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[DT]Bug

Discussion on [DT]Bug within the Metin2 Private Server forum part of the Metin2 category.

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Old   #1
 
EisTee,'s Avatar
 
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[DT]Bug

Ich habe ein kleines Problem mit den DT ,wenn ich in der 4 Etage bin und ein Schlüsselstein auf die Säulen ziehe passiert leider nichts(Die Säulen Verschwinden nicht und der Schlüssel auch nicht). Habe schon mehr als 6 Quests versucht. Also kann es glaube ich nicht an der Quest liegen.
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Old 10/12/2013, 23:00   #2
 
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Poste mal die Syserr.
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Old 10/13/2013, 00:11   #3
 
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Quote:
Originally Posted by Shodans View Post
Poste mal die Syserr.
Von?
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Old 10/13/2013, 00:21   #4
 
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Deinem Server?
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Old 10/13/2013, 00:40   #5
 
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Ich meine Serverside oder Clientside

Code:
SYSERR: Oct 12 14:04:23 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:04:24 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:04:24 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:04:24 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:04:24 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:04:24 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:04:24 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:04:24 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:04:24 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:04:24 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:04:24 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:05:42 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:05:42 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:05:42 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:05:42 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:05:49 :: IsUniqueDead: Unknown Key or Dead : real
SYSERR: Oct 12 14:06:40 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:06:40 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:06:40 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:06:40 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:06:40 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:06:40 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:06:41 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:06:41 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:06:43 :: RunState: LUA_ERROR: [string "deviltower_zone"]:1: attempt to call field `purge' (a nil value)
SYSERR: Oct 12 14:06:43 :: WriteRunningStateToSyserr: LUA_ERROR: quest deviltower_zone.start click
SYSERR: Oct 12 14:06:46 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:06:46 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:06:46 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:06:46 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:06:46 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:06:46 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:06:48 :: RunState: LUA_ERROR: [string "deviltower_zone"]:1: attempt to call field `purge' (a nil value)
SYSERR: Oct 12 14:06:48 :: WriteRunningStateToSyserr: LUA_ERROR: quest deviltower_zone.start click
SYSERR: Oct 12 14:06:49 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:06:49 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:06:49 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:06:49 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:06:50 :: RunState: LUA_ERROR: [string "deviltower_zone"]:1: attempt to call field `purge' (a nil value)
SYSERR: Oct 12 14:06:50 :: WriteRunningStateToSyserr: LUA_ERROR: quest deviltower_zone.start click
SYSERR: Oct 12 14:06:53 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:06:53 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
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Old 10/13/2013, 00:53   #6
 
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Quote:
Originally Posted by EisTee, View Post
Ich meine Serverside oder Clientside

Code:
SYSERR: Oct 12 14:04:23 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:04:24 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:04:24 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:04:24 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:04:24 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:04:24 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:04:24 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:04:24 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:04:24 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:04:24 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:04:24 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:05:42 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:05:42 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
[COLOR="Red"]SYSERR: Oct 12 14:05:42 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:05:42 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:05:49 :: IsUniqueDead: Unknown Key or Dead : real[/COLOR]
SYSERR: Oct 12 14:06:40 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:06:40 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:06:40 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:06:40 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:06:40 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:06:40 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:06:41 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:06:41 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:06:43 :: RunState: LUA_ERROR: [string "deviltower_zone"]:1: attempt to call field `purge' (a nil value)
SYSERR: Oct 12 14:06:43 :: WriteRunningStateToSyserr: LUA_ERROR: quest deviltower_zone.start click
SYSERR: Oct 12 14:06:46 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:06:46 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:06:46 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:06:46 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:06:46 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:06:46 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:06:48 :: RunState: LUA_ERROR: [string "deviltower_zone"]:1: attempt to call field `purge' (a nil value)
SYSERR: Oct 12 14:06:48 :: WriteRunningStateToSyserr: LUA_ERROR: quest deviltower_zone.start click
SYSERR: Oct 12 14:06:49 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:06:49 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:06:49 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:06:49 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
SYSERR: Oct 12 14:06:50 :: RunState: LUA_ERROR: [string "deviltower_zone"]:1: attempt to call field `purge' (a nil value)
SYSERR: Oct 12 14:06:50 :: WriteRunningStateToSyserr: LUA_ERROR: quest deviltower_zone.start click
SYSERR: Oct 12 14:06:53 :: RunState: LUA_ERROR: [string "devilscave"]:1: attempt to call field `is_pc' (a nil value)
SYSERR: Oct 12 14:06:53 :: WriteRunningStateToSyserr: LUA_ERROR: quest devilscave.start click
Steht da doch.
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Old 10/13/2013, 00:58   #7
 
