4D1
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Last Activity: 02/04/2025 11:02
Quotes
| 05/13/2018 |
| 10:28 - goofyninja quoted 4D1 in post Problem with GetQuestById theres two packets involving requesting quest info and setting active quest, you can see em with a packet log and use that to not have to keep quest log open
I'll have a look i... |
| 05/11/2018 |
| 20:51 - mhaendler quoted 4D1 in post Problem with GetQuestById quests are only updated clientside if requested, so unless the quest is actively being looked at in the quest log, the info you get from smth like GetQuestByID will probably be ou... |
| 04/26/2018 |
| 03:52 - goofyninja quoted 4D1 in post GW1 Bots working in July 2017 gwAPI can be updated fine with rheeks updater, i only did slight modifications and it was able to update all files at once even
gwAPI is a bit messy but it is much more efficie... |
| 04/07/2018 |
| 18:58 - rheek quoted 4D1 in post Guild Wars Botting API Patcher these are not needed for gwa, it uses a function a few calls up from the packetsend to buy/sell items which will generate the packet
Yeah, I figured that too when I had a look ... |
| 04/06/2018 |
| 13:05 - take the signature scan from gwa2 called ScanPerformAction or smth, and throw it in the Ctrl +B scan for binary thing and it should find the function
Yes, im did so, but eax, ebx... |
| 04/05/2018 |
| 12:55 - Thing is that the performaction fn thats used in gwa gets called a crazy amount, its basically a wndproc for the gw ui so its pretty much useless for any sort of data gathering wi... |
| 03/30/2018 |
| 22:12 - Deleted Posts |
| 01/05/2018 |
| 00:07 - Deleted Posts |
| 00:02 - DerMoench14 quoted 4D1 in post [GWCA++]Bot Developer Helper Uh why does it need to be copied to appdata, just curious
Well im still struggling with a better Font. ARIALUNI.TTF was my first choice as it has all CJK Unicode Signs and the ... |





