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[Release]GM Online Liste per Source

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Old 11/04/2017, 10:53   #31
 
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wird sie nicht?



thespeedyy is offline  
Old 11/07/2017, 23:52   #32
 
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Ist sauberer hatte das damals jedoch nur mit einer Quest regeln können.
Danke für das Release.


Kryptonit.' is offline  
Old 11/09/2017, 09:15   #33
 
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Quote:
Originally Posted by Chaosnightx3 View Post
Scheint soweit zu funktionieren, bis auf zwei Punkte:
Spieler können Admins ne FA senden.
Die Freundesliste wird nicht gespeichert?

Push für fix :/
thespeedyy is offline  
Old 11/19/2017, 13:43   #34
 
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Quote:
Originally Posted by thespeedyy View Post
PUUUSH!
1 IntelliSense: Zu wenig Argumente für "Klassenvorlage "std::map"". c:\Server\client_source_clean\source\UserInterface \PythonMessenger.h 8

Fehler 2 error C2976: "std::map": Nicht genügend template-Argumente. c:\server\client_source_clean\source\userinterface \PythonMessenger.h 8
Wer immer noch das Problem hat macht volgendes. Geht in PythonMessenger.h und sucht nach
Code:
typedef std::map<std::string> TGamemasterNameMap;
das ändert ihr um in das hier
Code:
typedef std::set<std::string> TGamemasterNameMap;


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Old 11/22/2017, 18:41   #35
 
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So alt und immer noch den FA und FL Bug? o:
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Old 01/10/2018, 11:39   #36
 
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Push jemand ein fix dafür das die freundes liste nicht gespeichert wird?
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Old 05/09/2018, 20:02   #37
 
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Also bei mir werden die Teamler nicht angezeigt.


dexter699 is offline  
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