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[Abschieds-Release]Achievement System

Discussion on [Abschieds-Release]Achievement System within the Metin2 PServer Guides & Strategies forum part of the Metin2 Private Server category.

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Old 09/13/2011, 23:52   #46
 
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ja er zeit dieses fenster da nicht an^^ aber ich komm ingame noch mal meine syndings^^
PHP Code:
0913 23:50:07711 :: CEffectManager::RegisterEffect LoadScript(d:/ymir work/effect/hit/percent_damage1.mseError
0913 23
:50:07711 :: CInstanceBase::RegisterEffect(eEftType=264c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage1.mseisCache=1) - Error
0913 23
:50:07711 :: CEffectManager::RegisterEffect LoadScript(d:/ymir work/effect/hit/percent_damage2.mseError
0913 23
:50:07711 :: CInstanceBase::RegisterEffect(eEftType=265c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage2.mseisCache=1) - Error
0913 23
:50:07711 :: CEffectManager::RegisterEffect LoadScript(d:/ymir work/effect/hit/percent_damage3.mseError
0913 23
:50:07711 :: CInstanceBase::RegisterEffect(eEftType=266c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage3.mseisCache=1) - Error
0913 23
:50:13576 :: GRANNYr:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000fwhich doesn't match this version of Granny (0x80000010).  Automatic conversion will be attempted.
0913 23:50:14027 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse) Error
0913 23:50:14027 :: CInstanceBase::RegisterEffect(eEftType=248, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse, isCache=0) - Error
0913 23:50:14027 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse) Error
0913 23:50:14027 :: CInstanceBase::RegisterEffect(eEftType=249, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse, isCache=0) - Error
0913 23:50:19953 :: Traceback (most recent call last):

0913 23:50:19953 ::   File "game.py", line 1684, in BINARY_ServerCommand_Run

0913 23:50:19953 ::   File "stringCommander.py", line 63, in Run

0913 23:50:19953 ::   File "stringCommander.py", line 31, in __call__

0913 23:50:19953 ::   File "stringCommander.py", line 20, in __call__

0913 23:50:19953 ::   File "game.py", line 1957, in __ShowAchievementPoints

0913 23:50:19953 ::   File "system.py", line 137, in __pack_import

0913 23:50:19953 :: ImportError
0913 23:50:19953 :: : 
0913 23:50:19953 :: No module named uiAchievement
0913 23:50:19953 :: 

0913 23:50:19953 :: Unknown Server Command achievementpoints 8 | achievementpoints
0913 23:50:19954 :: Traceback (most recent call last):

0913 23:50:19954 ::   File "game.py", line 1684, in BINARY_ServerCommand_Run

0913 23:50:19954 ::   File "stringCommander.py", line 63, in Run

0913 23:50:19954 ::   File "stringCommander.py", line 31, in __call__

0913 23:50:19954 ::   File "stringCommander.py", line 20, in __call__

0913 23:50:19954 ::   File "game.py", line 1962, in __AchievementTest

0913 23:50:19954 ::   File "system.py", line 137, in __pack_import

0913 23:50:19954 :: ImportError
0913 23:50:19954 :: : 
0913 23:50:19954 :: No module named uiAchievement
0913 23:50:19954 :: 

0913 23:50:19954 :: Unknown Server Command achievement Level_85_erreicht%18 | achievement 
lautlosertot is offline  
Old 09/13/2011, 23:57   #47
 
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Very nice, thanx!

Achievement shop hmmm... where is it?
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Old 09/13/2011, 23:57   #48
 
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Quote:
Originally Posted by lautlosertot View Post
ja er zeit dieses fenster da nicht an^^ aber ich komm ingame noch mal meine syndings^^
PHP Code:
0913 23:50:07711 :: CEffectManager::RegisterEffect LoadScript(d:/ymir work/effect/hit/percent_damage1.mseError
0913 23
:50:07711 :: CInstanceBase::RegisterEffect(eEftType=264c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage1.mseisCache=1) - Error
0913 23
:50:07711 :: CEffectManager::RegisterEffect LoadScript(d:/ymir work/effect/hit/percent_damage2.mseError
0913 23
:50:07711 :: CInstanceBase::RegisterEffect(eEftType=265c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage2.mseisCache=1) - Error
0913 23
:50:07711 :: CEffectManager::RegisterEffect LoadScript(d:/ymir work/effect/hit/percent_damage3.mseError
0913 23
:50:07711 :: CInstanceBase::RegisterEffect(eEftType=266c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage3.mseisCache=1) - Error
0913 23
:50:13576 :: GRANNYr:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000fwhich doesn't match this version of Granny (0x80000010).  Automatic conversion will be attempted.
0913 23:50:14027 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse) Error
0913 23:50:14027 :: CInstanceBase::RegisterEffect(eEftType=248, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse, isCache=0) - Error
0913 23:50:14027 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse) Error
0913 23:50:14027 :: CInstanceBase::RegisterEffect(eEftType=249, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse, isCache=0) - Error
0913 23:50:19953 :: Traceback (most recent call last):

0913 23:50:19953 ::   File "game.py", line 1684, in BINARY_ServerCommand_Run

0913 23:50:19953 ::   File "stringCommander.py", line 63, in Run

0913 23:50:19953 ::   File "stringCommander.py", line 31, in __call__

0913 23:50:19953 ::   File "stringCommander.py", line 20, in __call__

0913 23:50:19953 ::   File "game.py", line 1957, in __ShowAchievementPoints

0913 23:50:19953 ::   File "system.py", line 137, in __pack_import

0913 23:50:19953 :: ImportError
0913 23:50:19953 :: : 
0913 23:50:19953 :: No module named uiAchievement
0913 23:50:19953 :: 

