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[Release] CheckClientVersion Compare-BugFix
Discussion on [Release] CheckClientVersion Compare-BugFix within the Metin2 PServer Guides & Strategies forum part of the Metin2 Private Server category.
10/28/2013, 12:45
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#16
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Quote:
Originally Posted by [SA]Tears aka.[BlackBite]
possible that the offsets/bytes are different and thats the reason why it work only on my game 
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If you please, can you give me a PM with the link to download the game?
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10/28/2013, 12:59
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#17
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the 62 mb game is in my public serverfiles, but i will upload only the game for you. but there are much difs included. is will edit a english list with dif filesin my post here and upload the game.
PHP Code:
Diffs:
2 Backdoors fixxed 100% Boni adding Skills jump to master at 17 points GM Rights without IP No EXP needed by reading an Skillbook Maximum Level 250 (changeable in Config) Items dissappear in 1 second Items with Glas showable Item with 0 Yang in shop are allowed Pet Bonis is workung everywhere 6/7 Boni is working time to Switch 0 Seconds Dif for Maximum Rates Yang Dropp from player is disabled 5. Boni in shop Teleport bei Führung geblockt No Emotionmask needed Shutdown Commands are Fixxed Number_Ex Fixx (No /dice /war or some other downs) Timebomb disabled.
€: If it is needed is search the bytes+offsets in the 8 mb version. but only in the 8 mb version cause i dont have the stripped version.
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10/28/2013, 13:56
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#18
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Quote:
Originally Posted by [SA]Tears aka.[BlackBite]
possible that the offsets/bytes are different and thats the reason why it work only on my game 
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Nop, i already saw in IDA and the offset is correct, i personaly made another difference file to check if the offset is the same, and it is.
Pseudocode in 8MB game:
Code:
if ( v22 > v21 )
{
v23 = (char *)locale_find((unsigned int)&unk_8469F10);
CHARACTER__ChatPacket(v2, 2, v23, v21);
DESC__DelayedDisconnect(a2, 10);
LogManager__HackLog(singleton_LogManager___ms_singleton, "VERSION_CONFLICT", v2);
v44 = CHARACTER__GetName(v2);
sys_log(
0,
"VERSION : WRONG VERSION USER : account:%s name:%s hostName:%s server_version:%s client_version:%s",
a2 + 120);
}
And with the dif:
Code:
if ( v22 != v21 )
{
v23 = (char *)locale_find((unsigned int)&unk_8469F10);
CHARACTER__ChatPacket(v2, 2, v23, v21);
DESC__DelayedDisconnect(a2, 10);
LogManager__HackLog(singleton_LogManager___ms_singleton, "VERSION_CONFLICT", v2);
v44 = CHARACTER__GetName(v2);
sys_log(
0,
"VERSION : WRONG VERSION USER : account:%s name:%s hostName:%s server_version:%s client_version:%s",
a2 + 120);
}
So it can't be an offset's problem, here's the dif that i got when i changed the > to != :
Code:
This difference file has been created by IDA Pro
game_r34083_32_internal_ip
000F4904: 8E 84
As you can see, the offset and the bytes are the same.
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10/28/2013, 14:01
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#19
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ok now i know, thanks. sry but i never used the 8 mb version <.<
i thought that that could be the error, cause a changed a backdoor in the game of my friend
and he use 8 mb version, and there i must search the bytes cause the offets was different
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10/28/2013, 14:22
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#20
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Well i already tested my difference file which is the same in the topic <.< and it worked.
Serverside: 1215955205
Clientside: 1215955206
Result:
So.. yes, it works with 8 MB game ^^
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10/28/2013, 14:29
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#21
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Wich diff patcher you used?
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10/28/2013, 14:32
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#22
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I didn't used any diff patcher, i just opened the game with a hex editor and i made the changes. 
But if you want a good one, use BlackYuko's diff patcher, it didn't give me any problem since i use it.
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10/28/2013, 14:34
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#23
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Quote:
Originally Posted by Chikyou
Well i already tested my difference file which is the same in the topic <.< and it worked.
Serverside: 1215955205
Clientside: 1215955206
Result:
So.. yes, it works with 8 MB game ^^
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can you give me your game?
With diff applied?
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10/28/2013, 14:40
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#24
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Quote:
Originally Posted by Chikyou
I didn't used any diff patcher, i just opened the game with a hex editor and i made the changes. 
But if you want a good one, use BlackYuko's diff patcher, it didn't give me any problem since i use it. 
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Try to put 1215955210 on serverside and 1215955209 on clientside and then leave a reply  .This the "bug" on game revision 34083
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10/28/2013, 14:45
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#25
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to share the game this way is forbidden, but i will not report^^
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10/28/2013, 14:50
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#26
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that's good .... I do not start the server with your game.
0 syserr...0 syslog
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10/28/2013, 14:50
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#27
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Quote:
Originally Posted by Marius Sorin
Try to put 1215955210 on serverside and 1215955209 on clientside and then leave a reply  .This the "bug" on game revision 34083
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Still working
Quote:
Originally Posted by [SA]Tears aka.[BlackBite]
to share the game this way is forbidden, but i will not report^^
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Damn, i didn't know that.
I deleted the message before i get another warn.
Thanks for warning me.
Quote:
Originally Posted by qAleXso
that's good .... I do not start the server with your game.
0 syserr...0 syslog
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I gave you the game i was using lol :|
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10/28/2013, 14:57
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#28
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Quote:
Originally Posted by Chikyou
Still working
****, i didn't know that.
I deleted the message before i get another warn.
Thanks for warning me.
I gave you the game i was using lol :|
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just do not know .... simply does not work. There's no syserr in channel
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10/28/2013, 15:42
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#29
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#qAleXso
Vezi daca ai aplicat diff-ul facut de iMer
#Chikyou
Thanks, i edited with hex editor and works like a charm
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10/28/2013, 15:52
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#30
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@AleXso: the dif from this thread maybe dont work, u can use this:
001EAC1C: 52 7A
001EB319: 52 7A
700. beitrag :3
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