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[PYTHON | RELEASE] KillEfekt & Blood System

Discussion on [PYTHON | RELEASE] KillEfekt & Blood System within the Metin2 PServer Guides & Strategies forum part of the Metin2 Private Server category.

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Old 01/02/2015, 13:04   #46
 
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Sehr geil!
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Old 01/04/2015, 21:05   #47
 
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hmm hab alles genau gleich eingefügt, aber bei mir funktioniert zwar noch das einloggen usw. aber nach der charauswahl bleibt der ladebildschirm einfach voll und ich komm nich rein, weiß wer was ich falsch gemacht hab?
Benutze die Files von Viruz 2014 und den Standardclient dazu, sollte ich besser einen anderen client nehmen oder liegt das an mir?
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Old 01/04/2015, 21:21   #48
 
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Quote:
Originally Posted by [SA]Mentras View Post
hmm hab alles genau gleich eingefügt, aber bei mir funktioniert zwar noch das einloggen usw. aber nach der charauswahl bleibt der ladebildschirm einfach voll und ich komm nich rein, weiß wer was ich falsch gemacht hab?
Benutze die Files von Viruz 2014 und den Standardclient dazu, sollte ich besser einen anderen client nehmen oder liegt das an mir?
Ja poste mal deine Syserr
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Old 01/04/2015, 21:39   #49
 
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Quote:
Originally Posted by .Xynex™ View Post
Ja poste mal deine Syserr
Syserr: (und danke dass du dir die Zeit nimmst mir zu helfen )
Quote:
0104 21:33:16874 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR
0104 21:33:21110 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted.
0104 21:33:35189 :: Traceback (most recent call last):

0104 21:33:35189 :: File "networkModule.py", line 237, in SetGamePhase

0104 21:33:35189 :: File "system.py", line 130, in __pack_import

0104 21:33:35189 :: File "
0104 21:33:35189 :: game.py
0104 21:33:35189 :: ", line
0104 21:33:35189 :: 139
0104 21:33:35189 ::

0104 21:33:35189 ::
0104 21:33:35189 :: KanImage2 = ui.AniImageBox()

0104 21:33:35189 ::
0104 21:33:35189 ::
0104 21:33:35189 ::
0104 21:33:35189 ::
0104 21:33:35189 ::
0104 21:33:35189 ::
0104 21:33:35189 ::
0104 21:33:35189 ::
0104 21:33:35189 ::
0104 21:33:35189 :: ^

0104 21:33:35189 :: IndentationError
0104 21:33:35190 :: :
0104 21:33:35190 :: expected an indented block
0104 21:33:35190 ::
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Old 01/04/2015, 21:48   #50
 
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Quote:
Originally Posted by [SA]Mentras View Post
Syserr: (und danke dass du dir die Zeit nimmst mir zu helfen )
ersetz den part in deiner game mit dem hier

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Old 01/04/2015, 22:01   #51
 
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Quote:
Originally Posted by *~.ιηνιη¢ιвℓє.~* View Post
ersetz den part in deiner game mit dem hier

Danke, aber jz hab ich ne neue Syserr:

Quote:
0104 21:58:14198 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR
0104 21:58:18446 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted.
0104 21:58:32622 :: Traceback (most recent call last):

0104 21:58:32622 :: File "networkModule.py", line 237, in SetGamePhase

0104 21:58:32623 :: File "system.py", line 130, in __pack_import

0104 21:58:32623 :: File "
0104 21:58:32623 :: game.py
0104 21:58:32623 :: ", line
0104 21:58:32623 :: 1501
0104 21:58:32623 ::

0104 21:58:32623 ::
0104 21:58:32623 :: if constInfo.KanAktif == 0:

0104 21:58:32623 ::
0104 21:58:32623 ::
0104 21:58:32623 :: ^

0104 21:58:32624 :: IndentationError
0104 21:58:32624 :: :
0104 21:58:32624 :: expected an indented block
0104 21:58:32624 ::
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Old 01/04/2015, 22:05   #52
 
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add mich in skype mach ich dir eben : oneapple100
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Old 04/22/2015, 23:51   #53
 
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Fix

Hier ist mal meine, falls noch welche Probleme haben sollten mit einbauen...

