My current idea that i'm trying to work on, is 0% refining, Since it's possible for 100% weaving, why isn't there 0% refining? I've recorded a successful refine and a failed refine, but i'm not sure how to tell which packets I have are it.
I'm trying to single it down atm
Edit:
Mythril Success packet, is 65 bytes, I'm trying to get a fail again with my packets filtered, but apparently with 65% success I can't -.- I may just use copper plates as a test
I only remember that on the last myth fail I put in 10 and got back 9. I'm assuming the difference between the 7 and 8 at the very last number of the packet to be whether you put in 5 or 10 ores. Anyone care to take this further and see if we can't get a working 0% refine? I'm at a loss here, seeing that both a success and fail event had identical packets. I can only assume I'm recording the wrong packets, but the others seemed too small to be of significance. All the ones I posted were WS2.0::Send
I only remember that on the last myth fail I put in 10 and got back 9. I'm assuming the difference between the 7 and 8 at the very last number of the packet to be whether you put in 5 or 10 ores. Anyone care to take this further and see if we can't get a working 0% refine? I'm at a loss here, seeing that both a success and fail event had identical packets. I can only assume I'm recording the wrong packets, but the others seemed too small to be of significance. All the ones I posted were WS2.0::Send
um, i have a question >< how do i use the code to get myth fails?
I don't know if anyone has discussed this yet but would it be possible to packet edit unlimited FH? Or would that be only possible through DLL editing.
If i were to attempt a packet edit for FH, would it require me to edit the x amount of time and send it?
Apologies, I'm new and want to attempt in doing something, I just want to know if i'm heading in the right direction or not.
Thanks
Rumored to still exist, not Via PE but with dll edits. Rumors from lemu from tyne. 1st/2nd/3rd King of dll edits. (Spr33 and Kou are up there somewhere >_>;
Unlimited FH is still possible, and so far if you remove the error message in the .dll, it'll give you unlimited final hit, but it will only be unlimited if you don't try to teleport or attack something. If you know how to mod .dll's, you could probably figure out how to do it easy.
Unlimited FH is still possible, and so far if you remove the error message in the .dll, it'll give you unlimited final hit, but it will only be unlimited if you don't try to teleport or attack something. If you know how to mod .dll's, you could probably figure out how to do it easy.
Iono if that really constitutes "unlimited" then, because you placed 2 pretty severe limits on it. No teleport and no attack. It's more like an endless stamina hole =D
Iono if that really constitutes "unlimited" then, because you placed 2 pretty severe limits on it. No teleport and no attack. It's more like an endless stamina hole =D
I was just saying, I know unlimited FH is possible, and was giving an example. There's probably some way of making it work xD
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What is packet data?
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How to use it ??
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I await your comments.
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