1.Download+Installation
alles zur installation+download findet ihr hier:

2.reloger+schlager+fertigkeiten und pickup (potter ist sepperat)
Als erstes brauchen wir Hotkeys, mit denen wir den Bot starten und beendet können
Die Funktion "HotKeySet" gibt ausgewählten Tasten eine Func Info
daher :
Code:
HotKeySet ( "{Numpad1}" , "Start" ) ; Der Taste Numpad1 ist nun die Info Start hinzugefügt
HotKeySet ( "{Numpad3}" , "Ende" ) ; Der Taste Numpad3 ist nun die Info Ende hinzugefügt
Wir müssen den Bot jetzt klarmachen, das er auf diesen "HotKeySet" Befehl warten soll
daher schreiben wir ihm den wartebefehl "Sleep" in eine Endlosschleife
Code:
Opt('PixelCoordMode', 2) ; da ich den bot für den fenstermodus gescripted habe
Opt('MouseCoordMode', 2)
While (1) ; Endlosschleife anfang und 1 für an
Sleep (200) ; Überprüft jetzt jede Sekunde ob die oben genannten Tasten/Infos gedrückt worden sind
Wend ; Endlosschleife ende
Nun überprüft er jede Sekunde, ob eine der oben genannten Tasten gedrückt worden ist
Jetzt geben wir den "HotKeySet" befehlen auch ein Ziel, also was sie machen sollen bei diesem Befehl
Durch den "Func" Befehl können wir jeder Info ein Ziel hinzufügen
Code:
func start() while 1 wend ; sorgt dafür das der bot immer wiederholt wird
Code:
func start()
while 1
$farbeschwarz = 0x000000 ;ist nützlich wenn man die farbe im code mehrmals verwendet damm muss man es nicht immer neu eingeben (ist ein farbwert im start bildschirm)
$Relog = PixelGetColor (390,23)
If $Relog = $farbeschwarz Then ; wenn der pixel 390,23($relog) die farbe 0x000000 ($arbeschwarz)
sleep (200)
IniWrite ("reloger.ini","auslogger","AUSGELOGGT am "&@hour&":"&@min,"1") ; schreibt in einer ini auf wenn der charakter ausgeloggt wurde
wend
Code:
func start()
while 1
$farbeschwarz = 0x000000
$Relog = PixelGetColor (390,23)
If $Relog = $farbeschwarz Then
sleep (200)
IniWrite ("reloger.ini","auslogger","AUSGELOGGT am "&@hour&":"&@min,"1")
WinActivate ("M2 MULTIHACK SELECTOR 1.84") ;da ich aufm deutschen p-server client spiele dieser hack für moblock
mouseclick ("left" , 458 , 129) ; unlock mobs (verringert die kick chance beim einloggen)
sleep (500)
WinActivate ("METIN2") ;aktiviert wieder metin
sleep (2000)
MouseClick ("left" , 307 , 352 ,1,5) ;wählt den server aus
MouseClick ("left" , 494, 251,1,5) ;für ch
MouseClick ("left" , 523, 490,1,5) ; ok button
wend
so jetzt kommen wir zum einloggen
Code:
func start()
while 1
$farbeschwarz = 0x000000
$Relog = PixelGetColor (390,23)
If $Relog = $farbeschwarz Then
sleep (200)
IniWrite ("reloger.ini","auslogger","AUSGELOGGT am "&@hour&":"&@min,"1")
TrayTip ("Relogger","der bot loggt sich ein",5)
sleep (2000)
Send("{BS}") ;falls i-wine taste wie ^ oder so zwischendurch gedrückt wurde
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
sleep(1000)
Send("dein acc",0) ;gibt die id an
Send ("{Enter}" , 0 )
Send ("deinpw",0) ;gibt das pw an
Send ("{Enter}" , 0 )
Code:
func start()
while 1
$farbeschwarz = 0x000000
$Relog = PixelGetColor (390,23)
If $Relog = $farbeschwarz Then
sleep (200)
IniWrite ("reloger.ini","auslogger","AUSGELOGGT am "&@hour&":"&@min,"1")
TrayTip ("Relogger","der bot loggt sich ein",5)
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
sleep(1000)
Send("dein acc",0)
Send ("{Enter}" , 0 )
Send ("deinpw",0)
Send ("{Enter}" , 0 )
sleep(15000) ;wartet 15 sec bis man eingeloggt ist
;eventuell noch send ("{Right}") bzw 2 mal right oder einmal left :P
mouseclick ("left" , 148 , 481) ;wählt den charakter aus
sleep (20000) ;wartet bis metin geladen hat
