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Normales Lager
Discussion on Normales Lager within the Metin2 Private Server forum part of the Metin2 category.
11/29/2013, 20:35
#1
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Normales Lager
Guten Abend,
Ich habe versucht das
einzufügen und mein Client Kakt immer ab D
Syserr:
PHP Code:
1129 20 : 16 : 16907 :: GRANNY : r :/ granny / rt / granny_file_info . cpp ( 145 ): File has run - time type tag of 0x8000000f , which doesn 't match this version of Granny (0x80000010). Automatic conversion will be attempted.
1129 20:16:22372 :: Failed to load script file : locale/de/ui/InventoryWindow.py
1129 20:16:22374 ::
ui.py(line:2687) LoadScriptFile
system.py(line:192) execfile
system.py(line:163) Run
locale/de/ui/InventoryWindow.py(line:5) ?
LoadScriptFile - exceptions.AttributeError:' module ' object has no attribute ' LAGER_TITLE '
1129 20:16:22374 :: ============================================================================================================
1129 20:16:22374 :: Abort!!!!
1129 20:16:22375 ::
uiInventory.py(line:137) __LoadWindow
ui.py(line:2692) LoadScriptFile
exception.py(line:36) Abort
InventoryWindow.LoadWindow.LoadObject - exceptions.SystemExit:
1129 20:16:22375 :: ============================================================================================================
1129 20:16:22375 :: Abort!!!!
InventoryWindow.py
PHP Code:
## MallButton
{
"name" : "MallButton" ,
"type" : "button" ,
"x" : 120 ,
"y" : 150 ,
"tooltip_text" : uiScriptLocale . MALL_TITLE ,
"default_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_01.tga" ,
"over_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_02.tga" ,
"down_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_03.tga" ,
},
{
"name" : "LagerButton" ,
"type" : "button" ,
"x" : 80 ,
"y" : 150 ,
"tooltip_text" : uiScriptLocale . LAGER_TITLE ,
"default_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_01.tga" ,
"over_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_02.tga" ,
"down_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_03.tga" ,
},
Kann mir einer bitte helfen währe seeehr dankbaar
11/29/2013, 20:36
#2
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Das Sagt schon alles
PS: haste auf Tabs geachtet
11/29/2013, 20:39
#3
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sag mal pls was in InventoryWindow.py in zeile 5 steht bzw lad die mal hoch oder so ansonsten wird die fehleranalyse assi xD
11/29/2013, 20:41
#4
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uiScriptLocale.LAGER_TITLE -> locale_interface.txt LAGER_TITLE hinzufügen
11/29/2013, 20:45
#5
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11/29/2013, 20:50
#6
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war das alles aus window?
11/29/2013, 20:52
#7
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@ Monsterback daa ist Inventorywindow.py
PHP Code:
import uiScriptLocale EQUIPMENT_START_INDEX = 90 window = { "name" : "InventoryWindow" , ## 600 - (width + ¿À¸¥ÂÊÀ¸·Î ºÎÅÍ ¶ç¿ì±â 24 px) "x" : SCREEN_WIDTH - 176 , "y" : SCREEN_HEIGHT - 37 - 565 , "style" : ( "movable" , "float" ,), "width" : 176 , "height" : 565 , "children" : ( { "name" : "board" , "type" : "board" , "style" : ( "attach" ,), "x" : 0 , "y" : 0 , "width" : 176 , "height" : 565 , "children" : ( ## Title { "name" : "TitleBar" , "type" : "titlebar" , "style" : ( "attach" ,), "x" : 8 , "y" : 7 , "width" : 161 , "color" : "yellow" , "children" : ( { "name" : "TitleName" , "type" : "text" , "x" : 77 , "y" : 3 , "text" : uiScriptLocale . INVENTORY_TITLE , "text_horizontal_align" : "center" }, ), }, ## Equipment Slot { "name" : "Equipment_Base" , "type" : "image" , "x" : 10 , "y" : 33 , "image" : "d:/ymir work/ui/game/windows/equipment_base.sub" , "children" : ( { "name" : "EquipmentSlot" , "type" : "slot" , "x" : 3 , "y" : 3 , "width" : 150 , "height" : 182 , "slot" : ( { "index" : EQUIPMENT_START_INDEX + 0 , "x" : 39 , "y" : 37 , "width" : 32 , "height" : 64 }, { "index" : EQUIPMENT_START_INDEX + 1 , "x" : 39 , "y" : 2 , "width" : 32 , "height" : 32 }, { "index" : EQUIPMENT_START_INDEX + 2 , "x" : 39 , "y" : 145 , "width" : 32 , "height" : 32 }, { "index" : EQUIPMENT_START_INDEX + 3 , "x" : 75 , "y" : 67 , "width" : 32 , "height" : 32 }, { "index" : EQUIPMENT_START_INDEX + 4 , "x" : 3 , "y" : 3 , "width" : 32 , "height" : 96 }, { "index" : EQUIPMENT_START_INDEX + 5 , "x" : 114 , "y" : 84 , "width" : 32 , "height" : 32 }, { "index" : EQUIPMENT_START_INDEX + 6 , "x" : 114 , "y" : 