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Int16 Int16 is offline

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  1. Hikari Kuina
    10/11/2022 01:47 - permalink
    Hikari Kuina
    Hello I am like you also learning the flyff source c++. I would like to collaborate with you. You can contact me in discord $zetsu#6342.

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  • Last Activity: 05/24/2024 08:41
  • Join Date: 06/24/2022

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10/10/2022
10:59 - Blacklight77 quoted Int16 in post King of Kintaro | Real v21 P-Server
will the characters also be reset each season? Only the Season level will reset. Your character level stays the same.
10/08/2022
00:10 - Nιgнтмαяε quoted Int16 in post transmuted icon inside tooltip
I do understand german but this sentence makes no sense at all .. If something is not working i need some proper explanation on what exactly is working and what is not one thin...
10/06/2022
14:15 - liulinkan quoted Int16 in post transmuted icon inside tooltip
I also updated the thread with some fixes and added the itemlink tooltip Ich habe ihn immer noch nicht arbeiten lassen und das Symbol nicht gezeigt ....., in der Forschungsstudie
13:44 - liulinkan quoted Int16 in post transmuted icon inside tooltip
inside void CWndMgr::PutToolTipParts( CItemBase* pPartsItemBase, CPoint point, CRect* pRect, const int nFlag, const int nSubToolTipFlag ) you forgot to add it inside case 0: ...
05:26 - okatokat˛ quoted Int16 in post [Release] Resizeable Inventory
Thanks for the release i tweaked the design a little bit so the inventory equipment window stays centered https://www.youtube.com/watch?v=gXHdi3JW8Qc and i would use this met...
10/04/2022
04:20 - liulinkan quoted Int16 in post transmuted icon inside tooltip
I do understand german but this sentence makes no sense at all .. If something is not working i need some proper explanation on what exactly is working and what is not one thin...
09/29/2022
10:05 - yjbytyx quoted Int16 in post [Release] Resizeable Inventory
https://drive.google.com/drive/folders/1FVbL5q_cMTUa9P5uysKj9AMeFblySPGo?usp=sharing let me know if i missed something thank you ~
09/19/2022
10:17 - IFlyffMc quoted Int16 in post [Release] Resizeable Inventory
first you need to change the nGridTexSize to 35 in the wndField.h (could also be 38 because on the v19 inventory it has 3 pixel spaces between each inventory slot) then insert ...

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