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[PYTHON | RELEASE] KillEfekt & Blood System
Discussion on [PYTHON | RELEASE] KillEfekt & Blood System within the Metin2 PServer Guides & Strategies forum part of the Metin2 Private Server category.
01/02/2015, 13:04
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#46
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Sehr geil!
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01/04/2015, 21:05
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#47
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hmm hab alles genau gleich eingefügt, aber bei mir funktioniert zwar noch das einloggen usw. aber nach der charauswahl bleibt der ladebildschirm einfach voll und ich komm nich rein, weiß wer was ich falsch gemacht hab?
Benutze die Files von Viruz 2014 und den Standardclient dazu, sollte ich besser einen anderen client nehmen oder liegt das an mir?
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01/04/2015, 21:21
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#48
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Quote:
Originally Posted by [SA]Mentras
hmm hab alles genau gleich eingefügt, aber bei mir funktioniert zwar noch das einloggen usw. aber nach der charauswahl bleibt der ladebildschirm einfach voll und ich komm nich rein, weiß wer was ich falsch gemacht hab?
Benutze die Files von Viruz 2014 und den Standardclient dazu, sollte ich besser einen anderen client nehmen oder liegt das an mir?
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Ja poste mal deine Syserr
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01/04/2015, 21:39
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#49
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Quote:
Originally Posted by .Xynex™
Ja poste mal deine Syserr
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Syserr: (und danke dass du dir die Zeit nimmst mir zu helfen  )
Quote:
0104 21:33:16874 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR
0104 21:33:21110 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted.
0104 21:33:35189 :: Traceback (most recent call last):
0104 21:33:35189 :: File "networkModule.py", line 237, in SetGamePhase
0104 21:33:35189 :: File "system.py", line 130, in __pack_import
0104 21:33:35189 :: File "
0104 21:33:35189 :: game.py
0104 21:33:35189 :: ", line
0104 21:33:35189 :: 139
0104 21:33:35189 ::
0104 21:33:35189 ::
0104 21:33:35189 :: KanImage2 = ui.AniImageBox()
0104 21:33:35189 ::
0104 21:33:35189 ::
0104 21:33:35189 ::
0104 21:33:35189 ::
0104 21:33:35189 ::
0104 21:33:35189 ::
0104 21:33:35189 ::
0104 21:33:35189 ::
0104 21:33:35189 ::
0104 21:33:35189 :: ^
0104 21:33:35189 :: IndentationError
0104 21:33:35190 :: :
0104 21:33:35190 :: expected an indented block
0104 21:33:35190 ::
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01/04/2015, 21:48
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#50
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Quote:
Originally Posted by [SA]Mentras
Syserr: (und danke dass du dir die Zeit nimmst mir zu helfen  )
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ersetz den part in deiner game mit dem hier
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01/04/2015, 22:01
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#51
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Quote:
Originally Posted by *~.ιηνιη¢ιвℓє.~*
ersetz den part in deiner game mit dem hier

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Danke, aber jz hab ich ne neue Syserr:
Quote:
0104 21:58:14198 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR
0104 21:58:18446 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted.
0104 21:58:32622 :: Traceback (most recent call last):
0104 21:58:32622 :: File "networkModule.py", line 237, in SetGamePhase
0104 21:58:32623 :: File "system.py", line 130, in __pack_import
0104 21:58:32623 :: File "
0104 21:58:32623 :: game.py
0104 21:58:32623 :: ", line
0104 21:58:32623 :: 1501
0104 21:58:32623 ::
0104 21:58:32623 ::
0104 21:58:32623 :: if constInfo.KanAktif == 0:
0104 21:58:32623 ::
0104 21:58:32623 ::
0104 21:58:32623 :: ^
0104 21:58:32624 :: IndentationError
0104 21:58:32624 :: :
0104 21:58:32624 :: expected an indented block
0104 21:58:32624 ::
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01/04/2015, 22:05
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#52
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elite*gold: 5
Join Date: Dec 2011
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add mich in skype mach ich dir eben : oneapple100
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04/22/2015, 23:51
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#53
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Join Date: Jun 2014
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Fix
Hier ist mal meine, falls noch welche Probleme haben sollten mit einbauen...
