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matiasmunk matiasmunk is offline

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Visitor Messages

Showing Visitor Messages 1 to 3 of 3
  1. PC Jones
    11/25/2025 16:21 - permalink
    PC Jones
    No, sorry. but maybe ask on ddnet or teeworlds discord server
  2. PC Jones
    08/27/2025 13:31 - permalink
    PC Jones
    Nope sorry
  3. alperen.mak
    05/03/2024 15:17 - permalink
    alperen.mak
    hello seafight is it possible to access the in-game interface, menus and ui?

About Me

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General Information
  • Last Activity: 11/18/2025 09:04
  • Join Date: 04/21/2009

Mentions

09/08/2022
05:23 - Leshugo mentioned matiasmunk in post This is awesome
Hi, I just created an account to comment in here. I find it incredible all the effort you are putting into this project matiasmunk Will love to see how it develops and hopefully play it some day!

Quotes

11/14/2025
19:51 - OdessAngel quoted matiasmunk in post DarkOrbit 2008 - Offline PvE Clone
You should add networking to this game :) Following. I will first release an offline version, then work on an online one !
07/27/2024
17:47 - Batakkar quoted matiasmunk in post Sea Bandits (Retro Seafight)
Version 0.1.8 is in development. The main narrative for this version will be amongst others; scalability, flexibility, modularity, performance, optimizations and more! To accomplis...
12/19/2021
18:23 - Exenu quoted matiasmunk in post [Emulator/C++] Emulating Darkorbit Classic [WIP]
Why so many namespaces, so many globals, and singletons? Namespaces are a good standard to section your code, and also a great way to offer usability. The core and game are separat...

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