Code:
def Open(self):

		KanImage2 = ui.AniImageBox()
		KanImage2.AddFlag("float")
		KanImage2.AppendImage("kfwork/ui/kan.tga")
		KanImage2.SetPosition(1,1)
		self.KanImage2 = KanImage2
        
		KanImage3 = ui.AniImageBox()
		KanImage3.AddFlag("float")
		KanImage3.AppendImage(constInfo.Kan2)
		self.KanImage3 = KanImage3
		KanImage3.SetPosition(1,1)
        
		KanImage4 = ui.AniImageBox()
		KanImage4.AddFlag("float")
		KanImage4.AppendImage(constInfo.Kan3)
		self.KanImage4 = KanImage4
		KanImage4.SetPosition(1,1)
        
		KanImage5 = ui.AniImageBox()
		KanImage5.AddFlag("float")
		KanImage5.AppendImage(constInfo.KanFull)
		self.KanImage5 = KanImage5
		KanImage5.SetPosition(1,1)
        
		KanImage21366 = ui.AniImageBox()
		KanImage21366.AddFlag("float")
		KanImage21366.AppendImage("kfwork/ui/kan1366.tga")
		KanImage21366.SetPosition(1,1)
		self.KanImage21366 = KanImage21366
        
		KanImage31366 = ui.AniImageBox()
		KanImage31366.AddFlag("float")
		KanImage31366.AppendImage("kfwork/ui/kan21366.tga")
		self.KanImage31366 = KanImage31366
		KanImage31366.SetPosition(1,1)
        
		KanImage41366 = ui.AniImageBox()
		KanImage41366.AddFlag("float")
		KanImage41366.AppendImage("kfwork/ui/kan21366.tga")
		self.KanImage41366 = KanImage41366
		KanImage41366.SetPosition(1,1)
        
		KanImage51366 = ui.AniImageBox()
		KanImage51366.AddFlag("float")
		KanImage51366.AppendImage("kfwork/ui/kanfull1366.tga")
		self.KanImage51366 = KanImage51366
		KanImage51366.SetPosition(1,1) 
		
		
		
def OnUpdate(self):


		if constInfo.KanAktif == 0:
            #
			if int(player.GetStatus(player.HP)) < float(int(player.GetStatus(player.MAX_HP))/6):
				if systemSetting.GetWidth() == 1366 or systemSetting.GetWidth() == 1280:
					self.KanImage21366.Show()
				else:
					self.KanImage2.Show()
			else:
				if systemSetting.GetWidth() == 1366 or systemSetting.GetWidth() == 1280:
					self.KanImage21366.Hide()
				else:
					self.KanImage2.Hide()
			if int(player.GetStatus(player.HP)) < float(int(player.GetStatus(player.MAX_HP))/4):
				if systemSetting.GetWidth() == 1366 or systemSetting.GetWidth() == 1280:
					self.KanImage31366.Show()
				else:
					self.KanImage3.Show()
			else:
				if systemSetting.GetWidth() == 1366 or systemSetting.GetWidth() == 1280:
					self.KanImage31366.Hide()
				else:
					self.KanImage3.Hide()
			if int(player.GetStatus(player.HP)) < float(int(player.GetStatus(player.MAX_HP))/10):
				if systemSetting.GetWidth() == 1366 or systemSetting.GetWidth() == 1280:
					self.KanImage51366.Show()
				else:
					self.KanImage5.Show()
			else:
				if systemSetting.GetWidth() == 1366 or systemSetting.GetWidth() == 1280:
					self.KanImage51366.Hide()
				else:
					self.KanImage5.Hide()
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Old 10/01/2017, 00:08   #54
 
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wirklich gut gemacht!
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Old 12/27/2022, 01:53   #55
 
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Ich weis ich wie alter tread bei da wo ich lebe gibt es kein datum und uhrzeit...
Kann das einer so umscripten gerade den python teil das es egal auf welcher auslösung sich immer anpasst? automatic from 800x600 to 1024x768 to 1280x600 to 1280x720 1280x768 to 1360x768 to 1366x768 scallieriung -window mode and Full Screen mode 4x5 16:9 and and an

I know how old tread at where I live there is no date and time...
Can someone just rescript the python part in such a way that it always adapts to whatever trigger it is?
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