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Is there a working Blacksmith finish mod?

Discussion on Is there a working Blacksmith finish mod? within the Mabinogi forum part of the MMORPGs category.

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Question Is there a working Blacksmith finish mod?

Idk if twintail works but I think there are few people in the server who has it working, I see some clean blacksmith finishing stuff with no sig when some blacksmith always finish with a sig and crazy stats and it wasn't like 3 months ago, it was recent. So is there a link I can get a working version of twintail or a substitute? it's really unfair when only few have it and it's usually the already filthy rich people, and the people who barelya afford can't find a decent mod and the game has a really crappy BS system sometimes based on luck. So here it is for you lazy readers.

Is there a perfect finish mod?(working as of now, without extremely complicated stuff)

How exactly is the BS finish system made? is there and order or is it only how close to the middle pixel you get? what factors affect your finish?

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Old 07/05/2010, 07:44   #2
 
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The funny thing is a recent release of this mod ported from twintail doesn't actually give one a perfect finish, due in large part to the fact that not many people understand how the mini game works (Myself included) which makes fixing such a mod very difficult. If anyone has a detailed guide to this mini game and its completion steps that would be greatly appreciated.
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Old 07/06/2010, 18:45   #3
 
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I don't have a detailed guide for this game and my knowledge has holes in it but here is what I have been able to gather.
- mini-game starts
- sparks float around game window and mouse clicking is disabled in the window
- sparks stop
- time bar runs at base of window (variable rate)
- Click a spark before the time runs out, bar changes colour near the end
- bar resets for the next spark

Missing information
- how dead center does the spark need to be hit?
- when in the time bar is it best to click the spark? (I think this is the killer)
- does there need to be an order the sparks should be hit (I doubt this)
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Old 07/07/2010, 01:32   #4
 
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Quote:
Originally Posted by !!N0083rP00F!! View Post
I don't have a detailed guide for this game and my knowledge has holes in it but here is what I have been able to gather.
- mini-game starts
- sparks float around game window and mouse clicking is disabled in the window
- sparks stop
- time bar runs at base of window (variable rate)
- Click a spark before the time runs out, bar changes colour near the end
- bar resets for the next spark

Missing information
- how dead center does the spark need to be hit?
- when in the time bar is it best to click the spark? (I think this is the killer)
- does there need to be an order the sparks should be hit (I doubt this)
From what I have heard, you have to let the bar run as far as possible, and the order is from top left to bottom right ...but I have done this to about 10 swords and random finishes to 10 and its relatively random, but letting the bar run is making a positive different I think, but there are too many variables so I cant really test it. I hope Devcat/Nexon had a detailed thing for this..
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