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[Abschieds-Release]Achievement System
Discussion on [Abschieds-Release]Achievement System within the Metin2 PServer Guides & Strategies forum part of the Metin2 Private Server category.
09/13/2011, 23:52
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#46
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ja er zeit dieses fenster da nicht an^^ aber ich komm ingame noch mal meine syndings^^
PHP Code:
0913 23:50:07711 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage1.mse) Error 0913 23:50:07711 :: CInstanceBase::RegisterEffect(eEftType=264, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage1.mse, isCache=1) - Error 0913 23:50:07711 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage2.mse) Error 0913 23:50:07711 :: CInstanceBase::RegisterEffect(eEftType=265, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage2.mse, isCache=1) - Error 0913 23:50:07711 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage3.mse) Error 0913 23:50:07711 :: CInstanceBase::RegisterEffect(eEftType=266, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage3.mse, isCache=1) - Error 0913 23:50:13576 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted. 0913 23:50:14027 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse) Error 0913 23:50:14027 :: CInstanceBase::RegisterEffect(eEftType=248, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse, isCache=0) - Error 0913 23:50:14027 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse) Error 0913 23:50:14027 :: CInstanceBase::RegisterEffect(eEftType=249, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse, isCache=0) - Error 0913 23:50:19953 :: Traceback (most recent call last):
0913 23:50:19953 :: File "game.py", line 1684, in BINARY_ServerCommand_Run
0913 23:50:19953 :: File "stringCommander.py", line 63, in Run
0913 23:50:19953 :: File "stringCommander.py", line 31, in __call__
0913 23:50:19953 :: File "stringCommander.py", line 20, in __call__
0913 23:50:19953 :: File "game.py", line 1957, in __ShowAchievementPoints
0913 23:50:19953 :: File "system.py", line 137, in __pack_import
0913 23:50:19953 :: ImportError 0913 23:50:19953 :: : 0913 23:50:19953 :: No module named uiAchievement 0913 23:50:19953 ::
0913 23:50:19953 :: Unknown Server Command achievementpoints 8 | achievementpoints 0913 23:50:19954 :: Traceback (most recent call last):
0913 23:50:19954 :: File "game.py", line 1684, in BINARY_ServerCommand_Run
0913 23:50:19954 :: File "stringCommander.py", line 63, in Run
0913 23:50:19954 :: File "stringCommander.py", line 31, in __call__
0913 23:50:19954 :: File "stringCommander.py", line 20, in __call__
0913 23:50:19954 :: File "game.py", line 1962, in __AchievementTest
0913 23:50:19954 :: File "system.py", line 137, in __pack_import
0913 23:50:19954 :: ImportError 0913 23:50:19954 :: : 0913 23:50:19954 :: No module named uiAchievement 0913 23:50:19954 ::
0913 23:50:19954 :: Unknown Server Command achievement Level_85_erreicht%18 | achievement
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09/13/2011, 23:57
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#47
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elite*gold: 50
Join Date: May 2011
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Very nice, thanx!
Achievement shop hmmm... where is it?
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09/13/2011, 23:57
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#48
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elite*gold: 6
Join Date: May 2010
Posts: 1,227
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Quote:
Originally Posted by lautlosertot
ja er zeit dieses fenster da nicht an^^ aber ich komm ingame noch mal meine syndings^^
PHP Code:
0913 23:50:07711 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage1.mse) Error 0913 23:50:07711 :: CInstanceBase::RegisterEffect(eEftType=264, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage1.mse, isCache=1) - Error 0913 23:50:07711 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage2.mse) Error 0913 23:50:07711 :: CInstanceBase::RegisterEffect(eEftType=265, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage2.mse, isCache=1) - Error 0913 23:50:07711 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage3.mse) Error 0913 23:50:07711 :: CInstanceBase::RegisterEffect(eEftType=266, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage3.mse, isCache=1) - Error 0913 23:50:13576 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted. 0913 23:50:14027 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse) Error 0913 23:50:14027 :: CInstanceBase::RegisterEffect(eEftType=248, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse, isCache=0) - Error 0913 23:50:14027 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse) Error 0913 23:50:14027 :: CInstanceBase::RegisterEffect(eEftType=249, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse, isCache=0) - Error 0913 23:50:19953 :: Traceback (most recent call last): 0913 23:50:19953 :: File "game.py", line 1684, in BINARY_ServerCommand_Run 0913 23:50:19953 :: File "stringCommander.py", line 63, in Run 0913 23:50:19953 :: File "stringCommander.py", line 31, in __call__ 0913 23:50:19953 :: File "stringCommander.py", line 20, in __call__ 0913 23:50:19953 :: File "game.py", line 1957, in __ShowAchievementPoints 0913 23:50:19953 :: File "system.py", line 137, in __pack_import 0913 23:50:19953 :: ImportError 0913 23:50:19953 :: : 0913 23:50:19953 :: No module named uiAchievement 0913 23:50:19953 :: 0913 23:50:19953 :: Unknown Server Command achievementpoints 8 | achievementpoints 0913 23:50:19954 :: Traceback (most recent call last): 0913 23:50:19954 :: File "game.py", line 1684, in BINARY_ServerCommand_Run 0913 23:50:19954 :: File "stringCommander.py", line 63, in Run 0913 23:50:19954 :: File "stringCommander.py", line 31, in __call__ 0913 23:50:19954 :: File "stringCommander.py", line 20, in __call__ 0913 23:50:19954 :: File "game.py", line 1962, in __AchievementTest 0913 23:50:19954 :: File "system.py", line 137, in __pack_import 0913 23:50:19954 :: ImportError 0913 23:50:19954 :: : 0913 23:50:19954 :: No module named uiAchievement 0913 23:50:19954 :: 0913 23:50:19954 :: Unknown Server Command achievement Level_85_erreicht%18 | achievement
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0913 23:50:19953 :: Unknown Server Command achievementpoints 8 | achievementpoints
server command build net eingefügt von achievementpoints.
