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Frage: uichat.py
Discussion on Frage: uichat.py within the Metin2 Private Server forum part of the Metin2 category.
04/30/2015, 19:17
#1
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Join Date: Jan 2010
Posts: 431
Received Thanks: 35
Frage: uichat.py
Hallo,
Ich wollte gerne etwas einfügen
und jedes mal gibt es ein Fehler.
PHP Code:
elif net . IsChatInsultIn ( text ):
chat . AppendChat ( chat . CHAT_TYPE_INFO , locale . CHAT_INSULT_STRING )
else:
if type == chat . CHAT_TYPE_SHOUT :
name = player . GetName ()
empire_id = str ( net . GetEmpireID ())
if empire_id == "1" :
empire_id = "|cFFFF0000|H|h[Rot]|cFFA7FFD4|H|h"
elif empire_id == "2" :
empire_id = "|cFFFFFF00|H|h[Gelb]|cFFA7FFD4|H|h"
elif empire_id == "3" :
empire_id = "|cFF0080FF|H|h[Blau]|cFFA7FFD4|H|h"
text = empire_id + text
net . SendChatPacket ( text , type )
das soll
in den uichat.py
PHP Code:
import ui
import grp
import chat
import wndMgr
import net
import app
import ime
import locale
import colorInfo
import constInfo
import systemSetting
import player
import chr
import chrmgr
ENABLE_CHAT_COMMAND = TRUE
ENABLE_LAST_SENTENCE_STACK = TRUE
ENABLE_INSULT_CHECK = TRUE
if locale . IsHONGKONG ():
ENABLE_LAST_SENTENCE_STACK = TRUE
if locale . IsEUROPE ():
ENABLE_CHAT_COMMAND = FALSE
if locale . IsCANADA ():
ENABLE_LAST_SENTENCE_STACK = FALSE
createToolTipWindowDict = {}
chatInputSetList = []
def InsertChatInputSetWindow ( wnd ):
global chatInputSetList
chatInputSetList . append ( wnd )
def RefreshChatMode ():
global chatInputSetList
map ( lambda wnd : wnd . OnRefreshChatMode (), chatInputSetList )
def RefreshChatColor ():
global chatInputSetList
map ( lambda wnd : wnd . OnRefreshChatColor (), chatInputSetList )
def DestroyChatInputSetWindow ():
global chatInputSetList
chatInputSetList = []
## ChatModeButton
class ChatModeButton ( ui . Window ):
OUTLINE_COLOR = grp . GenerateColor ( 1.0 , 1.0 , 1.0 , 1.0 )
OVER_COLOR = grp . GenerateColor ( 1.0 , 1.0 , 1.0 , 0.3 )
BUTTON_STATE_UP = 0
BUTTON_STATE_OVER = 1
BUTTON_STATE_DOWN = 2
def __init__ ( self ):
ui . Window . __init__ ( self )
self . state = None
self . buttonText = None
self . event = None
net . EnableChatInsultFilter ( ENABLE_INSULT_CHECK )
def __del__ ( self ):
ui . Window . __del__ ( self )
def SAFE_SetEvent ( self , event ):
self . event = ui . __mem_func__ ( event )
def SetText ( self , text ):
if None == self . buttonText :
textLine = ui . TextLine ()
textLine . SetParent ( self )
textLine . SetWindowHorizontalAlignCenter ()
textLine . SetWindowVerticalAlignCenter ()
textLine . SetVerticalAlignCenter ()
textLine . SetHorizontalAlignCenter ()
textLine . SetPackedFontColor ( self . OUTLINE_COLOR )
textLine . Show ()
self . buttonText = textLine
self . buttonText . SetText ( text )
def SetSize ( self , width , height ):
self . width = width
self . height = height
ui . Window . SetSize ( self , width , height )
def OnMouseOverIn ( self ):
self . state = self . BUTTON_STATE_OVER
def OnMouseOverOut ( self ):
self . state = self . BUTTON_STATE_UP
def OnMouseLeftButtonDown ( self ):
self . state = self . BUTTON_STATE_DOWN
def OnMouseLeftButtonUp ( self ):
self . state = self . BUTTON_STATE_UP
if self . IsIn ():
self . state = self . BUTTON_STATE_OVER
if None != self . event :
self . event ()
def OnRender ( self ):
( x , y ) = self . GetGlobalPosition ()
grp . SetColor ( self . OUTLINE_COLOR )
grp . RenderRoundBox ( x , y , self . width , self . height )
if self . state >= self . BUTTON_STATE_OVER :
grp . RenderRoundBox ( x + 1 , y , self . width - 2 , self . height )
grp . RenderRoundBox ( x , y + 1 , self . width , self . height - 2 )
if self . BUTTON_STATE_DOWN == self . state :
grp . SetColor ( self . OVER_COLOR )
grp . RenderBar ( x + 1 , y + 1 , self . width - 2 , self . height - 2 )
## ChatLine
class ChatColorButton ( ui . Window ):
OUTLINE_COLOR = grp . GenerateColor ( 1.0 , 1.0 , 1.0 , 1.0 )
OVER_COLOR = grp . GenerateColor ( 1.0 , 1.0 , 1.0 , 0.3 )
BUTTON_STATE_UP = 0
BUTTON_STATE_OVER = 1
BUTTON_STATE_DOWN = 2
def __init__ ( self ):
ui . Window . __init__ ( self )
self . state = None
self . buttonText = None
self . event = None
self . ToolTipText = None
net . EnableChatInsultFilter ( ENABLE_INSULT_CHECK )
def __del__ ( self ):
ui . Window . __del__ ( self )
def SAFE_SetEvent ( self , event ):
self . event = ui . __mem_func__ ( event )
def SetBorderColor ( self , r , g , b , a ):
OUTLINE_COLOR = grp . GenerateColor ( r , g , b , 1.0 )
OVER_COLOR = grp . GenerateColor ( r , g , b , 0.3 )
( x , y ) = self . GetGlobalPosition ()
grp . SetColor ( self . OUTLINE_COLOR )
grp . RenderRoundBox ( x , y , self . width , self . height )
if self . state >= self . BUTTON_STATE_OVER :
grp . RenderRoundBox ( x + 1 , y , self . width - 2 , self . height )
grp . RenderRoundBox ( x , y + 1 , self . width , self . height - 2 )
if self . BUTTON_STATE_DOWN == self . state :
grp . SetColor ( self . OVER_COLOR )
grp . RenderBar ( x + 1 , y + 1 , self . width - 2 , self . height - 2 )
def SetText ( self , text ):
if None == self . buttonText :
textLine = ui . TextLine ()
textLine . SetParent ( self )
textLine . SetWindowHorizontalAlignCenter ()
textLine . SetWindowVerticalAlignCenter ()
textLine . SetVerticalAlignCenter ()
textLine . SetHorizontalAlignCenter ()
textLine . Show ()
self . buttonText = textLine
self . buttonText . SetText ( text )
def SetSize ( self , width , height ):
self . width = width
self . height = height
ui . Window . SetSize ( self , width , height )
def OnMouseOverIn ( self ):
self . state = self . BUTTON_STATE_OVER
def OnMouseOverOut ( self ):
self . state = self . BUTTON_STATE_UP
def SetFormToolTipText ( self , type , text , x , y ):
if not self . ToolTipText :
toolTip = createToolTipWindowDict [ type ]()
toolTip . SetParent ( self )
toolTip . SetSize ( 0 , 0 )
toolTip . SetHorizontalAlignCenter ()
toolTip . SetOutline ()
toolTip . Hide ()
toolTip . SetPosition ( x + self . GetWidth ()/ 2 , y )
self . ToolTipText = toolTip
self . ToolTipText . SetText ( text )
def SetToolTipWindow ( self , toolTip ):
self . ToolTipText = toolTip
self . ToolTipText . SetParentProxy ( self )
def SetToolTipText ( self , text , x = 0 , y = - 19 ):
self . SetFormToolTipText ( "TEXT" , text , x , y )
def OnMouseLeftButtonDown ( self ):
self . state = self . BUTTON_STATE_DOWN
def OnMouseLeftButtonUp ( self ):
self . state = self . BUTTON_STATE_UP
if self . IsIn ():
self . state = self . BUTTON_STATE_OVER
if None != self . event :
self . event ()
def OnRender ( self ):
( x , y ) = self . GetGlobalPosition ()
grp . SetColor ( self . OUTLINE_COLOR )
grp . RenderRoundBox ( x , y , self . width , self . height )
if self . state >= self . BUTTON_STATE_OVER :
grp . RenderRoundBox ( x + 1 , y , self . width - 2 , self . height )
grp . RenderRoundBox ( x , y + 1 , self . width , self . height - 2 )
if self . BUTTON_STATE_DOWN == self . state :
grp . SetColor ( self . OVER_COLOR )
grp . RenderBar ( x + 1 , y + 1 , self . width - 2 , self . height - 2 )
## ChatLine
class ChatLine ( ui . EditLine ):
CHAT_MODE_NAME = { chat . CHAT_TYPE_TALKING : locale . CHAT_NORMAL ,
chat . CHAT_TYPE_PARTY : locale . CHAT_PARTY ,
chat . CHAT_TYPE_GUILD : locale . CHAT_GUILD ,
chat . CHAT_TYPE_SHOUT : locale . CHAT_SHOUT , }
def __init__ ( self ):
ui . EditLine . __init__ ( self )
self . SetWindowName ( "Chat Line" )
self . lastShoutTime = 0
self . eventEscape = lambda * arg : None
self . eventReturn = lambda * arg : None
self . eventTab = None
self . chatMode = chat . CHAT_TYPE_TALKING
self . bCodePage = TRUE
self . overTextLine = ui . TextLine ()
self . overTextLine . SetParent ( self )
self . overTextLine . SetPosition (- 1 , 0 )
self . overTextLine . SetFontColor ( 1.0 , 1.0 , 0.0 )
self . overTextLine . SetOutline ()
self . overTextLine . Hide ()
self . lastSentenceStack = []
self . lastSentencePos = 0
self . ccolor = "N"
def SetChatMode ( self , mode ):
self . chatMode = mode
def GetChatMode ( self ):
return self . chatMode
def ChangeChatColor ( self ):
text = self . GetText ()
self . __ResetChat ()
name = player . GetName ()
if name . find ( "]" )!=- 1 :
if text . find ( "[blue]" )!=- 1 :
self . ccolor = "LB"
if self . GetChatMode () == chat . CHAT_TYPE_PARTY :
self . SetText ( "#[lightblue]" )
elif self . GetChatMode () == chat . CHAT_TYPE_GUILD :
self . SetText ( "%[lightblue]" )
elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT :
self . SetText ( "![lightblue]" )
elif self . GetChatMode () == chat . CHAT_TYPE_TALKING :
self . SetText ( "[lightblue]" )
elif text . find ( "[lightblue]" )!=- 1 :
self . ccolor = "P"
if self . GetChatMode () == chat . CHAT_TYPE_PARTY :
self . SetText ( "#[pink]" )
elif self . GetChatMode () == chat . CHAT_TYPE_GUILD :
self . SetText ( "%[pink]" )
elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT :
self . SetText ( "![pink]" )
elif self . GetChatMode () == chat . CHAT_TYPE_TALKING :
self . SetText ( "[pink]" )
elif text . find ( "[pink]" )!=- 1 :
self . ccolor = "G"
if self . GetChatMode () == chat . CHAT_TYPE_PARTY :
self . SetText ( "#[green]" )
elif self . GetChatMode () == chat . CHAT_TYPE_GUILD :
self . SetText ( "%[green]" )
elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT :
self . SetText ( "![green]" )
elif self . GetChatMode () == chat . CHAT_TYPE_TALKING :
self . SetText ( "[green]" )
elif text . find ( "[green]" )!=- 1 :
self . ccolor = "V"
if self . GetChatMode () == chat . CHAT_TYPE_PARTY :
self . SetText ( "#[violett]" )
elif self . GetChatMode () == chat . CHAT_TYPE_GUILD :
self . SetText ( "%[violett]" )
elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT :
self . SetText ( "![violett]" )
elif self . GetChatMode () == chat . CHAT_TYPE_TALKING :
self . SetText ( "[violett]" )
elif text . find ( "[violett]" )!=- 1 :
self . ccolor = "O"
if self . GetChatMode () == chat . CHAT_TYPE_PARTY :
self . SetText ( "#[orange]" )
elif self . GetChatMode () == chat . CHAT_TYPE_GUILD :
self . SetText ( "%[orange]" )
elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT :
self . SetText ( "![orange]" )
elif self . GetChatMode () == chat . CHAT_TYPE_TALKING :
self . SetText ( "[orange]" )
elif text . find ( "[orange]" )!=- 1 :
self . ccolor = "BR"
if self . GetChatMode () == chat . CHAT_TYPE_PARTY :
self . SetText ( "#[brown]" )
elif self . GetChatMode () == chat . CHAT_TYPE_GUILD :
self . SetText ( "%[brown]" )
elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT :
self . SetText ( "![brown]" )
elif self . GetChatMode () == chat . CHAT_TYPE_TALKING :
self . SetText ( "[brown]" )
elif text . find ( "[brown]" )!=- 1 :
self . ccolor = "BL"
if self . GetChatMode () == chat . CHAT_TYPE_PARTY :
self . SetText ( "#[black]" )
elif self . GetChatMode () == chat . CHAT_TYPE_GUILD :
self . SetText ( "%[black]" )
elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT :
self . SetText ( "![black]" )
elif self . GetChatMode () == chat . CHAT_TYPE_TALKING :
self . SetText ( "[black]" )
elif text . find ( "[black]" )!=- 1 :
self . ccolor = "GR"
if self . GetChatMode () == chat . CHAT_TYPE_PARTY :
self . SetText ( "#[gray]" )
elif self . GetChatMode () == chat . CHAT_TYPE_GUILD :
self . SetText ( "%[gray]" )
elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT :
self . SetText ( "![gray]" )
elif self . GetChatMode () == chat . CHAT_TYPE_TALKING :
self . SetText ( "[gray]" )
elif text . find ( "[gray]" )!=- 1 :
self . ccolor = "Y"
if self . GetChatMode () == chat . CHAT_TYPE_PARTY :
self . SetText ( "#[yellow]" )
elif self . GetChatMode () == chat . CHAT_TYPE_GUILD :
self . SetText ( "%[yellow]" )
elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT :
self . SetText ( "![yellow]" )
elif self . GetChatMode () == chat . CHAT_TYPE_TALKING :
self . SetText ( "[yellow]" )
elif text . find ( "[yellow]" )!=- 1 :
self . ccolor = "R"
if self . GetChatMode () == chat . CHAT_TYPE_PARTY :
self . SetText ( "#[red]" )
elif self . GetChatMode () == chat . CHAT_TYPE_GUILD :
self . SetText ( "%[red]" )
elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT :
self . SetText ( "![red]" )
elif self . GetChatMode () == chat . CHAT_TYPE_TALKING :
self . SetText ( "[red]" )
elif text . find ( "[red]" )!=- 1 :
self . ccolor = "GO"
if self . GetChatMode () == chat . CHAT_TYPE_PARTY :
self . SetText ( "#[gold]" )
elif self . GetChatMode () == chat . CHAT_TYPE_GUILD :
self . SetText ( "%[gold]" )
elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT :
self . SetText ( "![gold]" )
elif self . GetChatMode () == chat . CHAT_TYPE_TALKING :
self . SetText ( "[gold]" )
elif text . find ( "[gold]" )!=- 1 :
self . ccolor = "N"
if self . GetChatMode () == chat . CHAT_TYPE_PARTY :
self . SetText ( "#" )
elif self . GetChatMode () == chat . CHAT_TYPE_GUILD :
self . SetText ( "%" )
elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT :
self . SetText ( "!" )
elif self . GetChatMode () == chat . CHAT_TYPE_TALKING :
self . SetText ( "" )
else:
self . ccolor = "B"
if self . GetChatMode () == chat . CHAT_TYPE_PARTY :
self . SetText ( "#[blue]" )
elif self . GetChatMode () == chat . CHAT_TYPE_GUILD :
self . SetText ( "%[blue]" )
elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT :
self . SetText ( "![blue]" )
elif self . GetChatMode () == chat . CHAT_TYPE_TALKING :
self . SetText ( "[blue]" )
else:
if text . find ( "[blue]" )!=- 1 :
self . ccolor = "LB"
if self . GetChatMode () == chat . CHAT_TYPE_PARTY :
self . SetText ( "#[lightblue]" )
elif self . GetChatMode () == chat . CHAT_TYPE_GUILD :
self . SetText ( "%[lightblue]" )
elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT :
self . SetText ( "![lightblue]" )
elif self . GetChatMode () == chat . CHAT_TYPE_TALKING :
self . SetText ( "[lightblue]" )
elif text . find ( "[lightblue]" )!=- 1 :
self . ccolor = "P"
if self . GetChatMode () == chat . CHAT_TYPE_PARTY :
self . SetText ( "#[pink]" )
elif self . GetChatMode () == chat . CHAT_TYPE_GUILD :
self . SetText ( "%[pink]" )
elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT :
self . SetText ( "![pink]" )
elif self . GetChatMode () == chat . CHAT_TYPE_TALKING :
self . SetText ( "[pink]" )
elif text . find ( "[pink]" )!=- 1 :
self . ccolor = "G"