Code:
def Open(self):
KanImage2 = ui.AniImageBox()
KanImage2.AddFlag("float")
KanImage2.AppendImage("kfwork/ui/kan.tga")
KanImage2.SetPosition(1,1)
self.KanImage2 = KanImage2
KanImage3 = ui.AniImageBox()
KanImage3.AddFlag("float")
KanImage3.AppendImage(constInfo.Kan2)
self.KanImage3 = KanImage3
KanImage3.SetPosition(1,1)
KanImage4 = ui.AniImageBox()
KanImage4.AddFlag("float")
KanImage4.AppendImage(constInfo.Kan3)
self.KanImage4 = KanImage4
KanImage4.SetPosition(1,1)
KanImage5 = ui.AniImageBox()
KanImage5.AddFlag("float")
KanImage5.AppendImage(constInfo.KanFull)
self.KanImage5 = KanImage5
KanImage5.SetPosition(1,1)
KanImage21366 = ui.AniImageBox()
KanImage21366.AddFlag("float")
KanImage21366.AppendImage("kfwork/ui/kan1366.tga")
KanImage21366.SetPosition(1,1)
self.KanImage21366 = KanImage21366
KanImage31366 = ui.AniImageBox()
KanImage31366.AddFlag("float")
KanImage31366.AppendImage("kfwork/ui/kan21366.tga")
self.KanImage31366 = KanImage31366
KanImage31366.SetPosition(1,1)
KanImage41366 = ui.AniImageBox()
KanImage41366.AddFlag("float")
KanImage41366.AppendImage("kfwork/ui/kan21366.tga")
self.KanImage41366 = KanImage41366
KanImage41366.SetPosition(1,1)
KanImage51366 = ui.AniImageBox()
KanImage51366.AddFlag("float")
KanImage51366.AppendImage("kfwork/ui/kanfull1366.tga")
self.KanImage51366 = KanImage51366
KanImage51366.SetPosition(1,1)
def OnUpdate(self):
if constInfo.KanAktif == 0:
#
if int(player.GetStatus(player.HP)) < float(int(player.GetStatus(player.MAX_HP))/6):
if systemSetting.GetWidth() == 1366 or systemSetting.GetWidth() == 1280:
self.KanImage21366.Show()
else:
self.KanImage2.Show()
else:
if systemSetting.GetWidth() == 1366 or systemSetting.GetWidth() == 1280:
self.KanImage21366.Hide()
else:
self.KanImage2.Hide()
if int(player.GetStatus(player.HP)) < float(int(player.GetStatus(player.MAX_HP))/4):
if systemSetting.GetWidth() == 1366 or systemSetting.GetWidth() == 1280:
self.KanImage31366.Show()
else:
self.KanImage3.Show()
else:
if systemSetting.GetWidth() == 1366 or systemSetting.GetWidth() == 1280:
self.KanImage31366.Hide()
else:
self.KanImage3.Hide()
if int(player.GetStatus(player.HP)) < float(int(player.GetStatus(player.MAX_HP))/10):
if systemSetting.GetWidth() == 1366 or systemSetting.GetWidth() == 1280:
self.KanImage51366.Show()
else:
self.KanImage5.Show()
else:
if systemSetting.GetWidth() == 1366 or systemSetting.GetWidth() == 1280:
self.KanImage51366.Hide()
else:
self.KanImage5.Hide()
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10/01/2017, 00:08
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#54
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elite*gold: 13
Join Date: Jun 2010
Posts: 60
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wirklich gut gemacht!
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12/27/2022, 01:53
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#55
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Join Date: Oct 2022
Posts: 10
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Ich weis ich wie alter tread bei da wo ich lebe gibt es kein datum und uhrzeit...
Kann das einer so umscripten gerade den python teil das es egal auf welcher auslösung sich immer anpasst? automatic from 800x600 to 1024x768 to 1280x600 to 1280x720 1280x768 to 1360x768 to 1366x768 scallieriung -window mode and Full Screen mode 4x5 16:9 and and an
I know how old tread at where I live there is no date and time...
Can someone just rescript the python part in such a way that it always adapts to whatever trigger it is?
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