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[Guide] Change war map

Discussion on [Guide] Change war map within the Metin2 PServer Guides & Strategies forum part of the Metin2 Private Server category.

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Old   #1
 
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[Guide] Change war map

Sorry for my english!

This guide work with game svn2089, 2019.

Open the game with an hex editor and search the string:

83C304C60000C740046E000000C74008

We have this:



-The blue square indicates the index of the map ( 6E = 110, metin2_map_t3)
-The brown squares indicate the coordinate of the warp ( of one of the two guilds)
-The purple squares indicate the coordinate of the warp (of the other guild)
-The orange squares indicate the coordinate of the warp of the observers

Than change this squares as you want

Fot the novice, HexWorkshop (an HexEditor) has a simple tool, BaseConverter, that can help you.


Remember to set "Byte Order" to "Intel".
(If someone would translate this post into german, i add there the translation ty!)
----------------------------------------------
German Translation by jackdown9

Sorry für mein Englisch!

Diese Anleitung geht mit der game svn2089 und der game svn2019.

Öffne die game mit einem Hexeditor und suche nach dem string:

83C304C60000C740046E000000C74008

Nun solltet ihr das folgende sehen:
(Auf dem Bild wird der Hexeditor verwendet)




-Das blaue Quadrat zeigt den Index der Map ( 6E = 110, metin2_map_t3).
-Das braune Quadrat zeigt die Koordinaten von dem Spawnpunkt einer der beiden Gilden.
-Das lilane Quadrat zeigt die Koordinaten von dem Spawnpunkt der anderen Gilde.
-Das orangene Quadrat zeigt die Koordinaten von dem Spawnpunkt der Zuschauer

Änder nun die Quadrate wie du willst

Für die Anfänger: Der HexWorkshop (ein HexEditor) hat ein einfaches Werkzeug, einen BaseConverter, welcher dir helfen kann.



Bedenke, dass du die "Byte Order" auf "Intel" stellst.
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Old 10/15/2011, 13:48   #2
 
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thanks a lot
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Old 10/15/2011, 14:37   #3
 
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Very Good .
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Old 10/15/2011, 14:41   #4
 
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Very nice, dude :**
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Old 10/15/2011, 15:00   #5
 
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Nice on
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Old 10/15/2011, 17:26   #6
 
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I've already used google to translate it, but I do not provide what should be. Can anyone explain to me?

Sorry for my bad English

MfG
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Old 10/15/2011, 19:12   #7
 
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Quote:
Originally Posted by gabss View Post
Sorry for my english!

This guide work with game svn2089, 2019.

Open the game with an hex editor and search the string:

83C304C60000C740046E000000C74008

We have this:



-The blue square indicates the index of the map ( 6E = 110, metin2_map_t3)
-The brown squares indicate the coordinate of the warp ( of one of the two guilds)
-The purple squares indicate the coordinate of the warp (of the other guild)
-The orange squares indicate the coordinate of the warp of the observers

Than change this squares as you want

Fot the novice, HexWorkshop (an HexEditor) has a simple tool, BaseConverter, that can help you.


Remember to set "Byte Order" to "Intel".
(If someone would translate this post into german, i add there the translation ty!)
thank you.

thanks given.
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Old 10/15/2011, 19:40   #8
 
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very very good!
thanks gabss!
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Old 10/15/2011, 21:28   #9
 
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Quote:
Originally Posted by gabss View Post
Sorry for my english!

This guide work with game svn2089, 2019.

Open the game with an hex editor and search the string:

83C304C60000C740046E000000C74008

We have this:



-The blue square indicates the index of the map ( 6E = 110, metin2_map_t3)
-The brown squares indicate the coordinate of the warp ( of one of the two guilds)
-The purple squares indicate the coordinate of the warp (of the other guild)
-The orange squares indicate the coordinate of the warp of the observers

Than change this squares as you want

Fot the novice, HexWorkshop (an HexEditor) has a simple tool, BaseConverter, that can help you.


Remember to set "Byte Order" to "Intel".
(If someone would translate this post into german, i add there the translation ty!)
Quote:
Originally Posted by German translation
Sorry für mein Englisch!

Diese Anleitung geht mit der game svn2089 und der game svn2019.

Öffne die game mit einem Hexeditor und suche nach dem string:

83C304C60000C740046E000000C74008

Nun solltet ihr das folgende sehen:
(Auf dem Bild wird der Hexeditor "" verwendet)



-Das blaue Quadrat zeigt den Index der Map ( 6E = 110, metin2_map_t3).
-Das braune Quadrat zeigt die Koordinaten von dem Spawnpunkt einer der beiden Gilden.
-Das lilane Quadrat zeigt die Koordinaten von dem Spawnpunkt der anderen Gilde.
-Das orangene Quadrat zeigt die Koordinaten von dem Spawnpunkt der Zuschauer

Änder nun die Quadrate wie du willst

Für die Anfänger: Der HexWorkshop (ein HexEditor) hat ein einfaches Werkzeug, einen BaseConverter, welcher dir helfen kann.


Bedenke, dass du die "Byte Order" auf "Intel" stellst.
"If someone would translate this post into german, i add there the translation ty!" np. Thank you for that tutorial.

regards,
jackdown
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Old 10/16/2011, 19:27   #10
 
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added the german translation, thanks to jackdown
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Old 10/16/2011, 22:28   #11
 
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The best release in Elitepvpers since 2011.
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Old 10/17/2011, 16:12   #12
 
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Nice jetzt kann man auch die neuen Maps dafür verwenden
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