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Exenu Exenu is offline

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  • Last Activity: 11/20/2025 23:40
  • Join Date: 10/05/2019

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12/20/2021
21:59 - Healianth quoted Exenu in post [Emulator/C++] Emulating Darkorbit Classic [WIP]
Namespaces are a good standard to section your code, and also a great way to offer usability. The core and game are separated from each other, as I use the core for my other emul...
10/25/2021
21:09 - Sumrak595 quoted Exenu in post [Emulator/C++] Emulating Darkorbit Classic [WIP]
This is still being worked on. Currently working on the CMS. https://discord.gg/XcAzQW4M link dead:в замешател&#...
10/25/2019
08:08 - Deleted Posts
10/24/2019
21:07 - Deleted Posts
21:07 - ThisSoniyo quoted Exenu in post [Emulator/C++] Emulating Darkorbit Classic [WIP]
Get me some motivation and I'll put up a server. You wouldn't even need to pay, because I already have multiple servers. Motivation huh? Here's what i could do for you: 1. Admini...
10/16/2019
14:38 - Requi quoted Exenu in post [Emulator/C++] Emulating Darkorbit Classic [WIP]
Hi, the pointer is deleted at: https://github.com/Exenu-Dev/SteerStone-Darkorbit/blob/master/src/Game/Entity/Player/Player.cpp#L999 There's no reason to use smart pointers in this case, as I know where I want it to be deleted. U...
10/11/2019
15:38 - gyula359 quoted Exenu in post [Emulator/C++] Emulating Darkorbit Classic [WIP]
I will take a look at your source, thank you for sharing! I work with C++ on a daily-basis; it feels more natural for me to code in other than C# etc... OpenSSL is apart of my...
10/08/2019
20:40 - Deleted Posts

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