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The Complete Guide to Mabipake

Discussion on The Complete Guide to Mabipake within the Mabinogi forum part of the MMORPGs category.

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Old 02/25/2014, 19:11   #31
 
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I wonder why there was no one try to crash all the server :/
Using the packet
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Old 02/25/2014, 20:37   #32
 
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Originally Posted by fxyu View Post
I wonder why there was no one try to crash all the server :/
Using the packet
Can people still do it now?
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Old 02/25/2014, 22:11   #33
 
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Originally Posted by Caesarw View Post
Can people still do it now?
Last I checked crashing channels/servers was patched. but then again everything is patched until someone finds a new way to do it.

That or you kidnap tliu0c and make them show you how it's done
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Old 02/25/2014, 22:32   #34
 
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Originally Posted by amcik00 View Post
Last I checked crashing channels/servers was patched. but then again everything is patched until someone finds a new way to do it.

That or you kidnap tliu0c and make them show you how it's done
Thanks!
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Old 02/28/2014, 00:47   #35
 
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welp had windox packet editor on T_T
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Old 02/28/2014, 03:17   #36
 
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Originally Posted by michael5323 View Post
does this pake still work

cant find the number to connect ...

missing msvcr100d.dll trying reinstalling .....

[02/27/14 19:35:01] - mabipake phase 1.29
[02/27/14 19:35:01] - pakecore ver0.5_4
[02/27/14 19:35:01] - Loading Module '.\mod\mod_Alissa2.dll' ...
[02/27/14 19:35:01] - Server type : Normal
[02/27/14 19:35:01] - Relay server started
[02/27/14 19:36:13] - Chaineload : AlissaFix.dll : fail
[02/27/14 19:36:13] - Chaineload : dinput8cs.dll : success
Beginners <3
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Old 03/03/2014, 04:59   #37
 
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This mod is honestly not a useful thing to have unless you feel like doing a lot of inventive technical experimenting. For that, it can be kinda fun, but use it stupidly and you'll just end up banned.
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Old 03/03/2014, 05:23   #38
 
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Originally Posted by otherhand View Post
This mod is honestly not a useful thing to have unless you feel like doing a lot of inventive technical experimenting. For that, it can be kinda fun, but use it stupidly and you'll just end up banned.
Yep
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Old 03/03/2014, 22:08   #39
 
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Quote:
Originally Posted by otherhand View Post
This mod is honestly not a useful thing to have unless you feel like doing a lot of inventive technical experimenting. For that, it can be kinda fun, but use it stupidly and you'll just end up banned.
Powerful things are not for noobs, or they wouldn't be powerful things.
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Old 03/04/2014, 12:03   #40
 
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Exclamation

Quote:
Originally Posted by tliu0c View Post
Powerful things are not for noobs, or they wouldn't be powerful things.
just wanna know how it works and why it doesn't work. I have used olly to make a few breakpoints and that shows maybe that the pake in this thread is changed to bypass the check of abyss. But the HSLaunch.exe works not good. Maybe is too old, it always shows error. Somebody could help me? I have tried another version of HSLaunch but not works. Waiting for answer online.
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Old 03/04/2014, 20:34   #41
 
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Originally Posted by tliu0c View Post
Powerful things are not for noobs, or they wouldn't be powerful things.
Even a noob can experiment and learn things. I already found something kind of neat with this.
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Old 03/04/2014, 20:47   #42
 
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Originally Posted by otherhand View Post
Even a noob can experiment and learn things. I already found something kind of neat with this.
Isn't it patched already?
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Old 03/04/2014, 20:52   #43
 
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No, I have pake working from only materials found on this site. I'm sure some things are patched, though. Inventory 42 doesn't work, much to my disappointment.
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Old 03/04/2014, 20:56   #44
 
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Originally Posted by otherhand View Post
No, I have pake working from only materials found on this site. I'm sure some things are patched, though. Inventory 42 doesn't work, much to my disappointment.
LOL, I mean, isn't this 4e2b patched already?
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Old 03/04/2014, 22:02   #45
 
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4e2b is patched but there are other creative ways to go about doing what it did...
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