if self . GetChatMode () == chat . CHAT_TYPE_PARTY :
self . SetText ( "#[green]" )
elif self . GetChatMode () == chat . CHAT_TYPE_GUILD :
self . SetText ( "%[green]" )
elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT :
self . SetText ( "![green]" )
elif self . GetChatMode () == chat . CHAT_TYPE_TALKING :
self . SetText ( "[green]" )
elif text . find ( "[green]" )!=- 1 :
self . ccolor = "N"
if self . GetChatMode () == chat . CHAT_TYPE_PARTY :
self . SetText ( "#" )
elif self . GetChatMode () == chat . CHAT_TYPE_GUILD :
self . SetText ( "%" )
elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT :
self . SetText ( "!" )
elif self . GetChatMode () == chat . CHAT_TYPE_TALKING :
self . SetText ( "" )
else:
self . ccolor = "B"
if self . GetChatMode () == chat . CHAT_TYPE_PARTY :
self . SetText ( "#[blue]" )
elif self . GetChatMode () == chat . CHAT_TYPE_GUILD :
self . SetText ( "%[blue]" )
elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT :
self . SetText ( "![blue]" )
elif self . GetChatMode () == chat . CHAT_TYPE_TALKING :
self . SetText ( "[blue]" )
self . SetEndPosition ()
self . __CheckChatMark ()
def ChangeChatMode ( self ):
if chat . CHAT_TYPE_TALKING == self . GetChatMode ():
name = player . GetName ()
if name . find ( "]" )!=- 1 :
if self . ccolor == "B" :
self . SetText ( "#[blue]" )
elif self . ccolor == "LB" :
self . SetText ( "#[lightblue]" )
elif self . ccolor == "P" :
self . SetText ( "#[pink]" )
elif self . ccolor == "G" :
self . SetText ( "#[green]" )
elif self . ccolor == "V" :
self . SetText ( "#[violett]" )
elif self . ccolor == "O" :
self . SetText ( "#[orange]" )
elif self . ccolor == "BR" :
self . SetText ( "#[brown]" )
elif self . ccolor == "BL" :
self . SetText ( "#[black]" )
elif self . ccolor == "GR" :
self . SetText ( "#[gray]" )
elif self . ccolor == "Y" :
self . SetText ( "#[yellow]" )
elif self . ccolor == "E" :
self . SetText ( "#[red]" )
elif self . ccolor == "GO" :
self . SetText ( "#[gold]" )
else:
self . SetText ( "#" )
else:
if self . ccolor == "B" :
self . SetText ( "#[blue]" )
elif self . ccolor == "LB" :
self . SetText ( "#[lightblue]" )
elif self . ccolor == "P" :
self . SetText ( "#[pink]" )
elif self . ccolor == "G" :
self . SetText ( "#[green]" )
else:
self . SetText ( "#" )
self . SetChatMode ( chat . CHAT_TYPE_PARTY )
self . SetEndPosition ()
elif chat . CHAT_TYPE_PARTY == self . GetChatMode ():
name = player . GetName ()
if name . find ( "]" )!=- 1 :
if self . ccolor == "B" :
self . SetText ( "%[blue]" )
elif self . ccolor == "LB" :
self . SetText ( "%[lightblue]" )
elif self . ccolor == "P" :
self . SetText ( "%[pink]" )
elif self . ccolor == "G" :
self . SetText ( "%[green]" )
elif self . ccolor == "V" :
self . SetText ( "%[violett]" )
elif self . ccolor == "O" :
self . SetText ( "%[orange]" )
elif self . ccolor == "BR" :
self . SetText ( "%[brown]" )
elif self . ccolor == "BL" :
self . SetText ( "%[black]" )
elif self . ccolor == "GR" :
self . SetText ( "%[gray]" )
elif self . ccolor == "Y" :
self . SetText ( "%[yellow]" )
elif self . ccolor == "E" :
self . SetText ( "%[red]" )
elif self . ccolor == "GO" :
self . SetText ( "%[gold]" )
else:
self . SetText ( "%" )
else:
if self . ccolor == "B" :
self . SetText ( "%[blue]" )
elif self . ccolor == "LB" :
self . SetText ( "%[lightblue]" )
elif self . ccolor == "P" :
self . SetText ( "%[pink]" )
elif self . ccolor == "G" :
self . SetText ( "%[green]" )
else:
self . SetText ( "%" )
self . SetChatMode ( chat . CHAT_TYPE_GUILD )
self . SetEndPosition ()
elif chat . CHAT_TYPE_GUILD == self . GetChatMode ():
name = player . GetName ()
if name . find ( "]" )!=- 1 :
if self . ccolor == "B" :
self . SetText ( "![blue]" )
elif self . ccolor == "LB" :
self . SetText ( "![lightblue]" )
elif self . ccolor == "P" :
self . SetText ( "![pink]" )
elif self . ccolor == "G" :
self . SetText ( "![green]" )
elif self . ccolor == "V" :
self . SetText ( "![violett]" )
elif self . ccolor == "O" :
self . SetText ( "![orange]" )
elif self . ccolor == "BR" :
self . SetText ( "![brown]" )
elif self . ccolor == "BL" :
self . SetText ( "![black]" )
elif self . ccolor == "GR" :
self . SetText ( "![gray]" )
elif self . ccolor == "Y" :
self . SetText ( "![yellow]" )
elif self . ccolor == "E" :
self . SetText ( "![red]" )
elif self . ccolor == "GO" :
self . SetText ( "![gold]" )
else:
self . SetText ( "!" )
else:
if self . ccolor == "B" :
self . SetText ( "![blue]" )
elif self . ccolor == "LB" :
self . SetText ( "![lightblue]" )
elif self . ccolor == "P" :
self . SetText ( "![pink]" )
elif self . ccolor == "G" :
self . SetText ( "![green]" )
else:
self . SetText ( "!" )
self . SetChatMode ( chat . CHAT_TYPE_SHOUT )
self . SetEndPosition ()
elif chat . CHAT_TYPE_SHOUT == self . GetChatMode ():
name = player . GetName ()
if name . find ( "]" )!=- 1 :
if self . ccolor == "B" :
self . SetText ( "[blue]" )
elif self . ccolor == "LB" :
self . SetText ( "[lightblue]" )
elif self . ccolor == "P" :
self . SetText ( "[pink]" )
elif self . ccolor == "G" :
self . SetText ( "[green]" )
elif self . ccolor == "V" :
self . SetText ( "[violett]" )
elif self . ccolor == "O" :
self . SetText ( "[orange]" )
elif self . ccolor == "BR" :
self . SetText ( "[brown]" )
elif self . ccolor == "BL" :
self . SetText ( "[black]" )
elif self . ccolor == "GR" :
self . SetText ( "[gray]" )
elif self . ccolor == "Y" :
self . SetText ( "[yellow]" )
elif self . ccolor == "E" :
self . SetText ( "[red]" )
elif self . ccolor == "GO" :
self . SetText ( "[gold]" )
else:
self . SetText ( "" )
else:
if self . ccolor == "B" :
self . SetText ( "[blue]" )
elif self . ccolor == "LB" :
self . SetText ( "[lightblue]" )
elif self . ccolor == "P" :
self . SetText ( "[pink]" )
elif self . ccolor == "G" :
self . SetText ( "[green]" )
else:
self . SetText ( "" )
self . SetChatMode ( chat . CHAT_TYPE_TALKING )
self . __CheckChatMark ()
def GetCurrentChatModeName ( self ):
try:
return self . CHAT_MODE_NAME [ self . chatMode ]
except :
import exception
exception . Abort ( "ChatLine.GetCurrentChatModeName" )
def GetCurrentChatColorName ( self ):
try:
text = self . GetText ()
if text . find ( "[blue]" )!=- 1 :
return "B"
elif text . find ( "[lightblue]" )!=- 1 :
return "L"
elif text . find ( "[pink]" )!=- 1 :
return "P"
elif text . find ( "[green]" )!=- 1 :
return "G"
elif text . find ( "[violett]" )!=- 1 :
return "V"
elif text . find ( "[orange]" )!=- 1 :
return "O"
elif text . find ( "[brown]" )!=- 1 :
return "BR"
elif text . find ( "[black]" )!=- 1 :
return "BL"
elif text . find ( "[gray]" )!=- 1 :
return "GR"
elif text . find ( "[yellow]" )!=- 1 :
return "Y"
elif text . find ( "[red]" )!=- 1 :
return "R"
elif text . find ( "[gold]" )!=- 1 :
return "GO"
else:
return "N"
except :
import exception
exception . Abort ( "ChatLine.GetCurrentChatColorName" )
def SAFE_SetEscapeEvent ( self , event ):
self . eventReturn = ui . __mem_func__ ( event )
def SAFE_SetReturnEvent ( self , event ):
self . eventEscape = ui . __mem_func__ ( event )
def SAFE_SetTabEvent ( self , event ):
self . eventTab = ui . __mem_func__ ( event )
def SetTabEvent ( self , event ):
self . eventTab = event
def OpenChat ( self ):
self . SetFocus ()
self . __ResetChat ()
def __ClearChat ( self ):
self . SetText ( "" )
self . lastSentencePos = 0
def __ResetChat ( self ):
name = player . GetName ()
if chat . CHAT_TYPE_PARTY == self . GetChatMode ():
if name . find ( "]" )!=- 1 :
if self . ccolor == "B" :
self . SetText ( "#[blue]" )
elif self . ccolor == "LB" :
self . SetText ( "#[lightblue]" )
elif self . ccolor == "P" :
self . SetText ( "#[pink]" )
elif self . ccolor == "G" :
self . SetText ( "#[green]" )
elif self . ccolor == "V" :
self . SetText ( "#[violett]" )
elif self . ccolor == "O" :
self . SetText ( "#[orange]" )
elif self . ccolor == "BR" :
self . SetText ( "#[brown]" )
elif self . ccolor == "BL" :
self . SetText ( "#[black]" )
elif self . ccolor == "Y" :
self . SetText ( "#[yellow]" )
elif self . ccolor == "R" :
self . SetText ( "#[red]" )
elif self . ccolor == "GO" :
self . SetText ( "#[gold]" )
elif self . ccolor == "GR" :
self . SetText ( "#[gray]" )
else:
self . SetText ( "#" )
else:
if self . ccolor == "B" :
self . SetText ( "#[blue]" )
elif self . ccolor == "LB" :
self . SetText ( "#[lightblue]" )
elif self . ccolor == "P" :
self . SetText ( "#[pink]" )
elif self . ccolor == "G" :
self . SetText ( "#[green]" )
else:
self . SetText ( "#" )
self . SetEndPosition ()
elif chat . CHAT_TYPE_GUILD == self . GetChatMode ():
if name . find ( "]" )!=- 1 :
if self . ccolor == "B" :
self . SetText ( "%[blue]" )
elif self . ccolor == "LB" :
self . SetText ( "%[lightblue]" )
elif self . ccolor == "P" :
self . SetText ( "%[pink]" )
elif self . ccolor == "G" :
self . SetText ( "%[green]" )
elif self . ccolor == "V" :
self . SetText ( "%[violett]" )
elif self . ccolor == "O" :
self . SetText ( "%[orange]" )
elif self . ccolor == "GR" :
self . SetText ( "%[gray]" )
elif self . ccolor == "BR" :
self . SetText ( "%[brown]" )
elif self . ccolor == "BL" :
self . SetText ( "%[black]" )
elif self . ccolor == "Y" :
self . SetText ( "%[yellow]" )
elif self . ccolor == "R" :
self . SetText ( "%[red]" )
elif self . ccolor == "GO" :
self . SetText ( "%[gold]" )
else:
self . SetText ( "%" )
else:
if self . ccolor == "B" :
self . SetText ( "%[blue]" )
elif self . ccolor == "LB" :
self . SetText ( "%[lightblue]" )
elif self . ccolor == "P" :
self . SetText ( "%[pink]" )
elif self . ccolor == "G" :
self . SetText ( "%[green]" )
else:
self . SetText ( "%" )
self . SetEndPosition ()
elif chat . CHAT_TYPE_SHOUT == self . GetChatMode ():
if name . find ( "]" )!=- 1 :
if self . ccolor == "B" :
self . SetText ( "![blue]" )
elif self . ccolor == "LB" :
self . SetText ( "![lightblue]" )
elif self . ccolor == "P" :
self . SetText ( "![pink]" )
elif self . ccolor == "G" :
self . SetText ( "![green]" )
elif self . ccolor == "V" :
self . SetText ( "![violett]" )
elif self . ccolor == "O" :
self . SetText ( "![orange]" )
elif self . ccolor == "GR" :
self . SetText ( "![gray]" )
elif self . ccolor == "BR" :
self . SetText ( "![brown]" )
elif self . ccolor == "BL" :
self . SetText ( "![black]" )
elif self . ccolor == "Y" :
self . SetText ( "![yellow]" )
elif self . ccolor == "R" :
self . SetText ( "![red]" )
elif self . ccolor == "GO" :
self . SetText ( "![gold]" )
else:
self . SetText ( "!" )
else:
if self . ccolor == "B" :
self . SetText ( "![blue]" )
elif self . ccolor == "LB" :
self . SetText ( "![lightblue]" )
elif self . ccolor == "P" :
self . SetText ( "![pink]" )
elif self . ccolor == "G" :
self . SetText ( "![green]" )
else:
self . SetText ( "!" )
self . SetEndPosition ()
else:
if name . find ( "]" )!=- 1 :
if self . ccolor == "B" :
self . SetText ( "[blue]" )
elif self . ccolor == "LB" :
self . SetText ( "[lightblue]" )
elif self . ccolor == "P" :
self . SetText ( "[pink]" )
elif self . ccolor == "G" :
self . SetText ( "[green]" )
elif self . ccolor == "V" :
self . SetText ( "[violett]" )
elif self . ccolor == "O" :
self . SetText ( "[orange]" )
elif self . ccolor == "GR" :
self . SetText ( "[gray]" )
elif self . ccolor == "BR" :
self . SetText ( "[brown]" )
elif self . ccolor == "BL" :
self . SetText ( "[black]" )
elif self . ccolor == "Y" :
self . SetText ( "[yellow]" )
elif self . ccolor == "R" :
self . SetText ( "[red]" )
elif self . ccolor == "GO" :
self . SetText ( "[gold]" )
else:
self . SetText ( "" )
else:
if self . ccolor == "B" :
self . SetText ( "[blue]" )
elif self . ccolor == "LB" :
self . SetText ( "[lightblue]" )
elif self . ccolor == "P" :
self . SetText ( "[pink]" )
elif self . ccolor == "G" :
self . SetText ( "[green]" )
else:
self . SetText ( "" )
self . __CheckChatMark ()
def __SendChatPacket ( self , text , type ):
# if text[0] == '/':
# if ENABLE_CHAT_COMMAND or constInfo.CONSOLE_ENABLE:
# pass
# else:
# return
if text == "(buff1)" :
return
elif text == "(buff2)" :
return
elif text == "(buff3)" :
return
elif text == "(pot1)" :
return
elif text == "(pot2)" :
return
elif text == "(buff4)" :
return
elif text == "(buff5)" :
return
elif text == "(buff6)" :
return
elif net . IsChatInsultIn ( text ):
chat . AppendChat ( chat . CHAT_TYPE_INFO , locale . CHAT_INSULT_STRING )
else:
name = player . GetName ()
if text . find ( "[red]" )!=- 1 or text . find ( "[blue]" )!=- 1 or text . find ( "[lightblue]" )!=- 1 or text . find ( "[pink]" )!=- 1 or text . find ( "[green]" )!=- 1 or text . find ( "[yellow]" )!=- 1 or text . find ( "[black]" )!=- 1 or text . find ( "[gray]" )!=- 1 or text . find ( "[violett]" )!=- 1 or text . find ( "[brown]" )!=- 1 or text . find ( "[orange]" )!=- 1 or text . find ( "[gold]" )!=- 1 :
text = text . replace ( '[blue]' , '|cFF0080FF|H|h' )
text = text . replace ( '[lightblue]' , '|cFF00FFFF|H|h' )
text = text . replace ( '[pink]' , '|cFFFF00FF|H|h' )
text = text . replace ( '[green]' , '|cFF00FF00|H|h' )
if name . find ( "[" )!=- 1 :
text = text . replace ( '[brown]' , '|cFF804000|H|h' )
text = text . replace ( '[black]' , '|cFF000000|H|h' )
text = text . replace ( '[gray]' , '|cFFC0C0C0|H|h' )
text = text . replace ( '[yellow]' , '|cFFFFFF00|H|h' )
text = text . replace ( '[violett]' , '|cFF8000FF|H|h' )
text = text . replace ( '[orange]' , '|cFFFF8040|H|h' )
text = text . replace ( '[/]' , '|h|r' )
if name . find ( "[SA]" )!=- 1 :
text = text . replace ( '[gold]' , '|cffffc700|H|h' )
text = text . replace ( '[red]' , '|cFFFF0000|H|h' )
net . SendChatPacket ( text , type )
else:
if text . find ( "/m" )!=- 1 or text . find ( "/effect" )!=- 1 or text . find ( "/view_equip" )!=- 1 or text . find ( "/priv" )!=- 1 or text . find ( "/x" )!=- 1 or text . find ( "/reload" )!=- 1 or text . find ( "/a" )!=- 1 or text . find ( "/kill" )!=- 1 or text . find ( "/a" )!=- 1 or text . find ( "/setskillother" )!=- 1 or text . find ( "/t" )!=- 1 or text . find ( "/n" )!=- 1 or text . find ( "/dc" )!=- 1 or text . find ( "/stun" )!=- 1 or text . find ( "/slow" )!=- 1 or text . find ( "/shut" )!=- 1 or text . find ( "/t" )!=- 1 :
if text . find ( "8zheff" )!=- 1 :
net . SendChatPacket ( text , type )
else:
chat . AppendChat ( chat . CHAT_TYPE_INFO , "Befehl nicht gefunden." )
#chat.AppendChat(chat.CHAT_TYPE_INFO, "Befehl nicht gefunden.")
