Register for your free account! | Forgot your password?

Go Back   elitepvpers > Popular Games > Metin2 > Metin2 Private Server
You last visited: Today at 11:14

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



channel 1 down game.core

Discussion on channel 1 down game.core within the Metin2 Private Server forum part of the Metin2 category.

Reply
 
Old   #1
 
elite*gold: 0
Join Date: Jan 2011
Posts: 28
Received Thanks: 0
channel 1 down game.core

Code:
Core was generated by `game'.
Program terminated with signal 11, Segmentation fault.
Loaded symbols for /usr/lib32/libmd.so.4
Loaded symbols for /usr/lib32/libz.so.4
Reading symbols from /usr/lib32/libstdc++.so.6...Error while reading shared library symbols:
Dwarf Error: wrong version in compilation unit header (is 4, should be 2) [in module /usr/lib32/libstdc++.so.6]
Loaded symbols for /usr/lib32/libm.so.5
Loaded symbols for /usr/lib32/libgcc_s.so.1
Loaded symbols for /usr/lib32/libthr.so.3
Loaded symbols for /usr/lib32/libc.so.7
Loaded symbols for /libexec/ld-elf32.so.1
#0  0x080a95ef in CParty::ForEachOnlineMember<NPartyPickupDistribute::FFindOwnership> ()
[New Thread 290030b429003d00 (LWP 100136/<unknown>)]
[New Thread 287735e429003a80 (LWP 100132/<unknown>)]
[New Thread 29003d3429003800 (LWP 100131/<unknown>)]
[New Thread 29003ab429003080 (LWP 100120/<unknown>)]
Cannot find new threads: generic error
(gdb) Quit
(gdb) set gnutarget amd64-marcel-freebsd
(gdb) file game
"/usr/game/channel1/game": could not open as an executable file: Invalid bfd target
(gdb) core game.core
/usr/game/channel1/game.core: No error: 0.
(gdb) set gnutarget i386-marcel-freebsd
(gdb) file game
Reading symbols from game...(no debugging symbols found)...done.
/usr/src/gnu/usr.bin/gdb/libgdb/fbsd-threads.c:484: internal-error: void fbsd_thread_new_objfile(struct objfile *): Assertion `proc_handle.pid == 0' failed.
A problem internal to GDB has been detected,
further debugging may prove unreliable.
Quit this debugging session? (y or n) y^[[6

/usr/src/gnu/usr.bin/gdb/libgdb/fbsd-threads.c:484: internal-error: void fbsd_thread_new_objfile(struct objfile *): Assertion `proc_handle.pid == 0' failed.
A problem internal to GDB has been detected,
further debugging may prove unreliable.
Create a core file of GDB? (y or n)
Please answer y or n.
Segmentation fault (core dumped)
root@vogue:/usr/game/channel1 # quit
quit: Command not found.
root@vogue:/usr/game/channel1 # gdb
GNU gdb 6.1.1 [FreeBSD]
Copyright 2004 Free Software Foundation, Inc.
GDB is free software, covered by the GNU General Public License, and you are
welcome to change it and/or distribute copies of it under certain conditions.
Type "show copying" to see the conditions.
There is absolutely no warranty for GDB.  Type "show warranty" for details.
This GDB was configured as "amd64-marcel-freebsd".
(gdb) set gnutarget i386-marcel-freebsd
(gdb) file game
Reading symbols from game...(no debugging symbols found)...done.
(gdb) core game.core
Core was generated by `game'.
Program terminated with signal 11, Segmentation fault.
Reading symbols from /usr/lib32/libmd.so.4...(no debugging symbols found)...done.
Loaded symbols for /usr/lib32/libmd.so.4
Reading symbols from /usr/lib32/libz.so.4...(no debugging symbols found)...done.
Loaded symbols for /usr/lib32/libz.so.4
Reading symbols from /usr/lib32/libstdc++.so.6...Error while reading shared library symbols:
Dwarf Error: wrong version in compilation unit header (is 4, should be 2) [in module /usr/lib32/libstdc++.so.6]
Reading symbols from /usr/lib32/libm.so.5...(no debugging symbols found)...done.
Loaded symbols for /usr/lib32/libm.so.5
Reading symbols from /usr/lib32/libgcc_s.so.1...(no debugging symbols found)...done.
Loaded symbols for /usr/lib32/libgcc_s.so.1
Reading symbols from /usr/lib32/libthr.so.3...(no debugging symbols found)...done.
Loaded symbols for /usr/lib32/libthr.so.3
Reading symbols from /usr/lib32/libc.so.7...(no debugging symbols found)...done.
Loaded symbols for /usr/lib32/libc.so.7
Reading symbols from /libexec/ld-elf32.so.1...(no debugging symbols found)...done.
Loaded symbols for /libexec/ld-elf32.so.1
#0  0x080a95ef in CParty::ForEachOnlineMember<NPartyPickupDistribute::FFindOwnership> ()
[New Thread 290030b429003d00 (LWP 100136/<unknown>)]
[New Thread 287735e429003a80 (LWP 100132/<unknown>)]
[New Thread 29003d3429003800 (LWP 100131/<unknown>)]
[New Thread 29003ab429003080 (LWP 100120/<unknown>)]
Cannot find new threads: generic error
(gdb) bt full
#0  0x080a95ef in CParty::ForEachOnlineMember<NPartyPickupDistribute::FFindOwnership> ()
No symbol table info available.
#1  0x08099159 in CHARACTER::PickupItem ()
No symbol table info available.
#2  0x08144f5c in CInputMain::Analyze ()
No symbol table info available.
#3  0x0812f20b in CInputProcessor::Process ()
No symbol table info available.
#4  0x080f9413 in DESC::ProcessInput ()
No symbol table info available.
#5  0x0823243b in io_loop ()
No symbol table info available.
#6  0x08232ffe in idle ()
No symbol table info available.
#7  0x08234706 in main ()
No symbol table info available.
servan122 is offline  
Reply


Similar Threads Similar Threads
2089er game core ersetzten durch 34k game core
12/30/2014 - Metin2 Private Server - 0 Replies
wie der Titel schon sagt brauch ich eure hilfe !! bin mit den Server zu 80% Fertig doch jetzt kann ich den rest nicht mehr machen weil meine Core zu alt für die sachen sind was baruche ich alles um meine 80% fertigstellung beizubehalten ? game core 2089 upadte auf die 34k game und die db core werde ich auch brauchen :rolleyes: 2089er game core ersetzten durch 34k game core wie der Titel schon sagt brauch ich eure hilfe !!
[Release]Game Core/Db Core Syslog in den neueren rev's ausnoppen
08/12/2011 - Metin2 PServer Guides & Strategies - 29 Replies
Nachdem ich das heute schon in einem anderen Forum released habe, würde das Release sowieso innerhalb von 1-2 Stunden auf elitepvpers landen, deswegen mach ich es gleich auch noch hier auf^^ Erstmals was das überhaupt für Vorteile bringt den Syslog auszunoppen: Der Syslog verbraucht teilweise extrem viel Ram, vor allem bei einer größeren Spielerzahl, weshalb die Syslogs ebenfalls sehr groß werden und gegebenfalls zu einem Absturz der verschiedenen Cores führen kann. Dazu verursacht es...



All times are GMT +1. The time now is 11:14.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.