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Adding map serverside in 2010 files

Discussion on Adding map serverside in 2010 files within the Metin2 Private Server forum part of the Metin2 category.

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Old   #1
 
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Adding map serverside in 2010 files

Hello,

I use IgorGlock's serverfiles V2. All default maps, warps and teleporter, works beautifully
But I want to have my old maps from ComputerKrank's V2 files, such as metin2_map_d1 and metin2_map_dd.

1. So I put the map folders inside /usr/.../hongkong/map/

2. I create the map index inside /usr/.../map/index :


3. I put the index codes inside /usr/.../channel/1/CONFIG :


And I start the server.
These are the MAP_ALLOW during boot:

Server starts normally, I can log in but when I go from teleporter to these 2 maps, nothing happens.
I tried to do "/warp" but again nothing. When I /warp, the message appears in chat "you warp to xxxx xxxx" but I don't teleport anywhere.

Anyone plz help?
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Old 03/15/2011, 22:30   #2
 
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atlasinfo.
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Old 03/16/2011, 02:50   #3

 
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There is a limit of Characters, that the server reads out of the config.
You have to make a new core for the map or choose a 2 diget mapindex
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Old 03/16/2011, 15:27   #4
 
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Quote:
Originally Posted by RaiiKon View Post
atlasinfo.
No it's not atlasinfo. The maps are in there, I put them myself. In my old serverfiles, teleport works.

Quote:
Originally Posted by iMer View Post
There is a limit of Characters, that the server reads out of the config.
You have to make a new core for the map or choose a 2 diget mapindex
I want to put more maps than just two, so 2 digit mapindex will no do.
Does it matter the name of the new core I will make?
I must use a specific name, or I can use any name? e.g. game61.

Thx for the replies
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Old 03/20/2011, 10:55   #5
 
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I have the same problem, help me...
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Old 03/21/2011, 15:30   #6
 
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Ok I've added a new core and named it game101.
It works fine, server starts and I can see all MAP_ALLOW of my new core.

But when I try /warp or teleport with teleporter, again nothing. It is just as if the warp coordinates are wrong, but it doesn't make any sense because the coordinates are in Settings.txt and they work perfectly fine in my 2007 server files.

Very tricky files these 2010, I wish I could undestand them.
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Old 03/21/2011, 17:02   #7
 
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That's true. I also got some problems with adding maps, it seems like the 2010 core doesn't allow any faults in the map settings. So check all the configs, also npc.txt and things like this.
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Old 03/22/2011, 02:00   #8
 
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Ok, suppose that the 2010 core doesn't allow any misconfigurations.
Shouldn't the server not be able to start at all then?

Btw, I tried to test these new maps, with blank npc.txt, regen.txt etc.
I left intact only the vital files, such as Settings.txt, yet no change. The teleport refuses to work.
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Old 04/30/2011, 20:39   #9
 
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from where I could download a map with monsters and which way I could install it on my server ?
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Old 05/04/2011, 23:03   #10
 
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I implement all ComputerKrank v2 MAPS & ALL THINGS in a 2011 SF ( turkey ) (2010 like)
I have the same problem and I think i know why. THE LIMIT in the CONFIG :-)

ALL MY MAPS:
Quote:
MAP_ALLOW: 1 2 3 4 5 21 23 24 25 41 43 44 45 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 77 78 81 100 103 104 105 107 108 109 110 111 112 113 114 118 119 120 121 122 123 124 125 126 127 128 181 182 183 184 185 186 187 188 189 200 456 458 459 460 461 463
TESTS:

In the CONFIG I put:
Quote:
1 2 3 4 5 21 23 24 25 41 43 44 45 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 77 78 81 100 103 104 105 107 108 109 110
and it's work fine.

Then I remove all them and I put only:

Quote:
41 111 112 113 114 118 119 120 121 122 123 124 125 126 127 128 181 182 183
And these works fine too.


Then I remove all them and I put only:
Quote:
41 184 185 186 187 188 189 200 456 458 459 460 461 463
And these works fine too.

I use always 41 for Jinho location nothing more. Well..

Then I put:
Quote:
MAP_ALLOW: 41 104 105 107 108 109 110 111 112 113 114 118 119 120 121 122 123 124 125 126 127 128 181 182 183 184 185 186 187 188 189 200 456 458 459 460 461 463
The firsts works fine UNTIL: 458
459..460..461..463 DONT WORK.

So I think THERE IS A FUKIN' LIMIT xD

Seeing your case is like a CHARACTER LIMIT.
I thinked that is MAP LIMITE NUMBER (34 maps) .. but now i think is char. limit in the MAP ALLOW.

I think the solution is a new core .. and this solution is the best but.. i need to change the PORTS .. then i need to change something in the serverinfo.py (client) ?


EDIT: The problem is 32 MAP LIMIT (remove the unnecesary maps and add the new ones)

#solved
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Old 05/05/2011, 07:27   #11
 
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pushing an old thread is invalid guy..
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