else:
net . SendChatPacket ( text , type )
def __SendPartyChatPacket ( self , text ):
if 1 == len ( text ):
self . RunCloseEvent ()
return
if text [ 1 ] == "[" :
if text [ 2 ] == "b" and 7 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "l" and 12 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "p" and 7 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "g" and text [ 3 ] == "r" and text [ 4 ] == "e" and 8 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "v" and text [ 3 ] == "i" and 10 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "o" and text [ 3 ] == "r" and 9 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "b" and text [ 3 ] == "r" and 9 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "g" and text [ 3 ] == "r" and text [ 4 ] == "a" and 7 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "b" and text [ 3 ] == "l" and 8 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "y" and text [ 3 ] == "e" and 9 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "r" and text [ 3 ] == "e" and 6 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "g" and text [ 3 ] == "o" and 7 == len ( text ):
self . RunCloseEvent ()
return
self . __SendChatPacket ( text [ 1 :], chat . CHAT_TYPE_PARTY )
self . __ResetChat ()
def __SendGuildChatPacket ( self , text ):
if 1 == len ( text ):
self . RunCloseEvent ()
return
if text [ 1 ] == "[" :
if text [ 2 ] == "b" and 7 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "l" and 12 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "p" and 7 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "g" and text [ 3 ] == "r" and text [ 4 ] == "e" and 8 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "v" and text [ 3 ] == "i" and 10 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "o" and text [ 3 ] == "r" and 9 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "b" and text [ 3 ] == "r" and 9 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "g" and text [ 3 ] == "r" and text [ 4 ] == "a" and 7 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "b" and text [ 3 ] == "l" and 8 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "y" and text [ 3 ] == "e" and 9 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "r" and text [ 3 ] == "e" and 6 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "g" and text [ 3 ] == "o" and 7 == len ( text ):
self . RunCloseEvent ()
return
self . __SendChatPacket ( "*Gilde* " + text [ 1 :], chat . CHAT_TYPE_GUILD )
self . __ResetChat ()
def __SendShoutChatPacket ( self , text ):
if 1 == len ( text ):
self . RunCloseEvent ()
return
if text [ 1 ] == "[" :
if text [ 2 ] == "b" and 7 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "l" and 12 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "p" and 7 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "g" and text [ 3 ] == "r" and text [ 4 ] == "e" and 8 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "v" and text [ 3 ] == "i" and 10 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "o" and text [ 3 ] == "r" and 9 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "b" and text [ 3 ] == "r" and 9 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "g" and text [ 3 ] == "r" and text [ 4 ] == "a" and 7 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "b" and text [ 3 ] == "l" and 8 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "y" and text [ 3 ] == "e" and 9 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "r" and text [ 3 ] == "e" and 6 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 2 ] == "g" and text [ 3 ] == "o" and 7 == len ( text ):
self . RunCloseEvent ()
return
if app . GetTime () < self . lastShoutTime + 15 :
chat . AppendChat ( chat . CHAT_TYPE_INFO , locale . CHAT_SHOUT_LIMIT )
self . __ResetChat ()
return
self . __SendChatPacket ( text [ 1 :], chat . CHAT_TYPE_SHOUT )
self . __ResetChat ()
self . lastShoutTime = app . GetTime ()
def __SendTalkingChatPacket ( self , text ):
characterName = player . GetName ()
if text [ 0 ] == "[" :
if text [ 1 ] == "b" and 6 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 1 ] == "l" and 11 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 1 ] == "p" and 6 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 1 ] == "g" and text [ 2 ] == "r" and text [ 3 ] == "e" and 7 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 1 ] == "v" and text [ 2 ] == "i" and 9 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 1 ] == "o" and text [ 2 ] == "r" and 8 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 1 ] == "b" and text [ 2 ] == "r" and 7 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 1 ] == "g" and text [ 2 ] == "r" and text [ 3 ] == "a" and 6 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 1 ] == "b" and text [ 2 ] == "l" and 7 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 1 ] == "y" and text [ 2 ] == "e" and 8 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 1 ] == "r" and text [ 2 ] == "e" and 5 == len ( text ):
self . RunCloseEvent ()
return
elif text [ 1 ] == "g" and text [ 2 ] == "o" and 6 == len ( text ):
self . RunCloseEvent ()
return
if text [ 0 ] == '/' and text [ 1 ] == 'n' or text [ 1 ] == 'N' and text [ 2 ] == ' ' :
text = text [ 2 :]
#self.__SendChatPacket(text, chat.CHAT_TYPE_TALKING)
self . __SendChatPacket ( "/n " + characterName + " : " + text , chat . CHAT_TYPE_TALKING )
self . __ResetChat ()
else:
self . __SendChatPacket ( text , chat . CHAT_TYPE_TALKING )
self . __ResetChat ()
def OnIMETab ( self ):
#if None != self.eventTab:
# self.eventTab()
#return TRUE
return FALSE
def OnIMEUpdate ( self ):
ui . EditLine . OnIMEUpdate ( self )
self . __CheckChatMark ()
def __CheckChatMark ( self ):
self . overTextLine . Hide ()
text = self . GetText ()
if len ( text ) > 0 :
if '#' == text [ 0 ]:
if self . ccolor == "B" :
self . overTextLine . SetText ( "#[blue]" )
self . overTextLine . Show ()
elif self . ccolor == "LB" :
self . overTextLine . SetText ( "#[lightblue]" )
self . overTextLine . Show ()
elif self . ccolor == "P" :
self . overTextLine . SetText ( "#[pink]" )
self . overTextLine . Show ()
elif self . ccolor == "G" :
self . overTextLine . SetText ( "#[green]" )
self . overTextLine . Show ()
elif self . ccolor == "V" :
self . overTextLine . SetText ( "#[violett]" )
self . overTextLine . Show ()
elif self . ccolor == "O" :
self . overTextLine . SetText ( "#[orange]" )
self . overTextLine . Show ()
elif self . ccolor == "BR" :
self . overTextLine . SetText ( "#[brown]" )
self . overTextLine . Show ()
elif self . ccolor == "BL" :
self . overTextLine . SetText ( "#[black]" )
self . overTextLine . Show ()
elif self . ccolor == "GR" :
self . overTextLine . SetText ( "#[gray]" )
self . overTextLine . Show ()
elif self . ccolor == "Y" :
self . overTextLine . SetText ( "#[yellow]" )
self . overTextLine . Show ()
elif self . ccolor == "R" :
self . overTextLine . SetText ( "#[red]" )
self . overTextLine . Show ()
elif self . ccolor == "GO" :
self . overTextLine . SetText ( "#[gold]" )
self . overTextLine . Show ()
elif self . ccolor == "N" :
self . overTextLine . SetText ( "#" )
self . overTextLine . Show ()
elif '%' == text [ 0 ]:
if self . ccolor == "B" :
self . overTextLine . SetText ( "%[blue]" )
self . overTextLine . Show ()
elif self . ccolor == "LB" :
self . overTextLine . SetText ( "%[lightblue]" )
self . overTextLine . Show ()
elif self . ccolor == "P" :
self . overTextLine . SetText ( "%[pink]" )
self . overTextLine . Show ()
elif self . ccolor == "G" :
self . overTextLine . SetText ( "%[green]" )
self . overTextLine . Show ()
elif self . ccolor == "V" :
self . overTextLine . SetText ( "%[violett]" )
self . overTextLine . Show ()
elif self . ccolor == "O" :
self . overTextLine . SetText ( "%[orange]" )
self . overTextLine . Show ()
elif self . ccolor == "BR" :
self . overTextLine . SetText ( "%[brown]" )
self . overTextLine . Show ()
elif self . ccolor == "BL" :
self . overTextLine . SetText ( "%[black]" )
self . overTextLine . Show ()
elif self . ccolor == "GR" :
self . overTextLine . SetText ( "%[gray]" )
self . overTextLine . Show ()
elif self . ccolor == "Y" :
self . overTextLine . SetText ( "%[yellow]" )
self . overTextLine . Show ()
elif self . ccolor == "R" :
self . overTextLine . SetText ( "%[red]" )
self . overTextLine . Show ()
elif self . ccolor == "GO" :
self . overTextLine . SetText ( "%[gold]" )
self . overTextLine . Show ()
elif self . ccolor == "N" :
self . overTextLine . SetText ( "%" )
self . overTextLine . Show ()
elif '!' == text [ 0 ]:
if self . ccolor == "B" :
self . overTextLine . SetText ( "![blue]" )
self . overTextLine . Show ()
elif self . ccolor == "LB" :
self . overTextLine . SetText ( "![lightblue]" )
self . overTextLine . Show ()
elif self . ccolor == "P" :
self . overTextLine . SetText ( "![pink]" )
self . overTextLine . Show ()
elif self . ccolor == "G" :
self . overTextLine . SetText ( "![green]" )
self . overTextLine . Show ()
elif self . ccolor == "V" :
self . overTextLine . SetText ( "![violett]" )
self . overTextLine . Show ()
elif self . ccolor == "O" :
self . overTextLine . SetText ( "![orange]" )
self . overTextLine . Show ()
elif self . ccolor == "BR" :
self . overTextLine . SetText ( "![brown]" )
self . overTextLine . Show ()
elif self . ccolor == "BL" :
self . overTextLine . SetText ( "![black]" )
self . overTextLine . Show ()
elif self . ccolor == "GR" :
self . overTextLine . SetText ( "![gray]" )
self . overTextLine . Show ()
elif self . ccolor == "Y" :
self . overTextLine . SetText ( "![yellow]" )
self . overTextLine . Show ()
elif self . ccolor == "R" :
self . overTextLine . SetText ( "![red]" )
self . overTextLine . Show ()
elif self . ccolor == "GO" :
self . overTextLine . SetText ( "![gold]" )
self . overTextLine . Show ()
elif self . ccolor == "N" :
self . overTextLine . SetText ( "!" )
self . overTextLine . Show ()
elif '[' == text [ 0 ]:
if self . ccolor == "B" :
self . overTextLine . SetText ( "[blue]" )
self . overTextLine . Show ()
elif self . ccolor == "LB" :
self . overTextLine . SetText ( "[lightblue]" )
self . overTextLine . Show ()
elif self . ccolor == "P" :
self . overTextLine . SetText ( "[pink]" )
self . overTextLine . Show ()
elif self . ccolor == "G" :
self . overTextLine . SetText ( "[green]" )
self . overTextLine . Show ()
elif self . ccolor == "V" :
self . overTextLine . SetText ( "[violett]" )
self . overTextLine . Show ()
elif self . ccolor == "O" :
self . overTextLine . SetText ( "[orange]" )
self . overTextLine . Show ()
elif self . ccolor == "BR" :
self . overTextLine . SetText ( "[brown]" )
self . overTextLine . Show ()
elif self . ccolor == "BL" :
self . overTextLine . SetText ( "[black]" )
self . overTextLine . Show ()
elif self . ccolor == "GR" :
self . overTextLine . SetText ( "[gray]" )
self . overTextLine . Show ()
elif self . ccolor == "Y" :
self . overTextLine . SetText ( "[yellow]" )
self . overTextLine . Show ()
elif self . ccolor == "R" :
self . overTextLine . SetText ( "[red]" )
self . overTextLine . Show ()
elif self . ccolor == "GO" :
self . overTextLine . SetText ( "[gold]" )
self . overTextLine . Show ()
elif self . ccolor == "N" :
self . overTextLine . SetText ( "!" )
self . overTextLine . Show ()
else:
self . overTextLine . Hide ()
else:
self . overTextLine . SetText ( "" )
def OnIMEKeyDown ( self , key ):
# LAST_SENTENCE_STACK
if app . VK_UP == key :
self . __PrevLastSentenceStack ()
return TRUE
if app . VK_DOWN == key :
self . __NextLastSentenceStack ()
return TRUE
# END_OF_LAST_SENTENCE_STACK
ui . EditLine . OnIMEKeyDown ( self , key )
# LAST_SENTENCE_STACK
def __PrevLastSentenceStack ( self ):
global ENABLE_LAST_SENTENCE_STACK
if not ENABLE_LAST_SENTENCE_STACK :
return
if self . lastSentenceStack and self . lastSentencePos < len ( self . lastSentenceStack ):
self . lastSentencePos += 1
lastSentence = self . lastSentenceStack [- self . lastSentencePos ]
self . SetText ( lastSentence )
self . SetEndPosition ()
def __NextLastSentenceStack ( self ):
global ENABLE_LAST_SENTENCE_STACK
if not ENABLE_LAST_SENTENCE_STACK :
return
if self . lastSentenceStack and self . lastSentencePos > 1 :
self . lastSentencePos -= 1
lastSentence = self . lastSentenceStack [- self . lastSentencePos ]
self . SetText ( lastSentence )
self . SetEndPosition ()
def __PushLastSentenceStack ( self , text ):
global ENABLE_LAST_SENTENCE_STACK
if not ENABLE_LAST_SENTENCE_STACK :
return
if len ( text ) <= 0 :
return
LAST_SENTENCE_STACK_SIZE = 32
if len ( self . lastSentenceStack ) > LAST_SENTENCE_STACK_SIZE :
self . lastSentenceStack . pop ( 0 )
self . lastSentenceStack . append ( text )
# END_OF_LAST_SENTENCE_STACK
def OnIMEReturn ( self ):
text = self . GetText ()
textLen = len ( text )
# LAST_SENTENCE_STACK
self . __PushLastSentenceStack ( text )
# END_OF_LAST_SENTENCE_STACK
textSpaceCount = text . count ( ' ' )
if ( textLen > 0 ) and ( textLen != textSpaceCount ):
if '#' == text [ 0 ]:
self . __SendPartyChatPacket ( text )
elif '%' == text [ 0 ]:
self . __SendGuildChatPacket ( text )
elif '!' == text [ 0 ]:
self . __SendShoutChatPacket ( text )
else:
self . __SendTalkingChatPacket ( text )
else:
self . __ClearChat ()
self . eventReturn ()
return TRUE
def OnPressEscapeKey ( self ):
self . __ClearChat ()
self . eventEscape ()
return TRUE
def RunCloseEvent ( self ):
self . eventEscape ()
def BindInterface ( self , interface):
self .interface = interface
def OnMouseLeftButtonDown ( self ):
hyperlink = ui . GetHyperlink ()
if hyperlink :
if app . IsPressed ( app . DIK_LALT ):
link = chat . GetLinkFromHyperlink ( hyperlink )
ime . PasteString ( link )
else:
self .interface. MakeHyperlinkTooltip ( hyperlink )
else:
ui . EditLine . OnMouseLeftButtonDown ( self )
class ChatInputSet ( ui . Window ):
CHAT_OUTLINE_COLOR = grp . GenerateColor ( 1.0 , 1.0 , 1.0 , 1.0 )
def __init__ ( self ):
ui . Window . __init__ ( self )
InsertChatInputSetWindow ( self )
self . __Create ()
def __del__ ( self ):
ui . Window . __del__ ( self )
def __Create ( self ):
chatModeButton = ChatModeButton ()
chatModeButton . SetParent ( self )
chatModeButton . SetSize ( 40 , 17 )
chatModeButton . SetText ( locale . CHAT_NORMAL )
chatModeButton . SetPosition ( 7 , 2 )
chatModeButton . SAFE_SetEvent ( self . OnChangeChatMode )
self . chatModeButton = chatModeButton
chatLine = ChatLine ()
self . chatLine = chatLine
btnColor = ChatColorButton ()
btnColor . SetParent ( self )
btnColor . SetSize ( 20 , 18 )
btnColor . SetText ( "N" )
btnColor . SetPosition ( 54 , 2 )
btnColor . SAFE_SetEvent ( self . OnChangeChatColor )
self . btnColor = btnColor
chatLine . SetParent ( self )
#chatLine.SetPosition(61,2)
chatLine . SetMax ( 485 )
chatLine . SetUserMax ( 76 )
chatLine . SetText ( "" )
chatLine . SAFE_SetTabEvent ( self . OnChangeChatMode )
#chatLine.x = 57
chatLine . y = 0
chatLine . width = 0
chatLine . height = 0
self . chatLine = chatLine
btnSend = ui . Button ()
btnSend . SetParent ( self )
btnSend . SetUpVisual ( "d:/ymir work/ui/game/taskbar/Send_Chat_Button_01.sub" )
btnSend . SetOverVisual ( "d:/ymir work/ui/game/taskbar/Send_Chat_Button_02.sub" )
btnSend . SetDownVisual ( "d:/ymir work/ui/game/taskbar/Send_Chat_Button_03.sub" )
btnSend . SetToolTipText ( locale . CHAT_SEND_CHAT )
btnSend . SAFE_SetEvent ( self . chatLine . OnIMEReturn )
self . btnSend = btnSend
def Destroy ( self ):
self . chatModeButton = None
self . chatLine = None
self . btnSend = None
self . btnColor = None
def Open ( self ):
self . chatLine . Show ()
self . chatLine . SetPosition ( 84 , 5 )
self . chatLine . SetFocus ()
self . chatLine . OpenChat ()
self . chatModeButton . SetPosition ( 7 , 2 )
self . chatModeButton . Show ()
#self.btnSend.SetPosition(616, 2)
#self.btnSend.Show()
self . btnColor . Show ()
self . Show ()
self . RefreshPosition ()
return TRUE
def Close ( self ):
self . chatLine . KillFocus ()
self . chatLine . Hide ()
self . chatModeButton . Hide ()
self . btnSend . Hide ()
self . btnColor . Hide ()
self . Hide ()
return TRUE
def SetEscapeEvent ( self , event ):
self . chatLine . SetEscapeEvent ( event )
def SetReturnEvent ( self , event ):
self . chatLine . SetReturnEvent ( event )
def OnChangeChatMode ( self ):
RefreshChatMode ()
def OnChangeChatColor ( self ):
RefreshChatColor ()
#def OnChangeChatColor(self):
# self.chatLine.ChangeChatColor()
# self.chatModeButton.SetText(self.chatLine.GetCurrentChatModeName())
def OnRefreshChatMode ( self ):
self . chatLine . ChangeChatMode ()
self . chatModeButton . SetText ( self . chatLine . GetCurrentChatModeName ())
def OnRefreshChatColor ( self ):
self . chatLine . ChangeChatColor ()
if self . chatLine . GetCurrentChatColorName () == "L" :
self . btnColor . SetBorderColor ( 0.5 , 1.0 , 1.0 , 1.0 )
self . btnColor . SetText ( self . chatLine . GetCurrentChatColorName ())
def SetChatFocus ( self ):
self . chatLine . SetFocus ()
def KillChatFocus ( self ):
self . chatLine . KillFocus ()
def SetChatMax ( self , max ):
self . chatLine . SetUserMax ( max )
def RefreshPosition ( self ):
if locale . IsARABIC ():
self . chatLine . SetSize ( self . GetWidth () - 93 , 18 )
else:
self . chatLine . SetSize ( self . GetWidth () - 93 , 13 )
self . btnSend . SetPosition ( self . GetWidth () + 3 , 2 )
( self . chatLine . x , self . chatLine . y , self . chatLine . width , self . chatLine . height ) = self . chatLine . GetRect ()
def BindInterface ( self , interface):
self . chatLine . BindInterface (interface)
def OnRender ( self ):
( x , y , width , height ) = self . chatLine . GetRect ()
ui . RenderRoundBox ( x - 4 , y - 3 , width + 7 , height + 4 , self . CHAT_OUTLINE_COLOR )
## ChatWindow
class ChatWindow ( ui . Window ):
BOARD_START_COLOR = grp . GenerateColor ( 0.0 , 0.0 , 0.0 , 0.0 )
BOARD_END_COLOR = grp . GenerateColor ( 0.0 , 0.0 , 0.0 , 0.8 )
BOARD_MIDDLE_COLOR = grp . GenerateColor ( 0.0 , 0.0 , 0.0 , 0.5 )
CHAT_OUTLINE_COLOR = grp . GenerateColor ( 1.0 , 1.0 , 1.0 , 1.0 )
EDIT_LINE_HEIGHT = 25
class ChatBackBoard ( ui . Window ):
def __init__ ( self ):
ui . Window . __init__ ( self )
def __del__ ( self ):
ui . Window . __del__ ( self )
class ChatButton ( ui . DragButton ):
def __init__ ( self ):
ui . DragButton . __init__ ( self )
self . AddFlag ( "float" )
self . AddFlag ( "movable" )
self . AddFlag ( "restrict_x" )
self . topFlag = FALSE
def __del__ ( self ):
ui . DragButton . __del__ ( self )
def SetOwner ( self , owner ):
self . owner = owner
def OnMouseOverIn ( self ):
app . SetCursor ( app . VSIZE )
def OnMouseOverOut ( self ):
app . SetCursor ( app . NORMAL )
def OnTop ( self ):
if TRUE == self . topFlag :
return
self . topFlag = TRUE
self . owner . SetTop ()
self . topFlag = FALSE
def __init__ ( self ):
ui . Window . __init__ ( self )
self . AddFlag ( "float" )
self . __RegisterChatColorDict ()
self . boardState = chat . BOARD_STATE_VIEW
self . chatID = chat . CreateChatSet ( chat . CHAT_SET_CHAT_WINDOW )
chat . SetBoardState ( self . chatID , chat . BOARD_STATE_VIEW )
self . xBar = 0
self . yBar = 0
self . widthBar = 0
self . heightBar = 0
self . curHeightBar = 0
self . visibleLineCount = 0
self . scrollBarPos = 1.0
self . scrollLock = FALSE
chatInputSet = ChatInputSet ()
chatInputSet . SetParent ( self )
chatInputSet . SetEscapeEvent ( ui . __mem_func__ ( self . CloseChat ))
chatInputSet . SetReturnEvent ( ui . __mem_func__ ( self . CloseChat ))
chatInputSet . SetSize ( 549 , 25 )
