 34k diff to fix this issue, and there it is.
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12/19/2015, 14:00
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#48
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yes, what is diferent between 002EB6F5: 01 00 and
game_2089M
0010F5C3: 31 90
0010F5C4: C0 90
0010F5C5: 8B 90 .......
in game game_2089M is also 002EB6F5: 01
Thank you
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12/19/2015, 15:06
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#49
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Join Date: May 2011
Posts: 270
Received Thanks: 991
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Quote:
Originally Posted by xworldx
yes, what is diferent between 002EB6F5: 01 00 and
game_2089M
0010F5C3: 31 90
0010F5C4: C0 90
0010F5C5: 8B 90 .......
in game game_2089M is also 002EB6F5: 01
Thank you
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iMer's dif disable the removing friend function.
Code:
game_2089M
0010F5C3: 31 EB
0010F5C4: C0 09
And the first dif is changed the libsql/AsyncSQL.cpp Connect function.
Code:
if ( mysql_real_connect(
v1,
*(char **)(a1 + 968),
*(_DWORD *)(a1 + 972),
*(_DWORD *)(a1 + 976),
*(_DWORD *)(a1 + 980),
*(_DWORD *)(a1 + 1000),
0,
65536))
With this:
Code:
if ( mysql_real_connect(
v1,
*(char **)(a1 + 968),
*(_DWORD *)(a1 + 972),
*(_DWORD *)(a1 + 976),
*(_DWORD *)(a1 + 980),
*(_DWORD *)(a1 + 1000),
0,
0))
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12/19/2015, 15:08
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#50
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Join Date: Oct 2012
Posts: 111
Received Thanks: 1
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Quote:
Originally Posted by xP3NG3Rx
iMer's dif disable the removing friend function.
Code:
game_2089M
0010F5C3: 31 EB
0010F5C4: C0 09
And the first dif is changed the libsql/AsyncSQL.cpp Connect function.
Code:
if ( mysql_real_connect(
v1,
*(char **)(a1 + 968),
*(_DWORD *)(a1 + 972),
*(_DWORD *)(a1 + 976),
*(_DWORD *)(a1 + 980),
*(_DWORD *)(a1 + 1000),
0,
65536))
With this:
Code:
if ( mysql_real_connect(
v1,
*(char **)(a1 + 968),
*(_DWORD *)(a1 + 972),
*(_DWORD *)(a1 + 976),
*(_DWORD *)(a1 + 980),
*(_DWORD *)(a1 + 1000),
0,
0))
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Ok, and what is better solution ?
what is your new diff?
game_2089M
0010F5C3: 31 EB
0010F5C4: C0 09
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12/19/2015, 16:35
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#51
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Quote:
Originally Posted by naosou
Did you read the topic?
You asked for a 34k diff to fix this issue, and there it is.
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maybe i ask wrong. i wanna know what de fix does. When i apply de diff, what will hapen?
i know this is a fix. But it will do what?
Players cant chat in guild?
this is what i ask... xD
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12/19/2015, 16:53
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#52
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Join Date: May 2011
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Quote:
Originally Posted by xworldx
Ok, and what is better solution ?
what is your new diff?
game_2089M
0010F5C3: 31 EB
0010F5C4: C0 09
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Same as iMer's dif, just I did not NOP the function, I JMP-ed it, shorter.
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12/20/2015, 17:29
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#53
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Join Date: Feb 2009
Posts: 312
Received Thanks: 29
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please it is ok?
messenger
guild
compile is ok but is protect?
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12/21/2015, 21:15
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#54
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Join Date: Nov 2012
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Brauch fix für Version: 40250
40k Serverfiles
als diff bitte
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12/21/2015, 22:02
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#55
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Quote:
Originally Posted by Walion
Brauch fix für Version: 40250
40k Serverfiles
als diff bitte
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Du solltest wenn du schon die 40250 hast die source benutzen und das selber fixxen.
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12/21/2015, 23:03
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#56
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Wo bekomme ich den die source her ?
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12/22/2015, 09:36
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#57
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Quote:
Originally Posted by Walion
Wo bekomme ich den die source her ?
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12/22/2015, 11:14
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#58
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Hello.
I don't have source for 40K.
I want diff for 40K.
Thanks!
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12/22/2015, 20:02
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#59
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elite*gold: 220
Join Date: Oct 2011
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Received Thanks: 7,613
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Quote:
Originally Posted by hectoremarius
Hello.
I don't have source for 40K.
I want diff for 40K.
Thanks!
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U using a 40k game and no source? How is that even possible?
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12/22/2015, 21:47
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#60
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Join Date: Nov 2012
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Leute giebs das als diff nicht ?
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