WinActivate ("M2 MULTIHACK SELECTOR 1.84") ;aktiviert wieder moblock
mouseclick ("left" , 433, 90)
sleep(100)
WinActivate ("METIN2") ;öffnet wieder metin
sleep(500)
Code:
$Relog = PixelGetColor (390,23)
If $Relog = $farbeschwarz Then
sleep (200)
IniWrite ("reloger.ini","auslogger","AUSGELOGGT am "&@hour&":"&@min,"1")
WinActivate ("M2 MULTIHACK SELECTOR 1.84")
mouseclick ("left" , 458 , 129)
sleep (500)
WinActivate ("METIN2")
sleep (2000)
MouseClick ("left" , 307 , 352 ,1,5)
MouseClick ("left" , 494, 251,1,5)
MouseClick ("left" , 523, 490,1,5)
TrayTip ("Relogger","der bot loggt sich ein",5)
sleep (2000)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
sleep(1000)
Send("deine id",0)
Send ("{Enter}" , 0 )
Send ("dein pw",0)
Send ("{Enter}" , 0 )
sleep(15000)
mouseclick ("left" , 148 , 481)
sleep (20000)
WinActivate ("M2 MULTIHACK SELECTOR 1.84")
mouseclick ("left" , 433, 90)
sleep(100)
WinActivate ("METIN2")
sleep(500)
send ("{SPACE down}") ;schlägt für euch
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{F2 down}") ;beispiel für eure fertigkeit
sleep(500)
send ("{F2 up}")
sleep(200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{F3 down}")
sleep(500)
send ("{F3 up}")
sleep(200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{F4 down}")
sleep(500)
send ("{F4 up}")
sleep(200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{y}") ;pickup
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
die fertigkeiten einzubauen ist demnach etwas komplizierter ich schreib euch mal ne rechnung
sind insgesamt ca 107 sec (107000 millisec) und einmal runterdrücken dauert 2200 milisec jett teilt ihr die dauer eurer fertigkeit (zb durschlag also 15000) durch 2200 15000:2200=ca11 also baut ihr es hinter dem 11. runterdrücken und wieder loslassen ein (ein einmal runterdrücken +loslassen ist mit den sleeps 4 zeilen lang also 11x4=44 also baut ihr es in zeile 44(ab dem beginn des schlagens müsst aber auch bei mehreren fertigkeiten die anderen fertigkeiten miteinberechenn deswegen mache ich immer einfach 5 sec länger) ein und so weiter mit den anderen fertigkeiten.....
so das war jetzt der befehl wenn ihr gekickt wurdet , doch was wenn nicht ? dazu bauen wir noch else ein
Code:
$farbeschwarz = 0x000000
$Relog = PixelGetColor (390,23)
If $Relog = $farbeschwarz Then
sleep (200)
IniWrite ("reloger.ini","auslogger","AUSGELOGGT am "&@hour&":"&@min,"1")
WinActivate ("M2 MULTIHACK SELECTOR 1.84")
mouseclick ("left" , 458 , 129)
sleep (500)
WinActivate ("METIN2")
sleep (2000)
MouseClick ("left" , 307 , 352 ,1,5)
MouseClick ("left" , 494, 251,1,5)
MouseClick ("left" , 523, 490,1,5)
TrayTip ("Relogger","der bot loggt sich ein",5)
sleep (2000)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
sleep(1000)
Send("deine id",0)
Send ("{Enter}" , 0 )
Send ("dein pw",0)
Send ("{Enter}" , 0 )
sleep(15000)
mouseclick ("left" , 148 , 481)
sleep (20000)
WinActivate ("M2 MULTIHACK SELECTOR 1.84")
mouseclick ("left" , 433, 90)
sleep(100)
WinActivate ("METIN2")
sleep(500)
send ("{F1 down}")
sleep(500)
send ("{F1 up}")
sleep(500)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{F2 down}")
sleep(500)
send ("{F2 up}")
sleep(200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{F3 down}")
sleep(500)
send ("{F3 up}")
sleep(200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{F4 down}")
sleep(500)
send ("{F4 up}")
sleep(200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
Else ; gibt an was de bot machen soll wenn der pixel nicht gefunden wurde(also einfach nur das schlagen+fertigkeiten und pickup
