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[Guide] Basic DLL Editing 1: One Charge Fireball

Discussion on [Guide] Basic DLL Editing 1: One Charge Fireball within the Mabinogi Hacks, Bots, Cheats & Exploits forum part of the Mabinogi category.

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Old 01/20/2010, 23:14   #151
 
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impasse -> A situation that is so difficult that no progress can be made; a deadlock or a stalemate.

Anywho, as to better illustrate my confusion, a picture is worth a thousand with bad grammar.

This is after hitting [run till return] three times
As per step 8, right click on the window ... and ... yeah ...
I tried deleting and reinstalling Olly but bleah...

Yeah, it definitely looks like I am doing something wrong but what?
I have the suspicion this may be followed by a moment

.................................

OK its a moment - why did I think copy to executable would be under Copy
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Old 01/20/2010, 23:15   #152
 
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After hitting Copy -> To File, nothing happens? O_o
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Old 01/21/2010, 06:34   #153
 
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Heh - I didn't look down far enough on the menu - Copy to Executable - is a separate item on the list further down the main menu. Fourth from the bottom
Just have to mark it down to the strange way things are put together sometimes.
Olly will take a little getting used to but it seems to work.

OH, and yes I was able to test that basic modification for fireball - fun stuff.

I think that screen clips of what is being talked about might help against the confusion.

Thanks for the tutorial - I actually learned something ^_^
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Old 01/21/2010, 08:08   #154
 
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Range editing on standard.dll.. *drools* trying to get my filthy hands on it so i can cover my slime all over ppl :3

nice guide, especially the lecture about the 5 charges, CMP and JMP abbreviations. I'll learn what u have here and hopefully compare that with more .dll edits
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Old 01/21/2010, 11:39   #155
 
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This isnt working though. Hackshield detects a memory modification.
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Old 01/21/2010, 16:40   #156
 
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That Is Because you Require a Crc Bypass to use it...

Aka fantasia....
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Old 01/22/2010, 04:32   #157
 
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where do u get that from? mabimods? the fantasia thing was patched?
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Old 01/22/2010, 04:38   #158
 
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is that the website for the fantasia u are talking about?
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Old 01/22/2010, 04:58   #159
 
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This is why the posters on here have such poor attitudes. People clearly can't read.



Three days old?

Learn to read the stickies so the rest of us don't have to berate stupid posts.
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Old 01/22/2010, 05:24   #160
 
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I'm sorry im annoying you. I'm really stupid xD. I saw that like 10 mins ago, however when i used that fixed fantasia, it still gets detected [memory hack]
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Old 01/22/2010, 17:47   #161
 
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Not sure if you got this working from another post you made or not. The files released here should work as is and hackshield doesn't detect them. I've used it over all clean files and it worked without a hitch. If you're still having problems there's a ton of links on here in various posts to tiara's mod that might work for you.
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Old 01/27/2010, 19:22   #162
 
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question is there a way to do this for thunder?
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Old 01/27/2010, 23:57   #163
 
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Quote:
Originally Posted by chirpx View Post
question is there a way to do this for thunder?
yes, you charge Thunder...then you click on the monster.

this isn't chain casting; It's charging once and letting you shoot which thunder already does.
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Old 01/28/2010, 07:04   #164
 
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oh ok..but might you know of a method to cut the time it takes to charge instead of ranking it 1. and thnx for the reply
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Old 01/28/2010, 10:35   #165
 
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Well you could use a device to slow down time IRL so that it seems like you're casting it at r1 speed, other than that, i don't think so, gotta push it to R1 (note there might be some crystal lightning wand upgrades that improve casting speed, if so it's probably by 12% which would help, so take a look on wiki, make one, and get r1 lol)
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