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Post your simple [Questions] and [Requests] here.

Discussion on Post your simple [Questions] and [Requests] here. within the Mabinogi forum part of the MMORPGs category.

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Old 01/30/2011, 06:40   #271
 
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Get? Packet editing is something you don't "get". Packet editing is editing, as the name implies. I think you mean a "Packet Editor" there. WinPE is quite a good Packet Editor, try that. You will need a bypass for it to work with Mabinogi though. If you wish for an undeteced Packet Editor, there are none publically avaliable. You can create one yourself or you can run mabi in a VM and packet edit from the host
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Old 02/01/2011, 09:20   #272
 
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is it at all possible to know which pole in a pole room in a dungeon summons monsters and which opens the door?
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Old 02/01/2011, 12:50   #273
 
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It's ALWAYS the north pole.

The south pole is useless.
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Old 02/01/2011, 13:04   #274
 
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Quote:
Originally Posted by adam_j View Post
It's ALWAYS the north pole.

The south pole is useless.
Correct
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Old 02/01/2011, 17:43   #275
 
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Quote:
Originally Posted by kotarou3 View Post
Correct
is that supposed to be a joke?
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Old 02/02/2011, 04:46   #276
 
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No, we are completely serious :O
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Old 02/02/2011, 12:14   #277
 
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Quote:
Originally Posted by kotarou3 View Post
No, we are completely serious :O
For serious.
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Old 02/02/2011, 17:34   #278
 
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Back on topic please.
Ignoring the obvious and easily trollable statements of that uninformed child.
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Old 02/02/2011, 23:55   #279
 
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Quote:
Originally Posted by pawntobishop View Post
Back on topic please.
Ignoring the obvious and easily trollable statements of that uninformed child.
Are you ignoring the question because you don't know the answer? Why open a thread if you aren't planning to answer questions in it
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Old 02/03/2011, 01:54   #280
 
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could you post a like for a still active moonshine for the current version of mabinogi plz?
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Old 02/03/2011, 03:16   #281
 
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Answered
Thank you
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Old 02/03/2011, 08:32   #282
 
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Pleione is packed for NA apparently, which is prolly your issue.


As for the rest of you:

/headdesk.
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Old 02/03/2011, 12:21   #283
 
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No, that's not the issue. The issue is that push subtracts a number from esp depending on the size of the parameter. When you NOP it, esp is pointing to a different stack location by the end of the function, and retn changes eip to the contents of the address that esp points to, the function returns to a different location and will cause sigsegv sooner or later because of it trying to read from a nonexistant address. Another error that might occur is the invalid opcode exception that the processor throws when it tries to run an invalid opcode because the function might've set eip to an address with a non-existant opcode

TL;DR
The function returns to the wrong address
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Old 02/03/2011, 14:13   #284
 
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So I'm I editing the wrong you sure?, or think I should JMP it?...

EDIT: Reread what you said and made much more sense, thank you lol
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Old 02/03/2011, 19:21   #285
 
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there is a blacksmith minigame bot???
Ty
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