Lol noobs. Get out of my thread with the off topic posting or I can simply call an admin. This is talking thread pet, not an idiot audition for you guys.
But yeah I did the stuff on the site. Pet still doesn't say most if any of the **** in there.
Lol noobs. Get out of my thread with the off topic posting or I can simply call an admin. This is talking thread pet, not an idiot audition for you guys.
But yeah I did the stuff on the site. Pet still doesn't say most if any of the **** in there.
One, been done. Two, been done. Three, Tattle tail can't protect himself. Four, you're the one auditioning by creating such a stupid pet.
One, been done. Two, been done. Three, Tattle tail can't protect himself. Four, you're the one auditioning by creating such a stupid pet.
Rofl. Those were examples. Why is everyone so pissy here? No reason to be mad, guys. If you really have nothing to contribute to get your post count up elsewhere.
One, been done. Two, been done. Three, Tattle tail can't protect himself. Four, you're the one auditioning by creating such a stupid pet.
Chill red rover.
Just telling him to do it. I don't see what I need to chill about. And the fact that he criticizes me for not contributing much, while he has contributed nothing, is quite humorous in my opinion. :3
Ok so I removed common_pet.xml and now the stuff from the site works. One thing I wanted thought is make the pet talk while using its normal AI. Like for example my horse has fire barrage AI. I wanted to make it so he talks after every 3 firebolts or something. So I opened up firebarrage.xml and just went ahead and plugged in the "say_to_all" cmd in between bolts, but for some reason the AI becomes unusable when I do that and it stops showing up in the game.
Anyone have any idea why? Is there a special command I have to use on the actual AI file, or does the AI creator thing just not support the talking command at all?
EDIT: I looked into this and he DOES talk when he uses fire like I want him to. But I have to say the fire! command for him to talk. Does anyone know a way to make him talk while using the fire from the firebarrage AI? Please this is the last thing I need to complete this.
What you're doing is changing the command, not the main "coding" of the pet. What you're trying to do is semi-impossible.
I suggest going to a GunZ private server decomposing their MRS and see how they work together. This is how I learned XML, and it's hella hard when you have 7 of them linking together.
Ok so I removed common_pet.xml and now the stuff from the site works. One thing I wanted thought is make the pet talk while using its normal AI. Like for example my horse has fire barrage AI. I wanted to make it so he talks after every 3 firebolts or something. So I opened up firebarrage.xml and just went ahead and plugged in the "say_to_all" cmd in between bolts, but for some reason the AI becomes unusable when I do that and it stops showing up in the game.
Anyone have any idea why? Is there a special command I have to use on the actual AI file, or does the AI creator thing just not support the talking command at all?
EDIT: I looked into this and he DOES talk when he uses fire like I want him to. But I have to say the fire! command for him to talk. Does anyone know a way to make him talk while using the fire from the firebarrage AI? Please this is the last thing I need to complete this.
what your trying to do is like wat im trying to except less complicated go to the main ai of said pet create a new section triggered by a command wich will start the ai and then do watever the **** you want ei. pickup items kill stuff cuss ppl out....
what your trying to do is like wat im trying to except less complicated go to the main ai of said pet create a new section triggered by a command wich will start the ai and then do watever the **** you want ei. pickup items kill stuff cuss ppl out....
I have no idea how to do that. Any help? I mean I can look into it but I doubt there is mabinogi xml tutorials.
Quote:
Originally Posted by TommieTan
At least he's not going into other people's threads, berating their ideas.
i havent tried it yet but it doesnt look that hard after 30 mins of justs looking around youll understand it i get beck to you wen i try (been really busy lately )
[HELP]MY PETS BECOME ANOTHER PETS AFTER USE THUNDER JUICE 06/28/2010 - EO PServer Hosting - 18 Replies HELLO
please help me i am using db revo i am having this problems when i use thunder juice to my pets when i click evolve it turn into anopther pets how to solve this please..i already use louise fix thunder but nothing ahppened:handsdown::handsdown::handsdown::handsdow n::handsdown:
WTS Rare Pets and Basic Pets on Lydian 02/11/2010 - Rappelz Trading - 5 Replies I am selling all my pets i have in game at the server of Lydian.
full ob Angel and Kenta
low lvl Naga
low lvl Harpy , Hawk and Sala
I am selling the Pets only for CASH !
I can show screenshots or i can show you the pets in Game too !
Dont accept trading or ppl who gave me offer and pm me back in more then 7 days again !
New Way to Dupe Pets / Call out Multiple Pets 04/21/2006 - General Gaming Discussion - 0 Replies *TESTCENTER*do this before the blue frog disappears and stops giving out mounts/vehicles.
1. go to to the blue frog, go to vehicles/mounts.
2. pick ur mount, it will come out
3. wait till it disappears
4. once it disappears call it out, and mount it