0913 23:50:19953 :: Unknown Server Command achievementpoints 8 | achievementpoints
0913 23:50:19954 :: Traceback (most recent call last):

0913 23:50:19954 ::   File "game.py", line 1684, in BINARY_ServerCommand_Run

0913 23:50:19954 ::   File "stringCommander.py", line 63, in Run

0913 23:50:19954 ::   File "stringCommander.py", line 31, in __call__

0913 23:50:19954 ::   File "stringCommander.py", line 20, in __call__

0913 23:50:19954 ::   File "game.py", line 1962, in __AchievementTest

0913 23:50:19954 ::   File "system.py", line 137, in __pack_import

0913 23:50:19954 :: ImportError
0913 23:50:19954 :: : 
0913 23:50:19954 :: No module named uiAchievement
0913 23:50:19954 :: 

0913 23:50:19954 :: Unknown Server Command achievement Level_85_erreicht%18 | achievement 
::

0913 23:50:19953 :: Unknown Server Command achievementpoints 8 | achievementpoints

server command build net eingefügt von achievementpoints.
Server schickt den Command und Client hat bisher keine Möglichkeit das zu empfangen, da es uiAchievement nicht aufrufen kann^^
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Old 09/13/2011, 23:58   #49
 
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IN WELCHEN ORDNER MÜSSEN DENN NUN DIE IMAGES ????? ALSO DIE SUB UND ANDERE DATEI PLS
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Old 09/14/2011, 00:00   #50
 
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Quote:
Originally Posted by .Flynn. View Post
sehr nice danke Real-freak.
Ehm
Wohin kommt dieses:?
def __ShowAchievementPoints(self, points):
import uiAchievement
import uiTaskbar
self.uiAchievement = uiAchievement.AchievementDialog()
uiAchievement.AchievementPoints = int(points)

def __AchievementTest(self, archivement):
import uiAchievement
self.uiAchievement = uiAchievement.AchievementDialog()
self.uiAchievement.Show(1, str(archivement))
self.uiAchievement.SetTop()
und der ymir ordner und die dds datei? xD

Real-Freak? xD
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Old 09/14/2011, 00:00   #51
 
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Quote:
Originally Posted by TehImpulse View Post
IN WELCHEN ORDNER MÜSSEN DENN NUN DIE IMAGES ????? ALSO DIE SUB UND ANDERE DATEI PLS
hab dir sogar die xml geschickt.....
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Old 09/14/2011, 00:03   #52
 
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real das heist was muss ich ändern?
und kannst du mir privat ein howto schicken wie ich die slots von inventar verschiebe und so?
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Old 09/14/2011, 00:04   #53
 
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Quote:
Originally Posted by RealFreak View Post
hab dir sogar die xml geschickt.....
ich kann das aber so net wissen sag mir bitte in welche pack datei in root.epk?? steht doch bei CDATA odr wo?
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Old 09/14/2011, 00:08   #54
 
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Where insert achievement_small.dds ? xD

root/locale/etc ?
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Old 09/14/2011, 00:11   #55
 
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Quote:
Originally Posted by BlondynX View Post
Where insert achievement_small.dds ? xD

root/locale/etc ?
look @achievementboard, important is only the archivedPath...
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Old 09/14/2011, 00:22   #56
 
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ok i add image quest etc..

when i kill monster = error client my syserr

Code:
0914 00:18:28757 :: Failed to load script file : uiscript/achievementboard.py
0914 00:18:28791 :: 
ui.py(line:2616) LoadScriptFile
system.py(line:192) execfile
system.py(line:161) Run
system.py(line:176) __LoadTextFile__
system.py(line:61) __init__

LoadScriptFile - exceptions.IOError:No file or directory

0914 00:18:28812 :: ============================================================================================================
0914 00:18:28812 :: Abort!!!!


0914 00:18:28813 :: 
uiAchievement.py(line:32) __Load_LoadScript
ui.py(line:2621) LoadScriptFile
exception.py(line:36) Abort

AchievementDialog.__Load_LoadScript - exceptions.SystemExit:

0914 00:18:28813 :: ============================================================================================================
0914 00:18:28813 :: Abort!!!!
please help =)
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Old 09/14/2011, 00:24   #57
 
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....
tomorrow i'll add a description how to add the board...
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Old 09/14/2011, 00:32   #58
 
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Ok I'll be very grateful. the first time I have contact with game.py =)
good night^^
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Old 09/14/2011, 00:43   #59
 
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Quote:
Failed to load script file : UIScript/WarteSchleife.py
die fehlt
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Old 09/14/2011, 01:02   #60
 
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leute wohin kommt das xD
Code:
neue funcs:
PHP-Code:
    def __ShowAchievementPoints(self, points):
        import uiAchievement
        import uiTaskbar
        self.uiAchievement = uiAchievement.AchievementDialog()
        uiAchievement.AchievementPoints = int(points)
    
    def __AchievementTest(self, archivement):
        import uiAchievement
        self.uiAchievement = uiAchievement.AchievementDialog()
        self.uiAchievement.Show(1, str(archivement))
        self.uiAchievement.SetTop()    <-- und wo in root
und die datei im ymir ordner < Locale?
und achievement_small.dds <- root?
auch^^
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