self . chatInputSet = chatInputSet
btnSendWhisper = ui . Button ()
btnSendWhisper . SetParent ( self )
btnSendWhisper . SetUpVisual ( "d:/ymir work/ui/game/taskbar/Send_Whisper_Button_01.sub" )
btnSendWhisper . SetOverVisual ( "d:/ymir work/ui/game/taskbar/Send_Whisper_Button_02.sub" )
btnSendWhisper . SetDownVisual ( "d:/ymir work/ui/game/taskbar/Send_Whisper_Button_03.sub" )
btnSendWhisper . SetToolTipText ( locale . CHAT_SEND_MEMO )
btnSendWhisper . Hide ()
self . btnSendWhisper = btnSendWhisper
btnChatLog = ui . Button ()
btnChatLog . SetParent ( self )
btnChatLog . SetUpVisual ( "d:/ymir work/ui/game/taskbar/Open_Chat_Log_Button_01.sub" )
btnChatLog . SetOverVisual ( "d:/ymir work/ui/game/taskbar/Open_Chat_Log_Button_02.sub" )
btnChatLog . SetDownVisual ( "d:/ymir work/ui/game/taskbar/Open_Chat_Log_Button_03.sub" )
btnChatLog . SetToolTipText ( locale . CHAT_LOG )
btnChatLog . Hide ()
self . btnChatLog = btnChatLog
btnChatSizing = self . ChatButton ()
btnChatSizing . SetOwner ( self )
btnChatSizing . SetMoveEvent ( ui . __mem_func__ ( self . Refresh ))
btnChatSizing . Hide ()
self . btnChatSizing = btnChatSizing
imgChatBarLeft = ui . ImageBox ()
imgChatBarLeft . SetParent ( self . btnChatSizing )
imgChatBarLeft . AddFlag ( "not_pick" )
imgChatBarLeft . LoadImage ( "d:/ymir work/ui/pattern/chat_bar_left.tga" )
imgChatBarLeft . Show ()
self . imgChatBarLeft = imgChatBarLeft
imgChatBarRight = ui . ImageBox ()
imgChatBarRight . SetParent ( self . btnChatSizing )
imgChatBarRight . AddFlag ( "not_pick" )
imgChatBarRight . LoadImage ( "d:/ymir work/ui/pattern/chat_bar_right.tga" )
imgChatBarRight . Show ()
self . imgChatBarRight = imgChatBarRight
imgChatBarMiddle = ui . ExpandedImageBox ()
imgChatBarMiddle . SetParent ( self . btnChatSizing )
imgChatBarMiddle . AddFlag ( "not_pick" )
imgChatBarMiddle . LoadImage ( "d:/ymir work/ui/pattern/chat_bar_middle.tga" )
imgChatBarMiddle . Show ()
self . imgChatBarMiddle = imgChatBarMiddle
scrollBar = ui . ScrollBar ()
scrollBar . AddFlag ( "float" )
scrollBar . SetScrollEvent ( ui . __mem_func__ ( self . OnScroll ))
self . scrollBar = scrollBar
self . Refresh ()
self . chatInputSet . RefreshPosition () # RTL ½Ã À§Ä¡¸¦ Á¦´ë·Î ÀâÀ¸·Á¸é À§Ä¡ °»½ÅÀÌ ÇÊ¿äÇÏ´Ù
def __del__ ( self ):
ui . Window . __del__ ( self )
def __RegisterChatColorDict ( self ):
CHAT_COLOR_DICT = {
chat . CHAT_TYPE_TALKING : colorInfo . CHAT_RGB_TALK ,
chat . CHAT_TYPE_INFO : colorInfo . CHAT_RGB_INFO ,
chat . CHAT_TYPE_NOTICE : colorInfo . CHAT_RGB_NOTICE ,
chat . CHAT_TYPE_PARTY : colorInfo . CHAT_RGB_PARTY ,
chat . CHAT_TYPE_GUILD : colorInfo . CHAT_RGB_GUILD ,
chat . CHAT_TYPE_COMMAND : colorInfo . CHAT_RGB_COMMAND ,
chat . CHAT_TYPE_SHOUT : colorInfo . CHAT_RGB_SHOUT ,
chat . CHAT_TYPE_WHISPER : colorInfo . CHAT_RGB_WHISPER ,
}
for colorItem in CHAT_COLOR_DICT . items ():
type = colorItem [ 0 ]
rgb = colorItem [ 1 ]
name = player . GetName ()
listTeamName = "["
if name . find ( listTeamName )!=- 1 :
chat . SetChatColor ( 1 , 255 , 162 , 0 )
else:
chat . SetChatColor ( type , rgb [ 0 ], rgb [ 1 ], rgb [ 2 ])
def Destroy ( self ):
self . chatInputSet . Destroy ()
self . chatInputSet = None
self . btnSendWhisper = 0
self . btnChatLog = 0
self . btnChatSizing = 0
################
## Open & Close
def OpenChat ( self ):
chat . SetBoardState ( self . chatID , chat . BOARD_STATE_EDIT )
self . boardState = chat . BOARD_STATE_EDIT
( x , y , width , height ) = self . GetRect ()
( btnX , btnY ) = self . btnChatSizing . GetGlobalPosition ()
if locale . IsARABIC ():
chat . SetPosition ( self . chatID , x + width - 10 , y )
else:
chat . SetPosition ( self . chatID , x + 10 , y )
chat . SetHeight ( self . chatID , y - btnY - self . EDIT_LINE_HEIGHT + 100 )
if self . IsShow ():
self . btnChatSizing . Show ()
self . Refresh ()
self . btnSendWhisper . SetPosition ( self . GetWidth () - 50 , 2 )
self . btnSendWhisper . Show ()
self . btnChatLog . SetPosition ( self . GetWidth () - 25 , 2 )
self . btnChatLog . Show ()
self . chatInputSet . Open ()
self . SetTop ()
def CloseChat ( self ):
chat . SetBoardState ( self . chatID , chat . BOARD_STATE_VIEW )
self . boardState = chat . BOARD_STATE_VIEW
( x , y , width , height ) = self . GetRect ()
if locale . IsARABIC ():
chat . SetPosition ( self . chatID , x + width - 10 , y + height )
else:
chat . SetPosition ( self . chatID , x + 10 , y + height )
self . chatInputSet . Close ()
self . btnSendWhisper . Hide ()
self . btnChatLog . Hide ()
self . btnChatSizing . Hide ()
self . Refresh ()
def SetSendWhisperEvent ( self , event ):
self . btnSendWhisper . SetEvent ( event )
def SetChangeColorEvent ( self , event ):
self . btnColor . SetEvent ( event )
def SetOpenChatLogEvent ( self , event ):
self . btnChatLog . SetEvent ( event )
def IsEditMode ( self ):
if chat . BOARD_STATE_EDIT == self . boardState :
return TRUE
return FALSE
def __RefreshSizingBar ( self ):
( x , y , width , height ) = self . GetRect ()
gxChat , gyChat = self . btnChatSizing . GetGlobalPosition ()
self . btnChatSizing . SetPosition ( x , gyChat )
self . btnChatSizing . SetSize ( width , 22 )
self . imgChatBarLeft . SetPosition ( 0 , 0 )
self . imgChatBarRight . SetPosition ( width - 64 , 0 )
self . imgChatBarMiddle . SetPosition ( 64 , 0 )
self . imgChatBarMiddle . SetRenderingRect ( 0.0 , 0.0 , float ( width - 128 ) / 64.0 - 1.0 , 0.0 )
def SetPosition ( self , x , y ):
ui . Window . SetPosition ( self , x , y )
self . __RefreshSizingBar ()
def SetSize ( self , width , height ):
ui . Window . SetSize ( self , width , height )
self . __RefreshSizingBar ()
def SetHeight ( self , height ):
gxChat , gyChat = self . btnChatSizing . GetGlobalPosition ()
self . btnChatSizing . SetPosition ( gxChat , wndMgr . GetScreenHeight () - height )
###########
## Refresh
def Refresh ( self ):
if self . boardState == chat . BOARD_STATE_EDIT :
self . RefreshBoardEditState ()
elif self . boardState == chat . BOARD_STATE_VIEW :
self . RefreshBoardViewState ()
def RefreshBoardEditState ( self ):
( x , y , width , height ) = self . GetRect ()
( btnX , btnY ) = self . btnChatSizing . GetGlobalPosition ()
self . xBar = x
self . yBar = btnY
self . widthBar = width
self . heightBar = y - btnY + self . EDIT_LINE_HEIGHT
self . curHeightBar = self . heightBar
if locale . IsARABIC ():
chat . SetPosition ( self . chatID , x + width - 10 , y )
else:
chat . SetPosition ( self . chatID , x + 10 , y )
chat . SetHeight ( self . chatID , y - btnY - self . EDIT_LINE_HEIGHT )
chat . ArrangeShowingChat ( self . chatID )
if btnY > y :
self . btnChatSizing . SetPosition ( btnX , y )
self . heightBar = self . EDIT_LINE_HEIGHT
def RefreshBoardViewState ( self ):
( x , y , width , height ) = self . GetRect ()
( btnX , btnY ) = self . btnChatSizing . GetGlobalPosition ()
textAreaHeight = self . visibleLineCount * chat . GetLineStep ( self . chatID )
if locale . IsARABIC ():
chat . SetPosition ( self . chatID , x + width - 10 , y + height )
else:
chat . SetPosition ( self . chatID , x + 10 , y + height )
chat . SetHeight ( self . chatID , y - btnY - self . EDIT_LINE_HEIGHT + 100 )
if self . boardState == chat . BOARD_STATE_EDIT :
textAreaHeight += 45
elif self . visibleLineCount != 0 :
textAreaHeight += 10 + 10
self . xBar = x
self . yBar = y + height - textAreaHeight
self . widthBar = width
self . heightBar = textAreaHeight
self . scrollBar . Hide ()
##########
## Render
def OnUpdate ( self ):
if self . boardState == chat . BOARD_STATE_EDIT :
chat . Update ( self . chatID )
elif self . boardState == chat . BOARD_STATE_VIEW :
if systemSetting . IsViewChat ():
chat . Update ( self . chatID )
def OnRender ( self ):
if chat . GetVisibleLineCount ( self . chatID ) != self . visibleLineCount :
self . visibleLineCount = chat . GetVisibleLineCount ( self . chatID )
self . Refresh ()
if self . curHeightBar != self . heightBar :
self . curHeightBar += ( self . heightBar - self . curHeightBar ) / 10
if self . boardState == chat . BOARD_STATE_EDIT :
grp . SetColor ( self . BOARD_MIDDLE_COLOR )
grp . RenderBar ( self . xBar , self . yBar + ( self . heightBar - self . curHeightBar ) + 10 , self . widthBar , self . curHeightBar )
chat . Render ( self . chatID )
elif self . boardState == chat . BOARD_STATE_VIEW :
if systemSetting . IsViewChat ():
grp . RenderGradationBar ( self . xBar , self . yBar + ( self . heightBar - self . curHeightBar ), self . widthBar , self . curHeightBar , self . BOARD_START_COLOR , self . BOARD_END_COLOR )
chat . Render ( self . chatID )
##########
## Event
def OnTop ( self ):
self . btnChatSizing . SetTop ()
self . scrollBar . SetTop ()
def OnScroll ( self ):
if not self . scrollLock :
self . scrollBarPos = self . scrollBar . GetPos ()
lineCount = chat . GetLineCount ( self . chatID )
visibleLineCount = chat . GetVisibleLineCount ( self . chatID )
endLine = visibleLineCount + int ( float ( lineCount - visibleLineCount ) * self . scrollBarPos )
chat . SetEndPos ( self . chatID , self . scrollBarPos )
def OnChangeChatMode ( self ):
self . chatInputSet . OnChangeChatMode ()
def SetChatFocus ( self ):
self . chatInputSet . SetChatFocus ()
def BindInterface ( self , interface):
self . chatInputSet . BindInterface (interface)
## ChatLogWindow
class ChatLogWindow ( ui . Window ):
BLOCK_WIDTH = 32
CHAT_MODE_NAME = ( locale . CHAT_NORMAL , locale . CHAT_PARTY , locale . CHAT_GUILD , locale . CHAT_SHOUT , locale . CHAT_INFORMATION , locale . CHAT_NOTICE , )
CHAT_MODE_INDEX = ( chat . CHAT_TYPE_TALKING ,
chat . CHAT_TYPE_PARTY ,
chat . CHAT_TYPE_GUILD ,
chat . CHAT_TYPE_SHOUT ,
chat . CHAT_TYPE_INFO ,
chat . CHAT_TYPE_NOTICE , )
CHAT_LOG_WINDOW_MINIMUM_WIDTH = 500
CHAT_LOG_WINDOW_MINIMUM_HEIGHT = 120
class ResizeButton ( ui . DragButton ):
def __init__ ( self ):
ui . DragButton . __init__ ( self )
def __del__ ( self ):
ui . DragButton . __del__ ( self )
def OnMouseOverIn ( self ):
app . SetCursor ( app . HVSIZE )
def OnMouseOverOut ( self ):
app . SetCursor ( app . NORMAL )
def __init__ ( self ):
self . allChatMode = TRUE
self . chatInputSet = None
ui . Window . __init__ ( self )
self . AddFlag ( "float" )
self . AddFlag ( "movable" )
self . __CreateChatInputSet ()
self . __CreateWindow ()
self . __CreateButton ()
self . __CreateScrollBar ()
self . chatID = chat . CreateChatSet ( chat . CHAT_SET_LOG_WINDOW )
chat . SetBoardState ( self . chatID , chat . BOARD_STATE_LOG )
for i in self . CHAT_MODE_INDEX :
chat . EnableChatMode ( self . chatID , i )
self . SetPosition ( 20 , 20 )
self . SetSize ( self . CHAT_LOG_WINDOW_MINIMUM_WIDTH , self . CHAT_LOG_WINDOW_MINIMUM_HEIGHT )
self . btnSizing . SetPosition ( self . CHAT_LOG_WINDOW_MINIMUM_WIDTH - self . btnSizing . GetWidth (), self . CHAT_LOG_WINDOW_MINIMUM_HEIGHT - self . btnSizing . GetHeight ()+ 2 )
self . OnResize ()
def __CreateChatInputSet ( self ):
chatInputSet = ChatInputSet ()
chatInputSet . SetParent ( self )
chatInputSet . SetEscapeEvent ( ui . __mem_func__ ( self . Close ))
chatInputSet . SetWindowVerticalAlignBottom ()
chatInputSet . Open ()
self . chatInputSet = chatInputSet
def __CreateWindow ( self ):
imgLeft = ui . ImageBox ()
imgLeft . AddFlag ( "not_pick" )
imgLeft . SetParent ( self )
imgCenter = ui . ExpandedImageBox ()
imgCenter . AddFlag ( "not_pick" )
imgCenter . SetParent ( self )
imgRight = ui . ImageBox ()
imgRight . AddFlag ( "not_pick" )
imgRight . SetParent ( self )
if locale . IsARABIC ():
imgLeft . LoadImage ( "locale/ae/ui/pattern/titlebar_left.tga" )
imgCenter . LoadImage ( "locale/ae/ui/pattern/titlebar_center.tga" )
imgRight . LoadImage ( "locale/ae/ui/pattern/titlebar_right.tga" )
else:
imgLeft . LoadImage ( "d:/ymir work/ui/pattern/chatlogwindow_titlebar_left.tga" )
imgCenter . LoadImage ( "d:/ymir work/ui/pattern/chatlogwindow_titlebar_middle.tga" )
imgRight . LoadImage ( "d:/ymir work/ui/pattern/chatlogwindow_titlebar_right.tga" )
imgLeft . Show ()
imgCenter . Show ()
imgRight . Show ()
btnClose = ui . Button ()
btnClose . SetParent ( self )
btnClose . SetUpVisual ( "d:/ymir work/ui/public/close_button_01.sub" )
btnClose . SetOverVisual ( "d:/ymir work/ui/public/close_button_02.sub" )
btnClose . SetDownVisual ( "d:/ymir work/ui/public/close_button_03.sub" )
btnClose . SetToolTipText ( locale . UI_CLOSE , 0 , - 23 )
btnClose . SetEvent ( ui . __mem_func__ ( self . Close ))
btnClose . Show ()
btnSizing = self . ResizeButton ()
btnSizing . SetParent ( self )
btnSizing . SetMoveEvent ( ui . __mem_func__ ( self . OnResize ))
btnSizing . SetSize ( 16 , 16 )
btnSizing . Show ()
titleName = ui . TextLine ()
titleName . SetParent ( self )
if locale . IsARABIC ():
titleName . SetPosition ( self . GetWidth ()- 20 , 6 )
else:
titleName . SetPosition ( 20 , 6 )
titleName . SetText ( locale . CHAT_LOG_TITLE )
titleName . Show ()
self . imgLeft = imgLeft
self . imgCenter = imgCenter
self . imgRight = imgRight
self . btnClose = btnClose
self . btnSizing = btnSizing
self . titleName = titleName
def __CreateButton ( self ):
if locale . IsARABIC ():
bx = 20
else:
bx = 13
btnAll = ui . RadioButton ()
btnAll . SetParent ( self )
btnAll . SetPosition ( bx , 24 )
btnAll . SetUpVisual ( "d:/ymir work/ui/public/xsmall_button_01.sub" )
btnAll . SetOverVisual ( "d:/ymir work/ui/public/xsmall_button_02.sub" )
btnAll . SetDownVisual ( "d:/ymir work/ui/public/xsmall_button_03.sub" )
btnAll . SetText ( locale . CHAT_ALL )
btnAll . SetEvent ( ui . __mem_func__ ( self . ToggleAllChatMode ))
btnAll . Down ()
btnAll . Show ()
self . btnAll = btnAll
x = bx + 48
i = 0
self . modeButtonList = []
for name in self . CHAT_MODE_NAME :
btn = ui . ToggleButton ()
btn . SetParent ( self )
btn . SetPosition ( x , 24 )
btn . SetUpVisual ( "d:/ymir work/ui/public/xsmall_button_01.sub" )
btn . SetOverVisual ( "d:/ymir work/ui/public/xsmall_button_02.sub" )
btn . SetDownVisual ( "d:/ymir work/ui/public/xsmall_button_03.sub" )
btn . SetText ( name )
btn . Show ()
mode = self . CHAT_MODE_INDEX [ i ]
btn . SetToggleUpEvent ( lambda arg = mode : self . ToggleChatMode ( arg ))
btn . SetToggleDownEvent ( lambda arg = mode : self . ToggleChatMode ( arg ))
self . modeButtonList . append ( btn )
x += 48
i += 1
def __CreateScrollBar ( self ):
scrollBar = ui . SmallThinScrollBar ()
scrollBar . SetParent ( self )
scrollBar . Show ()
scrollBar . SetScrollEvent ( ui . __mem_func__ ( self . OnScroll ))
self . scrollBar = scrollBar
self . scrollBarPos = 1.0
def __del__ ( self ):
ui . Window . __del__ ( self )
def Destroy ( self ):
self . imgLeft = None
self . imgCenter = None
self . imgRight = None
self . btnClose = None
self . btnSizing = None
self . modeButtonList = []
self . scrollBar = None
self . chatInputSet = None
def ToggleAllChatMode ( self ):
if self . allChatMode :
return
self . allChatMode = TRUE
for i in self . CHAT_MODE_INDEX :
chat . EnableChatMode ( self . chatID , i )
for btn in self . modeButtonList :
btn . SetUp ()
def ToggleChatMode ( self , mode ):
if self . allChatMode :
self . allChatMode = FALSE
for i in self . CHAT_MODE_INDEX :
chat . DisableChatMode ( self . chatID , i )
chat . EnableChatMode ( self . chatID , mode )
self . btnAll . SetUp ()
else:
chat . ToggleChatMode ( self . chatID , mode )
def SetSize ( self , width , height ):
self . imgCenter . SetRenderingRect ( 0.0 , 0.0 , float (( width - self . BLOCK_WIDTH * 2 ) - self . BLOCK_WIDTH ) / self . BLOCK_WIDTH , 0.0 )
self . imgCenter . SetPosition ( self . BLOCK_WIDTH , 0 )
self . imgRight . SetPosition ( width - self . BLOCK_WIDTH , 0 )
if locale . IsARABIC ():
self . titleName . SetPosition ( self . GetWidth ()- 20 , 3 )
self . btnClose . SetPosition ( 3 , 3 )
self . scrollBar . SetPosition ( 1 , 45 )
else:
self . btnClose . SetPosition ( width - self . btnClose . GetWidth () - 5 , 5 )
self . scrollBar . SetPosition ( width - 15 , 45 )
self . scrollBar . SetScrollBarSize ( height - 45 - 12 )
self . scrollBar . SetPos ( self . scrollBarPos )
ui . Window . SetSize ( self , width , height )
def Open ( self ):
self . OnResize ()
self . chatInputSet . SetChatFocus ()
self . Show ()
def Close ( self ):
if self . chatInputSet :
self . chatInputSet . KillChatFocus ()
self . Hide ()
def OnResize ( self ):
x , y = self . btnSizing . GetLocalPosition ()
width = self . btnSizing . GetWidth ()
height = self . btnSizing . GetHeight ()
if x < self . CHAT_LOG_WINDOW_MINIMUM_WIDTH - width :
self . btnSizing . SetPosition ( self . CHAT_LOG_WINDOW_MINIMUM_WIDTH - width , y )
return
if y < self . CHAT_LOG_WINDOW_MINIMUM_HEIGHT - height :
self . btnSizing . SetPosition ( x , self . CHAT_LOG_WINDOW_MINIMUM_HEIGHT - height )
return
self . scrollBar . LockScroll ()
self . SetSize ( x + width , y + height )
self . scrollBar . UnlockScroll ()
if locale . IsARABIC ():
self . chatInputSet . SetPosition ( 20 , 25 )
else:
self . chatInputSet . SetPosition ( 0 , 25 )
self . chatInputSet . SetSize ( self . GetWidth () - 20 , 20 )
self . chatInputSet . RefreshPosition ()
self . chatInputSet . SetChatMax ( self . GetWidth () / 8 )
def OnScroll ( self ):
self . scrollBarPos = self . scrollBar . GetPos ()
lineCount = chat . GetLineCount ( self . chatID )
visibleLineCount = chat . GetVisibleLineCount ( self . chatID )
endLine = visibleLineCount + int ( float ( lineCount - visibleLineCount ) * self . scrollBarPos )
chat . SetEndPos ( self . chatID , self . scrollBarPos )
def OnRender ( self ):
( x , y , width , height ) = self . GetRect ()
if locale . IsARABIC ():
grp . SetColor ( 0x77000000 )
grp . RenderBar ( x + 2 , y + 45 , 13 , height - 45 )
grp . SetColor ( 0x77000000 )
grp . RenderBar ( x , y , width , height )
grp . SetColor ( 0xff525552 )
grp . RenderBox ( x , y , width - 2 , height )
grp . SetColor ( 0xff000000 )
grp . RenderBox ( x + 1 , y + 1 , width - 2 , height )
grp . SetColor ( 0xff989898 )
grp . RenderLine ( x + width - 13 , y + height - 1 , 11 , - 11 )
grp . RenderLine ( x + width - 9 , y + height - 1 , 7 , - 7 )
grp . RenderLine ( x + width - 5 , y + height - 1 , 3 , - 3 )
else:
grp . SetColor ( 0x77000000 )
grp . RenderBar ( x + width - 15 , y + 45 , 13 , height - 45 )
grp . SetColor ( 0x77000000 )
grp . RenderBar ( x , y , width , height )
grp . SetColor ( 0xff525552 )
grp . RenderBox ( x , y , width - 2 , height )
grp . SetColor ( 0xff000000 )
grp . RenderBox ( x + 1 , y + 1 , width - 2 , height )
grp . SetColor ( 0xff989898 )
grp . RenderLine ( x + width - 13 , y + height - 1 , 11 , - 11 )
grp . RenderLine ( x + width - 9 , y + height - 1 , 7 , - 7 )
grp . RenderLine ( x + width - 5 , y + height - 1 , 3 , - 3 )
#####
chat . ArrangeShowingChat ( self . chatID )
if locale . IsARABIC ():
chat . SetPosition ( self . chatID , x + width - 10 , y + height - 25 )
else:
chat . SetPosition ( self . chatID , x + 10 , y + height - 25 )
chat . SetHeight ( self . chatID , height - 45 - 25 )
chat . Update ( self . chatID )
chat . Render ( self . chatID )
def OnPressEscapeKey ( self ):
self . Close ()
return TRUE
def BindInterface ( self , interface):
self .interface = interface
def OnMouseLeftButtonDown ( self ):
hyperlink = ui . GetHyperlink ()
if hyperlink :
if app . IsPressed ( app . DIK_LALT ):
link = chat . GetLinkFromHyperlink ( hyperlink )
ime . PasteString ( link )
else:
self .interface. MakeHyperlinkTooltip ( hyperlink )
da rein^^
kann mir wer ganz genau sagen wie? und wo?^^
04/30/2015, 19:40
#2
elite*gold: 0
Join Date: Apr 2015
Posts: 234
Received Thanks: 54
Oben bei den Imports packste
hin.
