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[HELP]Analyze: login phase does not handle this packet! header 100

Discussion on [HELP]Analyze: login phase does not handle this packet! header 100 within the Metin2 Private Server forum part of the Metin2 category.

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Old   #1
 
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[HELP]Analyze: login phase does not handle this packet! header 100

Analyze: login phase does not handle this packet! header 100
..
game2089m_32 + r36xxbin => Analyze: login phase does not handle this packet! header 100 in syserr..but I recive just in map 1..so anybody who know how to use ida pro..just remove this Analize function from game..
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Old 06/08/2013, 18:54   #2
 
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up
same problem
anyone can remove that ***** ?

Regards.
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Old 06/08/2013, 19:13   #3
 
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me too D:
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Old 06/08/2013, 20:40   #4
 
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Quote:
Originally Posted by [SA]Drilius View Post
Patch your game with the released dif to make your game compatible with 26k -> 36kxx, and this is the wrong section.
is patched..you use 2089 with 36k bin and you don t have this err?


sorry because I posted here..
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Old 06/08/2013, 20:43   #5
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r2098 or r2098M?!
In your first post, you've written r2089M and here you've written r2089.

Use alternatively 34669 binary of Metin2.SG.
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Old 06/08/2013, 21:24   #6
 
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I use 2089m
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Old 06/08/2013, 22:09   #7
 
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me too. :/
I have a problem
img:


what should i do? (26k -> 36k dif already installed)
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Old 06/08/2013, 22:28   #8
 
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I have a sf and db optimized and only one error that I have is this =>SYSERR: Jun 8 23:11:29 :: Analyze: login phase does not handle this packet! header 100...
just in map 1 all kingdoms..so ppl understand or not?

My server works fine..but this error ****** me off ..

i use game r2089m_32 and launcher unpacked by balika01 36469...
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Old 07/04/2013, 18:22   #9
 
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same PROBLEM ! HELP !
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Old 07/04/2013, 18:44   #10
 
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Delete all a character on account it's solution by balika01.
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Old 07/04/2013, 19:05   #11
 
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USE R36 <= || ERROR

New binaries has different packet sizes. Because in the new binary dragon soul system & other things has been added. So, login packet sizes has been changed as normally. You can use Metin2.sg game file. I can't guarantee because I didn't tried this game file & IDK. Actually I can change packet sizes in binary but for now IDK anything... Just I need my computer..

Now I have holiday...(2 or 1.5 Months)
I will make difs for new game file aswell. Now I can't make anything on laptop.

GOOD LUCK.
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Old 07/04/2013, 19:15   #12
 
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Quote:
Originally Posted by -TÜRK- View Post
USE R36 <= || ERROR

New binaries has different packet sizes. Because in the new binary dragon soul system & other things has been added. So, login packet sizes has been changed as normally. You can use Metin2.sg game file. I can't guarantee because I didn't tried this game file & IDK. Actually I can change packet sizes in binary but for now IDK anything... Just I need my computer..

Now I have holiday...(2 or 1.5 Months)
I will make difs for new game file aswell. Now I can't make anything on laptop.

GOOD LUCK.
I have a little question..This error can affect the server? crashes or something like that?
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Old 07/04/2013, 19:19   #13
 
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Quote:
Originally Posted by Nytro401 View Post
I have a little question..This error can affect the server? crashes or something like that?
No.
Just server gives error about packet size(syserr) & will not accept connection. Because client sent a strange packet size.
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Old 07/04/2013, 20:14   #14



 
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Arrow Metin2 PServer Guides & Strategies -> Metin2 PServer - Discussions / Questions

#moved
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Old 07/04/2013, 21:39   #15
 
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Okey I have an idea...
1. in putty:
Code:
ps
if you did this, and there is only:
Code:
 3698   0  S      0:00.26 ./db
 3699   0  S      0:00.04 ./auth (game)
FOR EXAMPLE and nothing else like:
Code:
3700   0  S      0:00.15 ./game
 3701   0  S      0:00.20 ./game
 3702   0  S      0:00.22 ./game
 3703   0  S      0:00.25 ./game
 3704   0  S      0:00.24 ./game
 3705   0  S      0:00.17 ./game
 3706   0  S      0:00.14 ./game
 3707   0  S      0:00.17 ./game
 3708   0  S      0:00.17 ./game
 3709   0  S      0:00.21 ./game
post the syserr of one of your channels/cores

And i bet, the problem is the "special_item_drop.txt" or the "mob_drop_item.txt"
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