Server schickt den Command und Client hat bisher keine Möglichkeit das zu empfangen, da es uiAchievement nicht aufrufen kann^^
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09/13/2011, 23:58
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#49
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Join Date: Sep 2011
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IN WELCHEN ORDNER MÜSSEN DENN NUN DIE IMAGES ????? ALSO DIE SUB UND ANDERE DATEI PLS
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09/14/2011, 00:00
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#50
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Join Date: Jan 2010
Posts: 1,512
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Quote:
Originally Posted by .Flynn.
sehr nice danke Real-freak.
Ehm
Wohin kommt dieses:?
def __ShowAchievementPoints(self, points):
import uiAchievement
import uiTaskbar
self.uiAchievement = uiAchievement.AchievementDialog()
uiAchievement.AchievementPoints = int(points)
def __AchievementTest(self, archivement):
import uiAchievement
self.uiAchievement = uiAchievement.AchievementDialog()
self.uiAchievement.Show(1, str(archivement))
self.uiAchievement.SetTop()
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und der ymir ordner und die dds datei? xD
Real-Freak? xD
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09/14/2011, 00:00
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#51
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elite*gold: 6
Join Date: May 2010
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Quote:
Originally Posted by TehImpulse
IN WELCHEN ORDNER MÜSSEN DENN NUN DIE IMAGES ????? ALSO DIE SUB UND ANDERE DATEI PLS
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hab dir sogar die xml geschickt.....
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09/14/2011, 00:03
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#52
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Join Date: Aug 2009
Posts: 962
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real das heist was muss ich ändern?
und kannst du mir privat ein howto schicken wie ich die slots von inventar verschiebe und so?
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09/14/2011, 00:04
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#53
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Join Date: Sep 2011
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Quote:
Originally Posted by RealFreak
hab dir sogar die xml geschickt.....
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ich kann das aber so net wissen sag mir bitte in welche pack datei in root.epk?? steht doch bei CDATA odr wo?
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09/14/2011, 00:08
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#54
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Join Date: Jul 2011
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Where insert achievement_small.dds ? xD
root/locale/etc ?
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09/14/2011, 00:11
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#55
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Join Date: May 2010
Posts: 1,227
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Quote:
Originally Posted by BlondynX
Where insert achievement_small.dds ? xD
root/locale/etc ?
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look @achievementboard, important is only the archivedPath...
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09/14/2011, 00:22
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#56
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Join Date: Jul 2011
Posts: 39
Received Thanks: 23
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ok i add image quest etc..
when i kill monster = error client my syserr
Code:
0914 00:18:28757 :: Failed to load script file : uiscript/achievementboard.py
0914 00:18:28791 ::
ui.py(line:2616) LoadScriptFile
system.py(line:192) execfile
system.py(line:161) Run
system.py(line:176) __LoadTextFile__
system.py(line:61) __init__
LoadScriptFile - exceptions.IOError:No file or directory
0914 00:18:28812 :: ============================================================================================================
0914 00:18:28812 :: Abort!!!!
0914 00:18:28813 ::
uiAchievement.py(line:32) __Load_LoadScript
ui.py(line:2621) LoadScriptFile
exception.py(line:36) Abort
AchievementDialog.__Load_LoadScript - exceptions.SystemExit:
0914 00:18:28813 :: ============================================================================================================
0914 00:18:28813 :: Abort!!!!
please help =)
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09/14/2011, 00:24
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#57
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elite*gold: 6
Join Date: May 2010
Posts: 1,227
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....
tomorrow i'll add a description how to add the board...
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09/14/2011, 00:32
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#58
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Join Date: Jul 2011
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Ok I'll be very grateful. the first time I have contact with game.py =)
good night^^
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09/14/2011, 00:43
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#59
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Join Date: Sep 2011
Posts: 57
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Quote:
Failed to load script file : UIScript/WarteSchleife.py
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die fehlt
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09/14/2011, 01:02
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#60
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Join Date: Jan 2010
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leute wohin kommt das xD
Code:
neue funcs:
PHP-Code:
def __ShowAchievementPoints(self, points):
import uiAchievement
import uiTaskbar
self.uiAchievement = uiAchievement.AchievementDialog()
uiAchievement.AchievementPoints = int(points)
def __AchievementTest(self, archivement):
import uiAchievement
self.uiAchievement = uiAchievement.AchievementDialog()
self.uiAchievement.Show(1, str(archivement))
self.uiAchievement.SetTop() <-- und wo in root
und die datei im ymir ordner < Locale?
und achievement_small.dds <- root?
auch^^
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