ich hab ein fehler das mein server net starten will hier der log
SYSERR: Jan 27 01:23:47 :: Cube_init: <cube_init> fail
SYSERR: Jan 27 01:23:47 :: Blend_Item_init: <Blend_Item_init> fail
SYSERR: Jan 27 01:34:50 :: Analyze: Handshake phase does not handle packet 71 (fd 17)
SYSERR: Jan 27 01:34:50 :: Process: SEQUENCE 86a4400 mismatch 175 != 32 header 71
SYSERR: Jan 27 02:25:05 :: socket_bind: bind: Address already in use
SYSERR: Jan 27 02:31:29 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down.
SYSERR: Jan 27 02:37:57 :: socket_connect: HOST localhost:15001, could not connect.
SYSERR: Jan 27 02:37:57 :: Cube_init: <cube_init> fail
SYSERR: Jan 27 02:37:57 :: Blend_Item_init: <Blend_Item_init> fail
SYSERR: Jan 27 02:52:58 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down.
SYSERR: Jan 27 02:58:45 :: Cube_init: <cube_init> fail
SYSERR: Jan 27 02:58:45 :: Blend_Item_init: <Blend_Item_init> fail
SYSERR: Jan 27 02:58:51 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down.
SYSERR: Jan 27 02:58:51 :: socket_block: fcntl: nonblock: Bad file descriptor
SYSERR: Jan 27 03:08:25 :: Cube_init: <cube_init> fail
SYSERR: Jan 27 03:08:25 :: Blend_Item_init: <Blend_Item_init> fail
SYSERR: Jan 27 03:11:54 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down.
SYSERR: Jan 27 03:26:39 :: Cube_init: <cube_init> fail
SYSERR: Jan 27 03:26:39 :: Blend_Item_init: <Blend_Item_init> fail
SYSERR: Jan 27 03:36:49 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down.
SYSERR: Jan 27 03:36:49 :: socket_block: fcntl: nonblock: Bad file descriptor
Joa, sorry wenn ich das Ding jetzt hochpushe, aber wenn ich hier nen neuen Thread eröffne wird gemeckert das es das schonmal gibt, und wenn ich hier reinposte, wird gemeckert, weil ich ein 2 Monate alten Thread hochpushe. Also sorry schonmal dafür.
Also den Fehler hier hab ich auch:
hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down.
Und es führt dazu, dass der Channel1 ständig abstürtzt, ich weiß nicht mehr weiter... Wer kann helfen?!
Assault Cube 06/19/2010 - General Gaming Discussion - 1 Replies da mein alter thread untergegangen ist hier nochmal :facepalm: :
kann man in assault cube irgendwie abstellen dass beim schießen das fadenkreuz immer höher geht?
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when i want to on the 84 ??
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Interlude 11 bytes init packet wtf?? 02/07/2008 - Lineage 2 - 0 Replies Hello!
in some interlude servers, first packet(init) length is about 11 bytes, when im expecting a more huge packet(about 186 bytes) containing:
protocolVersion (Integer)
sessionId(Integer)
rsaPublicKey (byte)
blowfishKey (byte)
gg1 (byte)
gg2 (byte)
gg3 (byte)