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4D1 4D1 is offline



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  • Last Activity: 03/02/2020 17:56
  • Join Date: 06/26/2013


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10:28 - goofyninja quoted 4D1 in post Problem with GetQuestById
theres two packets involving requesting quest info and setting active quest, you can see em with a packet log and use that to not have to keep quest log open I'll have a look i...
20:51 - mhaendler quoted 4D1 in post Problem with GetQuestById
quests are only updated clientside if requested, so unless the quest is actively being looked at in the quest log, the info you get from smth like GetQuestByID will probably be ou...
03:52 - goofyninja quoted 4D1 in post GW1 Bots working in July 2017
gwAPI can be updated fine with rheeks updater, i only did slight modifications and it was able to update all files at once even gwAPI is a bit messy but it is much more efficie...
18:58 - rheek quoted 4D1 in post Guild Wars Botting API Patcher
these are not needed for gwa, it uses a function a few calls up from the packetsend to buy/sell items which will generate the packet Yeah, I figured that too when I had a look ...
13:05 - Stary Pen' quoted 4D1 in post [GWCA++]Bot Developer Helper
take the signature scan from gwa2 called ScanPerformAction or smth, and throw it in the Ctrl +B scan for binary thing and it should find the function Yes, im did so, but eax, ebx...
12:55 - Stary Pen' quoted 4D1 in post [GWCA++]Bot Developer Helper
Thing is that the performaction fn thats used in gwa gets called a crazy amount, its basically a wndproc for the gw ui so its pretty much useless for any sort of data gathering wi...
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00:07 - Deleted Posts
00:02 - DerMoench14 quoted 4D1 in post [GWCA++]Bot Developer Helper
Uh why does it need to be copied to appdata, just curious Well im still struggling with a better Font. ARIALUNI.TTF was my first choice as it has all CJK Unicode Signs and the ...

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