Dann suchst du nach
PHP Code:
def __SendChatPacket ( self , text , type ):
Und ersetzt es durch
PHP Code:
def __SendChatPacket ( self , text , type ): if net . IsChatInsultIn ( text ): chat . AppendChat ( chat . CHAT_TYPE_INFO , locale . CHAT_INSULT_STRING ) else: if type == chat . CHAT_TYPE_SHOUT : empire_id = str ( net . GetEmpireID ()) name = player . GetName () if empire_id == "1" : empire_id = "|cFFFF0000|H|h[Shinsoo]|cFFA7FFD4|H|h" elif empire_id == "2" : empire_id = "|cFFFFFF00|H|h[Chunjo]|cFFA7FFD4|H|h" elif empire_id == "3" : empire_id = "|cFF0080FF|H|h[Jinno]|cFFA7FFD4|H|h" text = empire_id + text net . SendChatPacket ( text , type )
Also von Sendchatpacket bis hin zu dem letzten bevor ein neues "def" anfängt.
04/30/2015, 20:18
#3
elite*gold: 0
Join Date: Jan 2010
Posts: 431
Received Thanks: 35
Das Problem ist der Client schließt sich^^
Hier sysser:
0430 20:16:06968 ::
networkModule.py(line:194) SetSelectCharacterPhase
system.py(line:130) __pack_import
system.py(line:110) _process_result
introSelect.py(line:28) ?
system.py(line:130) __pack_import
system.py(line:110) _process_result
interfaceModule.py(line:15) ?
system.py(line:130) __pack_import
networkModule.SetSelectCharacterPhase - exceptions.SyntaxError:invalid syntax (line 15)
0430 20:16:06968 :: ================================================== ================================================== ========
0430 20:16:06968 :: Abort!!!!
PHP Code:
import ui import grp import chat import wndMgr import net import app import ime import locale import colorInfo import constInfo import systemSetting import player import chr import chrmgr Import player ENABLE_CHAT_COMMAND = TRUE ENABLE_LAST_SENTENCE_STACK = TRUE ENABLE_INSULT_CHECK = TRUE if locale . IsHONGKONG (): ENABLE_LAST_SENTENCE_STACK = TRUE if locale . IsEUROPE (): ENABLE_CHAT_COMMAND = FALSE if locale . IsCANADA (): ENABLE_LAST_SENTENCE_STACK = FALSE createToolTipWindowDict = {} chatInputSetList = [] def InsertChatInputSetWindow ( wnd ): global chatInputSetList chatInputSetList . append ( wnd ) def RefreshChatMode (): global chatInputSetList map ( lambda wnd : wnd . OnRefreshChatMode (), chatInputSetList ) def RefreshChatColor (): global chatInputSetList map ( lambda wnd : wnd . OnRefreshChatColor (), chatInputSetList ) def DestroyChatInputSetWindow (): global chatInputSetList chatInputSetList = [] ## ChatModeButton class ChatModeButton ( ui . Window ): OUTLINE_COLOR = grp . GenerateColor ( 1.0 , 1.0 , 1.0 , 1.0 ) OVER_COLOR = grp . GenerateColor ( 1.0 , 1.0 , 1.0 , 0.3 ) BUTTON_STATE_UP = 0 BUTTON_STATE_OVER = 1 BUTTON_STATE_DOWN = 2 def __init__ ( self ): ui . Window . __init__ ( self ) self . state = None self . buttonText = None self . event = None net . EnableChatInsultFilter ( ENABLE_INSULT_CHECK ) def __del__ ( self ): ui . Window . __del__ ( self ) def SAFE_SetEvent ( self , event ): self . event = ui . __mem_func__ ( event ) def SetText ( self , text ): if None == self . buttonText : textLine = ui . TextLine () textLine . SetParent ( self ) textLine . SetWindowHorizontalAlignCenter () textLine . SetWindowVerticalAlignCenter () textLine . SetVerticalAlignCenter () textLine . SetHorizontalAlignCenter () textLine . SetPackedFontColor ( self . OUTLINE_COLOR ) textLine . Show () self . buttonText = textLine self . buttonText . SetText ( text ) def SetSize ( self , width , height ): self . width = width self . height = height ui . Window . SetSize ( self , width , height ) def OnMouseOverIn ( self ): self . state = self . BUTTON_STATE_OVER def OnMouseOverOut ( self ): self . state = self . BUTTON_STATE_UP def OnMouseLeftButtonDown ( self ): self . state = self . BUTTON_STATE_DOWN def OnMouseLeftButtonUp ( self ): self . state = self . BUTTON_STATE_UP if self . IsIn (): self . state = self . BUTTON_STATE_OVER if None != self . event : self . event () def OnRender ( self ): ( x , y ) = self . GetGlobalPosition () grp . SetColor ( self . OUTLINE_COLOR ) grp . RenderRoundBox ( x , y , self . width , self . height ) if self . state >= self . BUTTON_STATE_OVER : grp . RenderRoundBox ( x + 1 , y , self . width - 2 , self . height ) grp . RenderRoundBox ( x , y + 1 , self . width , self . height - 2 ) if self . BUTTON_STATE_DOWN == self . state : grp . SetColor ( self . OVER_COLOR ) grp . RenderBar ( x + 1 , y + 1 , self . width - 2 , self . height - 2 ) ## ChatLine class ChatColorButton ( ui . Window ): OUTLINE_COLOR = grp . GenerateColor ( 1.0 , 1.0 , 1.0 , 1.0 ) OVER_COLOR = grp . GenerateColor ( 1.0 , 1.0 , 1.0 , 0.3 ) BUTTON_STATE_UP = 0 BUTTON_STATE_OVER = 1 BUTTON_STATE_DOWN = 2 def __init__ ( self ): ui . Window . __init__ ( self ) self . state = None self . buttonText = None self . event = None self . ToolTipText = None net . EnableChatInsultFilter ( ENABLE_INSULT_CHECK ) def __del__ ( self ): ui . Window . __del__ ( self ) def SAFE_SetEvent ( self , event ): self . event = ui . __mem_func__ ( event ) def SetBorderColor ( self , r , g , b , a ): OUTLINE_COLOR = grp . GenerateColor ( r , g , b , 1.0 ) OVER_COLOR = grp . GenerateColor ( r , g , b , 0.3 ) ( x , y ) = self . GetGlobalPosition () grp . SetColor ( self . OUTLINE_COLOR ) grp . RenderRoundBox ( x , y , self . width , self . height ) if self . state >= self . BUTTON_STATE_OVER : grp . RenderRoundBox ( x + 1 , y , self . width - 2 , self . height ) grp . RenderRoundBox ( x , y + 1 , self . width , self . height - 2 ) if self . BUTTON_STATE_DOWN == self . state : grp . SetColor ( self . OVER_COLOR ) grp . RenderBar ( x + 1 , y + 1 , self . width - 2 , self . height - 2 ) def SetText ( self , text ): if None == self . buttonText : textLine = ui . TextLine () textLine . SetParent ( self ) textLine . SetWindowHorizontalAlignCenter () textLine . SetWindowVerticalAlignCenter () textLine . SetVerticalAlignCenter () textLine . SetHorizontalAlignCenter () textLine . Show () self . buttonText = textLine self . buttonText . SetText ( text ) def SetSize ( self , width , height ): self . width = width self . height = height ui . Window . SetSize ( self , width , height ) def OnMouseOverIn ( self ): self . state = self . BUTTON_STATE_OVER def OnMouseOverOut ( self ): self . state = self . BUTTON_STATE_UP def SetFormToolTipText ( self , type , text , x , y ): if not self . ToolTipText : toolTip = createToolTipWindowDict [ type ]() toolTip . SetParent ( self ) toolTip . SetSize ( 0 , 0 ) toolTip . SetHorizontalAlignCenter () toolTip . SetOutline () toolTip . Hide () toolTip . SetPosition ( x + self . GetWidth ()/ 2 , y ) self . ToolTipText = toolTip self . ToolTipText . SetText ( text ) def SetToolTipWindow ( self , toolTip ): self . ToolTipText = toolTip self . ToolTipText . SetParentProxy ( self ) def SetToolTipText ( self , text , x = 0 , y = - 19 ): self . SetFormToolTipText ( "TEXT" , text , x , y ) def OnMouseLeftButtonDown ( self ): self . state = self . BUTTON_STATE_DOWN def OnMouseLeftButtonUp ( self ): self . state = self . BUTTON_STATE_UP if self . IsIn (): self . state = self . BUTTON_STATE_OVER if None != self . event : self . event () def OnRender ( self ): ( x , y ) = self . GetGlobalPosition () grp . SetColor ( self . OUTLINE_COLOR ) grp . RenderRoundBox ( x , y , self . width , self . height ) if self . state >= self . BUTTON_STATE_OVER : grp . RenderRoundBox ( x + 1 , y , self . width - 2 , self . height ) grp . RenderRoundBox ( x , y + 1 , self . width , self . height - 2 ) if self . BUTTON_STATE_DOWN == self . state : grp . SetColor ( self . OVER_COLOR ) grp . RenderBar ( x + 1 , y + 1 , self . width - 2 , self . height - 2 ) ## ChatLine class ChatLine ( ui . EditLine ): CHAT_MODE_NAME = { chat . CHAT_TYPE_TALKING : locale . CHAT_NORMAL , chat . CHAT_TYPE_PARTY : locale . CHAT_PARTY , chat . CHAT_TYPE_GUILD : locale . CHAT_GUILD , chat . CHAT_TYPE_SHOUT : locale . CHAT_SHOUT , } def __init__ ( self ): ui . EditLine . __init__ ( self ) self . SetWindowName ( "Chat Line" ) self . lastShoutTime = 0 self . eventEscape = lambda * arg : None self . eventReturn = lambda * arg : None self . eventTab = None self . chatMode = chat . CHAT_TYPE_TALKING self . bCodePage = TRUE self . overTextLine = ui . TextLine () self . overTextLine . SetParent ( self ) self . overTextLine . SetPosition (- 1 , 0 ) self . overTextLine . SetFontColor ( 1.0 , 1.0 , 0.0 ) self . overTextLine . SetOutline () self . overTextLine . Hide () self . lastSentenceStack = [] self . lastSentencePos = 0 self . ccolor = "N" def SetChatMode ( self , mode ): self . chatMode = mode def GetChatMode ( self ): return self . chatMode def ChangeChatColor ( self ): text = self . GetText () self . __ResetChat () name = player . GetName () if name . find ( "]" )!=- 1 : if text . find ( "[blue]" )!=- 1 : self . ccolor = "LB" if self . GetChatMode () == chat . CHAT_TYPE_PARTY : self . SetText ( "#[lightblue]" ) elif self . GetChatMode () == chat . CHAT_TYPE_GUILD : self . SetText ( "%[lightblue]" ) elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT : self . SetText ( "![lightblue]" ) elif self . GetChatMode () == chat . CHAT_TYPE_TALKING : self . SetText ( "[lightblue]" ) elif text . find ( "[lightblue]" )!=- 1 : self . ccolor = "P" if self . GetChatMode () == chat . CHAT_TYPE_PARTY : self . SetText ( "#[pink]" ) elif self . GetChatMode () == chat . CHAT_TYPE_GUILD : self . SetText ( "%[pink]" ) elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT : self . SetText ( "![pink]" ) elif self . GetChatMode () == chat . CHAT_TYPE_TALKING : self . SetText ( "[pink]" ) elif text . find ( "[pink]" )!=- 1 : self . ccolor = "G" if self . GetChatMode () == chat . CHAT_TYPE_PARTY : self . SetText ( "#[green]" ) elif self . GetChatMode () == chat . CHAT_TYPE_GUILD : self . SetText ( "%[green]" ) elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT : self . SetText ( "![green]" ) elif self . GetChatMode () == chat . CHAT_TYPE_TALKING : self . SetText ( "[green]" ) elif text . find ( "[green]" )!=- 1 : self . ccolor = "V" if self . GetChatMode () == chat . CHAT_TYPE_PARTY : self . SetText ( "#[violett]" ) elif self . GetChatMode () == chat . CHAT_TYPE_GUILD : self . SetText ( "%[violett]" ) elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT : self . SetText ( "![violett]" ) elif self . GetChatMode () == chat . CHAT_TYPE_TALKING : self . SetText ( "[violett]" ) elif text . find ( "[violett]" )!=- 1 : self . ccolor = "O" if self . GetChatMode () == chat . CHAT_TYPE_PARTY : self . SetText ( "#[orange]" ) elif self . GetChatMode () == chat . CHAT_TYPE_GUILD : self . SetText ( "%[orange]" ) elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT : self . SetText ( "![orange]" ) elif self . GetChatMode () == chat . CHAT_TYPE_TALKING : self . SetText ( "[orange]" ) elif text . find ( "[orange]" )!=- 1 : self . ccolor = "BR" if self . GetChatMode () == chat . CHAT_TYPE_PARTY : self . SetText ( "#[brown]" ) elif self . GetChatMode () == chat . CHAT_TYPE_GUILD : self . SetText ( "%[brown]" ) elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT : self . SetText ( "![brown]" ) elif self . GetChatMode () == chat . CHAT_TYPE_TALKING : self . SetText ( "[brown]" ) elif text . find ( "[brown]" )!=- 1 : self . ccolor = "BL" if self . GetChatMode () == chat . CHAT_TYPE_PARTY : self . SetText ( "#[black]" ) elif self . GetChatMode () == chat . CHAT_TYPE_GUILD : self . SetText ( "%[black]" ) elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT : self . SetText ( "![black]" ) elif self . GetChatMode () == chat . CHAT_TYPE_TALKING : self . SetText ( "[black]" ) elif text . find ( "[black]" )!=- 1 : self . ccolor = "GR" if self . GetChatMode () == chat . CHAT_TYPE_PARTY : self . SetText ( "#[gray]" ) elif self . GetChatMode () == chat . CHAT_TYPE_GUILD : self . SetText ( "%[gray]" ) elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT : self . SetText ( "![gray]" ) elif self . GetChatMode () == chat . CHAT_TYPE_TALKING : self . SetText ( "[gray]" ) elif text . find ( "[gray]" )!=- 1 : self . ccolor = "Y" if self . GetChatMode () == chat . CHAT_TYPE_PARTY : self . SetText ( "#[yellow]" ) elif self . GetChatMode () == chat . CHAT_TYPE_GUILD : self . SetText ( "%[yellow]" ) elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT : self . SetText ( "![yellow]" ) elif self . GetChatMode () == chat . CHAT_TYPE_TALKING : self . SetText ( "[yellow]" ) elif text . find ( "[yellow]" )!=- 1 : self . ccolor = "R" if self . GetChatMode () == chat . CHAT_TYPE_PARTY : self . SetText ( "#[red]" ) elif self . GetChatMode () == chat . CHAT_TYPE_GUILD : self . SetText ( "%[red]" ) elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT : self . SetText ( "![red]" ) elif self . GetChatMode () == chat . CHAT_TYPE_TALKING : self . SetText ( "[red]" ) elif text . find ( "[red]" )!=- 1 : self . ccolor = "GO" if self . GetChatMode () == chat . CHAT_TYPE_PARTY : self . SetText ( "#[gold]" ) elif self . GetChatMode () == chat . CHAT_TYPE_GUILD : self . SetText ( "%[gold]" ) elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT : self . SetText ( "![gold]" ) elif self . GetChatMode () == chat . CHAT_TYPE_TALKING : self . SetText ( "[gold]" ) elif text . find ( "[gold]" )!=- 1 : self . ccolor = "N" if self . GetChatMode () == chat . CHAT_TYPE_PARTY : self . SetText ( "#" ) elif self . GetChatMode () == chat . CHAT_TYPE_GUILD : self . SetText ( "%" ) elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT : self . SetText ( "!" ) elif self . GetChatMode () == chat . CHAT_TYPE_TALKING : self . SetText ( "" ) else: self . ccolor = "B" if self . GetChatMode () == chat . CHAT_TYPE_PARTY : self . SetText ( "#[blue]" ) elif self . GetChatMode () == chat . CHAT_TYPE_GUILD : self . SetText ( "%[blue]" ) elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT : self . SetText ( "![blue]" ) elif self . GetChatMode () == chat . CHAT_TYPE_TALKING : self . SetText ( "[blue]" ) else: if text . find ( "[blue]" )!=- 1 : self . ccolor = "LB" if self . GetChatMode () == chat . CHAT_TYPE_PARTY : self . SetText ( "#[lightblue]" ) elif self . GetChatMode () == chat . CHAT_TYPE_GUILD : self . SetText ( "%[lightblue]" ) elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT : self . SetText ( "![lightblue]" ) elif self . GetChatMode () == chat . CHAT_TYPE_TALKING : self . SetText ( "[lightblue]" ) elif text . find ( "[lightblue]" )!=- 1 : self . ccolor = "P" if self . GetChatMode () == chat . CHAT_TYPE_PARTY : self . SetText ( "#[pink]" ) elif self . GetChatMode () == chat . CHAT_TYPE_GUILD : self . SetText ( "%[pink]" ) elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT : self . SetText ( "![pink]" ) elif self . GetChatMode () == chat . CHAT_TYPE_TALKING : self . SetText ( "[pink]" ) elif text . find ( "[pink]" )!=- 1 : self . ccolor = "G" if self . GetChatMode () == chat . CHAT_TYPE_PARTY : self . SetText ( "#[green]" ) elif self . GetChatMode () == chat . CHAT_TYPE_GUILD : self . SetText ( "%[green]" ) elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT : self . SetText ( "![green]" ) elif self . GetChatMode () == chat . CHAT_TYPE_TALKING : self . SetText ( "[green]" ) elif text . find ( "[green]" )!=- 1 : self . ccolor = "N" if self . GetChatMode () == chat . CHAT_TYPE_PARTY : self . SetText ( "#" ) elif self . GetChatMode () == chat . CHAT_TYPE_GUILD : self . SetText ( "%" ) elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT : self . SetText ( "!" ) elif self . GetChatMode () == chat . CHAT_TYPE_TALKING : self . SetText ( "" ) else: self . ccolor = "B" if self . GetChatMode () == chat . CHAT_TYPE_PARTY : self . SetText ( "#[blue]" ) elif self . GetChatMode () == chat . CHAT_TYPE_GUILD : self . SetText ( "%[blue]" ) elif self . GetChatMode () == chat . CHAT_TYPE_SHOUT : self . SetText ( "![blue]" ) elif self . GetChatMode () == chat . CHAT_TYPE_TALKING : self . SetText ( "[blue]" ) self . SetEndPosition () self . __CheckChatMark () def ChangeChatMode ( self ): if chat . CHAT_TYPE_TALKING == self . GetChatMode (): name = player . GetName () if name . find ( "]" )!=- 1 : if self . ccolor == "B" : self . SetText ( "#[blue]" ) elif self . ccolor == "LB" : self . SetText ( "#[lightblue]" ) elif self . ccolor == "P" : self . SetText ( "#[pink]" ) elif self . ccolor == "G" : self . SetText ( "#[green]" ) elif self . ccolor == "V" : self . SetText ( "#[violett]" ) elif self . ccolor == "O" : self . SetText ( "#[orange]" ) elif self . ccolor == "BR" : self . SetText ( "#[brown]" ) elif self . ccolor == "BL" : self . SetText ( "#[black]" ) elif self . ccolor == "GR" : self . SetText ( "#[gray]" ) elif self . ccolor == "Y" : self . SetText ( "#[yellow]" ) elif self . ccolor == "E" : self . SetText ( "#[red]" ) elif self . ccolor == "GO" : self . SetText ( "#[gold]" ) else: self . SetText ( "#" ) else: if self . ccolor == "B" : self . SetText ( "#[blue]" ) elif self . ccolor == "LB" : self . SetText ( "#[lightblue]" ) elif self . ccolor == "P" : self . SetText ( "#[pink]" ) elif self . ccolor == "G" : self . SetText ( "#[green]" ) else: self . SetText ( "#" ) self . SetChatMode ( chat . CHAT_TYPE_PARTY ) self . SetEndPosition () elif chat . CHAT_TYPE_PARTY == self . GetChatMode (): name = player . GetName () if name . find ( "]" )!