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Quote:
Originally Posted by Shodans View Post
Steht da doch.
really? Das da was steht sehe ich auch ? Aber das hilft mir nicht gerade weiter. Wäre nett wenn du mir auch eine Lösung Vorschlagen kannst.
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Old 10/13/2013, 01:07   #8
 
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Überprüfe bitte in deiner Datenbank pb der "type" des Zin-Bong-In Schlüssels in der DB in item_proto@player auf "16" eingestellt ist und der rest nur auf 0 stet. Auser die Sockets die sollten standartmäsig auf "-1" eingestellt sein. Anderfalls suche in der Quest nach "30304" solltest du nichts finden hat dein Schlüssel eine andere VNUM was aber normalerweise nicht vorkomen sollte.

MFG
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Old 10/13/2013, 01:09   #9
 
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Quote:
Originally Posted by vbacoder View Post
Überprüfe bitte in deiner Datenbank pb der "type" des Zin-Bong-In Schlüssels in der DB in item_proto@player auf "16" eingestellt ist und der rest nur auf 0 stet. Auser die Sockets die sollten standartmäsig auf "-1" eingestellt sein. Anderfalls suche in der Quest nach "30304" solltest du nichts finden hat dein Schlüssel eine andere VNUM was aber normalerweise nicht vorkomen sollte.

MFG
Du meinst wohl den Schlüsselstein^^
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Old 10/13/2013, 01:12   #10
 
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Fehler liegt wahrscheinlich beim Schlüsselstein in der DB, prüfen schadet nicht.

LG
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Old 10/13/2013, 01:16   #11
 
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Quote:
Originally Posted by EisTee, View Post
Du meinst wohl den Schlüsselstein^^
Ja das is ja das was er meint oder? ^^
Und ich denke auch das es an der DB liegt.

ich bezweifel das 6 Releaste Quests falsch sind ;D
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Old 10/13/2013, 01:19   #12
 
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Quote:
Originally Posted by vbacoder View Post
Ja das is ja das was er meint oder? ^^
Und ich denke auch das es an der DB liegt.

ich bezweifel das 6 Releaste Quests falsch sind ;D
Meinte dich ja weil du Zin-Bong schlüssel geschrieben hattest:O

Es war auf type "18" trotzdem geht es immer noch nicht
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Old 10/13/2013, 01:25   #13
 
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Hast du auch gespeichert und Ingame "reload q" gemacht mim GM?

Standart ist:
Quote:
30304 ÁøºÀÀο*¼è Zin-Bong-In Schlüssel 16 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 300 0 0 0 0 0 -1 -1 -1 -1 -1 -1 0 0 0
Value0 sollte auf 300 sein
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Old 10/13/2013, 01:57   #14
 
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Quote:
Originally Posted by vbacoder View Post
Hast du auch gespeichert und Ingame "reload q" gemacht mim GM?

Standart ist:


Value0 sollte auf 300 sein
Ja habe ich & es handelt sich immer noch um den Schlüsselstein-.-

PS: Es geht immer noch nicht!
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Old 10/13/2013, 10:58   #15
 
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die quest ist fail, poste mal die dc und dz quest
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