/\here he writes/\
Quote:
Conversion from "YANG" to "DOUBLE" is not valid.
I added something like this yesterday
"Back to reading item / mob_proto from database (DB NOTXT!)"
I go to Navi and change the values in the sword, then go to the server and type / reload p, do the item and keep the same values.
Dopisujemy do CONFIGów kanałów 2 zmienne, które pozwolą nam włączać/wyłączać funkcje bez rekompilacji game:
I have added 2 variables to the CONFIGs of channels that will allow us to turn on / off functions without recompiling the game
here they are:
Code:
PROTO_FROM_DB: 1 or 0 MIRROR2DB: 1 or 0
I am asking for help, what am I doing wrong, I will add that I changed
Code:
ClientManager.cpp ClientManager.h ClientManagerBoot.cpp