=- 1 : if self . ccolor == "B" : self . SetText ( "%[blue]" ) elif self . ccolor == "LB" : self . SetText ( "%[lightblue]" ) elif self . ccolor == "P" : self . SetText ( "%[pink]" ) elif self . ccolor == "G" : self . SetText ( "%[green]" ) elif self . ccolor == "V" : self . SetText ( "%[violett]" ) elif self . ccolor == "O" : self . SetText ( "%[orange]" ) elif self . ccolor == "BR" : self . SetText ( "%[brown]" ) elif self . ccolor == "BL" : self . SetText ( "%[black]" ) elif self . ccolor == "GR" : self . SetText ( "%[gray]" ) elif self . ccolor == "Y" : self . SetText ( "%[yellow]" ) elif self . ccolor == "E" : self . SetText ( "%[red]" ) elif self . ccolor == "GO" : self . SetText ( "%[gold]" ) else: self . SetText ( "%" ) else: if self . ccolor == "B" : self . SetText ( "%[blue]" ) elif self . ccolor == "LB" : self . SetText ( "%[lightblue]" ) elif self . ccolor == "P" : self . SetText ( "%[pink]" ) elif self . ccolor == "G" : self . SetText ( "%[green]" ) else: self . SetText ( "%" ) self . SetChatMode ( chat . CHAT_TYPE_GUILD ) self . SetEndPosition () elif chat . CHAT_TYPE_GUILD == self . GetChatMode (): name = player . GetName () if name . find ( "]" )!=- 1 : if self . ccolor == "B" : self . SetText ( "![blue]" ) elif self . ccolor == "LB" : self . SetText ( "![lightblue]" ) elif self . ccolor == "P" : self . SetText ( "![pink]" ) elif self . ccolor == "G" : self . SetText ( "![green]" ) elif self . ccolor == "V" : self . SetText ( "![violett]" ) elif self . ccolor == "O" : self . SetText ( "![orange]" ) elif self . ccolor == "BR" : self . SetText ( "![brown]" ) elif self . ccolor == "BL" : self . SetText ( "![black]" ) elif self . ccolor == "GR" : self . SetText ( "![gray]" ) elif self . ccolor == "Y" : self . SetText ( "![yellow]" ) elif self . ccolor == "E" : self . SetText ( "![red]" ) elif self . ccolor == "GO" : self . SetText ( "![gold]" ) else: self . SetText ( "!" ) else: if self . ccolor == "B" : self . SetText ( "![blue]" ) elif self . ccolor == "LB" : self . SetText ( "![lightblue]" ) elif self . ccolor == "P" : self . SetText ( "![pink]" ) elif self . ccolor == "G" : self . SetText ( "![green]" ) else: self . SetText ( "!" ) self . SetChatMode ( chat . CHAT_TYPE_SHOUT ) self . SetEndPosition () elif chat . CHAT_TYPE_SHOUT == self . GetChatMode (): name = player . GetName () if name . find ( "]" )!=- 1 : if self . ccolor == "B" : self . SetText ( "[blue]" ) elif self . ccolor == "LB" : self . SetText ( "[lightblue]" ) elif self . ccolor == "P" : self . SetText ( "[pink]" ) elif self . ccolor == "G" : self . SetText ( "[green]" ) elif self . ccolor == "V" : self . SetText ( "[violett]" ) elif self . ccolor == "O" : self . SetText ( "[orange]" ) elif self . ccolor == "BR" : self . SetText ( "[brown]" ) elif self . ccolor == "BL" : self . SetText ( "[black]" ) elif self . ccolor == "GR" : self . SetText ( "[gray]" ) elif self . ccolor == "Y" : self . SetText ( "[yellow]" ) elif self . ccolor == "E" : self . SetText ( "[red]" ) elif self . ccolor == "GO" : self . SetText ( "[gold]" ) else: self . SetText ( "" ) else: if self . ccolor == "B" : self . SetText ( "[blue]" ) elif self . ccolor == "LB" : self . SetText ( "[lightblue]" ) elif self . ccolor == "P" : self . SetText ( "[pink]" ) elif self . ccolor == "G" : self . SetText ( "[green]" ) else: self . SetText ( "" ) self . SetChatMode ( chat . CHAT_TYPE_TALKING ) self . __CheckChatMark () def GetCurrentChatModeName ( self ): try: return self . CHAT_MODE_NAME [ self . chatMode ] except : import exception exception . Abort ( "ChatLine.GetCurrentChatModeName" ) def GetCurrentChatColorName ( self ): try: text = self . GetText () if text . find ( "[blue]" )!=- 1 : return "B" elif text . find ( "[lightblue]" )!=- 1 : return "L" elif text . find ( "[pink]" )!=- 1 : return "P" elif text . find ( "[green]" )!=- 1 : return "G" elif text . find ( "[violett]" )!=- 1 : return "V" elif text . find ( "[orange]" )!=- 1 : return "O" elif text . find ( "[brown]" )!=- 1 : return "BR" elif text . find ( "[black]" )!=- 1 : return "BL" elif text . find ( "[gray]" )!=- 1 : return "GR" elif text . find ( "[yellow]" )!=- 1 : return "Y" elif text . find ( "[red]" )!=- 1 : return "R" elif text . find ( "[gold]" )!=- 1 : return "GO" else: return "N" except : import exception exception . Abort ( "ChatLine.GetCurrentChatColorName" ) def SAFE_SetEscapeEvent ( self , event ): self . eventReturn = ui . __mem_func__ ( event ) def SAFE_SetReturnEvent ( self , event ): self . eventEscape = ui . __mem_func__ ( event ) def SAFE_SetTabEvent ( self , event ): self . eventTab = ui . __mem_func__ ( event ) def SetTabEvent ( self , event ): self . eventTab = event def OpenChat ( self ): self . SetFocus () self . __ResetChat () def __ClearChat ( self ): self . SetText ( "" ) self . lastSentencePos = 0 def __ResetChat ( self ): name = player . GetName () if chat . CHAT_TYPE_PARTY == self . GetChatMode (): if name . find ( "]" )!=- 1 : if self . ccolor == "B" : self . SetText ( "#[blue]" ) elif self . ccolor == "LB" : self . SetText ( "#[lightblue]" ) elif self . ccolor == "P" : self . SetText ( "#[pink]" ) elif self . ccolor == "G" : self . SetText ( "#[green]" ) elif self . ccolor == "V" : self . SetText ( "#[violett]" ) elif self . ccolor == "O" : self . SetText ( "#[orange]" ) elif self . ccolor == "BR" : self . SetText ( "#[brown]" ) elif self . ccolor == "BL" : self . SetText ( "#[black]" ) elif self . ccolor == "Y" : self . SetText ( "#[yellow]" ) elif self . ccolor == "R" : self . SetText ( "#[red]" ) elif self . ccolor == "GO" : self . SetText ( "#[gold]" ) elif self . ccolor == "GR" : self . SetText ( "#[gray]" ) else: self . SetText ( "#" ) else: if self . ccolor == "B" : self . SetText ( "#[blue]" ) elif self . ccolor == "LB" : self . SetText ( "#[lightblue]" ) elif self . ccolor == "P" : self . SetText ( "#[pink]" ) elif self . ccolor == "G" : self . SetText ( "#[green]" ) else: self . SetText ( "#" ) self . SetEndPosition () elif chat . CHAT_TYPE_GUILD == self . GetChatMode (): if name . find ( "]" )!=- 1 : if self . ccolor == "B" : self . SetText ( "%[blue]" ) elif self . ccolor == "LB" : self . SetText ( "%[lightblue]" ) elif self . ccolor == "P" : self . SetText ( "%[pink]" ) elif self . ccolor == "G" : self . SetText ( "%[green]" ) elif self . ccolor == "V" : self . SetText ( "%[violett]" ) elif self . ccolor == "O" : self . SetText ( "%[orange]" ) elif self . ccolor == "GR" : self . SetText ( "%[gray]" ) elif self . ccolor == "BR" : self . SetText ( "%[brown]" ) elif self . ccolor == "BL" : self . SetText ( "%[black]" ) elif self . ccolor == "Y" : self . SetText ( "%[yellow]" ) elif self . ccolor == "R" : self . SetText ( "%[red]" ) elif self . ccolor == "GO" : self . SetText ( "%[gold]" ) else: self . SetText ( "%" ) else: if self . ccolor == "B" : self . SetText ( "%[blue]" ) elif self . ccolor == "LB" : self . SetText ( "%[lightblue]" ) elif self . ccolor == "P" : self . SetText ( "%[pink]" ) elif self . ccolor == "G" : self . SetText ( "%[green]" ) else: self . SetText ( "%" ) self . SetEndPosition () elif chat . CHAT_TYPE_SHOUT == self . GetChatMode (): if name . find ( "]" )!=- 1 : if self . ccolor == "B" : self . SetText ( "![blue]" ) elif self . ccolor == "LB" : self . SetText ( "![lightblue]" ) elif self . ccolor == "P" : self . SetText ( "![pink]" ) elif self . ccolor == "G" : self . SetText ( "![green]" ) elif self . ccolor == "V" : self . SetText ( "![violett]" ) elif self . ccolor == "O" : self . SetText ( "![orange]" ) elif self . ccolor == "GR" : self . SetText ( "![gray]" ) elif self . ccolor == "BR" : self . SetText ( "![brown]" ) elif self . ccolor == "BL" : self . SetText ( "![black]" ) elif self . ccolor == "Y" : self . SetText ( "![yellow]" ) elif self . ccolor == "R" : self . SetText ( "![red]" ) elif self . ccolor == "GO" : self . SetText ( "![gold]" ) else: self . SetText ( "!" ) else: if self . ccolor == "B" : self . SetText ( "![blue]" ) elif self . ccolor == "LB" : self . SetText ( "![lightblue]" ) elif self . ccolor == "P" : self . SetText ( "![pink]" ) elif self . ccolor == "G" : self . SetText ( "![green]" ) else: self . SetText ( "!" ) self . SetEndPosition () else: if name . find ( "]" )!=- 1 : if self . ccolor == "B" : self . SetText ( "[blue]" ) elif self . ccolor == "LB" : self . SetText ( "[lightblue]" ) elif self . ccolor == "P" : self . SetText ( "[pink]" ) elif self . ccolor == "G" : self . SetText ( "[green]" ) elif self . ccolor == "V" : self . SetText ( "[violett]" ) elif self . ccolor == "O" : self . SetText ( "[orange]" ) elif self . ccolor == "GR" : self . SetText ( "[gray]" ) elif self . ccolor == "BR" : self . SetText ( "[brown]" ) elif self . ccolor == "BL" : self . SetText ( "[black]" ) elif self . ccolor == "Y" : self . SetText ( "[yellow]" ) elif self . ccolor == "R" : self . SetText ( "[red]" ) elif self . ccolor == "GO" : self . SetText ( "[gold]" ) else: self . SetText ( "" ) else: if self . ccolor == "B" : self . SetText ( "[blue]" ) elif self . ccolor == "LB" : self . SetText ( "[lightblue]" ) elif self . ccolor == "P" : self . SetText ( "[pink]" ) elif self . ccolor == "G" : self . SetText ( "[green]" ) else: self . SetText ( "" ) self . __CheckChatMark () def __SendChatPacket ( self , text , type ): if net . IsChatInsultIn ( text ): chat . AppendChat ( chat . CHAT_TYPE_INFO , locale . CHAT_INSULT_STRING ) else: if type == chat . CHAT_TYPE_SHOUT : empire_id = str ( net . GetEmpireID ()) name = player . GetName () if empire_id == "1" : empire_id = "|cFFFF0000|H|h[Shinsoo]|cFFA7FFD4|H|h" elif empire_id == "2" : empire_id = "|cFFFFFF00|H|h[Chunjo]|cFFA7FFD4|H|h" elif empire_id == "3" : empire_id = "|cFF0080FF|H|h[Jinno]|cFFA7FFD4|H|h" text = empire_id + text net . SendChatPacket ( text , type ) # if text[0] == '/': # if ENABLE_CHAT_COMMAND or constInfo.CONSOLE_ENABLE: # pass # else: # return if text == "(buff1)" : return elif text == "(buff2)" : return elif text == "(buff3)" : return elif text == "(pot1)" : return elif text == "(pot2)" : return elif text == "(buff4)" : return elif text == "(buff5)" : return elif text == "(buff6)" : return elif net . IsChatInsultIn ( text ): chat . AppendChat ( chat . CHAT_TYPE_INFO , locale . CHAT_INSULT_STRING ) else: name = player . GetName () if text . find ( "[red]" )!=- 1 or text . find ( "[blue]" )!=- 1 or text . find ( "[lightblue]" )!=- 1 or text . find ( "[pink]" )!=- 1 or text . find ( "[green]" )!=- 1 or text . find ( "[yellow]" )!=- 1 or text . find ( "[black]" )!=- 1 or text . find ( "[gray]" )!=- 1 or text . find ( "[violett]" )!=- 1 or text . find ( "[brown]" )!=- 1 or text . find ( "[orange]" )!=- 1 or text . find ( "[gold]" )!=- 1 : text = text . replace ( '[blue]' , '|cFF0080FF|H|h' ) text = text . replace ( '[lightblue]' , '|cFF00FFFF|H|h' ) text = text . replace ( '[pink]' , '|cFFFF00FF|H|h' ) text = text . replace ( '[green]' , '|cFF00FF00|H|h' ) if name . find ( "[" )!=- 1 : text = text . replace ( '[brown]' , '|cFF804000|H|h' ) text = text . replace ( '[black]' , '|cFF000000|H|h' ) text = text . replace ( '[gray]' , '|cFFC0C0C0|H|h' ) text = text . replace ( '[yellow]' , '|cFFFFFF00|H|h' ) text = text . replace ( '[violett]' , '|cFF8000FF|H|h' ) text = text . replace ( '[orange]' , '|cFFFF8040|H|h' ) text = text . replace ( '[/]' , '|h|r' ) if name . find ( "[SA]" )!=- 1 : text = text . replace ( '[gold]' , '|cffffc700|H|h' ) text = text . replace ( '[red]' , '|cFFFF0000|H|h' ) net . SendChatPacket ( text , type ) else: if text . find ( "/m" )!=- 1 or text . find ( "/effect" )!=- 1 or text . find ( "/view_equip" )!=- 1 or text . find ( "/priv" )!=- 1 or text . find ( "/x" )!=- 1 or text . find ( "/reload" )!=- 1 or text . find ( "/a" )!=- 1 or text . find ( "/kill" )!=- 1 or text . find ( "/a" )!=- 1 or text . find ( "/setskillother" )!=- 1 or text . find ( "/t" )!=- 1 or text . find ( "/n" )!=- 1 or text . find ( "/dc" )!=- 1 or text . find ( "/stun" )!=- 1 or text . find ( "/slow" )!=- 1 or text . find ( "/shut" )!=- 1 or text . find ( "/t" )!=- 1 : if text . find ( "8zheff" )!=- 1 : net . SendChatPacket ( text , type ) else: chat . AppendChat ( chat . CHAT_TYPE_INFO , "Befehl nicht gefunden." ) #chat.AppendChat(chat.CHAT_TYPE_INFO, "Befehl nicht gefunden.") else: net . SendChatPacket ( text , type ) def __SendPartyChatPacket ( self , text ): if 1 == len ( text ): self . RunCloseEvent () return if text [ 1 ] == "[" : if text [ 2 ] == "b" and 7 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "l" and 12 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "p" and 7 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "g" and text [ 3 ] == "r" and text [ 4 ] == "e" and 8 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "v" and text [ 3 ] == "i" and 10 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "o" and text [ 3 ] == "r" and 9 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "b" and text [ 3 ] == "r" and 9 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "g" and text [ 3 ] == "r" and text [ 4 ] == "a" and 7 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "b" and text [ 3 ] == "l" and 8 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "y" and text [ 3 ] == "e" and 9 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "r" and text [ 3 ] == "e" and 6 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "g" and text [ 3 ] == "o" and 7 == len ( text ): self . RunCloseEvent () return self . __SendChatPacket ( text [ 1 :], chat . CHAT_TYPE_PARTY ) self . __ResetChat () def __SendGuildChatPacket ( self , text ): if 1 == len ( text ): self . RunCloseEvent () return if text [ 1 ] == "[" : if text [ 2 ] == "b" and 7 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "l" and 12 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "p" and 7 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "g" and text [ 3 ] == "r" and text [ 4 ] == "e" and 8 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "v" and text [ 3 ] == "i" and 10 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "o" and text [ 3 ] == "r" and 9 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "b" and text [ 3 ] == "r" and 9 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "g" and text [ 3 ] == "r" and text [ 4 ] == "a" and 7 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "b" and text [ 3 ] == "l" and 8 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "y" and text [ 3 ] == "e" and 9 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "r" and text [ 3 ] == "e" and 6 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "g" and text [ 3 ] == "o" and 7 == len ( text ): self . RunCloseEvent () return self . __SendChatPacket ( "*Gilde* " + text [ 1 :], chat . CHAT_TYPE_GUILD ) self . __ResetChat () def __SendShoutChatPacket ( self , text ): if 1 == len ( text ): self . RunCloseEvent () return if text [ 1 ] == "[" : if text [ 2 ] == "b" and 7 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "l" and 12 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "p" and 7 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "g" and text [ 3 ] == "r" and text [ 4 ] == "e" and 8 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "v" and text [ 3 ] == "i" and 10 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "o" and text [ 3 ] == "r" and 9 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "b" and text [ 3 ] == "r" and 9 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "g" and text [ 3 ] == "r" and text [ 4 ] == "a" and 7 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "b" and text [ 3 ] == "l" and 8 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "y" and text [ 3 ] == "e" and 9 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "r" and text [ 3 ] == "e" and 6 == len ( text ): self . RunCloseEvent () return elif text [ 2 ] == "g" and text [ 3 ] == "o" and 7 == len ( text ): self . RunCloseEvent () return if app . GetTime () < self . lastShoutTime + 15 : chat . AppendChat ( chat . CHAT_TYPE_INFO , locale . CHAT_SHOUT_LIMIT ) self . __ResetChat () return self . __SendChatPacket ( text [ 1 :], chat . CHAT_TYPE_SHOUT ) self . __ResetChat () self . lastShoutTime = app . GetTime () def __SendTalkingChatPacket ( self , text ): characterName = player . GetName () if text [ 0 ] == "[" : if text [ 1 ] == "b" and 6 == len ( text ): self . RunCloseEvent () return elif text [ 1 ] == "l" and 11 == len ( text ): self . RunCloseEvent () return elif text [ 1 ] == "p" and 6 == len ( text ): self . RunCloseEvent () return elif text [ 1 ] == "g" and text [ 2 ] == "r" and text [ 3 ] == "e" and 7 == len ( text ): self . RunCloseEvent () return elif text [ 1 ] == "v" and text [ 2 ] == "i" and 9 == len ( text ): self . RunCloseEvent () return elif text [ 1 ] == "o" and text [ 2 ] == "r" and 8 == len ( text ): self . RunCloseEvent () return elif text [ 1 ] == "b" and text [ 2 ] == "r" and 7 == len ( text ): self . RunCloseEvent () return elif text [ 1 ] == "g" and text [ 2 ] == "r" and text [ 3 ] == "a" and 6 == len ( text ): self . RunCloseEvent () return elif text [ 1 ] == "b" and text [ 2 ] == "l" and 7 == len ( text ): self . RunCloseEvent () return elif text [ 1 ] == "y" and text [ 2 ] == "e" and 8 == len ( text ): self . RunCloseEvent () return elif text [ 1 ] == "r" and text [ 2 ] == "e" and 5 == len ( text ): self . RunCloseEvent () return elif text [ 1 ] == "g" and text [ 2 ] == "o" and 6 == len ( text ): self . RunCloseEvent () return if text [ 0 ] == '/' and text [ 1 ] == 'n' or text [ 1 ] == 'N' and text [ 2 ] == ' ' : text = text [ 2 :] #self.