52 , "width" : 32 , "height" : 32 }, { "index" : EQUIPMENT_START_INDEX + 7 , "x" : 2 , "y" : 113 , "width" : 32 , "height" : 32 }, { "index" : EQUIPMENT_START_INDEX + 8 , "x" : 75 , "y" : 113 , "width" : 32 , "height" : 32 }, { "index" : EQUIPMENT_START_INDEX + 9 , "x" : 114 , "y" : 1 , "width" : 32 , "height" : 32 }, { "index" : EQUIPMENT_START_INDEX + 10 , "x" : 75 , "y" : 35 , "width" : 32 , "height" : 32 }, ), }, ## MallButton { "name" : "MallButton" , "type" : "button" , "x" : 120 , "y" : 150 , "tooltip_text" : uiScriptLocale . MALL_TITLE , "default_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_01.tga" , "over_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_02.tga" , "down_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_03.tga" , }, { "name" : "LagerButton" , "type" : "button" , "x" : 80 , "y" : 150 , "tooltip_text" : uiScriptLocale . LAGER_TITLE , "default_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_01.tga" , "over_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_02.tga" , "down_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_03.tga" , }, ## CostumeButton { "name" : "CostumeButton" , "type" : "button" , "x" : 78 , "y" : 5 , "tooltip_text" : uiScriptLocale . COSTUME_TITLE , "default_image" : "d:/ymir work/ui/game/taskbar/costume_Button_01.tga" , "over_image" : "d:/ymir work/ui/game/taskbar/costume_Button_02.tga" , "down_image" : "d:/ymir work/ui/game/taskbar/costume_Button_03.tga" , }, { "name" : "Equipment_Tab_01" , "type" : "radio_button" , "x" : 86 , "y" : 161 , "default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub" , "over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub" , "down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub" , "children" : ( { "name" : "Equipment_Tab_01_Print" , "type" : "text" , "x" : 0 , "y" : 0 , "all_align" : "center" , "text" : "I" , }, ), }, { "name" : "Equipment_Tab_02" , "type" : "radio_button" , "x" : 86 + 32 , "y" : 161 , "default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub" , "over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub" , "down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub" , "children" : ( { "name" : "Equipment_Tab_02_Print" , "type" : "text" , "x" : 0 , "y" : 0 , "all_align" : "center" , "text" : "II" , }, ), }, ), }, { "name" : "Inventory_Tab_01" , "type" : "radio_button" , "x" : 10 , "y" : 33 + 191 , "default_image" : "d:/ymir work/ui/game/windows/tab_button_large_01.sub" , "over_image" : "d:/ymir work/ui/game/windows/tab_button_large_02.sub" , "down_image" : "d:/ymir work/ui/game/windows/tab_button_large_03.sub" , "tooltip_text" : uiScriptLocale . INVENTORY_PAGE_BUTTON_TOOLTIP_1 , "children" : ( { "name" : "Inventory_Tab_01_Print" , "type" : "text" , "x" : 0 , "y" : 0 , "all_align" : "center" , "text" : "I" , }, ), }, { "name" : "Inventory_Tab_02" , "type" : "radio_button" , "x" : 10 + 78 , "y" : 33 + 191 , "default_image" : "d:/ymir work/ui/game/windows/tab_button_large_01.sub" , "over_image" : "d:/ymir work/ui/game/windows/tab_button_large_02.sub" , "down_image" : "d:/ymir work/ui/game/windows/tab_button_large_03.sub" , "tooltip_text" : uiScriptLocale . INVENTORY_PAGE_BUTTON_TOOLTIP_2 , "children" : ( { "name" : "Inventory_Tab_02_Print" , "type" : "text" , "x" : 0 , "y" : 0 , "all_align" : "center" , "text" : "II" , }, ), }, ## Item Slot { "name" : "ItemSlot" , "type" : "grid_table" , "x" : 8 , "y" : 246 , "start_index" : 0 , "x_count" : 5 , "y_count" : 9 , "x_step" : 32 , "y_step" : 32 , "image" : "d:/ymir work/ui/public/Slot_Base.sub" }, ## Print { "name" : "Money_Slot" , "type" : "button" , "x" : 8 , "y" : 28 , "horizontal_align" : "center" , "vertical_align" : "bottom" , "default_image" : "d:/ymir work/ui/public/parameter_slot_05.sub" , "over_image" : "d:/ymir work/ui/public/parameter_slot_05.sub" , "down_image" : "d:/ymir work/ui/public/parameter_slot_05.sub" , "children" : ( { "name" : "Money_Icon" , "type" : "image" , "x" :- 18 , "y" : 2 , "image" : "d:/ymir work/ui/game/windows/money_icon.sub" , }, { "name" : "Money" , "type" : "text" , "x" : 3 , "y" : 3 , "horizontal_align" : "right" , "text_horizontal_align" : "right" , "text" : "123456789" , }, ), }, ), }, ), }
11/29/2013, 20:56
#8
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self.LagerButton = self.GetChild2("LagerButton")
^Daran könnte es liegen.. schau mal in der uiinventory nach
11/29/2013, 20:58
#9
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Hab es danke
Kann geclosed werden
D
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