send ("{F1 down}")
sleep(500)
send ("{F1 up}")
sleep(500)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{F2 down}")
sleep(500)
send ("{F2 up}")
sleep(200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{F3 down}")
sleep(500)
send ("{F3 up}")
sleep(200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{F4 down}")
sleep(500)
send ("{F4 up}")
sleep(200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
EndIf
WEnd
endfunc
Code:
$farbeschwarz = 0x000000
$Relog = PixelGetColor (390,23)
If $Relog = $farbeschwarz Then
sleep (200)
IniWrite ("reloger.ini","auslogger","AUSGELOGGT am "&@hour&":"&@min,"1")
WinActivate ("M2 MULTIHACK SELECTOR 1.84")
mouseclick ("left" , 458 , 129)
sleep (500)
WinActivate ("METIN2")
sleep (2000)
MouseClick ("left" , 307 , 352 ,1,5)
MouseClick ("left" , 494, 251,1,5)
MouseClick ("left" , 523, 490,1,5)
TrayTip ("Relogger","der bot loggt sich ein",5)
sleep (2000)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
sleep(1000)
Send("deine id",0)
Send ("{Enter}" , 0 )
Send ("dein pw",0)
Send ("{Enter}" , 0 )
sleep(15000)
mouseclick ("left" , 148 , 481)
sleep (20000)
WinActivate ("M2 MULTIHACK SELECTOR 1.84")
mouseclick ("left" , 433, 90)
sleep(100)
WinActivate ("METIN2")
sleep(500)
send ("{F1 down}")
sleep(500)
send ("{F1 up}")
sleep(500)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{F2 down}")
sleep(500)
send ("{F2 up}")
sleep(200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{F3 down}")
sleep(500)
send ("{F3 up}")
sleep(200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{F4 down}")
sleep(500)
send ("{F4 up}")
sleep(200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
elseif $reborn = $reborn_pixel Then ;falls hier neu starten erscheint macht er das hier^^
sleep(10000) ; wartet die wartezeit ab
mouseclick ("left" , 118, 76) ; belebt wieder
send ("{1 down}") ;potte
sleep (100)
send ("{1 up}")
sleep(50)
send ("{1 down}")
sleep (100)
send ("{1 up}")
sleep(50)
send ("{1 down}")
sleep (100)
send ("{1 up}")
sleep(50)
send ("{1 down}")
sleep (100)
send ("{1 up}")
sleep(50)
send ("{1 down}")
sleep (100)
send ("{1 up}")
sleep(50)
send ("{1 down}")
sleep (100)
send ("{1 up}")
sleep(50)
sleep (10000)
send ("{numpad1}") ;startet die func neu (lässt ihn falls er nicht ausgeloggt ist wieder schlagen)
Else ; gibt an was de bot machen soll wenn der pixel nicht gefunden wurde(also einfach nur das schlagen+fertigkeiten und pickup
send ("{F1 down}")
sleep(500)
send ("{F1 up}")
sleep(500)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{F2 down}")
sleep(500)
send ("{F2 up}")
sleep(200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{F3 down}")
sleep(500)
send ("{F3 up}")
sleep(200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{F4 down}")
sleep(500)
send ("{F4 up}")
sleep(200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
EndIf
WEnd
endfunc
aber wir haben ja noch einen HotKeySet befehl ohne Ziel
daher schreiben wir noch schnell ans ende den letzten Func Befehl
Code:
Func Ende () Exit ; Programm beendet sich EndFunc
Code:
$farbeschwarz = 0x000000
$Relog = PixelGetColor (390,23)
If $Relog = $farbeschwarz Then
sleep (200)
IniWrite ("reloger.ini","auslogger","AUSGELOGGT am "&@hour&":"&@min,"1")
WinActivate ("M2 MULTIHACK SELECTOR 1.84")
mouseclick ("left" , 458 , 129)
sleep (500)
WinActivate ("METIN2")
sleep (2000)
MouseClick ("left" , 307 , 352 ,1,5)
MouseClick ("left" , 494, 251,1,5)
MouseClick ("left" , 523, 490,1,5)
TrayTip ("Relogger","der bot loggt sich ein",5)