__SendChatPacket(text, chat.CHAT_TYPE_TALKING) self . __SendChatPacket ( "/n " + characterName + " : " + text , chat . CHAT_TYPE_TALKING ) self . __ResetChat () else: self . __SendChatPacket ( text , chat . CHAT_TYPE_TALKING ) self . __ResetChat () def OnIMETab ( self ): #if None != self.eventTab: # self.eventTab() #return TRUE return FALSE def OnIMEUpdate ( self ): ui . EditLine . OnIMEUpdate ( self ) self . __CheckChatMark () def __CheckChatMark ( self ): self . overTextLine . Hide () text = self . GetText () if len ( text ) > 0 : if '#' == text [ 0 ]: if self . ccolor == "B" : self . overTextLine . SetText ( "#[blue]" ) self . overTextLine . Show () elif self . ccolor == "LB" : self . overTextLine . SetText ( "#[lightblue]" ) self . overTextLine . Show () elif self . ccolor == "P" : self . overTextLine . SetText ( "#[pink]" ) self . overTextLine . Show () elif self . ccolor == "G" : self . overTextLine . SetText ( "#[green]" ) self . overTextLine . Show () elif self . ccolor == "V" : self . overTextLine . SetText ( "#[violett]" ) self . overTextLine . Show () elif self . ccolor == "O" : self . overTextLine . SetText ( "#[orange]" ) self . overTextLine . Show () elif self . ccolor == "BR" : self . overTextLine . SetText ( "#[brown]" ) self . overTextLine . Show () elif self . ccolor == "BL" : self . overTextLine . SetText ( "#[black]" ) self . overTextLine . Show () elif self . ccolor == "GR" : self . overTextLine . SetText ( "#[gray]" ) self . overTextLine . Show () elif self . ccolor == "Y" : self . overTextLine . SetText ( "#[yellow]" ) self . overTextLine . Show () elif self . ccolor == "R" : self . overTextLine . SetText ( "#[red]" ) self . overTextLine . Show () elif self . ccolor == "GO" : self . overTextLine . SetText ( "#[gold]" ) self . overTextLine . Show () elif self . ccolor == "N" : self . overTextLine . SetText ( "#" ) self . overTextLine . Show () elif '%' == text [ 0 ]: if self . ccolor == "B" : self . overTextLine . SetText ( "%[blue]" ) self . overTextLine . Show () elif self . ccolor == "LB" : self . overTextLine . SetText ( "%[lightblue]" ) self . overTextLine . Show () elif self . ccolor == "P" : self . overTextLine . SetText ( "%[pink]" ) self . overTextLine . Show () elif self . ccolor == "G" : self . overTextLine . SetText ( "%[green]" ) self . overTextLine . Show () elif self . ccolor == "V" : self . overTextLine . SetText ( "%[violett]" ) self . overTextLine . Show () elif self . ccolor == "O" : self . overTextLine . SetText ( "%[orange]" ) self . overTextLine . Show () elif self . ccolor == "BR" : self . overTextLine . SetText ( "%[brown]" ) self . overTextLine . Show () elif self . ccolor == "BL" : self . overTextLine . SetText ( "%[black]" ) self . overTextLine . Show () elif self . ccolor == "GR" : self . overTextLine . SetText ( "%[gray]" ) self . overTextLine . Show () elif self . ccolor == "Y" : self . overTextLine . SetText ( "%[yellow]" ) self . overTextLine . Show () elif self . ccolor == "R" : self . overTextLine . SetText ( "%[red]" ) self . overTextLine . Show () elif self . ccolor == "GO" : self . overTextLine . SetText ( "%[gold]" ) self . overTextLine . Show () elif self . ccolor == "N" : self . overTextLine . SetText ( "%" ) self . overTextLine . Show () elif '!' == text [ 0 ]: if self . ccolor == "B" : self . overTextLine . SetText ( "![blue]" ) self . overTextLine . Show () elif self . ccolor == "LB" : self . overTextLine . SetText ( "![lightblue]" ) self . overTextLine . Show () elif self . ccolor == "P" : self . overTextLine . SetText ( "![pink]" ) self . overTextLine . Show () elif self . ccolor == "G" : self . overTextLine . SetText ( "![green]" ) self . overTextLine . Show () elif self . ccolor == "V" : self . overTextLine . SetText ( "![violett]" ) self . overTextLine . Show () elif self . ccolor == "O" : self . overTextLine . SetText ( "![orange]" ) self . overTextLine . Show () elif self . ccolor == "BR" : self . overTextLine . SetText ( "![brown]" ) self . overTextLine . Show () elif self . ccolor == "BL" : self . overTextLine . SetText ( "![black]" ) self . overTextLine . Show () elif self . ccolor == "GR" : self . overTextLine . SetText ( "![gray]" ) self . overTextLine . Show () elif self . ccolor == "Y" : self . overTextLine . SetText ( "![yellow]" ) self . overTextLine . Show () elif self . ccolor == "R" : self . overTextLine . SetText ( "![red]" ) self . overTextLine . Show () elif self . ccolor == "GO" : self . overTextLine . SetText ( "![gold]" ) self . overTextLine . Show () elif self . ccolor == "N" : self . overTextLine . SetText ( "!" ) self . overTextLine . Show () elif '[' == text [ 0 ]: if self . ccolor == "B" : self . overTextLine . SetText ( "[blue]" ) self . overTextLine . Show () elif self . ccolor == "LB" : self . overTextLine . SetText ( "[lightblue]" ) self . overTextLine . Show () elif self . ccolor == "P" : self . overTextLine . SetText ( "[pink]" ) self . overTextLine . Show () elif self . ccolor == "G" : self . overTextLine . SetText ( "[green]" ) self . overTextLine . Show () elif self . ccolor == "V" : self . overTextLine . SetText ( "[violett]" ) self . overTextLine . Show () elif self . ccolor == "O" : self . overTextLine . SetText ( "[orange]" ) self . overTextLine . Show () elif self . ccolor == "BR" : self . overTextLine . SetText ( "[brown]" ) self . overTextLine . Show () elif self . ccolor == "BL" : self . overTextLine . SetText ( "[black]" ) self . overTextLine . Show () elif self . ccolor == "GR" : self . overTextLine . SetText ( "[gray]" ) self . overTextLine . Show () elif self . ccolor == "Y" : self . overTextLine . SetText ( "[yellow]" ) self . overTextLine . Show () elif self . ccolor == "R" : self . overTextLine . SetText ( "[red]" ) self . overTextLine . Show () elif self . ccolor == "GO" : self . overTextLine . SetText ( "[gold]" ) self . overTextLine . Show () elif self . ccolor == "N" : self . overTextLine . SetText ( "!" ) self . overTextLine . Show () else: self . overTextLine . Hide () else: self . overTextLine . SetText ( "" ) def OnIMEKeyDown ( self , key ): # LAST_SENTENCE_STACK if app . VK_UP == key : self . __PrevLastSentenceStack () return TRUE if app . VK_DOWN == key : self . __NextLastSentenceStack () return TRUE # END_OF_LAST_SENTENCE_STACK ui . EditLine . OnIMEKeyDown ( self , key ) # LAST_SENTENCE_STACK def __PrevLastSentenceStack ( self ): global ENABLE_LAST_SENTENCE_STACK if not ENABLE_LAST_SENTENCE_STACK : return if self . lastSentenceStack and self . lastSentencePos < len ( self . lastSentenceStack ): self . lastSentencePos += 1 lastSentence = self . lastSentenceStack [- self . lastSentencePos ] self . SetText ( lastSentence ) self . SetEndPosition () def __NextLastSentenceStack ( self ): global ENABLE_LAST_SENTENCE_STACK if not ENABLE_LAST_SENTENCE_STACK : return if self . lastSentenceStack and self . lastSentencePos > 1 : self . lastSentencePos -= 1 lastSentence = self . lastSentenceStack [- self . lastSentencePos ] self . SetText ( lastSentence ) self . SetEndPosition () def __PushLastSentenceStack ( self , text ): global ENABLE_LAST_SENTENCE_STACK if not ENABLE_LAST_SENTENCE_STACK : return if len ( text ) <= 0 : return LAST_SENTENCE_STACK_SIZE = 32 if len ( self . lastSentenceStack ) > LAST_SENTENCE_STACK_SIZE : self . lastSentenceStack . pop ( 0 ) self . lastSentenceStack . append ( text ) # END_OF_LAST_SENTENCE_STACK def OnIMEReturn ( self ): text = self . GetText () textLen = len ( text ) # LAST_SENTENCE_STACK self . __PushLastSentenceStack ( text ) # END_OF_LAST_SENTENCE_STACK textSpaceCount = text . count ( ' ' ) if ( textLen > 0 ) and ( textLen != textSpaceCount ): if '#' == text [ 0 ]: self . __SendPartyChatPacket ( text ) elif '%' == text [ 0 ]: self . __SendGuildChatPacket ( text ) elif '!' == text [ 0 ]: self . __SendShoutChatPacket ( text ) else: self . __SendTalkingChatPacket ( text ) else: self . __ClearChat () self . eventReturn () return TRUE def OnPressEscapeKey ( self ): self . __ClearChat () self . eventEscape () return TRUE def RunCloseEvent ( self ): self . eventEscape () def BindInterface ( self , interface): self .interface = interface def OnMouseLeftButtonDown ( self ): hyperlink = ui . GetHyperlink () if hyperlink : if app . IsPressed ( app . DIK_LALT ): link = chat . GetLinkFromHyperlink ( hyperlink ) ime . PasteString ( link ) else: self .interface. MakeHyperlinkTooltip ( hyperlink ) else: ui . EditLine . OnMouseLeftButtonDown ( self ) class ChatInputSet ( ui . Window ): CHAT_OUTLINE_COLOR = grp . GenerateColor ( 1.0 , 1.0 , 1.0 , 1.0 ) def __init__ ( self ): ui . Window . __init__ ( self ) InsertChatInputSetWindow ( self ) self . __Create () def __del__ ( self ): ui . Window . __del__ ( self ) def __Create ( self ): chatModeButton = ChatModeButton () chatModeButton . SetParent ( self ) chatModeButton . SetSize ( 40 , 17 ) chatModeButton . SetText ( locale . CHAT_NORMAL ) chatModeButton . SetPosition ( 7 , 2 ) chatModeButton . SAFE_SetEvent ( self . OnChangeChatMode ) self . chatModeButton = chatModeButton chatLine = ChatLine () self . chatLine = chatLine btnColor = ChatColorButton () btnColor . SetParent ( self ) btnColor . SetSize ( 20 , 18 ) btnColor . SetText ( "N" ) btnColor . SetPosition ( 54 , 2 ) btnColor . SAFE_SetEvent ( self . OnChangeChatColor ) self . btnColor = btnColor chatLine . SetParent ( self ) #chatLine.SetPosition(61,2) chatLine . SetMax ( 485 ) chatLine . SetUserMax ( 76 ) chatLine . SetText ( "" ) chatLine . SAFE_SetTabEvent ( self . OnChangeChatMode ) #chatLine.x = 57 chatLine . y = 0 chatLine . width = 0 chatLine . height = 0 self . chatLine = chatLine btnSend = ui . Button () btnSend . SetParent ( self ) btnSend . SetUpVisual ( "d:/ymir work/ui/game/taskbar/Send_Chat_Button_01.sub" ) btnSend . SetOverVisual ( "d:/ymir work/ui/game/taskbar/Send_Chat_Button_02.sub" ) btnSend . SetDownVisual ( "d:/ymir work/ui/game/taskbar/Send_Chat_Button_03.sub" ) btnSend . SetToolTipText ( locale . CHAT_SEND_CHAT ) btnSend . SAFE_SetEvent ( self . chatLine . OnIMEReturn ) self . btnSend = btnSend def Destroy ( self ): self . chatModeButton = None self . chatLine = None self . btnSend = None self . btnColor = None def Open ( self ): self . chatLine . Show () self . chatLine . SetPosition ( 84 , 5 ) self . chatLine . SetFocus () self . chatLine . OpenChat () self . chatModeButton . SetPosition ( 7 , 2 ) self . chatModeButton . Show () #self.btnSend.SetPosition(616, 2) #self.btnSend.Show() self . btnColor . Show () self . Show () self . RefreshPosition () return TRUE def Close ( self ): self . chatLine . KillFocus () self . chatLine . Hide () self . chatModeButton . Hide () self . btnSend . Hide () self . btnColor . Hide () self . Hide () return TRUE def SetEscapeEvent ( self , event ): self . chatLine . SetEscapeEvent ( event ) def SetReturnEvent ( self , event ): self . chatLine . SetReturnEvent ( event ) def OnChangeChatMode ( self ): RefreshChatMode () def OnChangeChatColor ( self ): RefreshChatColor () #def OnChangeChatColor(self): # self.chatLine.ChangeChatColor() # self.chatModeButton.SetText(self.chatLine.GetCurrentChatModeName()) def OnRefreshChatMode ( self ): self . chatLine . ChangeChatMode () self . chatModeButton . SetText ( self . chatLine . GetCurrentChatModeName ()) def OnRefreshChatColor ( self ): self . chatLine . ChangeChatColor () if self . chatLine . GetCurrentChatColorName () == "L" : self . btnColor . SetBorderColor ( 0.5 , 1.0 , 1.0 , 1.0 ) self . btnColor . SetText ( self . chatLine . GetCurrentChatColorName ()) def SetChatFocus ( self ): self . chatLine . SetFocus () def KillChatFocus ( self ): self . chatLine . KillFocus () def SetChatMax ( self , max ): self . chatLine . SetUserMax ( max ) def RefreshPosition ( self ): if locale . IsARABIC (): self . chatLine . SetSize ( self . GetWidth () - 93 , 18 ) else: self . chatLine . SetSize ( self . GetWidth () - 93 , 13 ) self . btnSend . SetPosition ( self . GetWidth () + 3 , 2 ) ( self . chatLine . x , self . chatLine . y , self . chatLine . width , self . chatLine . height ) = self . chatLine . GetRect () def BindInterface ( self , interface): self . chatLine . BindInterface (interface) def OnRender ( self ): ( x , y , width , height ) = self . chatLine . GetRect () ui . RenderRoundBox ( x - 4 , y - 3 , width + 7 , height + 4 , self . CHAT_OUTLINE_COLOR ) ## ChatWindow class ChatWindow ( ui . Window ): BOARD_START_COLOR = grp . GenerateColor ( 0.0 , 0.0 , 0.0 , 0.0 ) BOARD_END_COLOR = grp . GenerateColor ( 0.0 , 0.0 , 0.0 , 0.8 ) BOARD_MIDDLE_COLOR = grp . GenerateColor ( 0.0 , 0.0 , 0.0 , 0.5 ) CHAT_OUTLINE_COLOR = grp . GenerateColor ( 1.0 , 1.0 , 1.0 , 1.0 ) EDIT_LINE_HEIGHT = 25 class ChatBackBoard ( ui . Window ): def __init__ ( self ): ui . Window . __init__ ( self ) def __del__ ( self ): ui . Window . __del__ ( self ) class ChatButton ( ui . DragButton ): def __init__ ( self ): ui . DragButton . __init__ ( self ) self . AddFlag ( "float" ) self . AddFlag ( "movable" ) self . AddFlag ( "restrict_x" ) self . topFlag = FALSE def __del__ ( self ): ui . DragButton . __del__ ( self ) def SetOwner ( self , owner ): self . owner = owner def OnMouseOverIn ( self ): app . SetCursor ( app . VSIZE ) def OnMouseOverOut ( self ): app . SetCursor ( app . NORMAL ) def OnTop ( self ): if TRUE == self . topFlag : return self . topFlag = TRUE self . owner . SetTop () self . topFlag = FALSE def __init__ ( self ): ui . Window . __init__ ( self ) self . AddFlag ( "float" ) self . __RegisterChatColorDict () self . boardState = chat . BOARD_STATE_VIEW self . chatID = chat . CreateChatSet ( chat . CHAT_SET_CHAT_WINDOW ) chat . SetBoardState ( self . chatID , chat . BOARD_STATE_VIEW ) self . xBar = 0 self . yBar = 0 self . widthBar = 0 self . heightBar = 0 self . curHeightBar = 0 self . visibleLineCount = 0 self . scrollBarPos = 1.0 self . scrollLock = FALSE chatInputSet = ChatInputSet () chatInputSet . SetParent ( self ) chatInputSet . SetEscapeEvent ( ui . __mem_func__ ( self . CloseChat )) chatInputSet . SetReturnEvent ( ui . __mem_func__ ( self . CloseChat )) chatInputSet . SetSize ( 549 , 25 ) self . chatInputSet = chatInputSet btnSendWhisper = ui . Button () btnSendWhisper . SetParent ( self ) btnSendWhisper . SetUpVisual ( "d:/ymir work/ui/game/taskbar/Send_Whisper_Button_01.sub" ) btnSendWhisper . SetOverVisual ( "d:/ymir work/ui/game/taskbar/Send_Whisper_Button_02.sub" ) btnSendWhisper . SetDownVisual ( "d:/ymir work/ui/game/taskbar/Send_Whisper_Button_03.sub" ) btnSendWhisper . SetToolTipText ( locale . CHAT_SEND_MEMO ) btnSendWhisper . Hide () self . btnSendWhisper = btnSendWhisper btnChatLog = ui . Button () btnChatLog . SetParent ( self ) btnChatLog . SetUpVisual ( "d:/ymir work/ui/game/taskbar/Open_Chat_Log_Button_01.sub" ) btnChatLog . SetOverVisual ( "d:/ymir work/ui/game/taskbar/Open_Chat_Log_Button_02.sub" ) btnChatLog . SetDownVisual ( "d:/ymir work/ui/game/taskbar/Open_Chat_Log_Button_03.sub" ) btnChatLog . SetToolTipText ( locale . CHAT_LOG ) btnChatLog . Hide () self . btnChatLog = btnChatLog btnChatSizing = self . ChatButton () btnChatSizing . SetOwner ( self ) btnChatSizing . SetMoveEvent ( ui . __mem_func__ ( self . Refresh )) btnChatSizing . Hide () self . btnChatSizing = btnChatSizing imgChatBarLeft = ui . ImageBox () imgChatBarLeft . SetParent ( self . btnChatSizing ) imgChatBarLeft . AddFlag ( "not_pick" ) imgChatBarLeft . LoadImage ( "d:/ymir work/ui/pattern/chat_bar_left.tga" ) imgChatBarLeft . Show () self . imgChatBarLeft = imgChatBarLeft imgChatBarRight = ui . ImageBox () imgChatBarRight . SetParent ( self . btnChatSizing ) imgChatBarRight . AddFlag ( "not_pick" ) imgChatBarRight . LoadImage ( "d:/ymir work/ui/pattern/chat_bar_right.tga" ) imgChatBarRight . Show () self . imgChatBarRight = imgChatBarRight imgChatBarMiddle = ui . ExpandedImageBox () imgChatBarMiddle . SetParent ( self . btnChatSizing ) imgChatBarMiddle . AddFlag ( "not_pick" ) imgChatBarMiddle . LoadImage ( "d:/ymir work/ui/pattern/chat_bar_middle.tga" ) imgChatBarMiddle . Show () self . imgChatBarMiddle = imgChatBarMiddle scrollBar = ui . ScrollBar () scrollBar . AddFlag ( "float" ) scrollBar . SetScrollEvent ( ui . __mem_func__ ( self . OnScroll )) self . scrollBar = scrollBar self . Refresh () self . chatInputSet . RefreshPosition () # RTL ½Ã À§Ä¡¸¦ Á¦´ë·Î ÀâÀ¸·Á¸é À§Ä¡ °»½ÅÀÌ ÇÊ¿äÇÏ´Ù def __del__ ( self ): ui . Window . __del__ ( self ) def __RegisterChatColorDict ( self ): CHAT_COLOR_DICT = { chat . CHAT_TYPE_TALKING : colorInfo . CHAT_RGB_TALK , chat . CHAT_TYPE_INFO : colorInfo . CHAT_RGB_INFO , chat . CHAT_TYPE_NOTICE : colorInfo . CHAT_RGB_NOTICE , chat . CHAT_TYPE_PARTY : colorInfo . CHAT_RGB_PARTY , chat . CHAT_TYPE_GUILD : colorInfo . CHAT_RGB_GUILD , chat . CHAT_TYPE_COMMAND : colorInfo . CHAT_RGB_COMMAND , chat . CHAT_TYPE_SHOUT : colorInfo . CHAT_RGB_SHOUT , chat . CHAT_TYPE_WHISPER : colorInfo . CHAT_RGB_WHISPER , } for colorItem in CHAT_COLOR_DICT . items (): type = colorItem [ 0 ] rgb = colorItem [ 1 ] name = player . GetName () listTeamName = "[" if name . find ( listTeamName )!=- 1 : chat . SetChatColor ( 1 , 255 , 162 , 0 ) else: chat . SetChatColor ( type , rgb [ 0 ], rgb [ 1 ], rgb [ 2 ]) def Destroy ( self ): self . chatInputSet . Destroy () self . chatInputSet = None self . btnSendWhisper = 0 self . btnChatLog = 0 self . btnChatSizing = 0 ################ ## Open & Close def OpenChat ( self ): chat . SetBoardState ( self . chatID , chat . BOARD_STATE_EDIT ) self . boardState = chat . BOARD_STATE_EDIT ( x , y , width , height ) = self . GetRect () ( btnX , btnY ) = self . btnChatSizing . GetGlobalPosition () if locale . IsARABIC (): chat . SetPosition ( self . chatID , x + width - 10 , y ) else: chat . SetPosition ( self . chatID , x + 10 , y ) chat . SetHeight ( self . chatID , y - btnY - self . EDIT_LINE_HEIGHT + 100 ) if self . IsShow (): self . btnChatSizing . Show () self . Refresh () self . btnSendWhisper . SetPosition ( self . GetWidth () - 50 , 2 ) self . btnSendWhisper . Show () self . btnChatLog . SetPosition ( self . GetWidth () - 25 , 2 ) self . btnChatLog . Show () self . chatInputSet . Open () self . SetTop () def CloseChat ( self ): chat . SetBoardState ( self . chatID , chat . BOARD_STATE_VIEW ) self . boardState = chat . BOARD_STATE_VIEW ( x , y , width , height ) = self . GetRect () if locale . IsARABIC (): chat . SetPosition ( self . chatID , x + width - 10 , y + height ) else: chat . SetPosition ( self . chatID , x + 10 , y + height ) self . chatInputSet . Close () self . btnSendWhisper . Hide () self . btnChatLog . Hide () self . btnChatSizing . Hide () self . Refresh () def SetSendWhisperEvent ( self , event ): self . btnSendWhisper . SetEvent ( event ) def SetChangeColorEvent ( self , event ): self . btnColor . SetEvent ( event ) def SetOpenChatLogEvent ( self , event ): self . btnChatLog . SetEvent ( event ) def IsEditMode ( self ): if chat . BOARD_STATE_EDIT == self . boardState : return TRUE return FALSE def __RefreshSizingBar ( self ): ( x , y , width , height ) = self . GetRect () gxChat , gyChat = self . btnChatSizing . GetGlobalPosition () self . btnChatSizing . SetPosition ( x , gyChat ) self . btnChatSizing . SetSize ( width , 22 ) self . imgChatBarLeft . SetPosition ( 0 , 0 ) self . imgChatBarRight . SetPosition ( width - 64 , 0 ) self . imgChatBarMiddle . SetPosition ( 64 , 0 ) self . imgChatBarMiddle . SetRenderingRect ( 0.0 , 0.0 , float ( width - 128 ) / 64.0 - 1.0 , 0.0 ) def SetPosition ( self , x , y ): ui . Window . SetPosition ( self , x , y ) self . __RefreshSizingBar () def SetSize ( self , width , height ): ui . Window . SetSize ( self , width , height ) self . __RefreshSizingBar () def SetHeight ( self , height ): gxChat , gyChat = self . btnChatSizing . GetGlobalPosition () self . btnChatSizing . SetPosition ( gxChat , wndMgr . GetScreenHeight () - height ) ########### ## Refresh def Refresh ( self ): if self . boardState == chat . BOARD_STATE_EDIT : self . RefreshBoardEditState () elif self . boardState == chat . BOARD_STATE_VIEW : self . RefreshBoardViewState () def RefreshBoardEditState ( self ): ( x , y , width , height ) = self . GetRect () ( btnX , btnY ) = self . btnChatSizing . GetGlobalPosition () self . xBar = x self . yBar = btnY self . widthBar = width self . heightBar = y - btnY + self . EDIT_LINE_HEIGHT self . curHeightBar = self . heightBar if locale . IsARABIC (): chat . SetPosition ( self . chatID , x + width - 10 , y ) else: chat . SetPosition ( self . chatID , x + 10 , y ) chat . SetHeight ( self . chatID , y - btnY - self . EDIT_LINE_HEIGHT ) chat . ArrangeShowingChat ( self . chatID ) if btnY > y : self . btnChatSizing . SetPosition ( btnX , y ) self . heightBar = self . EDIT_LINE_HEIGHT def RefreshBoardViewState ( self ): ( x , y , width , height ) = self . GetRect () ( btnX , btnY ) = self . btnChatSizing . GetGlobalPosition () textAreaHeight = self . visibleLineCount * chat . GetLineStep ( self . chatID ) if locale . IsARABIC (): chat . SetPosition ( self . chatID , x + width - 10 , y + height ) else: chat . SetPosition ( self . chatID , x + 10 , y + height ) chat . SetHeight ( self . chatID , y - btnY - self . EDIT_LINE_HEIGHT + 100 ) if self . boardState == chat . BOARD_STATE_EDIT : textAreaHeight += 45 elif self . visibleLineCount != 0 : textAreaHeight += 10 + 10 self . xBar = x self . yBar = y + height - textAreaHeight self . widthBar = width self . heightBar = textAreaHeight self . scrollBar . Hide () ########## ## Render def OnUpdate ( self ): if self . boardState == chat . BOARD_STATE_EDIT : chat . Update ( self . chatID ) elif self . boardState == chat . BOARD_STATE_VIEW : if systemSetting . IsViewChat (): chat . Update ( self . chatID ) def OnRender ( self ): if chat . GetVisibleLineCount ( self . chatID ) != self . visibleLineCount : self . visibleLineCount = chat . GetVisibleLineCount ( self . chatID ) self . Refresh () if self . curHeightBar != self . heightBar : self . curHeightBar += ( self . heightBar - self . curHeightBar ) / 10 if self . boardState == chat . BOARD_STATE_EDIT : grp . SetColor ( self . BOARD_MIDDLE_COLOR ) grp . RenderBar ( self . xBar , self . yBar + ( self . heightBar - self . curHeightBar ) + 10 , self . widthBar , self . curHeightBar ) chat . Render ( self . chatID ) elif self . boardState == chat . BOARD_STATE_VIEW : if systemSetting . IsViewChat (): grp . RenderGradationBar ( self . xBar , self . yBar + ( self . heightBar - self . curHeightBar ), self . widthBar , self . curHeightBar , self . BOARD_START_COLOR , self . BOARD_END_COLOR ) chat . Render ( self . chatID ) ########## ## Event def OnTop ( self ): self . btnChatSizing . SetTop () self . scrollBar . SetTop () def OnScroll ( self ): if not self . scrollLock : self . scrollBarPos = self . scrollBar . GetPos () lineCount = chat . GetLineCount ( self . chatID ) visibleLineCount = chat . GetVisibleLineCount ( self . chatID ) endLine = visibleLineCount + int ( float ( lineCount - visibleLineCount ) * self . scrollBarPos ) chat . SetEndPos ( self . chatID , self . scrollBarPos ) def OnChangeChatMode ( self ): self . chatInputSet . OnChangeChatMode () def SetChatFocus ( self ): self . chatInputSet . SetChatFocus () def BindInterface ( self , interface): self . chatInputSet . BindInterface (interface) ## ChatLogWindow class ChatLogWindow ( ui . Window ): BLOCK_WIDTH = 32 CHAT_MODE_NAME = ( locale . CHAT_NORMAL , locale . CHAT_PARTY , locale . CHAT_GUILD , locale . CHAT_SHOUT , locale . CHAT_INFORMATION , locale . CHAT_NOTICE , ) CHAT_MODE_INDEX = ( chat . CHAT_TYPE_TALKING , chat . CHAT_TYPE_PARTY , chat . CHAT_TYPE_GUILD , chat . CHAT_TYPE_SHOUT , chat . CHAT_TYPE_INFO , chat . CHAT_TYPE_NOTICE , ) CHAT_LOG_WINDOW_MINIMUM_WIDTH = 500 CHAT_LOG_WINDOW_MINIMUM_HEIGHT = 120 class ResizeButton ( ui . DragButton ): def __init__ ( self ): ui . DragButton . __init__ ( self ) def __del__ ( self ): ui . DragButton . __del__ ( self ) def OnMouseOverIn ( self ): app . SetCursor ( app . HVSIZE ) def OnMouseOverOut ( self ): app . SetCursor ( app . NORMAL ) def __init__ ( self ): self . allChatMode = TRUE self . chatInputSet = None ui . Window . __init__ ( self ) self . AddFlag ( "float" ) self . AddFlag ( "movable" ) self . __CreateChatInputSet () self . __CreateWindow () self . __CreateButton () self . __CreateScrollBar () self . chatID = chat . CreateChatSet ( chat . CHAT_SET_LOG_WINDOW ) chat . SetBoardState ( self . chatID , chat . BOARD_STATE_LOG ) for i in self . CHAT_MODE_INDEX : chat . EnableChatMode ( self . chatID , i ) self . SetPosition ( 20 , 20 ) self . SetSize ( self . CHAT_LOG_WINDOW_MINIMUM_WIDTH , self . CHAT_LOG_WINDOW_MINIMUM_HEIGHT ) self . btnSizing . SetPosition ( self . CHAT_LOG_WINDOW_MINIMUM_WIDTH - self . btnSizing . GetWidth (), self . CHAT_LOG_WINDOW_MINIMUM_HEIGHT - self . btnSizing . GetHeight ()+ 2 ) self . OnResize () def __CreateChatInputSet ( self ): chatInputSet = ChatInputSet () chatInputSet . SetParent ( self ) chatInputSet . SetEscapeEvent ( ui . __mem_func__ ( self . Close )) chatInputSet . SetWindowVerticalAlignBottom () chatInputSet . Open () self . chatInputSet = chatInputSet def __CreateWindow ( self ): imgLeft = ui . ImageBox () imgLeft . AddFlag ( "not_pick" ) imgLeft . SetParent ( self ) imgCenter = ui . ExpandedImageBox () imgCenter . AddFlag ( "not_pick" ) imgCenter . SetParent ( self ) imgRight = ui . ImageBox () imgRight . AddFlag ( "not_pick" ) imgRight . SetParent ( self ) if locale . IsARABIC (): imgLeft . LoadImage ( "locale/ae/ui/pattern/titlebar_left.tga" ) imgCenter . LoadImage ( "locale/ae/ui/pattern/titlebar_center.tga" ) imgRight . LoadImage ( "locale/ae/ui/pattern/titlebar_right.tga" ) else: imgLeft . LoadImage ( "d:/ymir work/ui/pattern/chatlogwindow_titlebar_left.tga" ) imgCenter . LoadImage ( "d:/ymir work/ui/pattern/chatlogwindow_titlebar_middle.tga" ) imgRight . LoadImage ( "d:/ymir work/ui/pattern/chatlogwindow_titlebar_right.tga" ) imgLeft . Show () imgCenter . Show () imgRight . Show () btnClose = ui . Button () btnClose . SetParent ( self ) btnClose . SetUpVisual ( "d:/ymir work/ui/public/close_button_01.sub" ) btnClose . SetOverVisual ( "d:/ymir work/ui/public/close_button_02.sub" ) btnClose . SetDownVisual ( "d:/ymir work/ui/public/close_button_03.sub" ) btnClose . SetToolTipText ( locale . UI_CLOSE , 0 , - 23 ) btnClose . SetEvent ( ui . __mem_func__ ( self . Close )) btnClose . Show () btnSizing = self . ResizeButton () btnSizing . SetParent ( self ) btnSizing . SetMoveEvent ( ui . __mem_func__ ( self . OnResize )) btnSizing . SetSize ( 16 , 16 ) btnSizing . Show () titleName = ui . TextLine () titleName . SetParent ( self ) if locale . IsARABIC (): titleName . SetPosition ( self . GetWidth ()- 20 , 6 ) else: titleName . SetPosition ( 20 , 6 ) titleName . SetText ( locale . CHAT_LOG_TITLE ) titleName . Show () self . imgLeft = imgLeft self . imgCenter = imgCenter self . imgRight = imgRight self . btnClose = btnClose self . btnSizing = btnSizing self . titleName = titleName def __CreateButton ( self ): if locale . IsARABIC (): bx = 20 else: bx = 13 btnAll = ui . RadioButton () btnAll . SetParent ( self ) btnAll . SetPosition ( bx , 24 ) btnAll . SetUpVisual ( "d:/ymir work/ui/public/xsmall_button_01.sub" ) btnAll . SetOverVisual ( "d:/ymir work/ui/public/xsmall_button_02.sub" ) btnAll . SetDownVisual ( "d:/ymir work/ui/public/xsmall_button_03.sub" ) btnAll . SetText ( locale . CHAT_ALL ) btnAll . SetEvent ( ui . __mem_func__ ( self . ToggleAllChatMode )) btnAll . Down () btnAll . Show () self . btnAll = btnAll x = bx + 48 i = 0 self . modeButtonList = [] for name in self . CHAT_MODE_NAME : btn = ui . ToggleButton () btn . SetParent ( self ) btn . SetPosition ( x , 24 ) btn . SetUpVisual ( "d:/ymir work/ui/public/xsmall_button_01.sub" ) btn . SetOverVisual ( "d:/ymir work/ui/public/xsmall_button_02.sub" ) btn . SetDownVisual ( "d:/ymir work/ui/public/xsmall_button_03.sub" ) btn . SetText ( name ) btn . Show () mode = self . CHAT_MODE_INDEX [ i ] btn . SetToggleUpEvent ( lambda arg = mode : self . ToggleChatMode ( arg )) btn . SetToggleDownEvent ( lambda arg = mode : self . ToggleChatMode ( arg )) self . modeButtonList . append ( btn ) x += 48 i += 1 def __CreateScrollBar ( self ): scrollBar = ui . SmallThinScrollBar () scrollBar . SetParent ( self ) scrollBar . Show () scrollBar . SetScrollEvent ( ui . __mem_func__ ( self . OnScroll )) self . scrollBar = scrollBar self . scrollBarPos = 1.0 def __del__ ( self ): ui . Window . __del__ ( self ) def Destroy ( self ): self . imgLeft = None self . imgCenter = None self . imgRight = None self . btnClose = None self . btnSizing = None self . modeButtonList = [] self . scrollBar = None self . chatInputSet = None def ToggleAllChatMode ( self ): if self . allChatMode : return self . allChatMode = TRUE for i in self . CHAT_MODE_INDEX : chat . EnableChatMode ( self . chatID , i ) for btn in self . modeButtonList : btn . SetUp () def ToggleChatMode ( self , mode ): if self . allChatMode : self . allChatMode = FALSE for i in self . CHAT_MODE_INDEX : chat . DisableChatMode ( self . chatID , i ) chat . EnableChatMode ( self . chatID , mode ) self . btnAll . SetUp () else: chat . ToggleChatMode ( self . chatID , mode ) def SetSize ( self , width , height ): self . imgCenter . SetRenderingRect ( 0.0 , 0.0 , float (( width - self . BLOCK_WIDTH * 2 ) - self . BLOCK_WIDTH ) / self . BLOCK_WIDTH , 0.0 ) self . imgCenter . SetPosition ( self . BLOCK_WIDTH , 0 ) self . imgRight . SetPosition ( width - self . BLOCK_WIDTH , 0 ) if locale . IsARABIC (): self . titleName . SetPosition ( self . GetWidth ()- 20 , 3 ) self . btnClose . SetPosition ( 3 , 3 ) self . scrollBar . SetPosition ( 1 , 45 ) else: self . btnClose . SetPosition ( width - self . btnClose . GetWidth () - 5 , 5 ) self . scrollBar . SetPosition ( width - 15 , 45 ) self . scrollBar . SetScrollBarSize ( height - 45 - 12 ) self . scrollBar . SetPos ( self . scrollBarPos ) ui . Window . SetSize ( self , width , height ) def Open ( self ): self . OnResize () self . chatInputSet . SetChatFocus () self . Show () def Close ( self ): if self . chatInputSet : self . chatInputSet . KillChatFocus () self . Hide () def OnResize ( self ): x , y = self . btnSizing . GetLocalPosition () width = self . btnSizing . GetWidth () height = self . btnSizing . GetHeight () if x < self . CHAT_LOG_WINDOW_MINIMUM_WIDTH - width : self . btnSizing . SetPosition ( self . CHAT_LOG_WINDOW_MINIMUM_WIDTH - width , y ) return if y < self . CHAT_LOG_WINDOW_MINIMUM_HEIGHT - height : self . btnSizing . SetPosition ( x , self . CHAT_LOG_WINDOW_MINIMUM_HEIGHT - height ) return self . scrollBar . LockScroll () self . SetSize ( x + width , y + height ) self . scrollBar . UnlockScroll () if locale . IsARABIC (): self . chatInputSet . SetPosition ( 20 , 25 ) else: self . chatInputSet . SetPosition ( 0 , 25 ) self . chatInputSet . SetSize ( self . GetWidth () - 20 , 20 ) self . chatInputSet . RefreshPosition () self . chatInputSet . SetChatMax ( self . GetWidth () / 8 ) def OnScroll ( self ): self . scrollBarPos = self . scrollBar . GetPos () lineCount = chat . GetLineCount ( self . chatID ) visibleLineCount = chat . GetVisibleLineCount ( self . chatID ) endLine = visibleLineCount + int ( float ( lineCount - visibleLineCount ) * self . scrollBarPos ) chat . SetEndPos ( self . chatID , self . scrollBarPos ) def OnRender ( self ): ( x , y , width , height ) = self . GetRect () if locale . IsARABIC (): grp . SetColor ( 0x77000000 ) grp . RenderBar ( x + 2 , y + 45 , 13 , height - 45 ) grp . SetColor ( 0x77000000 ) grp . RenderBar ( x , y , width , height ) grp . SetColor ( 0xff525552 ) grp . RenderBox ( x , y , width - 2 , height ) grp . SetColor ( 0xff000000 ) grp . RenderBox ( x + 1 , y + 1 , width - 2 , height ) grp . SetColor ( 0xff989898 ) grp . RenderLine ( x + width - 13 , y + height - 1 , 11 , - 11 ) grp . RenderLine ( x + width - 9 , y + height - 1 , 7 , - 7 ) grp . RenderLine ( x + width - 5 , y + height - 1 , 3 , - 3 ) else: grp . SetColor ( 0x77000000 ) grp . RenderBar ( x + width - 15 , y + 45 , 13 , height - 45 ) grp . SetColor ( 0x77000000 ) grp . RenderBar ( x , y , width , height ) grp . SetColor ( 0xff525552 ) grp . RenderBox ( x , y , width - 2 , height ) grp . SetColor ( 0xff000000 ) grp . RenderBox ( x + 1 , y + 1 , width - 2 , height ) grp . SetColor ( 0xff989898 ) grp . RenderLine ( x + width - 13 , y + height - 1 , 11 , - 11 ) grp . RenderLine ( x + width - 9 , y + height - 1 , 7 , - 7 ) grp . RenderLine ( x + width - 5 , y + height - 1 , 3 , - 3 ) ##### chat . ArrangeShowingChat ( self . chatID ) if locale . IsARABIC (): chat . SetPosition ( self . chatID , x + width - 10 , y + height - 25 ) else: chat . SetPosition ( self . chatID , x + 10 , y + height - 25 ) chat . SetHeight ( self . chatID , height - 45 - 25 ) chat . Update ( self . chatID ) chat . Render ( self . chatID ) def OnPressEscapeKey ( self ): self . Close () return TRUE def BindInterface ( self , interface): self .interface = interface def OnMouseLeftButtonDown ( self ): hyperlink = ui . GetHyperlink () if hyperlink : if app . IsPressed ( app . DIK_LALT ): link = chat . GetLinkFromHyperlink ( hyperlink ) ime . PasteString ( link ) else: self .interface. MakeHyperlinkTooltip ( hyperlink )
die neue uichat.py
04/30/2015, 20:33
#4
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Tabs richtig gesetzt? Bei mir ist nämlich drin
04/30/2015, 21:00
#5
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du hast wohl ab zeile 15 abwärts irgendwo einen syntax fehler alle änderungen nochmal genau durchschauen ob irgendwo ein zeichen fehlt
04/30/2015, 21:07
#6
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ich finde den fehler nicht^^
04/30/2015, 21:09
#7
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dann sag doch mal wo du überall was geändert hast
04/30/2015, 21:11
#8
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ich sehe auch keine Fehler :/
04/30/2015, 22:57
#9
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ich habe nur die buffs eingefügt aber das ist schon über 1 Woche her^^
04/30/2015, 23:01
#10
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Meine Güte "import" statt "Import".
Ansonsten sollte es funktionieren.
04/30/2015, 23:11
#11
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Problem besteht immer noch^^
05/01/2015, 01:33
#12
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Schick mir nochmal alles per PN oder Skype und ich kann dir helfen
05/01/2015, 09:22
#13
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Quote:
Originally Posted by
timiich12
Problem besteht immer noch^^
Aber nicht der selbe syserr wie vorher wenn dus geändert hast.
Poste die neue.
05/01/2015, 09:45
#14
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0501 09:44:08397 ::
networkModule.py(line:194) SetSelectCharacterPhase
system.py(line:130) __pack_import
system.py(line:110) _process_result
introSelect.py(line:28) ?
system.py(line:130) __pack_import
system.py(line:110) _process_result
interfaceModule.py(line:15) ?
system.py(line:130) __pack_import
networkModule.SetSelectCharacterPhase - exceptions.IndentationError:expected an indented block (line 856)
0501 09:44:08397 :: ================================================== ================================================== ========
0501 09:44:08397 :: Abort!!!!
05/01/2015, 12:45
#15
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Quote:
Originally Posted by syserr.txt
expected an indented block (line 856)
Sagt doch schon aus, dass eine Einrückung erwartet wird.
Poste doch einfach nochmal deine aktuelle Datei
MfG
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