sleep (2000)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
Send("{BS}")
sleep(100)
sleep(1000)
Send("deine id",0)
Send ("{Enter}" , 0 )
Send ("dein pw",0)
Send ("{Enter}" , 0 )
sleep(15000)
mouseclick ("left" , 148 , 481)
sleep (20000)
WinActivate ("M2 MULTIHACK SELECTOR 1.84")
mouseclick ("left" , 433, 90)
sleep(100)
WinActivate ("METIN2")
sleep(500)
send ("{F1 down}")
sleep(500)
send ("{F1 up}")
sleep(500)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{F2 down}")
sleep(500)
send ("{F2 up}")
sleep(200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{F3 down}")
sleep(500)
send ("{F3 up}")
sleep(200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{F4 down}")
sleep(500)
send ("{F4 up}")
sleep(200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
Else ; gibt an was de bot machen soll wenn der pixel nicht gefunden wurde(also einfach nur das schlagen+fertigkeiten und pickup
send ("{F1 down}")
sleep(500)
send ("{F1 up}")
sleep(500)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{F2 down}")
sleep(500)
send ("{F2 up}")
sleep(200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{F3 down}")
sleep(500)
send ("{F3 up}")
sleep(200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{F4 down}")
sleep(500)
send ("{F4 up}")
sleep(200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{SPACE down}")
sleep (2000)
send ("{SPACE up}")
sleep (200)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
send ("{y}")
sleep (50)
EndIf
WEnd
endfunc
Func Ende ()
Exit
EndFunc
Code:
Opt('PixelCoordMode', 2)
Opt('MouseCoordMode', 2)
hotkeyset("{numpad2}", "start")
hotkeyset("{numpad4}", "ende")
while 1
sleep (200) ;s. oben ^^
wend
func start()
While (1)
$mpleiste = PixelGetColor (100, 586)
$hpleiste = PixelGetColor (123,570)
if $hpleiste = 0x141414 then ;guckt nach ob die hp leiste ca 1/3 verloren hat
send ("{1 down}") ;pottet
sleep (100)
send ("{1 up}")
sleep(50)
send ("{1 down}")
sleep (100)
send ("{1 up}")
sleep(50)
send ("{1 down}")
sleep (100)
send ("{1 up}")
sleep(50)
send ("{1 down}")
sleep (100)
send ("{1 up}")
sleep(50)
send ("{1 down}")
sleep (100)
send ("{1 up}")
sleep(50)
send ("{1 down}")
sleep (100)
send ("{1 up}")
sleep(50)
ElseIf $mpleiste = 0x454545 then ;guckt nach ob die mpleiste fast leer ist
send ("{2 down}") ;pottet
sleep (100)
send ("{2 up}")
sleep(50)
send ("{2 down}")
sleep (100)
send ("{2 up}")
sleep(50)
send ("{2 down}")
sleep (100)
send ("{2 up}")
sleep(50)
send ("{2 down}")
sleep (100)
send ("{2 up}")
sleep(50)
send ("{2 down}")
sleep (100)
send ("{2 up}")
sleep(50)
EndIf
WEnd
endfunc
func ende()
Exit ;beendet das programm
endfunc
joa also alle einstellungen die mit coords und farbwerten zu tun haben sind für den deutschen client des p-servers gemacht (800*600!!!)
für infos zu autoit info(dem prog um die werte halt an euer system+metin2 mode anzupassen)
findet ihr hier :

die leute die sich besser mit autoit auskennen könne das mit dem schlagen und so auch in funcs reinpacken... habs jetzt zum besseren verständnis für anfänger mal nit gemacht.....^^(bin ja uch noch nit soooo gut^^)
kommende updates:
ich werde mich in den nächsten tagen mal dran machen die coords und allgemeine farbwerte für die andren modes von metin zu finden
wiederbelebbot im reloger schlager...
ist mein 1. guide und habe mir mühe gegeben^^
schreibt pls wie ihr ihn so findet
so das wars dann erst mal
dereinsatz
wenn ihr den guide gut findet dann drückt doch pls auf
AN ALLE GUTEN SCRIPTER: HAT VLT EINER LUST EIN GUI DAZU ZU MACHEN???^^ BIN ZU FAUL :P
DER/DIE KANN SICH BEI MIR MELDEN^^






